STDMETHODIMP EnterNewGame (IN BSTR bstrLocalName, OUT VARIANT* pvGameID, OUT VARIANT* pvName, OUT VARIANT* pvOrder);
STDMETHODIMP NewMove (IN long lGameID, IN long lOrder, IN long lX, IN long lY, OUT VARIANT* pvWin);
STDMETHODIMP GetNewMove (IN long lGameID, IN long lOrder, OUT VARIANT* pvName, OUT VARIANT* pvFoeX, OUT VARIANT* pvFoeY, OUT VARIANT* pvWin, OUT VARIANT* pvUpdate);