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- A.I. Wars version History.
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- 1.0c Original A.I.Wars Release.
- 1.1a Improved some Documentation.
- Self Destruct Fuel bug fixed.
- 2.0a Added MIDI Music along with new music settings.
- Improved all Documentation.
- Changed Interface look.
- Added splash screens.
- Improved Artwork.
- Fixed Tournament Mode Crash Bugs.
- Added IFF disable to Tournament Mode.
- Added variable delay to debug mode.
- Fixed Debug Mode Display and Map Bugs.
- Improved Debug Watch.
- Added Sound, Names and Music Toggles to battle mode.
- Added controls and improved labeling to Map edit mode.
- Improved Scoring.
- Fixed Ammo and Fuel limit bugs.
- Improved Cancel Modes and timing.
- Added Missions and Maps.
- Removed Sound Delays.
- Added references to Online Registration.
- Improved memory managment and shrunk overall mem needs and exe size.
- Added Grid Line Option.
- Fixed File locate bugs.
- Added 3D modeling and A.I.Bug AVI movie.
- Improved speed of battle simmulator load sequence.
- Fixed splash damage on self get points bug.
- Fixed goto 500 line bug
- Added gosub and return commands
- Added GPS SCAN command.
- Added #friend_x,y,d,h variables
- Corrected #enemy_x,y,d,h variables. Now they do not track friends.
- Incorporated Cybug as the A.I. Bugs given name (a play on Cyborg).
- Increased Battle speeds for slower systems.
- 2.1x Corrected GPS Scan Bug
- Corrected line label Upper/Lower case problems.
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