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-
- TABLE OF CONTENTS
-
- dragndrop.library/ActivateScreen
- dragndrop.library/DND_CloseDrag
- dragndrop.library/DND_Draw
- dragndrop.library/DND_DrawPolygon
- dragndrop.library/DND_FreeData
- dragndrop.library/DND_FreeInfo
- dragndrop.library/DND_FreeResult
- dragndrop.library/DND_Get
- dragndrop.library/DND_GetData
- dragndrop.library/DND_Give
- dragndrop.library/DND_GiveResult
- dragndrop.library/DND_GiveData
- dragndrop.library/DND_Info
- dragndrop.library/DND_Isonline
- dragndrop.library/DND_Login
- dragndrop.library/DND_Logout
- dragndrop.library/DND_MoveDrag
- dragndrop.library/DND_OpenDrag
- dragndrop.library/DND_OpenPolygon
- dragndrop.library/DND_TestArea
- dragndrop.library/DND_TestPolygon
- dragndrop.library/DND_Whoisonline
- dragndrop.library/SetMousePos
- dragndrop.library/SetMousePosDelta
- dragndrop.library/DND_OpenDragWB
- dragndrop.library/DND_CheckforDataMsg
- dragndrop.library/DND_GetDataMsg
- dragndrop.library/DND_CheckForDataMsgFromID
- dragndrop.library/DND_GetDataMsgFromID
-
- dragndrop.library/ActivateScreen dragndrop.library/ActivateScreen
-
- NAME
- ActivateScreen -- activates screen , brings it NOT to front
-
- SYNOPSIS
-
- ActivateScreen(Screen)
- A0
-
- FUNCTION
-
- This function activates the screen, so that a application can change
- the inputscreen for the gui from one to another. Background of this is
- to develop a two screen display.
-
- INPUTS
- Screen - a vaild screen structure
-
-
- RESULT
- NONE
-
- BUGS
- NONE
-
- SEE ALSO
- intuition.library/OpenScreen() , intuition.library/OpenScreenTagList()
-
- dragndrop.library/DND_CloseDrag dragndrop.library/DND_CloseDrag
-
- NAME
- DND_CloseDrag -- Closes DragIcon on Screen
-
- SYNOPSIS
- DND_CloseDrag(Drag)
- a0
-
- DND_CloseDrag(Struct Drag)
-
- FUNCTION
- Removes dragicon from your screen and frees the dragstructure.
-
- INPUTS
- Drag - Result of DND_Opendrag()
-
- RESULT
- NONE
-
- BUGS
- NONE
-
- SEE ALSO
- DND_OpenDrag() , DND_MoveDrag()
-
- dragndrop.library/DND_Draw dragndrop.library/DND_Draw
-
- NAME
- DND_Draw -- Draws a given array of dragareas
-
- SYNOPSIS
- DND_Draw(Rastport,Field,Pen)
- a0 a1 d0
-
- DND_Draw(Struct Rastport,Struct Dragarea,Pencolor)
-
- FUNCTION
- Draws Dragborders of given array of dragareas into the given rastport
- with the color defined with pen.
-
- Use this function (only) to test your dragarray.
-
- INPUTS
- Rastport - Rastport of your Window/Screen
-
- Field - Array of X-Y-Coordinates (from/to) (0,0)-Terminated
-
- Pen - Pencolor to use while drawing
-
- RESULT
- NONE
-
- BUGS
- NONE
-
- SEE ALSO
- DND_DrawPolygon()
- dragndrop.library/DND_DrawPolygon dragndrop.library/DND_DrawPolygon
-
- NAME
- DND_DrawPolygon -- Draws a given dragpolygon
-
- SYNOPSIS
- DND_DrawPolygon(Rastport,Field,Pen)
- a0 a1 d0
-
- DND_DrawPolygon(Struct Rastport,Struct DragPolygon,Pencolor)
-
- FUNCTION
- Draws Dragborder of given dragpolygon into the given rastport
- with the color defined with pen.
-
- Use this function (only) to test your dragpolygon
-
- INPUTS
- Rastport - Rastport of your Window/Screen
-
- Field - Array of X-Y-Coordinates (0,0)-Terminated
-
- Pen - Pencolor to use while drawing
-
- RESULT
- NONE
-
- BUGS
- NONE
-
- SEE ALSO
- DND_Draw()
- dragndrop.library/DND_FreeData dragndrop.library/DND_FreeData
-
- NAME
- DND_FreeData -- frees datastructure
-
- SYNOPSIS
- DND_FreeData(Datastructure)
- a0
-
- DND_FreeData(Struct Datastructure)
-
- FUNCTION
- Frees memory used for Datastructure. You must free every datastructures
- yourself.
