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Chip 1998 May
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00055_Script_s_butplay
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1998-01-28
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374b
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10 lines
on mouseDown
global g_movspr,g_playspr,g_stopspr,g_curstat,g_musicChan
if not soundBusy(g_musicChan) then
set the memberNum of sprite g_curstat to (the memberNum of sprite g_curstat)-1
set the memberNum of sprite g_playspr to (the memberNum of sprite g_playspr)+1
set g_curstat=g_playspr
set the movieRate of sprite g_movspr to 1
end if
end