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- =head1 NAME
-
- perlunicode - Unicode support in Perl
-
- =head1 DESCRIPTION
-
- =head2 Important Caveat
-
- WARNING: The implementation of Unicode support in Perl is incomplete.
-
- The following areas need further work.
-
- =over
-
- =item Input and Output Disciplines
-
- There is currently no easy way to mark data read from a file or other
- external source as being utf8. This will be one of the major areas of
- focus in the near future.
-
- =item Regular Expressions
-
- The existing regular expression compiler does not produce polymorphic
- opcodes. This means that the determination on whether to match Unicode
- characters is made when the pattern is compiled, based on whether the
- pattern contains Unicode characters, and not when the matching happens
- at run time. This needs to be changed to adaptively match Unicode if
- the string to be matched is Unicode.
-
- =item C<use utf8> still needed to enable a few features
-
- The C<utf8> pragma implements the tables used for Unicode support. These
- tables are automatically loaded on demand, so the C<utf8> pragma need not
- normally be used.
-
- However, as a compatibility measure, this pragma must be explicitly used
- to enable recognition of UTF-8 encoded literals and identifiers in the
- source text.
-
- =back
-
- =head2 Byte and Character semantics
-
- Beginning with version 5.6, Perl uses logically wide characters to
- represent strings internally. This internal representation of strings
- uses the UTF-8 encoding.
-
- In future, Perl-level operations can be expected to work with characters
- rather than bytes, in general.
-
- However, as strictly an interim compatibility measure, Perl v5.6 aims to
- provide a safe migration path from byte semantics to character semantics
- for programs. For operations where Perl can unambiguously decide that the
- input data is characters, Perl now switches to character semantics.
- For operations where this determination cannot be made without additional
- information from the user, Perl decides in favor of compatibility, and
- chooses to use byte semantics.
-
- This behavior preserves compatibility with earlier versions of Perl,
- which allowed byte semantics in Perl operations, but only as long as
- none of the program's inputs are marked as being as source of Unicode
- character data. Such data may come from filehandles, from calls to
- external programs, from information provided by the system (such as %ENV),
- or from literals and constants in the source text.
-
- If the C<-C> command line switch is used, (or the ${^WIDE_SYSTEM_CALLS}
- global flag is set to C<1>), all system calls will use the
- corresponding wide character APIs. This is currently only implemented
- on Windows.
-
- Regardless of the above, the C<bytes> pragma can always be used to force
- byte semantics in a particular lexical scope. See L<bytes>.
-
- The C<utf8> pragma is primarily a compatibility device that enables
- recognition of UTF-8 in literals encountered by the parser. It may also
- be used for enabling some of the more experimental Unicode support features.
- Note that this pragma is only required until a future version of Perl
- in which character semantics will become the default. This pragma may
- then become a no-op. See L<utf8>.
-
- Unless mentioned otherwise, Perl operators will use character semantics
- when they are dealing with Unicode data, and byte semantics otherwise.
- Thus, character semantics for these operations apply transparently; if
- the input data came from a Unicode source (for example, by adding a
- character encoding discipline to the filehandle whence it came, or a
- literal UTF-8 string constant in the program), character semantics
- apply; otherwise, byte semantics are in effect. To force byte semantics
- on Unicode data, the C<bytes> pragma should be used.
-
- Under character semantics, many operations that formerly operated on
- bytes change to operating on characters. For ASCII data this makes
- no difference, because UTF-8 stores ASCII in single bytes, but for
- any character greater than C<chr(127)>, the character may be stored in
- a sequence of two or more bytes, all of which have the high bit set.
- But by and large, the user need not worry about this, because Perl
- hides it from the user. A character in Perl is logically just a number
- ranging from 0 to 2**32 or so. Larger characters encode to longer
- sequences of bytes internally, but again, this is just an internal
- detail which is hidden at the Perl level.
-
- =head2 Effects of character semantics
-
- Character semantics have the following effects:
-
- =over 4
-
- =item *
-
- Strings and patterns may contain characters that have an ordinal value
- larger than 255.
-
- Presuming you use a Unicode editor to edit your program, such characters
- will typically occur directly within the literal strings as UTF-8
- characters, but you can also specify a particular character with an
- extension of the C<\x> notation. UTF-8 characters are specified by
- putting the hexadecimal code within curlies after the C<\x>. For instance,
- a Unicode smiley face is C<\x{263A}>. A character in the Latin-1 range
- (128..255) should be written C<\x{ab}> rather than C<\xab>, since the
- former will turn into a two-byte UTF-8 code, while the latter will
- continue to be interpreted as generating a 8-bit byte rather than a
- character. In fact, if the C<use warnings> pragma of the C<-w> switch
- is turned on, it will produce a warning
- that you might be generating invalid UTF-8.
