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- <elements>
-
- <bitmapfont id="player.font" file="player/font.png" charwidth="7" charheight="6" hspacing="0" vspacing="0"/>
- <bitmapfont id="player.font2" file="player/font2.png" charwidth="5" charheight="6" hspacing="0" vspacing="0"/>
- <bitmapfont id="player.font3" file="player/font3.png" charwidth="7" charheight="6" hspacing="0" vspacing="0"/>
- <bitmapfont id="player.numfont" file="player/numfont.png" charwidth="16" charheight="14" hspacing="3" vspacing="1" gammagroup="Backgrounds"/>
-
- <!-- beginning of equalizer stuff -->
- <bitmap id="player.eq.open-button" file="player/eq/button.png"/>
- <bitmap id="player.eq.menu" file="player/eq/menu.png"/>
- <bitmap id="player.eq.menu-background" file="player/eq/menu-background.png"/>
- <bitmap id="player.eq.sliderbar" file="player/eq/sliderbar.png"/>
- <bitmap id="player.eq.preset" file="player/eq/preset.png"/>
- <bitmap id="player.eq.preset-pressed" file="player/eq/preset-pressed.png"/>
- <bitmap id="player.eq.slider" file="player/eq/slider.png"/>
- <bitmap id="player.eq.slider-pressed" file="player/eq/slider-pressed.png"/>
- <bitmap id="player.eq.on-enabled" file="player/eq/on-enabled.png"/>
- <bitmap id="player.eq.on-disabled" file="player/eq/on-disabled.png"/>
- <bitmap id="player.eq.on-pressed" file="player/eq/on-pressed.png"/>
- <bitmap id="player.eq.auto-enabled" file="player/eq/auto-enabled.png"/>
- <bitmap id="player.eq.auto-disabled" file="player/eq/auto-disabled.png"/>
- <bitmap id="player.eq.auto-pressed" file="player/eq/auto-pressed.png"/>
- <!-- end of equalizer stuff -->
-
-
- <bitmap id="player.avs-map" file="player/avs-map.png"/>
-
- <bitmap id="player.bgbluescreen" file="player/backgroundbluescreen.png" gammagroup="Backgrounds"/>
- <bitmap id="player.bg" file="player/background.png"/>
- <bitmap id="player.constraints" file="player/constraints.png"/>
- <bitmap id="player.bg2" file="player/background2.png" gammagroup="Backgrounds"/>
- <bitmap id="player.bg-glass" file="player/background-glass.png" gammagroup="Backgrounds"/>
- <bitmap id="player.bg-glass2" file="player/background-glass2.png"/>
- <bitmap id="player.bg-frame" file="player/background-frame.png"/>
-
- <bitmap id="player.seeker" file="player/background-seeker.png" gammagroup="Backgrounds"/>
- <bitmap id="player.seeker-on" file="player/background-seeker-on.png"/>
- <bitmap id="player.map-seek" file="player/background-seeker-mask.png"/>
-
- <bitmap id="player.crossfade" file="player/buttons/crossfade.png"/>
- <bitmap id="player.crossfade-pressed" file="player/buttons/crossfade-pressed.png"/>
- <bitmap id="player.repeat" file="player/buttons/repeat.png"/>
- <bitmap id="player.repeat-pressed" file="player/buttons/repeat-pressed.png"/>
- <bitmap id="player.shuffle" file="player/buttons/shuffle.png"/>
- <bitmap id="player.shuffle-pressed" file="player/buttons/shuffle-pressed.png"/>
- <bitmap id="player.previous" file="player/buttons/previous.png"/>
- <bitmap id="player.previous-pressed" file="player/buttons/previous-pressed.png"/>
- <bitmap id="player.play" file="player/buttons/play.png"/>
- <bitmap id="player.play-pressed" file="player/buttons/play-pressed.png"/>
- <bitmap id="player.pause" file="player/buttons/pause.png"/>
- <bitmap id="player.pause-pressed" file="player/buttons/pause-pressed.png"/>
- <bitmap id="player.stop" file="player/buttons/stop.png"/>
- <bitmap id="player.stop-pressed" file="player/buttons/stop-pressed.png"/>
- <bitmap id="player.next" file="player/buttons/next.png"/>
- <bitmap id="player.next-pressed" file="player/buttons/next-pressed.png"/>
