home *** CD-ROM | disk | FTP | other *** search
-
- R o l l i n g M a r b l e s
- Version 1.01
- Editor Help
- Copyright (C) 1999 Tibo Software. All Rights Reserved.
- Internet: http://www.tibosoftware.com
-
- CONTENTS
- ------------------------------------------------------------------------
- 1. WHAT IS AN EDITOR
- 2. BAR
- 2.1. BAR-OBJECTS
- 2.2. BAR-OPTIONS
- 2.3. BAR-FILES
- 3. TESTING
- 4. CREATING THE ADDITIONAL GAMES
- 5. TROUBLESHOOTING
-
-
- 1. WHAT IS AN EDITOR?
- ------------------------------------------------------------------------
- THE EDITOR IS INCLUDED IN THE GAME Rolling Marbles. In the Editor can be
- creating and testing new levels. The Editor is not available in the
- shareware version.
-
-
- 2. A BAR
- ------------------------------------------------------------------------
- The bar is on the right side. On this bar are three cards: Objects,
- Options and Files. The cards are switched over by two arows right below.
-
-
- 2.1. A BAR - OBJECTS
- ------------------------------------------------------------------------
- Catching the object:
- Point to the object on the bar by the mouse and press the left button.
-
- Dropping the object:
- Point to the target place by the mouse and press the left button.
-
- To change a property of the object (marble, wheel, generator):
- Press the right button of the mouse to change the property of the
- object.
-
- Deleting the object:
- Point to the left top angle of the object by the mouse, press CTRL +
- the right button of the mouse.
-
- Note:
- In the editor can be created also senseless combinations.
- DO not create senseless combinations like a rotator on a wall,
- overlapped rotators etc.
- In the Logical level should not be contained the generators.
-
-
- 2.2. A BAR - OPTIONS
- ------------------------------------------------------------------------
- Use the arows to change parameters
-
- Type of a game:
- Sence of the term Logical and Action level is in the help of the game.
-
- Time:
- An Period for Action level. Not useful in the Logical level.
-
- Begin:
- The initial speed of the generating marbles per minute (Very Hard
- difficulty). Not useful in the Logical level.
-
- End:
- The final speed of the generating marbles per minute (Very Hard
- difficulty). Not useful in the Logical level.
-
-
- 2.3. A BAR - FILES
- ------------------------------------------------------------------------
- New, Open, Save, Save As:
- These commans corresponds with current programs.
-
- Help:
- Show this text.
-
- Test Diff.:
- Difficulty of test
-
-
- 3. TESTING
- ------------------------------------------------------------------------
- Press button "Play" to test your level. Difficulty of the test
- you can set in the Files bar.
-
- Recommendation:
- For faster testing, switch off the Shadows in the Option.
-
-
- 4. CREATING THE ADDITIONAL GAMES
- ------------------------------------------------------------------------
- Create new directory in the directory addgames. For example "Mylevels"
- and copy the creatived files of levels there.
- The files must be in this format:
- level_X.fbl - X is the number from 1 to 99
-
- For example:
- level_1.fbl
- level_2.fbl
- level_3.fbl
- level_4.fbl
- level_5.fbl
- level_6.fbl
- ...
-
- Better to check the addtional game enclosed with the game and create
- similarly.
-
- If you will create a good additional game that contains 3 or more
- levels, e-mail it as a zipped file to webmaster@tibosoftware.com.
- We will publish it with your name on our homepage, so all the other
- Rolling Marbles gamer all over the world can play your additional game.
-
-
- 5. TROUBLESHOOTING
- ------------------------------------------------------------------------
- Read Readme.txt.
-