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- ; Command Set Database
-
- ; Control Structures
-
- IF%1%L
- ELSE%2%0
- ENDIF%3%0
- DO%4%0
- EXIT%5%0
- LOOP%6%0
- FOR%7%LLL
- NEXT%8%L
- WHILE%9%L
- ENDWHILE%10%0
- REPEAT%11%0
- UNTIL%12%L
-
- FUNCTION%21%0
- ENDFUNCTION%22%0
- ENDFUNCTION%23%L
- ENDFUNCTION%24%F
- ENDFUNCTION%25%S
- STOP%26%0
- EXITFUNCTION%27%0
- EXITFUNCTION%28%L
- EXITFUNCTION%29%F
- EXITFUNCTION%30%S
-
- RESTORE%31%A
- RESTORE%32%0
- READ%33%L
- READ%34%F
- READ%35%S
- DATA%36%E
-
- GOSUB%41%A
- GOTO%42%A
- RETURN%43%0
-
- ; Foundation CSE
-
- ^[%51%LLL
- ^[%52%FFL
-
- /[%64%FLF
- /[%65%FFL
- /[%66%FFF
- /[%61%LLL
-
- *[%74%FLF
- *[%75%FFL
- *[%76%FFF
- *[%71%LLL
-
- +[%84%FLF
- +[%85%FFL
- +[%86%FFF
- +[%81%LLL
- +[%87%SSS
-
- -[%94%FLF
- -[%95%FFL
- -[%96%FFF
- -[%91%LLL
- -[%97%SSS
-
- ==[%101%LLL
- ==[%102%LFF
- ==[%103%LSS
- ==[%131%LLF
- ==[%132%LFL
- >[%111%LLL
- >[%112%LFF
- >[%133%LLF
- >[%134%LFL
- >=[%113%LLL
- >=[%114%LFF
- >=[%135%LLF
- >=[%136%LFL
- <[%115%LLL
- <[%116%LFF
- <[%137%LLF
- <[%138%LFL
- <=[%117%LLL
- <=[%118%LFF
- <=[%139%LLF
- <=[%140%LFL
- ![%119%LLL
- ![%120%LFF
- ![%121%LSS
- ![%141%LLF
- ![%142%LFL
- &[%123%LLL
- |[%124%LLL
-
- =%151%LL
- =%154%LF
- =%155%FL
- =%152%FF
- =%153%SS
-
- ABS[%368%FF
- ABS[%201%LF
- ACOS[%202%FF
- ACOS[%361%FL
- ASC[%203%LS
- ASIN[%204%FF
- ASIN[%362%FL
- ATAN[%205%FF
- ATAN[%363%FL
- ATANFULL[%364%FFF
- ATANFULL[%365%FLF
- ATANFULL[%366%FFL
- ATANFULL[%367%FLL
- BIN$[%206%SL
- BOB%207%LLLL
- BOX%208%LLLL
- CHR$[%209%SL
- CIRCLE%210%LLL
- CL$[%211%S
- CLS%212%0
- END%213%0
- COS[%331%FF
- COS[%332%FL
- DOT%215%LL
- ELLIPSE%216%LLLL
- BREAK%217%0
- EXP[%218%LL
- GET IMAGE%219%LLLLL
- GET IMAGE%230%LLLLLL
- LOAD IMAGE%220%SL
- LOAD IMAGE%229%SLL
- SAVE IMAGE%221%SL
- HCOS[%222%FF
- HCOS[%371%FL
- HEX$[%223%SL
- HIDE MOUSE%224%0
- HSIN[%225%FF
- HSIN[%372%FL
- HTAN[%226%FF
- HTAN[%373%FL
- RGB[%391%LLLL
- RGBR[%392%LL
- RGBG[%393%LL
- RGBB[%394%LL
- INK%227%LL
- INKEY$[%228%S
- INPUT%351%L
- INPUT%355%F
- INPUT%352%S
- INT[%232%LF
- LEFT$[%233%SSL
- LEN[%234%LS
- LINE%235%LLLL
- LOWER$[%236%SS
- MID$[%237%SSL
