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0050
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parametry.txt
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1997-12-31
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This applet can generate a texturemapped tunnel from any GIF/JPG image.
Remember that are needed both tunnel.class , Lware.class and anfy.class.
You must upload these 3 .class files and insert the <applet> tag on your
html document to add this applet to your page.
This applet is fully parametrized, so you can generate all kinds of tunnels
you want. Here an example of what you have to write in the html (the
things anfter the ; are comments with min-max values acceptet):
<applet code="tunnel.class" width=250 height=180> ; Name, Width, Height
<param name=credits value="Applet by Fabio Ciucci (www.anfiteatro.it/java.html)">
<param name=regcode value="NO"> ; Register code (if you have it)
<param name=reglink value="NO"> ; URL where go optionally when clicked
<param name=regnewframe value="YES"> ; Reglink opened in new frame?
<param name=regframename value="_blank"> ; Name of new frame for reglink
<param name=statusmsg value="Tunnel applet"> ; Statusbar message
<param name=image value="stone.jpg"> ; Image to load
<param name=res value="1"> ; resolution (1-8)
<param name=startx value="100"> ; X start
<param name=starty value="100"> ; Y start
<param name=textw value="256"> ; Width of image (stone.jpg)
<param name=texth value="256"> ; Height of image (stone.jpg)
<param name=conex value="215"> ; X aspect ratio
<param name=coney value="150"> ; Y aspect ratio
<param name=conez value="1200"> ; Z aspect ratio
<param name=movement value="5"> ; Type of movement (1..8)
<param name=effect value="1"> ; Type of effect (1..2)
<param name=textscroll value="tunnscr.txt"> ; File for scrolltext or "NO"
<param name=textoffset value="140"> ; Txtscroll y offset
<param name=textspeed value="1"> ; Txtscroll speed
<param name=textfont value="Arial"> ; Txtscroll font name
<param name=textbold value="NO"> ; Txtscroll bold ("YES" or "NO")
<param name=textsize value="24"> ; Txtscroll font size
<param name=textshadow value="YES"> ; Txtscroll shadow ("YES" or "NO")
<param name=TextColR value="200"> ; Txtscroll color (red component)
<param name=TextColG value="255"> ; Txtscroll color (green component)
<param name=TextColB value="190"> ; Txtscroll color (blue component)
<param name=TextSColR value="20"> ; Txtscroll shadow col. (red c.)
<param name=TextSColG value="20"> ; Txtscroll shadow col. (green c.)
<param name=TextSColB value="50"> ; Txtscroll shadow col. (blue c.)
<param name=TextJumpAmp value="0"> ; Txtscroll jump aplitude
<param name=TextJumpSpd value="0"> ; Txtscroll jump speed
<param name=TextSineAmp value="0"> ; Txtscroll sineshape amplitude
<param name=TextSineSpd value="0"> ; Txtscroll sineshape movement
<param name=TextSineAngle value="0"> ; Txtscroll sineangle / pixel
<param name=memdelay value="1000"> ; Memory deallocation delay
<param name=priority value="3"> ; Task priority (1..10)
<param name=MinSYNC value="10"> ; Min. milliseconds/frame for sync
Sorry, your browser doesn't suppor Java. ; Message for no java browsers.
</applet> ; End of applet tag
---------
Here detailed instructions about how to change parameters:
The credits parameter can't be changed otherwise the applet will not work.
To activate the reg parameters read the shareware registration notes.
In the "regcode" parameter you have to place the registration code you
purchase from the author. If it is correct and the applet is run from the
registered domain name, you can use "reglink" parameter, where you can specify
an URL where bring user when the applet is clicked.
If you set to "YES" regnewframe, you can specify a frame where load the
reglink:
"_blank" : To load the link in a new blank unnamed browser window.
"_self" : To load the link into the same window the applet occupies.
"_parent" : To load the link into the immediate FRAMESET parent.
"_top" : To load the link into the top body of the window.
Otherwise the frame name, for example "myframe1".
The applet can be of any size. If res=1, remember to place the exact
size of image in "width" and "height" tags. If res=2, place double values,
if res=3 triple values etc.
In fact, res is a sort of zoomer.
The image used as texture can be of any size, but the preferred size is
256*256. Try to use images with a size close to this one, GIF or JPG.
The startx,starty,conex,coney,conez parameters are useful to change the
tunnel, making it deformed, but the values suggested are the best ones.
You can select the type of movement, with "movement" parameter:
1) advance
2) back
3) anticlockwise rotation
4) clockwise rotation
5) advance + clockwise rotation
6) advance + anticlockwise rotation
7) back + clockwise rotation
8) back + anticlockwise rotation
And, finally, you can select between 2 kind of effects: with "1" you have
a tunnel, with "2" instead you are outside the tunnel, or something like.