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Chip 2003 May
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CHIP_CD_2003-05.iso
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aero
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AeroStyle.LZH
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AeroStyle
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mat
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Frame.x
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2001-12-15
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7KB
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347 lines
xof 0302txt 0064
template Header {
<3D82AB43-62DA-11cf-AB39-0020AF71E433>
WORD major;
WORD minor;
DWORD flags;
}
template Vector {
<3D82AB5E-62DA-11cf-AB39-0020AF71E433>
FLOAT x;
FLOAT y;
FLOAT z;
}
template Coords2d {
<F6F23F44-7686-11cf-8F52-0040333594A3>
FLOAT u;
FLOAT v;
}
template Matrix4x4 {
<F6F23F45-7686-11cf-8F52-0040333594A3>
array FLOAT matrix[16];
}
template ColorRGBA {
<35FF44E0-6C7C-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
FLOAT alpha;
}
template ColorRGB {
<D3E16E81-7835-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
}
template IndexedColor {
<1630B820-7842-11cf-8F52-0040333594A3>
DWORD index;
ColorRGBA indexColor;
}
template Boolean {
<4885AE61-78E8-11cf-8F52-0040333594A3>
WORD truefalse;
}
template Boolean2d {
<4885AE63-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template MaterialWrap {
<4885AE60-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template TextureFilename {
<A42790E1-7810-11cf-8F52-0040333594A3>
STRING filename;
}
template Material {
<3D82AB4D-62DA-11cf-AB39-0020AF71E433>
ColorRGBA faceColor;
FLOAT power;
ColorRGB specularColor;
ColorRGB emissiveColor;
[...]
}
template MeshFace {
<3D82AB5F-62DA-11cf-AB39-0020AF71E433>
DWORD nFaceVertexIndices;
array DWORD faceVertexIndices[nFaceVertexIndices];
}
template MeshFaceWraps {
<4885AE62-78E8-11cf-8F52-0040333594A3>
DWORD nFaceWrapValues;
Boolean2d faceWrapValues;
}
template MeshTextureCoords {
<F6F23F40-7686-11cf-8F52-0040333594A3>
DWORD nTextureCoords;
array Coords2d textureCoords[nTextureCoords];
}
template MeshMaterialList {
<F6F23F42-7686-11cf-8F52-0040333594A3>
DWORD nMaterials;
DWORD nFaceIndexes;
array DWORD faceIndexes[nFaceIndexes];
[Material]
}
template MeshNormals {
<F6F23F43-7686-11cf-8F52-0040333594A3>
DWORD nNormals;
array Vector normals[nNormals];
DWORD nFaceNormals;
array MeshFace faceNormals[nFaceNormals];
}
template MeshVertexColors {
<1630B821-7842-11cf-8F52-0040333594A3>
DWORD nVertexColors;
array IndexedColor vertexColors[nVertexColors];
}
template Mesh {
<3D82AB44-62DA-11cf-AB39-0020AF71E433>
DWORD nVertices;
array Vector vertices[nVertices];
DWORD nFaces;
array MeshFace faces[nFaces];
[...]
}
Header{
1;
0;
1;
}
Mesh {
33;
0.00000;0.31127;0.00000;,
0.15845;0.25183;-0.09148;,
0.00000;0.25183;-0.18296;,
0.00000;0.31127;0.00000;,
0.15845;0.25183;0.09148;,
-0.00000;0.25183;0.18296;,
-0.15845;0.25183;0.09148;,
-0.15845;0.25183;-0.09148;,
0.25638;0.09619;-0.14802;,
0.00000;0.09619;-0.29604;,
0.15845;0.25183;0.09148;,
0.25638;0.09619;0.14802;,
-0.00000;0.25183;0.18296;,
-0.00000;0.09619;0.29604;,
-0.25638;0.09619;0.14802;,