- MOUSECLICK[%238%L
- MOUSEX[%239%L
- MOUSEY[%240%L
- MOUSEMOVEX[%241%L
- MOUSEMOVEY[%244%L
- POSITION MOUSE%246%LL
-
- PASTE IMAGE%242%LLL
- POINT[%243%LLL
- PRINT%301%L
- PRINT%302%F
- PRINT%303%S
- PRINT%304%0
- PRINTC%305%L
- PRINTC%306%F
- PRINTC%307%S
- RANDOMIZE%245%L
- `%246%E
- REM%247%E
- #INCLUDE%308%E
- RIGHT$[%248%SSL
- RND[%390%LL
- RND[%249%FL
- SCANCODE[%250%L
- SET BOB%251%LLL
- SET CURSOR%252%LL
- SHOW MOUSE%253%0
- SIN[%341%FF
- SIN[%342%FL
- SLEEP%255%L
- SPACE$[%256%SL
- SQRT[%257%FF
- SQRT[%258%FL
- STR$[%311%SF
- STR$[%312%SL
- SYNC%259%0
- TAN[%381%FF
- TAN[%382%FL
- TIMER[%260%L
- UPPER$[%261%SS
- VAL[%321%FS
- VAL[%321%LS
- WAIT KEY%263%0
- SUSPEND FOR KEY%264%0
- SUSPEND FOR MOUSE%265%0
-
- ; Numbers need re-ordering these are new additions
-
- REMSTART%401%E
- REMEND%402%E
- SYNC ON%403%0
- SYNC OFF%404%0
- CLS%405%L
- DELETE IMAGE%406%L
- SYNC RATE%407%L
- GET DATE$[%408%S
- GET TIME$[%409%S
- WAIT%410%L
-
- INC%411%F
- INC%412%L
- INC%413%FF
- INC%414%LF
- DEC%421%F
- DEC%422%L
- DEC%423%FF
- DEC%424%LF
-
- MOUSEZ[%431%L
- MOUSEMOVEZ[%432%L
-
- SCALE BOB%453%LL
- STRETCH BOB%454%LLL
- OFFSET BOB%461%LLL
- MIRROR BOB%462%L
- FLIP BOB%463%L
- DELETE BOB%464%L
- PASTE BOB%465%LLL
-
- BOB EXIST[%470%LL
- BOB X[%471%LL
- BOB Y[%472%LL
- BOB OFFSET X[%473%LL
- BOB OFFSET Y[%474%LL
- BOB WIDTH[%475%LL
- BOB HEIGHT[%476%LL
- BOB IMAGE[%477%LL
- BOB SCALE X[%479%LL
- BOB SCALE Y[%480%LL
- BOB MIRRORED[%483%LL
- BOB FLIPPED[%484%LL
-
- BOB HIT[%491%LLL
- BOB COLLISION[%492%LLL
-
- ; Data Handling
-
- DIM%501%LL
- DIM%502%LLL
- DIM%503%LLLL
- DIM%504%LLLLL
- DIM%505%LLLLLL
- DIM%511%FL
- DIM%512%FLL
- DIM%513%FLLL
- DIM%514%FLLLL
- DIM%515%FLLLLL
- DIM%521%SL
- DIM%522%SLL
- DIM%523%SLLL
- DIM%524%SLLLL
- DIM%525%SLLLLL
- UNDIM%526%S
- UNDIM%516%F
- UNDIM%506%L
-
- @=%561%LLL
- @=%562%LLLL
- @=%563%LLLLL
- @=%564%LLLLLL
- @=%565%LLLLLLL
- @=%566%FLF
- @=%567%FLLF
- @=%568%FLLLF
- @=%569%FLLLLF
- @=%570%FLLLLLF
- @=%571%SLS
- @=%572%SLLS
- @=%573%SLLLS
- @=%574%SLLLLS
- @=%575%SLLLLLS
- @=%576%FLL
- @=%577%FLLL
- @=%578%FLLLL
- @=%579%FLLLLL
- @=%580%FLLLLLL
-
- @[%661%LLL
- @[%662%LLLL
