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MS Developer Studio Project | 2003-09-06 | 4.5 KB | 175 lines |
- # Microsoft Developer Studio Project File - Name="MDIDemo" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
-
- # TARGTYPE "Win32 (x86) Application" 0x0101
-
- CFG=MDIDemo - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "MDIDemo.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "MDIDemo.mak" CFG="MDIDemo - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "MDIDemo - Win32 Release" (based on "Win32 (x86) Application")
- !MESSAGE "MDIDemo - Win32 Debug" (based on "Win32 (x86) Application")
- !MESSAGE
-
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
-
- !IF "$(CFG)" == "MDIDemo - Win32 Release"
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- # PROP BASE Use_MFC 6
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- # PROP BASE Output_Dir "Release"
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- # PROP Use_MFC 6
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
- # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
- # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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- # ADD LINK32 /nologo /subsystem:windows /machine:I386
-
- !ELSEIF "$(CFG)" == "MDIDemo - Win32 Debug"
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- # PROP BASE Use_MFC 6
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- # PROP BASE Output_Dir "Debug"
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- # PROP Use_MFC 6
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
- # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
- # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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- # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
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- # ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
-
- !ENDIF
-
- # Begin Target
-
- # Name "MDIDemo - Win32 Release"
- # Name "MDIDemo - Win32 Debug"
- # Begin Group "Source Files"
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- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- # Begin Source File
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- SOURCE=.\ChildFrm.cpp
- # End Source File
- # Begin Source File
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- SOURCE=.\ChildView.cpp
- # End Source File
- # Begin Source File
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- SOURCE=.\MainFrm.cpp
- # End Source File
- # Begin Source File
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- SOURCE=.\MDIDemo.cpp
- # End Source File
- # Begin Source File
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- SOURCE=.\MDIDemo.rc
- # End Source File
- # Begin Source File
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- SOURCE=.\skincrafter.cpp
- # End Source File
- # Begin Source File
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- SOURCE=.\StdAfx.cpp
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- SOURCE=.\ChildView.h
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- SOURCE=.\MainFrm.h
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- SOURCE=.\MDIDemo.h
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- SOURCE=.\Resource.h
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- SOURCE=.\skincrafter.h
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- # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- # Begin Source File
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- SOURCE=.\res\MDIDemo.ico
- # End Source File
- # Begin Source File
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- SOURCE=.\res\MDIDemo.rc2
- # End Source File
- # Begin Source File
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- SOURCE=.\res\Toolbar.bmp
- # End Source File
- # End Group
- # Begin Source File
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- SOURCE=.\ReadMe.txt
- # End Source File
- # End Target
- # End Project
-