-0.00000;0.09619;0.29604;,
-0.25638;0.09619;-0.14802;,
0.25638;-0.09619;-0.14802;,
0.00000;-0.09619;-0.29604;,
0.25638;-0.09619;0.14802;,
-0.00000;-0.09619;0.29604;,
-0.25638;-0.09619;0.14802;,
-0.00000;-0.09619;0.29604;,
-0.25638;-0.09619;-0.14802;,
0.15845;-0.25183;-0.09148;,
0.00000;-0.25183;-0.18296;,
0.15845;-0.25183;0.09148;,
-0.00000;-0.25183;0.18296;,
-0.15845;-0.25183;0.09148;,
-0.00000;-0.25183;0.18296;,
-0.15845;-0.25183;-0.09148;,
0.00000;-0.31127;-0.00000;,
0.00000;-0.31127;-0.00000;;
30;
3;0,1,2;,
3;3,4,1;,
3;3,5,4;,
3;3,6,5;,
3;3,7,6;,
3;3,2,7;,
4;2,1,8,9;,
4;1,10,11,8;,
4;10,12,13,11;,
4;5,6,14,15;,
4;6,7,16,14;,
4;7,2,9,16;,
4;9,8,17,18;,
4;8,11,19,17;,
4;11,13,20,19;,
4;15,14,21,22;,
4;14,16,23,21;,
4;16,9,18,23;,
4;18,17,24,25;,
4;17,19,26,24;,
4;19,20,27,26;,
4;22,21,28,29;,
4;21,23,30,28;,
4;23,18,25,30;,
3;25,24,31;,
3;24,26,31;,
3;26,27,32;,
3;29,28,31;,
3;28,30,31;,
3;30,25,31;;
MeshMaterialList {
1;
30;
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0;;
Material {
1.000000;1.000000;1.000000;0.500000;;
5.000000;
0.000000;0.000000;0.000000;;
0.830000;0.830000;0.830000;;
TextureFilename {
"mat\\Frame00.bmp";
}
}
}
MeshNormals {
31;
0.000000;1.000000;-0.000000;,
0.000000;0.816865;-0.576829;,
0.499548;0.816865;-0.288414;,
0.499548;0.816865;0.288414;,
-0.000000;0.816865;0.576829;,
-0.499548;0.816865;0.288414;,
-0.499548;0.816865;-0.288414;,
0.000000;0.315986;-0.948764;,
0.821654;0.315986;-0.474382;,
0.821654;0.315986;0.474382;,
-0.000000;0.315986;0.948764;,
-0.821654;0.315986;0.474382;,
-0.821654;0.315986;-0.474382;,
0.191421;-0.407769;-0.892795;,
0.677473;-0.407769;-0.612173;,
0.868893;-0.407769;0.280622;,
0.191421;-0.407769;0.892795;,
-0.677473;-0.407769;0.612173;,
-0.868893;-0.407769;-0.280622;,
-0.000000;-0.816865;-0.576829;,
0.499548;-0.816865;-0.288414;,
0.499548;-0.816865;0.288414;,
-0.000000;-0.816865;0.576829;,
-0.499548;-0.816865;0.288414;,
-0.499548;-0.816865;-0.288414;,
-0.000000;-1.000000;0.000000;,
1.000000;0.000000;0.000000;,
0.500000;0.000000;0.866025;,
-0.500000;0.000000;0.866025;,
-1.000000;0.000000;0.000000;,
-0.500000;0.000000;-0.866025;;
30;
3;0,2,1;,
3;0,3,2;,
3;0,4,3;,
3;0,5,4;,
3;0,6,5;,
3;0,1,6;,
4;1,2,8,7;,
4;2,3,9,8;,
4;3,4,10,9;,
4;4,5,11,10;,
4;5,6,12,11;,
4;6,1,7,12;,
4;7,8,14,13;,
4;8,9,15,26;,
4;9,10,16,27;,
4;10,11,17,28;,
4;11,12,18,29;,
4;12,7,30,30;,
4;13,14,20,19;,
4;14,15,21,20;,
4;15,16,22,21;,
4;16,17,23,22;,
4;17,18,24,23;,
4;18,13,19,24;,
3;19,20,25;,
3;20,21,25;,
3;21,22,25;,
3;22,23,25;,
3;23,24,25;,
3;24,19,25;;
}
MeshTextureCoords {
33;
0.750000;0.000000;
0.176210;0.225000;
0.000000;0.207650;
-0.250000;0.000000;
-0.676210;0.225000;
-0.500000;0.207650;
-0.323790;0.225000;
-0.176210;0.225000;
0.176210;0.414160;
0.000000;0.404600;
0.323790;0.225000;
0.323790;0.414160;
0.500000;0.207650;
0.500000;0.404600;
-0.323790;0.414160;
-0.500000;0.404600;
-0.176210;0.414160;
0.176210;0.585840;
0.000000;0.595400;
0.323790;0.585840;
0.500000;0.595400;
-0.323790;0.585840;
-0.500000;0.595400;
-0.176210;0.585840;
0.176210;0.775000;
0.000000;0.792350;
0.323790;0.775000;
0.500000;0.792350;
-0.323790;0.775000;
-0.500000;0.792350;
-0.176210;0.775000;
-0.250000;1.000000;
0.750000;1.000000;;
}
}