- @[%663%LLLLL
- @[%664%LLLLLL
- @[%665%LLLLLLL
- @[%666%FFL
- @[%667%FFLL
- @[%668%FFLLL
- @[%669%FFLLLL
- @[%670%FFLLLLL
- @[%671%SSL
- @[%672%SSLL
- @[%673%SSLLL
- @[%674%SSLLLL
- @[%675%SSLLLLL
-
- ; Graphical Functions
-
- LOAD BITMAP%1001%S
- LOAD BITMAP%1002%SL
- SAVE BITMAP%1003%S
- SAVE BITMAP%1004%SL
- CREATE BITMAP%1005%LLL
- SET CURRENT BITMAP%1006%L
- COPY BITMAP%1007%LL
- COPY BITMAP%1008%LLLLLLLLLL
- DELETE BITMAP%1009%L
- MIRROR BITMAP%1010%L
- FLIP BITMAP%1011%L
- BLUR BITMAP%1012%LL
- FADE BITMAP%1013%LL
- SET GAMMA%1014%LLL
-
- BITMAP EXIST[%1051%LL
- CURRENT BITMAP[%1052%L
- BITMAP WIDTH[%1053%L
- BITMAP WIDTH[%1058%LL
- BITMAP HEIGHT[%1054%L
- BITMAP HEIGHT[%1059%LL
- BITMAP DEPTH[%1055%L
- BITMAP DEPTH[%1060%LL
- BITMAP MIRRORED[%1056%L
- BITMAP MIRRORED[%1061%LL
- BITMAP FLIPPED[%1057%L
- BITMAP FLIPPED[%1062%LL
-
- PERFORM CHECKLIST FOR DISPLAY MODES%1500%0
- SET DISPLAY MODE%1501%LLL
- SCREEN WIDTH[%1551%L
- SCREEN HEIGHT[%1552%L
- SCREEN DEPTH[%1553%L
- SCREEN TYPE[%1554%L
- SCREEN FPS[%1555%L
- CHECK DISPLAY MODE[%1571%LLLL
-
- ; Animation
-
- LOAD ANIMATION%2001%SL
- DELETE ANIMATION%2002%L
- PLAY ANIMATION%2003%L
- PLAY ANIMATION%2012%LLL
- PLAY ANIMATION%2013%LLLLL
- PLAY ANIMATION%2015%LLLLLL
- STOP ANIMATION%2004%L
- PAUSE ANIMATION%2005%L
- RESUME ANIMATION%2006%L
- PLACE ANIMATION%2014%LLLLL
- LOOP ANIMATION%2007%L
- LOOP ANIMATION%2016%LLLLLL
-
- ANIMATION EXIST[%2051%LL
- ANIMATION PLAYING[%2052%LL
- ANIMATION PAUSED[%2053%LL
- ANIMATION LOOPING[%2054%LL
- ANIMATION POSITION X[%2057%LL
- ANIMATION POSITION Y[%2058%LL
- ANIMATION WIDTH[%2059%LL
- ANIMATION HEIGHT[%2060%LL
-
- ; Sound
-
- LOAD SOUND%3001%SL
- DELETE SOUND%3002%L
- PLAY SOUND%3003%L
- PLAY SOUND%3022%LL
- STOP SOUND%3004%L
- PAUSE SOUND%3005%L
- RESUME SOUND%3006%L
- LOOP SOUND%3007%L
- LOOP SOUND%3023%LL
- LOOP SOUND%3024%LLL
- LOOP SOUND%3025%LLLL
- SET SOUND VOLUME%3008%LL
- SET SOUND SPEED%3009%LL
- SET SOUND PAN%3010%LL
- LOAD 3DSOUND%3011%SL
- POSITION SOUND%3012%LFFF
- POSITION LISTENER%3013%FFF
- ROTATE LISTENER%3014%FFF
-
- CLONE SOUND%3021%LL
-
- SAY%3041%S
- SAY TO SOUND%3042%SL
