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ackerond
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Readme.txt
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2000-05-12
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4KB
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104 lines
Welcome to Ackeron : Dark Sun version 1.21.
To get started quickly, sync the 4 .prc files onto your pilot and enjoy!
To purchase the game visit http://www.gasgorf.com/sales.htm
For hints and discussion visit http://www.gasgorf.com/forums/ackeron/index.html
For information about our other products visit http://www.gasgorf.com/
To upgrade a previous version simply sync the 4 game files over your current install
Don't delete the game from your pilot or you will lose your saves.
System Requirements:
PalmOS 2.0 or better (but not J-OS)
Minimum 485k of pilot memory (480k if you only use 1 save spot)
------------------
Changes to 1.21:
Fixed a minor redrawing problem where the menu screen wouldn't be
properly erased some times.
Fixed a problem that would sometimes cause important scripts not to run
(about 1 out of 1000 times) - (thanks Matt).
Minor changes to various text messages.
Fixed minor bug in insect cave.
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Changes to 1.2:
Fixed a significant bug in the combat AI - creatures (and auto combat) will
be much more careful about running out of fatigue.
Supports PalmOS 3.5
Fixed bug with the Power Mend spell's fatigue cost - Viva psi guild!
Ackeron will allow your datebook alarms to sound when it is in B/W
mode, e.g. when you are on the inventory screen. In normal play this
should allow you to get your reminders in a timely fashion. Ackeron
will still not sound alarms when you are in grey mode, like when you
are walking around the map.
Fixed a minor bug in combat preferences.
Added version numbers.
Early character development has been re-balanced slightly and tipped
in the players favor!
Some issues with the entrance quest to the Smuggler's guild have been resolved.
Fixed a few other small bugs.
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Bug fixes in 1.1:
Added a preference that allows you to fix the flicker that some people have reported.
So far this seems to be a problem on Palm IIIx, Vs, and Visors. If your screen is
flickering, go to the menu, and toggle the 'Fix Flicker' button.
Some small text changes.
Figurine in catacombs can only be picked up once.
Ackeron would sometimes crash when asking for rumors at the tavern. This has been
addressed and should be fine now.
At the Inn, choosing to sleep for four hours actually causes you to rest for four
hours instead of eight.
Player can no longer get through the mountain range ambush until the appropriate
time in the story. If you have gotten stuck on the other side of the mountain pass,
please go back through the pass by selecting "NO" when asked if you want to "continue
on" before installing this update.
The final Chaak invasion will now occur at the appropriate time, even if it is past
day 255.
Fixed the 'confirm mode' so it won't crash if you click done while the pilot
is waiting for you to confirm an action
Fixed a problem that would sometimes cause a crash when leaving the game during
a scripted interaction (usually would happen during a conversation)
Fixed that when you used the hardware buttons to bump into a being you would have
a conversation with them twice
Changed Ackeron's behavior in low memory situations. Now instead of crashing your
pilot it will print an error message and quit.
------------------
Known Issues:
The software contrast control on the Visor and Palm V doesn't display correctly
during map display and combat. To work around this, only use the contrast on B/W
screens (such as your player statistics screen, inventory, etc.)