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PortFlop.x
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Text File
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1999-03-04
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2KB
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119 lines
xof 0302txt 0064
Header {
1;
0;
1;
}
Material x3ds_mat_Material__0_8 {
0.898039, 0.898039, 0.898039, 1.000000;;
20.000000;
0.898039, 0.898039, 0.898039;;
0.00, 0.00, 0.00;;
TextureFilename {
"FLOPPY.BMP";
}
}
Frame x3ds_top_Intflop {
Frame x3ds_PortFlop {
FrameTransformMatrix {
0.950157, -0.135781, -0.280650, 0.000000,
0.113203, 0.988998, -0.095230, 0.000000,
0.290492, 0.058713, 0.955074, 0.000000,
-3.554646, 1.191684, 2.635264, 1.000000;;
}
Mesh PortFlop {
10;
0.422934; 0.047647; 0.100969;,
0.014711; -0.004578; -0.071256;,
0.199695; 0.155498; 0.456627;,
0.422934; 0.064768; 0.095777;,
0.268274; 0.166571; 0.431494;,
-0.158800; 0.126754; 0.300191;,
-0.158800; 0.109634; 0.305382;,
0.199695; 0.172618; 0.451435;,
0.268274; 0.149451; 0.436685;,
0.014711; 0.012542; -0.076448;;
16;
3;9,4,3;,
3;9,7,4;,
3;9,5,7;,
3;1,3,0;,
3;1,9,3;,
3;1,5,9;,
3;1,6,5;,
3;6,7,5;,
3;2,7,6;,
3;2,4,7;,
3;8,4,2;,
3;8,3,4;,
3;0,3,8;,
3;1,2,6;,
3;1,8,2;,
3;1,0,8;;
MeshMaterialList {
1;
16;
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0;
{x3ds_mat_Material__0_8}
}
MeshTextureCoords {
10;
0.980733;0.997020;,
0.000499;0.979049;,
0.880507;0.016282;,
0.982404;0.999501;,
0.999501;0.127269;,
0.021352;0.002979;,
0.019681;0.000499;,
0.882178;0.018762;,
0.997829;0.124789;,
0.002170;0.981529;;
}
}
}
}
AnimationSet x3ds_animset_0 {
Animation x3ds_anim_0 {
{x3ds_PortFlop}
AnimationKey {
0;
5;
0; 4; 0.986690, 0.039005, -0.144712, 0.063086;;,
75; 4; 0.834220, 0.522037, 0.081798, -0.157684;;,
150; 4; 0.512013, 0.472543, 0.663668, 0.272194;;,
225; 4; -0.522950, -0.152077, 0.655085, 0.523698;;,
300; 4; -0.986690, -0.039005, 0.144712, -0.063086;;;
}
AnimationKey {
2;
5;
0 ; 3; -1.718747, 1.332227, 2.485575;;,
75 ; 3; -1.718747, 1.435616, 2.483282;;,
150; 3; -1.718747, 1.526687, 2.480994;;,
225; 3; -1.718747, 1.520529, 2.480996;;,
300; 3; -1.718747, 1.332227, 2.485575;;;
}
}
}