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- Custom Button Notes:
- -------------------
- ClipMate 5 supports user-defined custom icons for collections.
- They are a different size than were used for 4.x, so those buttons
- can not be used directly.
-
- Format:
- -------
- The new format is 16x16 Bitmap files (.BMP) with the color
- known as "Olive" (RGB Values - R:128, G:128, B:0) serving as
- the "transparent" color. This means anything Olive (the
- yucky green/yellow color), will be transparent.
- The color depth is 16-colors (4-bit).
-
- Pre-Defined Slots:
- ------------------
- The standard icons (the ones INSIDE the ClipMate program) occupy
- the first 40 slots. Actually, there are 35, and 5 blank placeholders.
- Custom icons load in starting at slot 41.
-
- Directory:
- ----------
- After the internal icons are loaded, any custom icons are loaded
- from <ClipMate Home Directory>/buttons.
-
- Sorting:
- -------
- As the .BMP files are loaded, they are sorted by file name.
- It is important that you keep a consistent sort order! We
- recommend naming files with 3 leading numbers, ex: 003_whatever.bmp,
- 004_whatever.bmp, etc.. Don't use the same number more than once,
- and if you remove one in the middle, replace it with soemthing else.
- Otherwise, all the rest of the images will "slide" down a notch,
- messing up the order (collections will have the wrong image.)
-
- Samples:
- --------
- We have provided two sample images - 001_samp.bmp and 002_samp.bmp.
- Therefore, it would be a good idea for you to start your images
- with number 003. We recommend that you copy either of these, to
- use as a template for your own creations - they have the right
- "transparent" color as the background, and they are the right size.
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