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Chip 2003 December
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moorhuhnx.exe
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moorhuhnx
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debug.txt
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Text File
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2003-11-03
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8KB
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188 lines
Moorhuhn X
2003-11-03 11:11:58
OleInitialize ok
open data file: moorhuhnX.dat
color shift: 11 6 0
load animation: "data\gfx\loading"
load animation: "data\gfx\loadingbar"
load animation: "data\gfx\shadow"
load animation: "data\gfx\postbox"
load animation: "data\gfx\sign"
load animation: "data\gfx\pumpkin1"
load animation: "data\gfx\pumpkin2"
load animation: "data\gfx\pumpkin3"
load animation: "data\gfx\pumpkin4"
load animation: "data\gfx\pumpkin5"
load animation: "data\gfx\pumpkin6"
load animation: "data\gfx\particle"
load animation: "data\gfx\snailzero"
load animation: "data\gfx\snail_die"
load animation: "data\gfx\snail_eat"
load animation: "data\gfx\snailshoot_big"
load animation: "data\gfx\snailshoot_small"
load animation: "data\gfx\applea"
load animation: "data\gfx\appleb"
load animation: "data\gfx\applec"
load animation: "data\gfx\appled"
load animation: "data\gfx\appleshoot"
load animation: "data\gfx\tree_upset"
load animation: "data\gfx\chickenruns"
load animation: "data\gfx\dies"
load animation: "data\gfx\chickenruns"
load animation: "data\gfx\dies"
load animation: "data\gfx\chickenb"
load animation: "data\gfx\chickenn"
load animation: "data\gfx\chickens"
load animation: "data\gfx\chickenb"
load animation: "data\gfx\chickenn"
load animation: "data\gfx\chickens"
load animation: "data\gfx\dchickleft1"
load animation: "data\gfx\dchickleft2"
load animation: "data\gfx\dchickleft4"
load animation: "data\gfx\dchickleft1"
load animation: "data\gfx\dchickleft2"
load animation: "data\gfx\dchickleft4"
load animation: "data\gfx\shell1"
load animation: "data\gfx\mousecursor"
load animation: "data\gfx\shell1_initial"
load animation: "data\gfx\flower_up_down"
load animation: "data\gfx\flower_blink"
load animation: "data\gfx\flower_die"
load animation: "data\gfx\stove_get_baked_action"
load animation: "data\gfx\stove_baked_action"
load animation: "data\gfx\stove_backed_disap_action"
load animation: "data\gfx\stove_open_action"
load animation: "data\gfx\pan_turntopan"
load animation: "data\gfx\pan_looktopan"
load animation: "data\gfx\pan_looktous"
load animation: "data\gfx\pan_repel"
load animation: "data\gfx\pan_die"
load animation: "data\gfx\pan_turntous"
load animation: "data\gfx\cornfield_blink"
load animation: "data\gfx\cornfield_die"
load animation: "data\gfx\cornfield_up"
load animation: "data\gfx\cornfield_down"
load animation: "data\gfx\flag_down"
load animation: "data\gfx\flag_up"
load animation: "data\gfx\flag_cycle"
load animation: "data\gfx\lake"
load animation: "data\gfx\lake_flat"
load animation: "data\gfx\bee"
load animation: "data\gfx\lake_play_up"
load animation: "data\gfx\lake_blink_up"
load animation: "data\gfx\lake_downup"
load animation: "data\gfx\lake_dying"
load animation: "data\gfx\lake_play_down"
load animation: "data\gfx\lake_blink_down"
load animation: "data\gfx\lake_updown"
load animation: "data\gfx\toilet_bg"
load animation: "data\gfx\toilet_distruction"
load animation: "data\gfx\toilet_die"
load animation: "data\gfx\toilet_acting"
load animation: "data\gfx\toilet_shaking"
load animation: "data\gfx\beehive_handup"
load animation: "data\gfx\beehive_handdown"
load animation: "data\gfx\beehive_die"
load animation: "data\gfx\beehive_knock"
load animation: "data\gfx\beehive_turn"
load animation: "data\gfx\car_frontshoot1"
load animation: "data\gfx\car_honk_action2"
load animation: "data\gfx\car_die"
load animation: "data\gfx\car_down_action6"