- SAY TO FILE%3043%SS
- SPEECH EXIST[%3046%L
-
- SOUND EXIST[%3051%LL
- SOUND PLAYING[%3052%LL
- SOUND PAUSED[%3053%LL
- SOUND LOOPING[%3054%LL
- GET SOUND VOLUME[%3055%LL
- GET SOUND SPEED[%3056%LL
- GET SOUND PAN[%3057%LL
- SOUND TYPE[%3058%LL
- SOUND POSITION X[%3059%FL
- SOUND POSITION Y[%3060%FL
- SOUND POSITION Z[%3061%FL
- LISTENER POSITION X[%3062%F
- LISTENER POSITION Y[%3063%F
- LISTENER POSITION Z[%3064%F
- LISTENER ANGLE X[%3065%F
- LISTENER ANGLE Y[%3066%F
- LISTENER ANGLE Z[%3067%F
-
- ; Music
-
- LOAD MUSIC%3501%SL
- DELETE MUSIC%3502%L
- PLAY MUSIC%3503%L
- STOP MUSIC%3504%L
- PAUSE MUSIC%3505%L
- RESUME MUSIC%3506%L
- LOOP MUSIC%3507%L
- SET MUSIC VOLUME%3508%LL
- SET MUSIC SPEED%3509%LL
-
- MUSIC EXIST[%3551%LL
- MUSIC PLAYING[%3552%LL
- MUSIC PAUSED[%3553%LL
- MUSIC LOOPING[%3554%LL
- GET MUSIC VOLUME[%3555%LL
- GET MUSIC SPEED[%3556%LL
-
- LOAD CDMUSIC%3601%LL
-
- ; Basic I/O
-
- PERFORM CHECKLIST FOR CONTROL DEVICES%4001%0
- SET CONTROL DEVICE%4002%S
- FORCE UP%4101%L
- FORCE DOWN%4102%L
- FORCE LEFT%4103%L
- FORCE RIGHT%4104%L
- FORCE ANGLE%4105%LLL
- FORCE CHAINSAW%4106%LL
- FORCE SHOOT%4107%LL
- FORCE IMPACT%4108%LL
- FORCE NO EFFECT%4109%0
- FORCE WATER EFFECT%4110%LL
- FORCE AUTO CENTER ON%4112%0
- FORCE AUTO CENTER OFF%4113%0
-
- UPKEY[%4501%L
- DOWNKEY[%4502%L
- LEFTKEY[%4503%L
- RIGHTKEY[%4504%L
- CONTROLKEY[%4505%L
- SHIFTKEY[%4506%L
- RETURNKEY[%4507%L
- SPACEKEY[%4508%L
- KEYSTATE[%4509%LL
- ESCAPEKEY[%4510%L
-
- JOYSTICK LEFT[%4521%L
- JOYSTICK RIGHT[%4522%L
- JOYSTICK UP[%4523%L
- JOYSTICK DOWN[%4524%L
- JOYSTICK FIRE A[%4525%L
- JOYSTICK FIRE B[%4526%L
- JOYSTICK FIRE C[%4527%L
- JOYSTICK FIRE D[%4528%L
- JOYSTICK X[%4529%L
- JOYSTICK Y[%4530%L
- JOYSTICK Z[%4531%L
- JOYSTICK SLIDER A[%4532%L
- JOYSTICK SLIDER B[%4533%L
-
- CONTROL DEVICE NAME$[%4551%S
- CONTROL DEVICE X[%4552%L
- CONTROL DEVICE Y[%4553%L
- CONTROL DEVICE Z[%4554%L
-
- ; External Functions
-
- LOAD ARRAY%5001%SL
- LOAD ARRAY%5002%SF
- LOAD ARRAY%5003%SS
- SAVE ARRAY%5004%SL
- SAVE ARRAY%5005%SF
- SAVE ARRAY%5006%SS
-
- ; Sprite Functions
-
- SPRITE%5500%LLLL
- SET SPRITE%5501%LLL
- SIZE SPRITE%5502%LLL
