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- Syntax:
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- <parameter>
- [optional]
- <../..> mutually exclusive parameters
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- Effects:
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- Scroll up;<y1>;<y2>;<delay>[;fadeawayheight]
- Scroll down;<y1;<y2;<delay>[;fadeawayheight]
- Banner;<delay>[;<lefttoright=0/1>;fadeawaywidth]
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- Style Modifiers:
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- \n soft break (only valid with \q2, gets replaced with soft space in other wrap modes)
- \N hard break
- \h hard space
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- Between {...}:
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- \b<0/1/weight> bold
- \i<0/1> italic
- \u<0/1> underline
- \s<0/1> strikeout
- \bord<width> border
- \shad<depth> shadow
- \be<0/1> blur edges
- \fn<name> font
- \fs<size> size
- \fsc<x/y><percent> scale
- \fsp<pixels> spacing
- \fr[<x/y/z>]<degrees> rotation
- \fe<charset> character set
- \c&H<bbggrr>& primary color
- \<1/2/3/4>c&H<bbggrr>& primary/secondary/outline/shadow color
- \alpha&H<aa>& primary alpha
- \<1/2/3/4>a&H<aa>& primary/secondary/outline/shadow alpha
- \a[n]<alignment> ssa alignment type (n - numpad layout)
- \k[<f/o>]<duration> karaoke (f - filled from left to right, o - outline highlighting)
- \K same as \kf
- \q<0-3> wrap style (0,3 - even lines, 1 - endofline, 2 - manual)
- \r[<name>] loads default (or <name>) style
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- \t([<t1>,<t2>,][<accel>,]<style modifiers>) animation, accel: 0->1 slowing, 1->.. accelerating
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- \move(<x1>,<y1>,<x2>,<y2>[,<t1>,<t2>])
- \pos(<x>,<y>)
- \org(<x>,<y>) changes the origin of the transformations (scaling, rotation), always use \pos instead of \org to manually position the subs
- \fade(<a1>,<a2>,<a3>,<t1>,<t2>,<t3>,<t4>) fadein: t1 -> t2, fadeout: t3 -> t4
- \fad(<t1>,<t2>) fadein: start -> start+t1, fadeout: end-t2 -> end
- \clip(<x1>,<y1>,<x2>,<y2>) clips drawing outside the given rectangle
- \clip([<scale>,]<some drawings>) clips by intersecting with the drawn shape
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- Drawings:
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- \p<0/1/..> turns on/off drawing mode (0 - off, 1.. - on)
- \pbo<y> baseline offset
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- Between {\p<1/..>} and {\p0}:
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- m <x> <y> move to
- n <x> <y> move to (doesn't close)
- l <x> <y> line to
- b <x1> <y1> <x2> <y2> <x3> <y3> bezier to
- s <x1> <y1> <x2> <y2> <x3> <y3> .. <xN> <yN> b-spline to (uniform)
- p <x> <y> extend b-spline
- c close b-spline
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