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Chip 2001 February
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Chip_2001-02_cd1.bin
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bonus
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CS
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kos
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08
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scene08.plg
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Text File
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2000-12-15
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725b
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24 lines
<const.plg>
#
bkg=texture(in=scene08.png);
bkgcpy=mixer(tex=bkg,op=copy);
#
tovar_o=oscilator(fce=saw,amp=9,freq=0.5);
tovar=blender(in=bkgcpy,ani=tovarnic.ani,x=-50,frame=tovar_o);
#
pes_o=oscilator(add=4,amp=4,freq=0.3);
pes=blender(in=mraz,ani=pes1.ani,frame=pes_o);
#
kosil_o=oscilator(fce=saw,amp=6,freq=0.2);
kosil=blender(in=kocka,ani=kosil4.ani,frame=kosil_o);
#
mraz_o=oscilator(add=6.5,amp=6.5,freq=0.2);
mraz=blender(in=bkgcpy,ani=mraz.ani,frame=mraz_o);
#
kocka_o=oscilator(add=8.5,amp=8.5,freq=0.1);
kocka=blender(in=pes,ani=kocka1.ani,frame=kocka_o);
#
okrajt=texture(in=okraj.png);
okraj=mixer(in=kosil,tex=okrajt,op=transparency);
output:screen(in=okraj,xres=640,yres=480,pal=my.pal);
#