home *** CD-ROM | disk | FTP | other *** search
- What is Wiresave?
-
- Wiresave is a 3-D animated screen saver that interfaces with the standard
- OS/2 lockup. It animates wireframe images that you can create using the
- Wiresave Editor.
-
-
- What are the hardware and software requirements?
-
- It works with OS/2 3.0 and up. It does not work with OS/2 2.11 or any
- earlier version of OS/2. A computer with a math coprocessor is also strongly
- recommended. One possible enhancement is to make it less dependent on
- floating point math, but for now performance is slow without a math chip.
-
-
- How do I use it?
-
- Just keep Wiresave running and use the OS/2 lockup normally. When your system
- lockup activates, Wiresave will start drawing. It is a good idea to put a
- shadow of the Wiresave program template in your Startup folder (the install
- program will do this for you if you like).
-
-
- How do I install it?
-
- There is an install.cmd that comes with the program. Just run it.
-
-
- How do I register?
-
- After you install the program, on the main Wiresave window, there will
- be a "Register..." button. Press it and you will get the address to send
- in the registration fee ($10 US). In return for your registration, you will
- be sent a registration number. Enter this number in the "Wiresave
- Registration" window. This will remove the "Register..." button and the
- registration reminder window.
-
-
- Where can I get technical support?
-
- Technical support is available from tkoresko@tyrell.net. Registered users
- get top priority.
-
-
- How do I uninstall it (inconceivable!)?
-
- Just delete the Wiresave Icon from your Startup folder, exit Wiresave, and
- delete its program files and the Wiresave folder.
-
-
-
- Wiresave hints and tips:
-
-
- 1) For best results, you should show at least two objects at all times.
-
- Some complex objects (those with a lot of lines) will appear to flicker if
- there is just one on the screen. Showing more than one object at a
- time will reduce this flicker.
-
-
- 2) Don't worry about the mouse cursor.
-
- Wiresave will begin moving it to a random location on the screen about once
- every minute.
-
-
- 3) Different types of objects work best with different settings.
-
- Objects that fly or swim, such as fish, spaceships, and jets should be setup
- with "Follow Your Nose" or "Cat and Mouse Pointer" with screen wrapping turned
- ON.
- Other objects work best with "Synchronized Swimming" and "Scattered" with
- screen wrapping OFF.
-
-
- 4) Try the JET.LNZ file.
-
- It's fairly complex, so you should only have a small number on
- screen at a time (a 486DX4/100 can show 4 - 7 smoothly). It was created
- with the Wiresave Editor in about 30 minutes. I hope it gives you a
- good idea of the things you can create.
-
-
- 5) There is a problem with FTP-PM that comes with the Warp Bonus Pack.
-
- If you use it to FTP, you have Wiresave drawing set to "Idle Time", and
- Wiresave is actively drawing on the screen when the FTP finishes, you may
- be forced to reboot. You can fix this in one of two ways:
- 1) Set Wiresave drawing to "Normal".
- 2) Use the Web Explorer to do FTP transfers.
- "Idle Time" drawing has been successfully tested with several communications
- programs, including the Web Explorer and Hyper Access Lite that come with
- the Warp Bonus Pack.
-
-
- 6) Objects you create that "fly" should have their noses pointed in the
- positive x-axis.
-
- By default, this is the direction that Wiresave uses. If you create an object
- with the editor, make sure the nose points to the right of the screen when
- you it is showing in the thumbnail window on the Wiresave dialog. Try
- loading JET.LNZ, and orient your pictures the same way.
-
-
- 7) If you create an object that you're proud of,
-
- e-mail it to me and I'll select the best ones for distribution in future
- versions.
-
-
- 8) When creating an object using the Wiresave Editor, keep watch on the number
- of lines.
-
- The more lines an image has, the slower it will draw on screen. A good rule
- of thumb is that a 486DX4 with an average video card will show about 400 lines
- smoothly. If you show two objects on lockup, then each should be a maximum
- of 200 lines.
-
-
- 9) The banner message supports the most often used characters.
-
- It can display all letters and numbers, and also these characters:
- period, comma, question mark, colon, exclamation, and space. Any character
- you enter that is not listed will show up as an underscore.
-
-
-
-
- Thanks to beta testers and feature advisors:
- Chris, Marc, Paul, Jeff, Mike, Steve, and Paul.
-
-
- Questions and comments are appreciated.
-
-
-
-
-
-
- Version History:
-
- 1.0
- -release 12/25/95
-
- 1.01
- -release 12/30/95
- -spelling and grammatical errors corrected
- -contains an editor that actually works
-