-
- =item *
-
- Identifiers within the Perl script may contain Unicode alphanumeric
- characters, including ideographs. (You are currently on your own when
- it comes to using the canonical forms of characters--Perl doesn't (yet)
- attempt to canonicalize variable names for you.)
-
- =item *
-
- Regular expressions match characters instead of bytes. For instance,
- "." matches a character instead of a byte. (However, the C<\C> pattern
- is provided to force a match a single byte ("C<char>" in C, hence
- C<\C>).)
-
- =item *
-
- Character classes in regular expressions match characters instead of
- bytes, and match against the character properties specified in the
- Unicode properties database. So C<\w> can be used to match an ideograph,
- for instance.
-
- =item *
-
- Named Unicode properties and block ranges make be used as character
- classes via the new C<\p{}> (matches property) and C<\P{}> (doesn't
- match property) constructs. For instance, C<\p{Lu}> matches any
- character with the Unicode uppercase property, while C<\p{M}> matches
- any mark character. Single letter properties may omit the brackets, so
- that can be written C<\pM> also. Many predefined character classes are
- available, such as C<\p{IsMirrored}> and C<\p{InTibetan}>.
-
- =item *
-
- The special pattern C<\X> match matches any extended Unicode sequence
- (a "combining character sequence" in Standardese), where the first
- character is a base character and subsequent characters are mark
- characters that apply to the base character. It is equivalent to
- C<(?:\PM\pM*)>.
-
- =item *
-
- The C<tr///> operator translates characters instead of bytes. It can also
- be forced to translate between 8-bit codes and UTF-8. For instance, if you
- know your input in Latin-1, you can say:
-
- while (<>) {
- tr/\0-\xff//CU; # latin1 char to utf8
- ...
- }
-
- Similarly you could translate your output with
-
- tr/\0-\x{ff}//UC; # utf8 to latin1 char
-
- No, C<s///> doesn't take /U or /C (yet?).
-
- =item *
-
- Case translation operators use the Unicode case translation tables
- when provided character input. Note that C<uc()> translates to
- uppercase, while C<ucfirst> translates to titlecase (for languages
- that make the distinction). Naturally the corresponding backslash
- sequences have the same semantics.
-
- =item *
-
- Most operators that deal with positions or lengths in the string will
- automatically switch to using character positions, including C<chop()>,
- C<substr()>, C<pos()>, C<index()>, C<rindex()>, C<sprintf()>,
- C<write()>, and C<length()>. Operators that specifically don't switch
- include C<vec()>, C<pack()>, and C<unpack()>. Operators that really
- don't care include C<chomp()>, as well as any other operator that
- treats a string as a bucket of bits, such as C<sort()>, and the
- operators dealing with filenames.
-
- =item *
-
- The C<pack()>/C<unpack()> letters "C<c>" and "C<C>" do I<not> change,
- since they're often used for byte-oriented formats. (Again, think
- "C<char>" in the C language.) However, there is a new "C<U>" specifier
- that will convert between UTF-8 characters and integers. (It works
- outside of the utf8 pragma too.)
-
- =item *
-
- The C<chr()> and C<ord()> functions work on characters. This is like
- C<pack("U")> and C<unpack("U")>, not like C<pack("C")> and
- C<unpack("C")>. In fact, the latter are how you now emulate
- byte-oriented C<chr()> and C<ord()> under utf8.
-
- =item *
-
- And finally, C<scalar reverse()> reverses by character rather than by byte.
-
- =back
-
- =head2 Character encodings for input and output
-
- [XXX: This feature is not yet implemented.]
-
- =head1 CAVEATS
-
- As of yet, there is no method for automatically coercing input and
- output to some encoding other than UTF-8. This is planned in the near
- future, however.
-
- Whether an arbitrary piece of data will be treated as "characters" or
- "bytes" by internal operations cannot be divined at the current time.
-
- Use of locales with utf8 may lead to odd results. Currently there is
- some attempt to apply 8-bit locale info to characters in the range
- 0..255, but this is demonstrably incorrect for locales that use
- characters above that range (when mapped into Unicode). It will also
- tend to run slower. Avoidance of locales is strongly encouraged.
-
- =head1 SEE ALSO
-
- L<bytes>, L<utf8>, L<perlvar/"${^WIDE_SYSTEM_CALLS}">
-
- =cut
-