-
- INPUTS
- Datastructure - Result of DND_GetData()
-
- RESULT
- NONE
-
- BUGS
- NONE
-
- SEE ALSO
- DND_GetData()
- dragndrop.library/DND_FreeInfo dragndrop.library/DND_FreeInfo
-
- NAME
- DND_FreeInfo -- Frees Infostructure
-
- SYNOPSIS
- DND_FreeInfo(InfoStructure)
- a0
-
- DND_FreeInfo(Struct InfoStructure)
-
- FUNCTION
- Frees Infostructure returned by DND_Info()
-
- INPUTS
- Infostructure - Result of DND_Info()
-
- RESULT
- NONE
-
- * WARNING * DND_FreeInfo() and DND_Info() in version 1 do nothing and return
- immediately.
-
- BUGS
- NONE
-
- SEE ALSO
- DND_Info()
-
- dragndrop.library/DND_FreeResult dragndrop.library/DND_FreeResult
-
- NAME
- DND_FreeResult -- Frees TA_Result and TP_Result
-
- SYNOPSIS
- DND_FreeResult(T?_Result)
- a0
-
- DND_FreeResult(Struct T?_Result)
-
- FUNCTION
-
- Frees structures TA_Result and TP_Result.
-
- INPUTS
-
- T?_Result - Result of DND_TestArea() or DND_TestPolygon().
-
- RESULT
- NONE
-
- BUGS
- NONE
-
- SEE ALSO
- DND_TestArea() , DND_TestPolygon()
- dragndrop.library/DND_Get dragndrop.library/DND_Get
-
- NAME
- DND_Get -- Gets information send by other tasks
-
- SYNOPSIS
- ok = DND_Get(Task)
- d0 d0
-
- Long = DND_Get(Long Task)
-
- FUNCTION
-
- DND_Get() gets a message send by other tasks using DND-Library.
- It searches the messagepipe for messages which have your tasknumber
- as recipient. This message has information about the rastport and
- coordinates the other TASK wants you to process. Think of a DragIcon
- which jumps from one screen or application to another!
-
- INPUTS
-
- Task - Result of FindTask(0)
- Task will be used as a unique number. If you ask why you can`t
- use ultility.library/GetUniqueID() as a unique number, it`s easy.
- How will you know which number another tasks uses?
- You can also use valid windows as ID`s like DirectDos does.
-
- RESULT
- OK - returns -1 if function can`t find a message for Task or can`t
- allocate memory.
- returns address of a TA_Result-Structure
-
- STRUCTURE TA_Resultstructure,0
- Long X
- Long Y
- Long X1
- Long Y1
- Long Rastport
-
- EXAMPLE
-
- SendMessage:
- TargetTask=FindTask("ASM-One")
- MyTask=Findtask(0)
- If (Result=DND_IsOnline(TargetTask))#0 {
- DND_Give(TargetTask,Rastport,X,Y,X1,Y1,MyTask)
- }
- ...
-
- GetMessage:
- MyTask=FindTask(0)
- While (Result=DND_Get(MyTask))#0 {
- Delay(1)
- }
- ...Process...
- DND_FreeResult(Result)
- ...
-
-
- BUGS
- NONE
-
- SEE ALSO
- DND_GetData()
-
- dragndrop.library/DND_GetData dragndrop.library/DND_GetData
-
- NAME
- DND_GetData -- Gets datastructure send from another task
-
- SYNOPSIS
- OK = DND_GetData(Task)
- d0 d0
-
- Long = DND_GetData(Struct Task)
-
- FUNCTION
- Gets datastructure from datamessagepipe if there`s a message to get.
-
- INPUTS
- Task - see DND_Get()/INPUTS
-
- RESULT
- ok - returns -1 for failure or
- address of Datastructure:
-
- STRUCTURE Datastructure,0
- Long TargetTask
- Long SendTask
- Long Data
- APTR NextDatastructure ( Private! Don`t mess with that! )
-
- BUGS
- NONE
-
- SEE ALSO
- dragndrop.library/DND_Give รกรก dragndrop.library/DND_Give
-
- NAME
- DND_Give -- Send Information to another Task
-
- SYNOPSIS
- OK = DND_Give(TargetTask,Rastport, X , Y , X1 , Y1 ,MyTask)
- d0 d0 a0 d1 d2 d3 d4 a1
-
- Long = DND_Give(Struct Task,Struct Rastport,Long X,Long Y,Long X1,
- Long Y1,Struct Task)
-
- FUNCTION
- This function sends information about the dragarea to another task.