load animation: "data\gfx\car_blink_action_after3and5"
load animation: "data\gfx\car_look_action3"
load animation: "data\gfx\car_turnof_action5"
load animation: "data\gfx\car_turnto_action4"
load animation: "data\gfx\car_up_action1"
load animation: "data\gfx\menu_start"
load animation: "data\gfx\menu_hilfe"
load animation: "data\gfx\menu_highscore"
load animation: "data\gfx\menu_exit"
load animation: "data\gfx\highscore_send"
load animation: "data\gfx\highscore_menu"
country code= 1252
load sounds
load sound effect: "data\sfx\game_over.ogg"
load sound effect: "data\sfx\gun reload.ogg"
load sound effect: "data\sfx\gunblast.ogg"
load sound effect: "data\sfx\time_running.ogg"
load sound effect: "data\sfx\chicken close.ogg"
load sound effect: "data\sfx\chicken mid.ogg"
load sound effect: "data\sfx\chicken far.ogg"
load sound effect: "data\sfx\ambientloop.ogg"
load sound effect: "data\sfx\empty magazine.ogg"
load sound effect: "data\sfx\game_start.ogg"
load sound effect: "data\sfx\chickenheartattack.ogg"
load sound effect: "data\sfx\button1.ogg"
load sound: file data\sfx\megablastx not found
load sound: file data\sfx\open_megagun not found
load sound effect: "data\sfx\chick_appear.ogg"
load sound effect: "data\sfx\chick_pan.ogg"
load sound effect: "data\sfx\hit1.ogg"
load sound effect: "data\sfx\hit_wood1.ogg"
load sound effect: "data\sfx\hit_wood2.ogg"
load sound effect: "data\sfx\hit_wood3.ogg"
load sound effect: "data\sfx\hit_metal1.ogg"
load sound effect: "data\sfx\hit_metal2.ogg"
load sound effect: "data\sfx\hit_switch.ogg"
load sound effect: "data\sfx\hit_snail.ogg"
load sound effect: "data\sfx\hit_pumpkin.ogg"
load sound: file data\sfx\hit_glass not found
load sound: file data\sfx\hit_stone not found
load sound: file data\sfx\hit_jacknjoe not found
load sound: file data\sfx\hit_ghost not found
load sound: file data\sfx\crash1 not found
load sound effect: "data\sfx\fishing.ogg"
load sound effect: "data\sfx\fishing2.ogg"
load sound: file data\sfx\howl not found
load sound: file data\sfx\water not found
load sound: file data\sfx\screen_knock not found
load sound: file data\sfx\paper not found
load sound: file data\sfx\paper_flight not found
load sound effect: "data\sfx\chick_grill.ogg"
load sound effect: "data\sfx\chick_ready.ogg"
load sound effect: "data\sfx\oven_squeek.ogg"
load sound effect: "data\sfx\oven_doing.ogg"
load sound effect: "data\sfx\snail_apple.ogg"
load sound effect: "data\sfx\snail_chew.ogg"
load sound: file data\sfx\box_open not found
load sound: file data\sfx\box_lock_open not found
load sound: file data\sfx\box_lock_shot not found
load sound: file data\sfx\key not found
load sound: file data\sfx\tree_laugh not found
load sound: file data\sfx\tree_laugh_short not found
load sound: file data\sfx\stone_crash not found
load sound: file data\sfx\card_shuffle not found
load sound: file data\sfx\trampolin not found
load sound effect: "data\sfx\horn.ogg"
load sound: file data\sfx\ghost not found
load sound effect: "data\sfx\beehive_stick.ogg"
load sound effect: "data\sfx\sign_turn.ogg"
load sound effect: "data\sfx\hit_metal3.ogg"
load sound effect: "data\sfx\bee_hit1.ogg"
load sound effect: "data\sfx\bee_hit2.ogg"
load sound effect: "data\sfx\bee_hit3.ogg"
load sound effect: "data\sfx\bee_loop.ogg"
load sound effect: "data\sfx\chick_pan2.ogg"
load sound effect: "data\sfx\chick_pan3.ogg"
load sound effect: "data\sfx\hit_apple.ogg"
load sound: file data\sfx\hit_sheep not found
load sound: file data\sfx\level2_score not found
load sound: file data\sfx\sheephappy not found
load sound effect: "data\sfx\snail_move.ogg"
DirectSound Error (88780078) in file D:\Projects\Moorhuhn X\Source\game\sound.cpp in line 173: "DSERR_NODRIVER"
Init ok
restore surfaces, 60
restore surfaces ok
load animation: "data\gfx\ad1"
load animation: "data\gfx\ad2"
load animation: "data\gfx\ad3"
load animation: "data\gfx\but_xit"
saving highscores
terminate sound
release sprites
release text
release dd
Moorhuhn X end