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Chip 2002 November
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Chip_2002-11_cd1.bin
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ctenari
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Grebenicek
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Tanky.jar
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main.properties
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Text File
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2002-09-16
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2KB
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79 lines
# Main properties file
Scene.base = 0 0 500 80
Scene.image = images/scene.gif
Bunker.left.base = 5 20 52 40
Bunker.left.image = images/bunker.gif
Ammo.left.base = 8 14 36 12
Ammo.left.image = images/coverNum.gif
Tank.left.base = 11 25 40 30
Tank.left.images = 1 3 images/tankL{0}.gif
CoverNum.left.base = 11 9 12 12
CoverNum.left.image = images/coverNum.gif
CoverSym.left.base = 11 9 12 12
CoverSym.left.image = images/coverSym.gif
Fire.left.base = 40 -1 32 32
Fire.left.image = images/fireLeft.gif
Bunker.right.base = 365 20 52 40
Bunker.right.image = images/bunker.gif
Ammo.right.base = 8 14 36 12
Ammo.right.image = images/coverNum.gif
Flag.right.1.base = 8 43 11 15
Flag.right.1.image = images/flag.gif
Flag.right.2.base = 25 43 11 15
Flag.right.2.image = images/flag.gif
Tank.right.base = 371 25 40 30
Tank.right.images = 1 3 images/tankR{0}.gif
CoverNum.right.base = 17 9 12 12
CoverNum.right.image = images/coverNum.gif
Fire.right.base = -32 -1 32 32
Fire.right.image = images/fireRight.gif
Numpad.base = 422 2 76 76
Numpad.up.image = images/numpadUp.gif
Numpad.down.image = images/numpadDown.gif
Explosion.base = -12 -17 64 64
Explosion.image = images/explosion.gif
Loader.base = 0 0 300 20
Loader.fgcolor = #FFFF66
Applet.fgcolor = #FFFFFF
Applet.bgcolor = #336600
# Applet.bgcolor = #809040
#######
# Game
Ammo.left.start = 60 70 80 90 100
Ammo.left.loop = 110 120 130 140 150
Ammo.right.start = 100
Score.bonus = 100
Game.title = Tanky
Status.format = {0,number,00} : {1,number,0000}
Congratulation.format = Excellent! Score: {1,number,###0}
GameOver.format = GAME OVER - Level: {0,number,0} Score: {1,number,###0}
##################
# Debug & testing
Start.level = 1