-
- INPUTS
- Targettask - see DND_Get()/INPUTS
-
- Mytask - see DND_Get()/INPUTS
-
- Rastport - rastport where the icon is placed.
-
- X,Y,X1,Y1 - coordinates of the dragicon
-
- RESULT
- ok - returns 0 if fails
- returns -1 if success
-
- BUGS
- NONE
-
- SEE ALSO
- DND_Get(), DND_GiveResult()
- dragndrop.library/DND_GiveResult dragndrop.library/DND_GiveResult
-
- NAME
- DND_GiveResult - Sends T?_Resultstructure to another task
-
- SYNOPSIS
- OK = DND_GiveResult(TargetTask,Rastport,T?_Result,MyTask)
- d0 d0 a0 a1 a2
-
- Long = DND_GiveResult(Struct Task,Struct Rastport,Struct T?_Result,
- Struct Task)
-
- FUNCTION
- GiveResult() sends a copy of T?_Result to the given Task.
-
- INPUTS
- Targettask - see DND_Get()/INPUTS
-
- Mytask - see DND_Get()/INPUTS
-
- Rastport - rastport where the icon is placed.
-
- T?_Result - address of TA_Result or TP_Result
-
- RESULT
- Ok - returns 0 if fails
- returns -1 if success
-
- BUGS
- NONE
-
- SEE ALSO
- DND_TestArea(),DND_TestPolygon(),DND_Give(),DND_GiveData(),DND_Get()
-
- dragndrop.library/DND_GiveData dragndrop.library/DND_GiveData
-
- NAME
- DND_GiveData -- Sends data to another task
-
- SYNOPSIS
- OK = DND_GiveData(TargetTask,Mytask,Data)
- a0 a1 a2
-
- Long = DND_GiveData(Struct task,Struct task,Long Data)
-
- FUNCTION
- GiveData() send a Datastructure to given task.
-
- INPUTS
- Targettask - see DND_Get()/INPUTS
-
- Mytask - see DND_Get()/INPUTS
-
- or Null
-
- Data:
-
- if MyTask is zero data is a pointer to a special taglike list. First
- element *MUST* be MYTASK! All following elements are not defined yet!
-
- See "www.geocities.com/SiliconValley/Bridge/5737/Main/Preass.html"
- for more information.
-
-
- RESULT
- Ok - returns 0 if fails
- returns -1 if success
-
- BUGS
- NONE
-
- SEE ALSO
- DND_TestArea(),DND_TestPolygon(),DND_Give(),DND_GiveResult(),DND_Get()
-
- dragndrop.library/DND_Info dragndrop.library/DND_Info
-
- NAME
- DND_Info -- gets infos about dragndrop.library
-
- SYNOPSIS
- Result=DND_Info()
-
- FUNCTION
- In a later version, dragndrop.library will send you informations about
- the library like version,revision,logins,functions and prefs.
-
- INPUTS
- NONE
-
- RESULT
- returns actual -1
-
- BUGS
- NONE
-
- SEE ALSO
- DND_FreeInfo()
-
- dragndrop.library/DND_IsOnline dragndrop.library/DND_IsOnline
-
- NAME
- DND_IsOnline() -- asks library if task has logged in
-
- SYNOPSIS
- Result = DND_Isonline(Task)
- d0 d0
-
- Long = DND_IsOnline(struct Task)
-
- FUNCTION
- Checks if a given task has logged in.
-
- INPUTS
- Task - see DND_Get()/INPUTS
-
- RESULT
- Result - returns 0 if it fails to find task
- returns Task if it finds the task
-
- BUGS
- NONE
-
- SEE ALSO
- DND_WhoIsOnline(), DND_Login(), DND_Logout()
-
- dragndrop.library/DND_Login dragndrop.library/DND_Login
-
- NAME
- DND_Login -- logs task into database
-
- SYNOPSIS
- OK = DND_Login(Task)
- d0 d0
-
- long = DND_Login(Struct Task)
-
- FUNCTION
- Tries to log your task into the internal database.
