home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Chip 2004 July
/
Chip_2004-07_cd1.bin
/
oddech
/
chain
/
chainreactiondemo_installer1000.exe
/
Demo
/
Interface
/
SIM
/
Mode
/
Game.Movie
next >
Wrap
Text File
|
2003-01-07
|
4KB
|
104 lines
button B_Go =
{
cast =
{
bitmap b_Go_ambient = { file = "start-norm.bmp"; transparency = 255,0,255; }
bitmap b_Go_rollover = { file = "start-roll.bmp"; transparency = 255,0,255; }
bitmap b_Go_down = { file = "start-press.bmp"; transparency = 255,0,255; }
sound s_Go_rollover = { file = "../../../sounds/MenuHighlight.wav"; }
sound s_Go_down = { file = "../../../sounds/button.wav"; }
}
frame 1 = { keyframe = { actor = b_Go_ambient; } }
frame 2 =
{
keyframe = { actor = b_Go_rollover; }
keyframe = { actor = s_Go_rollover; }
}
frame 3 =
{
keyframe = { actor = b_Go_down; }
keyframe = { actor = s_Go_down; }
}
}
button B_Stop =
{
cast =
{
bitmap b_Stop_ambient = { file = "Stop-norm.bmp"; transparency = 255,0,255; }
bitmap b_Stop_rollover = { file = "Stop-roll.bmp"; transparency = 255,0,255; }
bitmap b_Stop_down = { file = "Stop-press.bmp"; transparency = 255,0,255; }
sound s_Stop_rollover = { file = "../../../sounds/MenuHighlight.wav"; }
sound s_Stop_down = { file = "../../../sounds/button.wav"; }
}
frame 1 = { keyframe = { actor = b_Stop_ambient; } }
frame 2 =
{
keyframe = { actor = b_Stop_rollover; }
keyframe = { actor = s_Stop_rollover; }
}
frame 3 =
{
keyframe = { actor = b_Stop_down; }
keyframe = { actor = s_Stop_down; }
}
}
movie Go =
{
speed = 35;
frame 1 "start" =
{
stop = true;
keyframe =
{
layer = 10;
actor = B_Go;
position = 0,0;
scale = 1,1;
onMouseUp = { callback = "Go_Up"; }
onMouseDown = { callback = "Go_Down"; }
onMouseRollDown = { callback = "Go_Over"; }
onMouseRollUp = { callback = "Go_Over"; }
onMouseOverDown = { callback = "Go_Over"; }
onMouseOverUp = { callback = "Go_Over"; }
onMouseOffDown = { callback = "Go_Off"; }
}
}
}
movie Stop =
{
speed = 35;
frame 1 "start" =
{
stop = true;
keyframe =
{
layer = 10;
actor = B_Stop;
position = 0,0;
scale = 1,1;
onMouseUp = { callback = "Stop_Up"; }
onMouseDown = { callback = "Stop_Down"; }
onMouseRollDown = { callback = "Stop_Over"; }
onMouseRollUp = { callback = "Stop_Over"; }
onMouseOverDown = { callback = "Stop_Over"; }
onMouseOverUp = { callback = "Stop_Over"; }
onMouseOffDown = { callback = "Stop_Off"; }
}
}
}