- SCALE SPRITE%5503%LL
- STRETCH SPRITE%5504%LLL
- OFFSET SPRITE%5511%LLL
- MIRROR SPRITE%5512%L
- FLIP SPRITE%5513%L
- DELETE SPRITE%5514%L
- PASTE SPRITE%5515%LLL
-
- HIDE SPRITE%5516%L
- SHOW SPRITE%5517%L
- HIDE ALL SPRITES%5518%0
- SHOW ALL SPRITES%5519%0
-
- SPRITE EXIST[%5520%LL
- SPRITE X[%5521%LL
- SPRITE Y[%5522%LL
- SPRITE OFFSET X[%5523%LL
- SPRITE OFFSET Y[%5524%LL
- SPRITE WIDTH[%5525%LL
- SPRITE HEIGHT[%5526%LL
- SPRITE IMAGE[%5527%LL
- SPRITE SCALE X[%5529%LL
- SPRITE SCALE Y[%5530%LL
- SPRITE MIRRORED[%5533%LL
- SPRITE FLIPPED[%5534%LL
-
- SPRITE HIT[%5541%LLL
- SPRITE COLLISION[%5542%LLL
-
- ; RealText Functions
-
- PERFORM CHECKLIST FOR FONTS%6001%0
- SET TEXT FONT%6002%S
- SET TEXT SIZE%6003%L
- SET TEXT OPAQUE%6004%0
- SET TEXT TRANSPARENT%6005%0
- SET TEXT TO NORMAL%6006%0
- SET TEXT TO ITALIC%6007%0
- SET TEXT TO BOLD%6008%0
- SET TEXT TO BOLDITALIC%6009%0
- TEXT%6010%LLS
- CENTER TEXT%6011%LLS
-
- TEXT FONT$[%6501%S
- TEXT SIZE[%6502%L
- TEXT BACKGROUND TYPE[%6503%L
- TEXT STYLE[%6504%L
- TEXT WIDTH[%6505%LS
- TEXT HEIGHT[%6506%LS
-
- ; Basic3D Functions
-
- LOAD OBJECT%7000%SL
- LOAD MESH%7001%SL
- DELETE MESH%7002%L
- PERFORM CHECKLIST FOR OBJECT LIMBS%7003%L
- MAKE MESH FROM OBJECT%7004%LL
- MAKE STATIC OBJECT%7005%L
- DELETE STATIC OBJECTS%7006%0
-
- MAKE OBJECT%7008%LLL
- DELETE OBJECT%7009%L
- SET OBJECT%7010%LLLL
- SET OBJECT%7039%LLLLL
- SET OBJECT%7040%LLLLLL
- SET OBJECT%7048%LLLLLLL
- SET OBJECT%7049%LLLLLLLL
-
- MAKE OBJECT BOX%7041%LFFF
- MAKE OBJECT SPHERE%7042%LF
- MAKE OBJECT CUBE%7043%LF
- MAKE OBJECT CYLINDER%7044%LF
- MAKE OBJECT CONE%7045%LF
- MAKE OBJECT PLAIN%7046%LFF
- MAKE OBJECT TRIANGLE%7047%LFFFFFFFFF
-
- PLAY OBJECT%7601%L
- PLAY OBJECT%7608%LL
- PLAY OBJECT%7609%LLL
- STOP OBJECT%7602%L
- LOOP OBJECT%7603%L
- LOOP OBJECT%7606%LLL
- LOOP OBJECT%7610%LL
- SET OBJECT FRAME%7604%LF
- SET OBJECT SPEED%7605%LL
- APPEND OBJECT%7607%SLL
- SET OBJECT INTERPOLATION%7611%LL
- GLUE OBJECT TO LIMB%7612%LLL
- UNGLUE OBJECT%7613%L
- POINT OBJECT%7616%LFFF
- MOVE OBJECT%7617%LF
- FIX OBJECT PIVOT%7618%L
-
- ADD LIMB%7011%LLL
- TEXTURE LIMB%7012%LLL
- OFFSET LIMB%7013%LLFFF