-
- INPUTS
- Task - see DND_Get()/INPUTS
-
- RESULT
- ok - return -1 if database is full
- return 0 if another task has already logged in with your
- taskstructure
- return TASK if logged in.
- BUGS
- NONE
-
- SEE ALSO
- DND_Logout(), DND_Whoisonline(), DND_IsOnline()
-
- dragndrop.library/DND_Logout() dragndrop.library/DND_Logout()
-
- NAME
- DND_Logout -- loggs your task out
-
- SYNOPSIS
- OK = DND_Logout(Task)
- d0 d0
-
- Long = DND_Logout(struct Task)
-
- FUNCTION
- Loogs you task out of internal database. Other tasks can`t find you
- anymore.
-
- INPUTS
- Task - see DND_Get()/INPUTS
-
- RESULT
- ok - return -1 if databaseend is hit while searching your Task
- return 0 if your task can`t be found
- return TASK if logged out.
-
- BUGS
- NONE
-
- SEE ALSO
- DND_Login(), DND_Whoisonline(), DND_IsOnline()
-
- dragndrop.library/DND_MoveDrag dragndrop.library/DND_MoveDrag
-
- NAME
- DND_MoveDrag -- Moves your dragicon
-
- SYNOPSIS
- DND_MoveDrag(Drag,DeltaX,DeltaY)
-
- DND_MoveDrag(Struct Drag,Long ,Long )
-
- FUNCTION
- Moves your dragicon around.
-
- INPUTS
- Drag - Result of DND_OpenDrag()
-
- DeltaX - how far to move the Window on the x-axis
- DeltaY - how far to move the Window on the y-axis
-
- RESULT
- NONE
-
- BUGS
- NONE
-
- SEE ALSO
- DND_OpenDrag(), DND_CloseDrag()
- dragndrop.library/DND_OpenDrag dragndrop.library/DND_OpenDrag
-
- NAME
- DND_OpenDrag -- Opens a dragicon on the given screen
-
- SYNOPSIS
- Drag = DND_OpenDrag(Rastport,TA_Result,Screen)
- d0 a0 a1 a2
-
- Long = DND_OpenDrag(Sruct Rastport,struct TA_Result,Struct Screen)
-
- FUNCTION
- This function opens a dragicon on your screen. It copies the graphic
- from your rastport to the dragicon. You must use the TA_Resultstructure
- to tell the function which region you want as a dragicon.
-
- WARNING
-
- In later versions of DND you could offer a own graphic for this
- operation. So DON`T create a TA_RESULT on your own!
-
- INPUTS
-
- Rastport - rastport where to find the graphics
- TA_RESULT - result of DND_TestArea()
- Screen - screen on which you want to place the new dragicon
-
- "You could open a dragicon on someoneothers screen!?! Why ???"
-
- "Think of an application with two screens !!!( maybe AGA and CGX )"
-
- RESULT
- Drag - Dragstructure ( no usefull data for you )
-
- BUGS
- NONE
-
- SEE ALSO
- DND_CloseDrag(), DND_MoveDrag(), DND_Openpolygon()
-
- dragndrop.library/DND_OpenPolygon dragndrop.library/DND_OpenPolygon
-
- NAME
- DND_Openpolygon -- opens a given polygon as dragicon
-
- SYNOPSIS
- Drag = DND_Openpolygon(Rastport,TP_result,Screen)
-
- see DND_OpenDrag()
-
- FUNCTION
-
- Opens a Polygon as Dragicon --> DND_OpenDrag
-
- INPUTS
- see DND_OpenDrag
-
- RESULT
- NONE
-
- BUGS
- NONE
-
- SEE ALSO
- DND_OpenDrag(), DND_CloseDrag() ,DND_MoveDrag()
-
- dragndrop.library/DND_TestArea dragndrop.library/DND_TestArea
-
- NAME
- DND_TestArea -- tests if a mouseclick hits a drag/dropicon
-
- SYNOPSIS
- TA_Result = DND_TestArea(Field,Mx,My)
- d0 a0 d0 d1
-
- Long = DND_TestArea(Struct Dragarea, Long, Long)
-
- FUNCTION
- This function checks if a mouseclick is inside of one dragicon of the
- given dragarea. You can use a droparea ( similiar to dragarea ) instead!
