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stdafx.h.n~1
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2001-03-02
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__21D53E14_0FA7_4927_93B4_F316CAE25BA6__INCLUDED_)
#define AFX_STDAFX_H__21D53E14_0FA7_4927_93B4_F316CAE25BA6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <atlhost.h>
#include <atlctl.h>
#include <atlapp.h>
#include <atlwin.h>
#include <atlmisc.h>
#include <atlctrls.h>
#include "wmencode.h"
#include "wmsencid.h"
#include "localagent.h"
#include <xstring>
typedef std::basic_string<TCHAR> tstring;
#include "stdlib.h"
#include "math.h"
#include "shlobj.h"
#include <time.h>
#include <map>
#include <queue>
#include <vector>
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__21D53E14_0FA7_4927_93B4_F316CAE25BA6__INCLUDED)