- ROTATE LIMB%7014%LLFFF
- SCALE LIMB%7015%LLLLL
- LINK LIMB%7016%LLL
- HIDE LIMB%7019%LL
- SHOW LIMB%7020%LL
- COLOR LIMB%7018%LLL
- SCROLL LIMB TEXTURE%7202%LLFF
-
- POSITION OBJECT%7021%LFFF
- ROTATE OBJECT%7022%LFFF
- HIDE OBJECT%7023%L
- SHOW OBJECT%7024%L
- GHOST OBJECT ON%7025%L
- GHOST OBJECT OFF%7026%L
- CHANGE MESH%7027%LLL
- XROTATE OBJECT%7028%LF
- YROTATE OBJECT%7029%LF
- ZROTATE OBJECT%7030%LF
- SCALE OBJECT%7031%LLLL
- LOCK OBJECT ON%7032%L
- LOCK OBJECT OFF%7033%L
- FADE OBJECT%7034%LL
- TEXTURE OBJECT%7035%LL
- COLOR OBJECT%7038%LL
- SET OBJECT ROTATION XYZ%7036%L
- SET OBJECT ROTATION ZYX%7037%L
- SCROLL OBJECT TEXTURE%7201%LFF
-
- SET GLOBAL COLLISION ON%7061%0
- SET GLOBAL COLLISION OFF%7062%0
- SET OBJECT COLLISION ON%7063%L
- SET OBJECT COLLISION OFF%7064%L
-
- SET OBJECT COLLISION TO SPHERES%7067%L
- SET OBJECT COLLISION TO BOXES%7074%L
- SET OBJECT COLLISION TO POLYGONS%7071%L
-
- TURN OBJECT LEFT%7251%LF
- TURN OBJECT RIGHT%7252%LF
- PITCH OBJECT UP%7253%LF
- PITCH OBJECT DOWN%7254%LF
- ROLL OBJECT LEFT%7255%LF
- ROLL OBJECT RIGHT%7256%LF
- SET OBJECT TO OBJECT ORIENTATION%7257%LL
- SET OBJECT TO CAMERA ORIENTATION%7258%L
-
- MAKE MATRIX%7101%LFFLL
- DELETE MATRIX%7102%L
- SET MATRIX WIREFRAME ON%7103%L
- SET MATRIX WIREFRAME OFF%7104%L
- FILL MATRIX%7105%LFL
- RANDOMIZE MATRIX%7106%LF
- SET MATRIX HEIGHT%7107%LLLF
- POSITION MATRIX%7108%LFFF
- SHIFT MATRIX UP%7111%L
- SHIFT MATRIX DOWN%7112%L
- SHIFT MATRIX LEFT%7113%L
- SHIFT MATRIX RIGHT%7114%L
- UPDATE MATRIX%7121%L
- PREPARE MATRIX TEXTURE%7131%LLLL
- SET MATRIX TILE%7132%LLLL
- SET MATRIX NORMAL%7133%LLLFFF
- SET MATRIX%7134%LLLLLLLL
- GHOST MATRIX ON%7135%L
- GHOST MATRIX OFF%7136%L
-
- POSITION CAMERA%7051%FFF
- POINT CAMERA%7052%FFF
- ROTATE CAMERA%7053%FFF
- MOVE CAMERA%7054%F
- XROTATE CAMERA%7055%F
- YROTATE CAMERA%7056%F
- ZROTATE CAMERA%7057%F
- TURN CAMERA LEFT%7058%F
- TURN CAMERA RIGHT%7059%F
- PITCH CAMERA UP%7060%F
- PITCH CAMERA DOWN%7065%F
- ROLL CAMERA LEFT%7066%F
- ROLL CAMERA RIGHT%7068%F
- SET CAMERA TO OBJECT ORIENTATION%7069%L
- SET CAMERA RANGE%7081%FF
- SET CAMERA ROTATION XYZ%7082%0