- <bitmap id="player.eject" file="player/buttons/eject.png"/>
- <bitmap id="player.eject-pressed" file="player/buttons/eject-pressed.png"/>
- <bitmap id="player.ml-enabled" file="player/buttons/ml-enabled.png"/>
- <bitmap id="player.ml-disabled" file="player/buttons/ml-disabled.png"/>
- <bitmap id="player.ml-pressed" file="player/buttons/ml-pressed.png"/>
- <bitmap id="player.pl-enabled" file="player/buttons/pl-enabled.png"/>
- <bitmap id="player.pl-disabled" file="player/buttons/pl-disabled.png"/>
- <bitmap id="player.pl-pressed" file="player/buttons/pl-pressed.png"/>
- <bitmap id="player.close" file="player/buttons/close.png"/>
- <bitmap id="player.close-pressed" file="player/buttons/close-pressed.png"/>
- <bitmap id="player.winshade" file="player/buttons/winshade.png"/>
- <bitmap id="player.winshade-pressed" file="player/buttons/winshade-pressed.png"/>
- <bitmap id="player.minimize" file="player/buttons/minimize.png"/>
- <bitmap id="player.minimize-pressed" file="player/buttons/minimize-pressed.png"/>
- <bitmap id="player.about" file="player/mode-unpressed.png"/>
- <bitmap id="player.about-pressed" file="player/mode-pressed.png"/>
-
- <bitmap id="player.volume-knob" file="player/buttons/volume-knob.png"/>
- <bitmap id="player.volume-knob-overlay" file="player/buttons/volume-knob-overlay.png"/>
-
- <bitmap id="player.topdrawer" file="player/topdrawer.png"/>
- <bitmap id="player.map-volume" file="player/mask-volume.png"/>
- <bitmap id="player.map-volume2" file="player/mask-volume2.png"/>
-
- <bitmap id="player.ws.vol" file="player/winshade/volume-off.png"/>
- <bitmap id="player.ws.vol-on" file="player/winshade/volume-on.png"/>
- <bitmap id="player.ws.vol-map" file="player/winshade/volume-map.png"/>
-
- <bitmap id="player.ws.seek" file="player/winshade/seek-off.png"/>
- <bitmap id="player.ws.seek-on" file="player/winshade/seek-on.png"/>
- <bitmap id="player.ws.seek-map" file="player/winshade/seek-map.png"/>
-
- <bitmap id="player.ws.bgbluescreen" file="player/winshade/backgroundbluescreen.png" gammagroup="Backgrounds"/>
- <bitmap id="player.ws.bg" file="player/winshade/background.png"/>
- <bitmap id="player.ws.bg-frame" file="player/winshade/background-frame.png"/>
- <bitmap id="player.ws.bg-glass" file="player/winshade/background-glass.png" gammagroup="Backgrounds"/>
- <bitmap id="player.ws.bg-glass2" file="player/winshade/background-glass2.png"/>
- <bitmap id="player.ws.bg-avsmask" file="player/winshade/background-avsmask.png" gammagroup="Backgrounds"/>
- <bitmap id="player.ws.previous" file="player/winshade/previous.png"/>
- <bitmap id="player.ws.previous-pressed" file="player/winshade/previous-pressed.png"/>
- <bitmap id="player.ws.play" file="player/winshade/play.png"/>
- <bitmap id="player.ws.play-pressed" file="player/winshade/play-pressed.png"/>
- <bitmap id="player.ws.pause" file="player/winshade/pause.png"/>
- <bitmap id="player.ws.pause-pressed" file="player/winshade/pause-pressed.png"/>
- <bitmap id="player.ws.stop" file="player/winshade/stop.png"/>
- <bitmap id="player.ws.stop-pressed" file="player/winshade/stop-pressed.png"/>
- <bitmap id="player.ws.next" file="player/winshade/next.png"/>
- <bitmap id="player.ws.next-pressed" file="player/winshade/next-pressed.png"/>
- <bitmap id="player.ws.eject" file="player/winshade/eject.png"/>
- <bitmap id="player.ws.eject-pressed" file="player/winshade/eject-pressed.png"/>
- <bitmap id="player.ws.winshade" file="player/buttons/winshade.png"/>
- <bitmap id="player.ws.winshade-pressed" file="player/buttons/winshade-pressed.png"/>
-
- </elements>
-