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Chip 2004 October
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Chip_2004-10_cd1.bin
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tema
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winamp
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skin
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Official_Batman_Winamp5_Skin.wal
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xml
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player-elements.xml
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Text File
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2004-07-30
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3KB
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58 lines
<elements>
<truetypefont id="timer.font" file="1979rg__.ttf"/>
<truetypefont id="ticker.font" file="HOOG0553.TTF"/>
<bitmap id="player.alphabase" file="player/alphabase.png"/>
<bitmap id="player.base" file="player/base.png"/>
<bitmap id="player.visPlaceholder" file="player/visPlaceholder.png"/>
<bitmap id="player.CLOSE" file="player/CLOSE.png"/>
<bitmap id="player.CLOSE ON" file="player/CLOSE ON.png"/>
<bitmap id="player.SHADE" file="player/SHADE.png"/>
<bitmap id="player.SHADE ON" file="player/SHADE ON.png"/>
<bitmap id="player.MIN" file="player/MIN.png"/>
<bitmap id="player.MIN ON" file="player/MIN ON.png"/>
<bitmap id="player.STOP" file="player/STOP.png"/>
<bitmap id="player.STOP OVER" file="player/STOP OVER.png"/>
<bitmap id="player.STOP ON" file="player/STOP ON.png"/>
<bitmap id="player.PAUSE" file="player/PAUSE.png"/>
<bitmap id="player.PAUSE OVER" file="player/PAUSE OVER.png"/>
<bitmap id="player.PAUSE ON" file="player/PAUSE ON.png"/>
<bitmap id="player.BAT BUTTON" file="player/BAT BUTTON.png"/>
<bitmap id="player.BAT BUTTON OVER" file="player/BAT BUTTON OVER.png"/>
<bitmap id="player.BAT BUTTON ON" file="player/BAT BUTTON ON.png"/>
<bitmap id="player.EQ KNOB" file="player/eq knob.png"/>
<bitmap id="player.TRACK SLIDE EMPTY" file="player/TRACK SLIDE EMPTY.png"/>
<bitmap id="player.TRACK SLIDE FULL" file="player/TRACK SLIDE FULL.png"/>
<bitmap id="player.EQ AUTO" file="player/EQ AUTO.png"/>
<bitmap id="player.EQ AUTO ON" file="player/EQ AUTO ON.png"/>
<bitmap id="player.EQ ON" file="player/EQ ON.png"/>
<bitmap id="player.EQ ON ON" file="player/EQ ON ON.png"/>
<bitmap id="player.EQ OFF" file="player/EQ OFF.png"/>
<bitmap id="player.EQ OFF ON" file="player/EQ OFF ON.png"/>
<bitmap id="player.XFADE" file="player/XFADE.png"/>
<bitmap id="player.XFADEon" file="player/XFADEon.png"/>
<bitmap id="player.SHUFFLE" file="player/SHUFFLE.png"/>
<bitmap id="player.SHUFFLEon" file="player/SHUFFLEon.png"/>
<bitmap id="player.REPEAT" file="player/REPEAT.png"/>
<bitmap id="player.REPEATon" file="player/REPEATon.png"/>
<bitmap id="player.FORWARD" file="player/FORWARD.png"/>
<bitmap id="player.FORWARDOVER" file="player/FORWARDOVER.png"/>
<bitmap id="player.FWDon" file="player/FWDon.png"/>
<bitmap id="player.PLAY" file="player/PLAY.png"/>
<bitmap id="player.PLAY OVER" file="player/PLAY OVER.png"/>
<bitmap id="player.PLAYon" file="player/PLAYon.png"/>
<bitmap id="player.BACKWARD" file="player/BACKWARD.png"/>
<bitmap id="player.BACKWARD OVER" file="player/BACKWARD OVER.png"/>
<bitmap id="player.BACKon" file="player/BACKon.png"/>
<bitmap id="player.VOL/POS FULL" file="player/VOL/POS FULL.png"/>
<bitmap id="player.Layer 20" file="player/Layer 20.png"/>
<bitmap id="player.Layer 21" file="player/Layer 21.png"/>
<bitmap id="player.Layer 19" file="player/Layer 19.png"/>
<bitmap id="player.lil shine" file="player/lil shine.png"/>
<bitmap id="player.seekmap" file="player/seekmap.png"/>
<bitmap id="player.ml" file="player/ml.png" />
<bitmap id="player.ml.down" file="player/ml-down.png" />
<bitmap id="player.pl" file="player/pl.png" />
<bitmap id="player.pl.down" file="player/pl-down.png" />
</elements>