Fri Jan 28 03:01:36 2000: InitStuff: ORBIT Version 1.01
Fri Jan 28 03:01:37 2000: OpenWindow: OpenGL vendor: Microsoft Corporation
Fri Jan 28 03:01:37 2000: OpenWindow: OpenGL renderer: GDI Generic
Fri Jan 28 03:01:37 2000: OpenWindow: OpenGL version: 1.1.0
Fri Jan 28 03:01:37 2000: RandomPlanets: Randomizing planets
Fri Jan 28 03:01:37 2000: ResetPlanets: resetting planets
Fri Jan 28 03:01:37 2000: ReadPlanetTexture: Reading texture file mercury.ppm
Fri Jan 28 03:01:37 2000: ReadPlanetTexture: Reading texture file venus.ppm
Fri Jan 28 03:01:38 2000: ReadPlanetTexture: Reading texture file earth.ppm
Fri Jan 28 03:01:38 2000: ReadPlanetTexture: Reading texture file moon.ppm
Fri Jan 28 03:01:38 2000: ReadPlanetTexture: Reading texture file mars.ppm
Fri Jan 28 03:01:38 2000: ReadPlanetTexture: Reading texture file phobos.ppm
Fri Jan 28 03:01:38 2000: ReadPlanetTexture: Reading texture file deimos.ppm
Fri Jan 28 03:01:39 2000: ReadPlanetTexture: Reading texture file jupiter.ppm
Fri Jan 28 03:01:39 2000: ReadPlanetTexture: Reading texture file io.ppm
Fri Jan 28 03:01:39 2000: ReadPlanetTexture: Reading texture file europa.ppm
Fri Jan 28 03:01:39 2000: ReadPlanetTexture: Reading texture file ganymede.ppm
Fri Jan 28 03:01:40 2000: ReadPlanetTexture: Reading texture file callisto.ppm
Fri Jan 28 03:01:40 2000: ReadPlanetTexture: Reading texture file saturn.ppm
Fri Jan 28 03:01:40 2000: ReadPlanetTexture: Reading texture file mimas.ppm
Fri Jan 28 03:01:40 2000: ReadPlanetTexture: Reading texture file enceladus.ppm
Fri Jan 28 03:01:40 2000: ReadPlanetTexture: Reading texture file tethys.ppm
Fri Jan 28 03:01:41 2000: ReadPlanetTexture: Reading texture file dione.ppm
Fri Jan 28 03:01:41 2000: ReadPlanetTexture: Reading texture file rhea.ppm
Fri Jan 28 03:01:41 2000: ReadPlanetTexture: Reading texture file titan.ppm
Fri Jan 28 03:01:41 2000: ReadPlanetTexture: Reading texture file iapetus.ppm
Fri Jan 28 03:01:42 2000: ReadPlanetTexture: Reading texture file uranus.ppm
Fri Jan 28 03:01:42 2000: ReadPlanetTexture: Reading texture file miranda.ppm
Fri Jan 28 03:01:42 2000: ReadPlanetTexture: Reading texture file ariel.ppm
Fri Jan 28 03:01:42 2000: ReadPlanetTexture: Reading texture file umbriel.ppm
Fri Jan 28 03:01:42 2000: ReadPlanetTexture: Reading texture file titania.ppm
Fri Jan 28 03:01:43 2000: ReadPlanetTexture: Reading texture file oberon.ppm
Fri Jan 28 03:01:43 2000: ReadPlanetTexture: Reading texture file neptune.ppm
Fri Jan 28 03:01:43 2000: ReadPlanetTexture: Reading texture file triton.ppm
Fri Jan 28 03:01:43 2000: ReadPlanetTexture: Reading texture file proteus.ppm
Fri Jan 28 03:01:44 2000: ReadPlanetTexture: Reading texture file pluto.ppm
Fri Jan 28 03:01:44 2000: ReadPlanetTexture: Reading texture file charon.ppm
Fri Jan 28 03:01:45 2000: InitNetwork: Initializing network
Fri Jan 28 03:01:45 2000: ReadMission: reading missions/train01.msn
Fri Jan 28 03:01:45 2000: ResetPlanets: resetting planets
Fri Jan 28 03:01:45 2000: Cursor: Setting cursor to Earth
Fri Jan 28 03:01:45 2000: Cursor: (Set cursor to -2491.825739 -86.695413 0.000000)
Fri Jan 28 03:01:45 2000: Set cursor to -2494.325739 -86.695413 0.000000
Fri Jan 28 03:01:45 2000: Player: Set player position to -2494.325739 -86.695413 0.000000
Fri Jan 28 03:01:45 2000: Briefing: Training Mission #01: One small step\\ In this training session you will learn how to move your ship using your low-speed engines.\\ Your objective is to fly from Earth orbit to the Moon and back again.\\ Follow the instructions which will appear on the screen.\\ Briefing concluded. Good luck, sir!\\ You may press 'M' to remove this message from your screen.\\ Press 'B' at any time to see this briefing again.
