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Text File  |  2004-07-30  |  3KB  |  58 lines

  1. <elements>
  2.   <truetypefont id="timer.font" file="1979rg__.ttf"/>
  3.   <truetypefont id="ticker.font" file="HOOG0553.TTF"/>
  4.   <bitmap id="player.alphabase" file="player/alphabase.png"/>
  5.   <bitmap id="player.base" file="player/base.png"/>
  6.   <bitmap id="player.visPlaceholder" file="player/visPlaceholder.png"/>
  7.   <bitmap id="player.CLOSE" file="player/CLOSE.png"/>
  8.   <bitmap id="player.CLOSE ON" file="player/CLOSE ON.png"/>
  9.   <bitmap id="player.SHADE" file="player/SHADE.png"/>
  10.   <bitmap id="player.SHADE ON" file="player/SHADE ON.png"/>
  11.   <bitmap id="player.MIN" file="player/MIN.png"/>
  12.   <bitmap id="player.MIN ON" file="player/MIN ON.png"/>
  13.   <bitmap id="player.STOP" file="player/STOP.png"/>
  14.   <bitmap id="player.STOP OVER" file="player/STOP OVER.png"/>
  15.   <bitmap id="player.STOP ON" file="player/STOP ON.png"/>
  16.   <bitmap id="player.PAUSE" file="player/PAUSE.png"/>
  17.   <bitmap id="player.PAUSE OVER" file="player/PAUSE OVER.png"/>
  18.   <bitmap id="player.PAUSE ON" file="player/PAUSE ON.png"/>
  19.   <bitmap id="player.BAT BUTTON" file="player/BAT BUTTON.png"/>
  20.   <bitmap id="player.BAT BUTTON OVER" file="player/BAT BUTTON OVER.png"/>
  21.   <bitmap id="player.BAT BUTTON ON" file="player/BAT BUTTON ON.png"/>
  22.   <bitmap id="player.EQ KNOB" file="player/eq knob.png"/>
  23.   <bitmap id="player.TRACK SLIDE EMPTY" file="player/TRACK SLIDE EMPTY.png"/>
  24.   <bitmap id="player.TRACK SLIDE FULL" file="player/TRACK SLIDE FULL.png"/>
  25.   <bitmap id="player.EQ AUTO" file="player/EQ AUTO.png"/>
  26.   <bitmap id="player.EQ AUTO ON" file="player/EQ AUTO ON.png"/>
  27.   <bitmap id="player.EQ ON" file="player/EQ ON.png"/>
  28.   <bitmap id="player.EQ ON ON" file="player/EQ ON ON.png"/>
  29.   <bitmap id="player.EQ OFF" file="player/EQ OFF.png"/>
  30.   <bitmap id="player.EQ OFF ON" file="player/EQ OFF ON.png"/>
  31.   <bitmap id="player.XFADE" file="player/XFADE.png"/>
  32.   <bitmap id="player.XFADEon" file="player/XFADEon.png"/>
  33.   <bitmap id="player.SHUFFLE" file="player/SHUFFLE.png"/>
  34.   <bitmap id="player.SHUFFLEon" file="player/SHUFFLEon.png"/>
  35.   <bitmap id="player.REPEAT" file="player/REPEAT.png"/>
  36.   <bitmap id="player.REPEATon" file="player/REPEATon.png"/>
  37.   <bitmap id="player.FORWARD" file="player/FORWARD.png"/>
  38.   <bitmap id="player.FORWARDOVER" file="player/FORWARDOVER.png"/>
  39.   <bitmap id="player.FWDon" file="player/FWDon.png"/>
  40.   <bitmap id="player.PLAY" file="player/PLAY.png"/>
  41.   <bitmap id="player.PLAY OVER" file="player/PLAY OVER.png"/>
  42.   <bitmap id="player.PLAYon" file="player/PLAYon.png"/>
  43.   <bitmap id="player.BACKWARD" file="player/BACKWARD.png"/>
  44.   <bitmap id="player.BACKWARD OVER" file="player/BACKWARD OVER.png"/>
  45.   <bitmap id="player.BACKon" file="player/BACKon.png"/>
  46.   <bitmap id="player.VOL/POS FULL" file="player/VOL/POS FULL.png"/>
  47.   <bitmap id="player.Layer 20" file="player/Layer 20.png"/>
  48.   <bitmap id="player.Layer 21" file="player/Layer 21.png"/>
  49.   <bitmap id="player.Layer 19" file="player/Layer 19.png"/>
  50.   <bitmap id="player.lil shine" file="player/lil shine.png"/>
  51.   <bitmap id="player.seekmap" file="player/seekmap.png"/>
  52.   
  53.   <bitmap id="player.ml" file="player/ml.png" />
  54.   <bitmap id="player.ml.down" file="player/ml-down.png" />
  55.   <bitmap id="player.pl" file="player/pl.png" />
  56.   <bitmap id="player.pl.down" file="player/pl-down.png" />
  57. </elements>
  58.