-
- INPUTS
- Dragarea - see DND_CreateDrag()
- Mx - X-mousepos found in the intuimessage
- My - Y-mousepos found in the intuimessage
-
- RESULT
- TA_Result - returns 0 if not inside of one dragicon
- returns TA_Resultstructure if it`s a hit
-
- BUGS
- NONE
-
- SEE ALSO
- DND_TestPolygon(), DND_CreateDrag
-
- dragndrop.library/DND_TestPolygon dragndrop.library/DND_TestPolygon
-
- NAME
- DND_TestPolygon -- tests if a mouseclick hits a Polygon
-
- SYNOPSIS
- TP_Result = DND_TestPolygon(Polygon,Mx,My)
- d0 a0 d0 d1
-
- Long = DND_TestPolygon(Struct Polygon, Long, Long)
-
- FUNCTION
- This function checks if a mouseclick is inside of a given Polygon.
-
- INPUTS
- Polygon - see DND_CreatePolygon()
- Mx - X-mousepos found in the intuimessage
- My - Y-mousepos found in the intuimessage
-
- RESULT
- TP_Result - returns 0 if not inside of the polygon
- returns TP_Resultstructure if it`s a hit
-
- BUGS
- NONE
-
- SEE ALSO
- DND_TestArea(), DND_CreatePolygon
-
- dragndrop.library/DND_Whoisonline dragndrop.library/DND_Whoisonline
-
- NAME
- DND_WhoIsOnline -- Copies actual internal database
-
- SYNOPSIS
- OK = DND_WhoIsOnline(Buffer, MaxChars)
-
- Long = DND_WhoIsOnline(char Buffer, Long)
-
- FUNCTION
- copies as much as possible data from the internal database to
- your buffer , so you can access it. Your buffer will be filled with
- all tasks logged in or as much as possible.
-
- INPUTS
- buffer - pointer to a free memoryblock
- maxchars - lenght of buffer
-
- RESULT
- ok - returns 0 if your buffer runs out of space
- returns -1 if ok
-
- BUGS
- NONE
-
- SEE ALSO
- DND_IsOnline(), DND_Login(), DND_Logout()
-
- dragndrop.library/SetMousePos dragndrop.library/SetMousePos
-
- NAME
- SetMousePos -- Sets Mouseposition into screen and window
-
- SYNOPSIS
-
- SetMousePos(Screen,Window,MouseX,MouseY)
- A1 A0 D0 D1
-
- FUNCTION
- Set MouseX and MouseY into intuitionbase, screenstructure and
- windowstructure.
-
- INPUTS
-
- Screen - screen structure for window
- Window - window structure for screen
- MouseX - Mouse Pos X
- MouseY - Mouse Pos Y
-
- RESULT
- NONE
-
- BUGS
- NONE
-
- SEE ALSO
- dragndrop.library/SetMousePosDelta dragndrop.library/SetMousePosDelta
-
- NAME
- SetMousePosDelta -- moves mousepointer
-
- SYNOPSIS
-
- SetMousePosDelta(DeltaX,DeltaY)
- D0 D1
-
- SetMousePosDelta(Byte , Byte)
-
-
- FUNCTION
- moves global mousepointer.
-
- This causes a IDCMP_MOUSEMOVE every time you use this function, so don`t
- forget to wait for your guimessage to keep in sync.
- INPUTS
-
- DeltaX - ( -127 ... 127 )
- DeltaY - ( -127 ... 127 )
-
- WARNING
-
- This function uses DHA (DirectHardwareAccess).
-
- Works fine with AGA & CGX
-
- RESULT
- NONE
-
- BUGS
- NONE
-
- SEE ALSO
- dragndrop.library/DND_OpenDragWB dragndrop.library/DND_OpenDragWB
-
- NAME
- DND_OpenDragWB -- Opens a dragicon on the Workbench
-
- SYNOPSIS
- Drag = DND_OpenDragWB(Rastport,TA_Result,Window)
- d0 a0 a1 a2
-
- Long = DND_OpenDragWB(Struct Rastport,struct TA_Result,struct window)
-
- FUNCTION
- This function opens a dragicon the Workbench. It copies the graphic
- from your rastport to the dragicon. You must use the TA_Resultstructure
- to tell the function which region you want as a dragicon.
-
- WARNING
-
- In later versions of DND you could offer a own graphic for this
- operation. So DON`T create a TA_RESULT on your own!
-
- INPUTS
-
- Rastport - rastport where to find the graphics
- TA_RESULT - result of DND_TestArea()
- window - valid windowstructure where to get the gfx data!