Fri Jan 28 03:01:45 2000: Event: Creating event 0
Fri Jan 28 03:01:45 2000: EvName: Event 0 named e1
Fri Jan 28 03:01:45 2000: EvTrigger: Setting event 0 trigger to Alarm
Fri Jan 28 03:01:45 2000: EvValue: Event 0 trigger value set to 30.0
Fri Jan 28 03:01:45 2000: EvAction: Setting event 0.0 action to Message
Fri Jan 28 03:01:45 2000: EvValue: Event 0.0 action set to Press 'N' to see the names of objects and planets.\\ Use the joystick to point your ship toward the moon.\\ Then hold 'A' to accelerate toward the moon.\\ Your current velocity is shown to the left of the HUD. Increase speed to about 10000 kps.
Fri Jan 28 03:01:45 2000: Cursor: Setting cursor to Earth
Fri Jan 28 03:01:45 2000: Cursor: (Set cursor to -2491.825739 -86.695413 0.000000)
Fri Jan 28 03:01:45 2000: Event: Creating event 1
Fri Jan 28 03:01:45 2000: EvTrigger: Setting event 1 trigger to Depart
Fri Jan 28 03:01:45 2000: EvValue: Event 1 trigger value set to 20000.0
Fri Jan 28 03:01:45 2000: EvAction: Setting event 1.0 action to Message
Fri Jan 28 03:01:45 2000: EvValue: Event 1.0 action set to You can use 'Z' to slow down.\\ You can use SPACE to come to a full stop.
Fri Jan 28 03:01:45 2000: EvAction: Setting event 1.1 action to Disable
Fri Jan 28 03:01:45 2000: EvValue: Event 1.1 action set to e1
Fri Jan 28 03:01:45 2000: Cursor: Setting cursor to Moon
Fri Jan 28 03:01:45 2000: Cursor: (Set cursor to -2525.363644 -136.773999 -21.722844)
Fri Jan 28 03:01:45 2000: Event: Creating event 2
Fri Jan 28 03:01:45 2000: EvTrigger: Setting event 2 trigger to Approach
Fri Jan 28 03:01:45 2000: EvValue: Event 2 trigger value set to 75000.0
Fri Jan 28 03:01:45 2000: EvAction: Setting event 2.0 action to Message
Fri Jan 28 03:01:45 2000: EvValue: Event 2.0 action set to You are approaching the Moon.\\ Be prepared to stop using the SPACE key.
Fri Jan 28 03:01:45 2000: Event: Creating event 3
Fri Jan 28 03:01:45 2000: EvTrigger: Setting event 3 trigger to Approach
Fri Jan 28 03:01:45 2000: EvValue: Event 3 trigger value set to 15000.0
Fri Jan 28 03:01:45 2000: EvAction: Setting event 3.0 action to Message
Fri Jan 28 03:01:45 2000: EvValue: Event 3.0 action set to You have reached the moon. Congratulations!\\ Now turn your ship around and head back to Earth.
Fri Jan 28 03:01:45 2000: EvAction: Setting event 3.1 action to Enable
Fri Jan 28 03:01:45 2000: EvValue: Event 3.1 action set to e2
Fri Jan 28 03:01:45 2000: Cursor: Setting cursor to Earth
Fri Jan 28 03:01:45 2000: Cursor: (Set cursor to -2491.825739 -86.695413 0.000000)
Fri Jan 28 03:01:45 2000: Event: Creating event 4
Fri Jan 28 03:01:45 2000: EvName: Event 4 named e2
Fri Jan 28 03:01:45 2000: EvTrigger: Setting event 4 trigger to Approach
Fri Jan 28 03:01:45 2000: EvValue: Event 4 trigger value set to 20000
Fri Jan 28 03:01:45 2000: EvAction: Setting event 4.0 action to Message
Fri Jan 28 03:01:45 2000: EvValue: Event 4.0 action set to You did it! Now you know how to maneuver your ship at low speeds.\\ Please wait a few seconds for the next training mission to begin.
Fri Jan 28 03:01:45 2000: EvAction: Setting event 4.1 action to Enable
Fri Jan 28 03:01:45 2000: EvValue: Event 4.1 action set to e3
Fri Jan 28 03:01:45 2000: EvAction: Setting event 4.2 action to Stop
Fri Jan 28 03:01:45 2000: Event: Creating event 5
Fri Jan 28 03:01:45 2000: EvName: Event 5 named e3
Fri Jan 28 03:01:45 2000: EvTrigger: Setting event 5 trigger to Alarm
Fri Jan 28 03:01:45 2000: EvValue: Event 5 trigger value set to 10.0
Fri Jan 28 03:01:45 2000: EvAction: Setting event 5.0 action to LoadMission
Fri Jan 28 03:01:45 2000: EvValue: Event 5.0 action set to train02.msn
Fri Jan 28 03:01:45 2000: ReadMission: Done reading mission
Fri Jan 28 03:02:26 2000: EventAction: Event 0.0 has happened, trigger 4 action 10
Fri Jan 28 03:02:46 2000: EventTrigDepart: r=11.177914, fvalue=3.333333
Fri Jan 28 03:02:46 2000: EventAction: Event 1.0 has happened, trigger 5 action 10
Fri Jan 28 03:02:46 2000: EventAction: Event 1.1 has happened, trigger 5 action 14
Fri Jan 28 03:04:03 2000: Escape key, exiting...
Fri Jan 28 03:04:03 2000: ShutdownNetwork: Shutting down network
Fri Jan 28 03:04:03 2000: WritePrefs: Writing preferences file