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Chip 2011 November
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Atomic_Tanks
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src
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physobj.h
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C/C++ Source or Header
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2009-09-24
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2KB
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60 lines
#ifndef PHYSOBJ_DEFINE
#define PHYSOBJ_DEFINE
/*
* atanks - obliterate each other with oversize weapons
* Copyright (C) 2003 Thomas Hudson
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
* */
#include "main.h"
#include "virtobj.h"
#include "globaldata.h"
//#include "environment.h"
class PHYSICAL_OBJECT: public VIRTUAL_OBJECT
{
public:
int noimpact;
int hitSomething;
double mass;
double drag;
int spin;
/* --- constructor --- */
PHYSICAL_OBJECT ():VIRTUAL_OBJECT(),hitSomething(0) { }
/* --- pure virtual methods --- */
virtual int isSubClass (int classNum)_PURE;
virtual int getClass ()_PURE;
/* --- non-virtual methods --- */
/* --- inline methods --- */
int applyPhysics ();
int checkPixelsBetweenPrevAndNow ();
void initialise ();
void draw (BITMAP *dest);
};
#endif