- SET CAMERA ROTATION ZYX%7083%0
- AUTOCAM ON%7084%0
- AUTOCAM OFF%7085%0
-
- MAKE LIGHT%7301%L
- DELETE LIGHT%7302%L
- SET POINT LIGHT%7303%LFFF
- SET SPOT LIGHT%7304%LFF
- SET DIRECTIONAL LIGHT%7305%LFFF
- POSITION LIGHT%7306%LFFF
- ROTATE LIGHT%7307%LFFF
- POINT LIGHT%7309%LFFF
- COLOR LIGHT%7315%LLLL
- COLOR LIGHT%7310%LL
- HIDE LIGHT%7311%L
- SHOW LIGHT%7312%L
- SET LIGHT TO OBJECT POSITION%7313%LL
- SET LIGHT TO OBJECT ORIENTATION%7314%LL
-
- MESH EXIST[%7501%LL
- OBJECT EXIST[%7511%LL
- OBJECT POSITION X[%7512%FL
- OBJECT POSITION Y[%7513%FL
- OBJECT POSITION Z[%7514%FL
- OBJECT ANGLE X[%7515%FL
- OBJECT ANGLE Y[%7516%FL
- OBJECT ANGLE Z[%7517%FL
- OBJECT VISIBLE[%7518%LL
-
- OBJECT HIT[%7519%LLL
- OBJECT COLLISION[%7520%LLL
-
- LIMB EXIST[%7521%LLL
- CHECK LIMB LINK[%7522%LLL
- LIMB TEXTURE[%7523%LLL
- LIMB OFFSET X[%7524%FLL
- LIMB OFFSET Y[%7525%FLL
- LIMB OFFSET Z[%7526%FLL
- LIMB ANGLE X[%7527%FLL
- LIMB ANGLE Y[%7528%FLL
- LIMB ANGLE Z[%7529%FLL
- LIMB POSITION X[%7533%FLL
- LIMB POSITION Y[%7534%FLL
- LIMB POSITION Z[%7535%FLL
- LIMB VISIBLE[%7536%LLL
- LIMB DIRECTION X[%7537%FLL
- LIMB DIRECTION Y[%7538%FLL
- LIMB DIRECTION Z[%7539%FLL
-
- OBJECT PLAYING[%7651%LL
- OBJECT LOOPING[%7652%LL
- OBJECT FRAME[%7653%FL
- OBJECT SPEED[%7654%LL
- OBJECT INTERPOLATION[%7655%LL
- TOTAL OBJECT FRAMES[%7656%LL
-
- OBJECT COLLISION RADIUS[%7661%FL
- OBJECT COLLISION CENTER X[%7662%FL
- OBJECT COLLISION CENTER Y[%7663%FL
- OBJECT COLLISION CENTER Z[%7664%FL
-
- OBJECT SIZE[%7671%FL
- OBJECT SCREEN X[%7672%LL
- OBJECT SCREEN Y[%7673%LL
- OBJECT IN SCREEN[%7674%LL
-
- MATRIX EXIST[%7551%LL
- MATRIX WIREFRAME STATE[%7552%LL
- GET MATRIX HEIGHT[%7553%FLLL
- MATRIX POSITION X[%7554%FL
- MATRIX POSITION Y[%7555%FL
- MATRIX POSITION Z[%7556%FL
- MATRIX TILES EXIST[%7560%LL
- MATRIX TILE COUNT[%7561%LL
- GET GROUND HEIGHT[%7562%FLFF
-
- CAMERA POSITION X[%7541%F
- CAMERA POSITION Y[%7542%F
- CAMERA POSITION Z[%7543%F
- CAMERA ANGLE X[%7544%F
- CAMERA ANGLE Y[%7545%F
- CAMERA ANGLE Z[%7546%F
-
- FOG ON%7901%0
- FOG OFF%7902%0
- FOG DISTANCE%7903%L
- FOG COLOR%7904%L
- SET AMBIENT LIGHT%7911%L
-
- BACKDROP ON%7921%0
