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Chip 2001 February
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Chip_2001-02_cd1.bin
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bonus
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CS
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kos
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06
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scene06.plg
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2000-12-15
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514b
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17 lines
<const.plg>
#
bkg=texture(in=scene06.png);
bkgcpy=mixer(tex=bkg,op=copy);
#
clk=oscilator(fce=clock);
kocka_clk=oscilator(fce=saw,amp=4,freq=0.5);
kocka=blender(in=pes,ani=kocka1.ani,x=-25,frame=kocka_clk);
#
kosil=blender(in=bkgcpy,ani=kosil3.ani,frame=kocka_clk);
pes_clk=oscilator(add=1.5,amp=1.5,freq=0.2);
pes=blender(in=kosil,ani=pes1.ani,frame=pes_clk);
#
okrajt=texture(in=okraj.png);
okraj=mixer(in=kocka,tex=okrajt,op=transparency);
output:screen(in=okraj,xres=640,yres=480,pal=my.pal);
#