-
- RESULT
- Drag - Dragstructure ( no usefull data for you )
-
- BUGS
- NONE
-
- SEE ALSO
- DND_CloseDrag(), DND_MoveDrag(), DND_Openpolygon(), DND_OpenDrag()
- dragndrop.library/DND_GetDataMsgFromID dragndrop.library/DND_GetDataMsgFromID
-
- NAME
- DND_GetDataMsgFromID -- gets a message from the queue with parameter
-
- SYNOPSIS
- Drag = DND_GetDataMsgFromID(TaskID,SenderID)
- d0 d0 d1
-
- Long = DND_GetDataMsgFromID(struct Task,Struct SenderID)
-
- FUNCTION
- This function gets a datastructure from datamessagepipe send by
- SenderID. This is usefull if you wanna have only messages from one
- Task i.e. if you have send a message and wait for the reply and
- you won`t get distrubed by other messages ( maybe you won`t handle them there )
-
-
- INPUTS
- Task - see DND_Get()/INPUTS
- SenderID - ID from the tasks which you expect who send you a message
-
- RESULT
- ok - returns -1 for failure or a DataStructure
-
- BUGS
- NONE
-
- SEE ALSO
- DND_GetData(), DND_GetDataMsg(), DND_CheckforDataMsg(),
- DND_CheckforDataMsgFromID(), DND_GetDataMsgFromID()
-
-
- dragndrop.library/DND_GetDataMsg dragndrop.library/DND_GetDataMsg
-
- NAME
- DND_GetDataMsg -- gets a message from queue with parameter
-
- SYNOPSIS
- Drag = DND_GetDataMsg(TaskID,SenderID,Data)
- d0 d0 d1 d2
-
- Long = DND_GetDataMsg(struct Task,Struct SenderID,long Data)
-
- FUNCTION
- This function gets a datastructure from datamessagepipe send by
- SenderID if data is equal to given Data.
-
- This is usefull if you expect a Reply Message from another task
- and want to remove it.
-
- INPUTS
- Task - see DND_Get()/INPUTS
- SenderID - ID from the tasks which you expect who send you a message
- Data - Data or Pointer to Datafield, but that will not be easy :-))
-
- RESULT
- ok - returns -1 for failure or a DataStructure
-
- BUGS
- NONE
-
- SEE ALSO
- DND_GetData(), DND_GetDataMsg(), DND_CheckforDataMsg(),
- DND_CheckforDataMsgFromID(), DND_GetDataMsgFromID()
-
- dragndrop.library/DND_CheckForDataMsgFromID
-
- NAME
- DND_CheckForDataMsgFromID -- Checks if a msg from ID is on the queue
-
- SYNOPSIS
- Drag = DND_CheckforDataMsgFromID(TaskID,SenderID)
- d0 d0 d1
-
- Long = DND_CheckForDataMsgFromID(struct Task,Struct SenderID)
-
- FUNCTION
- This function tests if a messages from SenderID is available on the
- messagepipe.
-
- INPUTS
- Task - see DND_Get()/INPUTS
- SenderID - ID from the tasks which you expect who send you a message
-
- RESULT
- ok - returns -1 for failure or a DataStructure
-
- BUGS
- NONE
-
- SEE ALSO
- DND_GetData(), DND_GetDataMsg(), DND_CheckforDataMsg(),
- DND_CheckforDataMsgFromID(), DND_GetDataMsgFromID()
-
-
- dragndrop.library/DND_CheckForDataMsg dragndrop.library/DND_CheckForDataMsg
-
- NAME
- DND_GetDataMsg -- checks for a message on the queue with parameter
-
- SYNOPSIS
- Drag = DND_CheckForDataMsg(TaskID,SenderID,Data)
- d0 d0 d1 d2
-
- Long = DND_CheckForDataMsg(struct Task,Struct SenderID,long Data)
-
- FUNCTION
- This function tests if a messages from SenderID is available on the
- messagepipe that contains the given DATA.
-
- i.e. you can use this for PING-PONG messages
-
- INPUTS
- Task - see DND_Get()/INPUTS
- SenderID - ID from the tasks which you expect who send you a message
- Data - Data or Pointer to Datafield, but that will not be easy :-))
-
- RESULT
- ok - returns -1 for failure or a DataStructure
-
- BUGS
- NONE
-
- SEE ALSO
- DND_GetData(), DND_GetDataMsg(), DND_CheckforDataMsg(),
- DND_CheckforDataMsgFromID(), DND_GetDataMsgFromID()
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