- BACKDROP OFF%7922%0
- TEXTURE BACKDROP%7923%L
- COLOR BACKDROP%7924%L
- SCROLL BACKDROP%7925%LL
-
- DRAW TO FRONT%7931%0
- DRAW TO BACK%7932%0
-
- 3DS2X%7941%SS
-
- CURVEVALUE[%7951%FFFF
- WRAPVALUE[%7952%FF
- NEWXVALUE[%7953%FFFF
- NEWZVALUE[%7954%FFFF
- NEWYVALUE[%7955%FFFF
- CURVEANGLE[%7956%FFFF
-
- ALPHABLENDING AVAILABLE[%7981%L
- FILTERING AVAILABLE[%7982%L
- FOG AVAILABLE[%7983%L
- 3DBLIT AVAILABLE[%7984%L
-
- ; File Handler Functions
-
- SET DIR%8001%S
- DIR%8002%0
- DRIVELIST%8003%0
- PERFORM CHECKLIST FOR FILES%8004%0
- PERFORM CHECKLIST FOR DRIVES%8005%0
- FIND FIRST%8006%0
- FIND NEXT%8007%0
- CD%8008%S
-
- MAKE FILE%8021%S
- DELETE FILE%8022%S
- COPY FILE%8023%SS
- RENAME FILE%8024%SS
- MOVE FILE%8025%SS
-
- MAKE DIRECTORY%8031%S
- DELETE DIRECTORY%8032%S
- EXECUTE FILE%8033%SSS
-
- OPEN TO READ%8041%LS
- OPEN TO WRITE%8042%LS
- CLOSE FILE%8043%L
-
- READ BYTE%8051%LL
- READ WORD%8052%LL
- READ LONG%8053%LL
- READ FILE%8054%LL
- READ FLOAT%8055%LF
- READ STRING%8056%LS
-
- WRITE BYTE%8061%LL
- WRITE WORD%8062%LL
- WRITE LONG%8063%LL
- WRITE FILE%8064%LL
- WRITE FLOAT%8065%LF
- WRITE STRING%8066%LS
-
- GET DIR$[%8101%S
- GET FILE NAME$[%8102%S
- GET FILE TYPE[%8103%L
- GET FILE DATE$[%8104%S
-
- FILE EXIST[%8121%LS
- FILE SIZE[%8122%LS
- PATH EXIST[%8123%LS
- FILE OPEN[%8124%LL
- FILE END[%8125%LL
-
- ; System and Checklist Functions
-
- SET EMULATION ON%9001%0
- SET EMULATION OFF%9002%0
- PERFORM CHECKLIST FOR GRAPHICS CARDS%9003%0
- SET GRAPHICS CARD%9004%S
- DISABLE TNL%9011%0
- ENABLE TNL%9012%0
-
- SYSTEM TMEM AVAILABLE[%9051%L
- SYSTEM DMEM AVAILABLE[%9052%L
- SYSTEM SMEM AVAILABLE[%9053%L
- EMULATION MODE[%9054%L
- CURRENT GRAPHICS CARD$[%9055%S
- TNL AVAILABLE[%9056%L
-
- EMPTY CHECKLIST%9501%0
- CHECKLIST QUANTITY[%9551%L
- CHECKLIST VALUE A[%9552%LL
- CHECKLIST VALUE B[%9553%LL
- CHECKLIST VALUE C[%9554%LL
- CHECKLIST VALUE D[%9555%LL
- CHECKLIST STRING$[%9556%SL
-
- DISABLE ESCAPEKEY%9601%0
- ENABLE ESCAPEKEY%9602%0
-
- LOCK CLI%9991%0
- UNLOCK CLI%9992%0
- LOCK EDITOR%9993%0
- UNLOCK EDITOR%9994%0
-
- LEEBAMBER%9801%0
- MALCOLMBAMBER%9802%0
- CHRISTOPHERBAMBER%9803%0
-