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splash.c
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C/C++ Source or Header
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2003-11-12
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3KB
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120 lines
#include <windows.h>
#include "../exdll/exdll.h"
HINSTANCE g_hInstance;
HBITMAP g_hbm;
int sleep_val;
int g_rv=-1;
static LRESULT CALLBACK WndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (uMsg == WM_CREATE)
{
BITMAP bm;
RECT vp;
GetObject(g_hbm, sizeof(bm), (LPSTR)&bm);
SystemParametersInfo(SPI_GETWORKAREA, 0, &vp, 0);
SetWindowLong(hwnd,GWL_STYLE,0);
SetWindowPos(hwnd,NULL,
vp.left+(vp.right-vp.left-bm.bmWidth)/2,
vp.top+(vp.bottom-vp.top-bm.bmHeight)/2,
bm.bmWidth,bm.bmHeight,
SWP_NOZORDER);
ShowWindow(hwnd,SW_SHOW);
SetTimer(hwnd,1,sleep_val,NULL);
return 0;
}
if (uMsg == WM_PAINT)
{
PAINTSTRUCT ps;
RECT r;
HDC curdc=BeginPaint(hwnd,&ps);
HDC hdc=CreateCompatibleDC(curdc);
HBITMAP oldbm;
GetClientRect(hwnd,&r);
oldbm=(HBITMAP)SelectObject(hdc,g_hbm);
BitBlt(curdc,r.left,r.top,r.right-r.left,r.bottom-r.top,hdc,0,0,SRCCOPY);
SelectObject(hdc,oldbm);
DeleteDC(hdc);
EndPaint(hwnd,&ps);
return 0;
}
if (uMsg == WM_CLOSE) return 0;
if (uMsg == WM_TIMER || uMsg == WM_LBUTTONDOWN)
{
g_rv=(uMsg == WM_LBUTTONDOWN);
DestroyWindow(hwnd);
}
return DefWindowProc(hwnd,uMsg,wParam,lParam);
}
BOOL WINAPI DllMain(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
{
g_hInstance=hInst;
return TRUE;
}
void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variables, stack_t **stacktop)
{
char fn[MAX_PATH];
char temp[64];
char *sleep=temp;
EXDLL_INIT();
popstring(sleep);
popstring(fn);
sleep_val=0;
while (*sleep >= '0' && *sleep <= '9')
{
sleep_val*=10;
sleep_val+=*sleep++-'0';
}
if (fn[0] && sleep_val>0)
{
MSG msg;
char classname[4]="_sp";
static WNDCLASS wc;
wc.lpfnWndProc = WndProc;
wc.hInstance = g_hInstance;
wc.hCursor = LoadCursor(NULL,IDC_ARROW);
wc.lpszClassName = classname;
if (RegisterClass(&wc))
{
char fn2[MAX_PATH];
lstrcpy(fn2,fn);
lstrcat(fn,".bmp");
lstrcat(fn2,".wav");
g_hbm=LoadImage(NULL,fn,IMAGE_BITMAP,0,0,LR_CREATEDIBSECTION|LR_LOADFROMFILE);
if (g_hbm)
{
HWND myWnd;
PlaySound(fn2,NULL,SND_ASYNC|SND_FILENAME|SND_NODEFAULT);
myWnd = CreateWindowEx(WS_EX_TOOLWINDOW,classname,classname,
0,0,0,0,0,(HWND)hwndParent,NULL,g_hInstance,NULL);
while (IsWindow(myWnd) && GetMessage(&msg,myWnd,0,0))
{
DispatchMessage(&msg);
}
// Stop currently playing wave, we want to exit
PlaySound(0,0,0);
DeleteObject(g_hbm);
UnregisterClass(classname, g_hInstance);
}
}
}
wsprintf(temp,"%d",g_rv);
pushstring(temp);
}