<li class="Bulleted"><a href="22-Scripting9.html#1003725">Scripts and Movies</a></li><br/>
<li class="Bulleted"><a href="22-Scripting9.html#1003745">Converting a Scripted Session intoáaáMovie</a></li><br/>
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<h2 id="1003725" class="Heading1">
<a name="1003725"> </a>Scripts and Movies
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<p id="1003729" class="Body">
<a name="1003729"> </a>Corel Painter allows you to play back a script in a movie file. This allows you to create some interesting effects, as well as automate processes.
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<p id="1003733" class="Body">
<a name="1003733"> </a>Corel Painter lets you apply a script to a movie. This feature is particularly useful when you have a script that functions as a macro.
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<p id="1003734" class="Body">
<a name="1003734"> </a>For example, you might want to apply an effect like Motion Blur to a video clip. You can record a script that applies the Motion Blur effect to a single image. Then, with a single command, you can apply the script to each frame of a movie. You can also use a script to set grain position in a movie.
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<p id="1003735" class="Body">
<a name="1003735"> </a>For more information about applying a script to a movie, refer to <a href="23-Video9.html#1009120">"Applying Scripts to Movies"</a>. For more information about setting the resolution of a movie, refer to <a href="22-Scripting7.html#999132">"Replaying a Script at a New Resolution"</a>.
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<h3 id="1003745" class="Heading2">
<a name="1003745"> </a>Converting a Scripted Session intoáaáMovie
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<p id="1003749" class="Body">
<a name="1003749"> </a>You can convert a script into a Corel Painter movie and save it as a QuickTime or AVI movie. Every action you take becomes a frame in the movie. This is a great way of creating special effects for your movies.
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<p id="1004693" class="Body">
<a name="1004693"> </a>For more information about creating movies, see <a href="23-Video5.html#1005663">"Creating a Movie"</a>.
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<p id="1003750" class="Body">
<a name="1003750"> </a>If the script was recorded to be resolution-independent, you can replay your session into a movie with different dimensions. For additional information, refer to <a href="22-Scripting7.html#999132">"Replaying a Script at a New Resolution"</a>.
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<p id="1003754" class="Body">
<a name="1003754"> </a>If the script is not resolution-independent and the new image window is larger, the script plays back in the upper-left corner of the movie. If the new image is smaller than the script dimensions, only the upper-left portion of the scripted session appears in theámovie.
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<h5 id="1003755" class="ToDoHead">
<a name="1003755"> </a>To replay a script into a movie
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<li class="SmartList1" value="1"><a name="1003756"> </a>On the Scripts palette, click the Script selector arrow and choose a script. </li>
<li class="SmartList1" value="2"><a name="1003757"> </a>Open a new image at the size you want the movie to be. </li>
<li class="SmartList1" value="3"><a name="1003758"> </a>On the Scripts palette, click the palette menu arrow and choose Script Options. </li>
<a name="1004676"> </a>This is the option that directs Corel Painter to create a movie on playback.
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<li class="SmartList1" value="5"><a name="1003764"> </a>Choose how many tenths of a second you want between frames. </li>
<p id="1004680" class="ToDoBody">
<a name="1004680"> </a>The lower the number, the more frequently a frame is created and the more fluid the movie is. More frames, however, use more disk space.
<li class="SmartList1" value="7"><a name="1003766"> </a>In the Enter Movie Name dialog box, type a name, choose a destination folder, and click Save. </li>
<li class="SmartList1" value="8"><a name="1003767"> </a>In the New Frame Stack dialog box, choose the number of layers of onion skin and the storage type you want. Corel Painter plays the script into the frame stack. </li>
<li class="SmartList1"><a name="1006136"> </a>Not all actions can be converted into a movie. For example, a script that contains a <span style="color: #000000; font-style: normal; font-weight: bold; text-decoration: none; text-transform: none; vertical-align: baseline">File menu > New</span> command will not be converted properly.</li>