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- Version history
- ~~~~~~~~~~~~~~~
- v.3.4.2
- 2003.01.26
- Motion distances are now input as percents of the frame size.
- Added new mode for script file to change main parameters
- of the spot removal at specified frames.
- Fixed the case when restoring defaults resulted in the lost script
- file name.
- Minor optimizations in spot detection routine.
-
- v.3.4.1
- 2003.01.24
- Maximal amount of spots per frame is now 96 (was 48).
-
- Smoothing module was rearranged. Now the Kernel width
- can be as low as 5 (was 9) for faster processing or debugging.
-
- Rounding in integer division is now more correct (from viewpoint of math).
- Its accuracy is about 0.4 of intensity step (which is 0...255).
- The drawback is that MMX_Only and the MMX+SSE versions do not
- produce identical results (MMX_Only uses special tricks to
- implement unsigned multiply, see below 2.0.1).
-
- Spots within the cell with motion (or just touching its edge)
- are now marked as moving.
-
- Motion table size increased to 24x18 (was 14x10).
- Optimized processing of the motion table.
- Optimized intensity difference comparison.
-
- Added new modes for script files to change motion threshold
- and color controls at specified frames.
-
- v.3.3.1
- 2003.01.17
- Added highlighting of locked pixels: "Debug locking" option.
- See Help for details.
- Added MMX only version. Can be about 5% slower.
- Corrected behavior when a spot forced from a script file is
- overlapped by a detected real spot.
- optimized Script processing
- optimized Marking spots
- optimized Locking
- changed: now all parameters are saved as a string
- in VDub configuration (you need to edit your saved VCF files if any)
- fixed:(really rare situation) if kernel=13 then max ColorStrength is +2;
- if kernel=15 then max ColorStrength is +0
-
- v.3.2.01
- 2003.01.03
- Perimeter threshold is corrected for slim (horizontal or vertical) spots.
- Help system with context sensitive pop-ups.
-
- v.3.2
- 2002.12.18
- Perimeter calculation is completely reworked
- and now can handle spots with irregular shapes.
- Now perimeter follows the spot's shape (previously, perimeter
- was treated always as rectangle)
-
- v.3.1
- 2002.12.06
- Area and perimeter thresholds calculation
- reworked. Now they are calculated as ratios, i.e. higher threshold
- for a bigger spot. Previously, they were fixed thresholds.
-
- v.3.0.1
- 2002.11.15
- Added more script file keys: m- forceMotion; c- forceClear(spot removal)
-
- v.3.0
- 2002.11.06
- Added script file processing (copy from Previous/Next)
-
- v.2.7.1
- 2002.06.19
- Bug fixed in calculation of indices for intensity table.
- Revealed for very small frame sizes.
-
- v.2.7
- 2002.06.12
- Brightness/Contrast calculation is moved from CPP to ASM
- Brightness sliders are written/read from CFG file
- Changes in GUI
-
- v.2.6
- 2002.06.10
- Added zone merging for adjacent zones to save the array size
-
- v.2.5.1
- 2002.06.08
- Minor changes in calculation of perimeter clearance
-
- v.2.5
- 2002.06.05
- Area fill criterion:
- Added zone deletion (to keep a spot) for a poorly filled zone.
-
- v.2.4.1
- 2002.06.04
- Added highlighting of cells in motion table.
-
- v.2.4
- 2002.06.03
- Added global motion detection based on comparison of intensities.
- The frame is divided in several cells. Zones are disabled in a cell
- with high motion.
-
- v.2.3.2
- 2002.05.30
- Minimal/maximal assignment for zone's last intensity.
- Bugs fixed.
-
- v.2.3.1
- 2002.05.28
- Zone extension is now 2. LastRow is doubled.
- BufIndex is a byte array.
- Stabilization is corrected
-
- v.2.3
- 2002.05.27
- Added zone sorting by Y1 for correct zone closing as ZoneFrame3 and
- sorting by Y2 for later opening as ZoneFrame0
-
- v.2.2.3
- 2002.05.22
- FalseJump Lower Perimeter is coded without jumps.
- Added one more pixel in lower perimeter (during new zone creation).
-
- v.2.2.2
- 2002.05.21
- Highlighting is done after stabilization. No leftovers.
-
- v.2.2.1
- 2002.05.20
- PerimeterClearance moved to static location.
-
- v.2.2
- 2002.05.19
- Zones can be highlighted (marked);
- Highlighted leftovers exist because of smoothing after highlighting;
- Bugs fixed.
-
- v.2.1
- 2002.05.10
- Added Perimeter Clearance Check.
-
- v.2.0.2
- 2002.04.27
- Speed optimizations
-
- v.2.0.1
- 2002.04.20
- Smoothing: corrected "division":
- KERNEL_MAX=15, Weigth_max=17, Intensity_max=255 =>
- 15*17*255 (16 bit unsigned multiply)
-
- v.2.0
- 2002.04.15
- Completely rewritten on assembler
-
- v.1.3
- correct working with cropped source (sum of modulos)
-
- v.1.2
- Added color correction
-
- v.1.1
- Added basic glitch removal
-
- v.1.0
- Smoothing routine works!
-
-