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Text File  |  2002-08-06  |  10KB  |  144 lines

  1. <elements>
  2. <!-- Fonts -->
  3.   <truetypefont id="player.font" file="plank.ttf"/>
  4.   <truetypefont id="player.shade.font" file="MINISKIP.TTF"/>
  5.  
  6. <!-- Anim intro :) -->
  7.   <bitmap id="chronabie.anim.intro" file="graphics/frames.png" gammagroup="Doors"/>
  8.  
  9. <!-- Normal mode elements -->  
  10.   <bitmap id="player.base.alpha" file="graphics/base-alpha.png" />
  11.   <bitmap id="player.base" file="graphics/base.png" gammagroup="Metal" />
  12.   <bitmap id="player.base2" file="graphics/base-noalpha.png" gammagroup="Metal" />
  13.   <bitmap id="player.bullet holes" file="graphics/bullet holes.png" gammagroup="Metal"/>
  14.   <bitmap id="player.LCD Display" file="graphics/LCD Display.png" gammagroup="LCD"/>
  15.   <bitmap id="player.background dots" file="graphics/background dots.png" gammagroup="LCD"/>
  16. <!--  <bitmap id="player.thinger icon" file="graphics/thinger icon.png" gammagroup="Thinger icons"/>-->
  17.   <bitmap id="player.thinger nav" file="graphics/thinger nav.png" gammagroup="LCD Buttons"/>
  18.   <bitmap id="player.slider background" file="graphics/slider background.png" gammagroup="LCD Buttons"/>
  19. <!--  <bitmap id="player.eq sliders" file="graphics/eq sliders.png" gammagroup="LCD Buttons"/>-->
  20.  
  21.   <bitmap id="player.prev" file="graphics/prev.png" gammagroup="LCD"/>
  22.   <bitmap id="player.prev.down" file="graphics/prev-down.png" gammagroup="LCD"/>
  23.   <bitmap id="player.pausez" file="graphics/pausez.png" gammagroup="LCD"/>
  24.   <bitmap id="player.pausez.down" file="graphics/pausez-down.png" gammagroup="LCD"/>
  25.   <bitmap id="player.playz" file="graphics/playz.png" gammagroup="LCD"/>
  26.   <bitmap id="player.playz.down" file="graphics/playz-down.png" gammagroup="LCD"/>
  27.   <bitmap id="player.stopz" file="graphics/stopz.png" gammagroup="LCD"/>
  28.   <bitmap id="player.stopz.down" file="graphics/stopz-down.png" gammagroup="LCD"/>
  29.   <bitmap id="player.nextz" file="graphics/nextz.png" gammagroup="LCD"/>
  30.   <bitmap id="player.nextz.down" file="graphics/nextz-down.png" gammagroup="LCD"/>
  31.  
  32.   <bitmap id="player.anim.volume" file="graphics/volume.png" gammagroup="Metal"/>
  33.   <bitmap id="player.map.volume" file="graphics/map.png"/>
  34.  
  35.   <bitmap id="player.vica-open" file="graphics/vica-open.png" gammagroup="Metal"/>
  36.   <bitmap id="player.vica-open-down" file="graphics/vica-open-down.png" gammagroup="Metal"/>
  37.  
  38.   <bitmap id="player.seeker" file="graphics/seeker.png" gammagroup="LCD Buttons"/>
  39.   <bitmap id="player.seeker nob" file="graphics/seeker nob.png" gammagroup="LCD Buttons"/>
  40. <!--  <bitmap id="player.eq back" file="graphics/eq back.png" gammagroup="LCD Buttons"/>-->
  41.   <bitmap id="player.Glass" file="graphics/Glass.png" gammagroup="LCD"/>
  42.  
  43.   <bitmap id="player.vis-grid" file="graphics/vis-grid.png" gammagroup="LCD"/>
  44.   
  45.   <bitmap id="player.close" file="graphics/title.png" x="30" y="0" w="15" h="10" gammagroup="Metal"/>
  46.   <bitmap id="player.close.down" file="graphics/title.png" x="30" y="10" w="15" h="10" gammagroup="Metal"/>
  47.  
  48.   <bitmap id="player.min" file="graphics/title.png" x="0" y="0" w="15" h="10" gammagroup="Metal"/>
  49.   <bitmap id="player.min.down" file="graphics/title.png" x="0" y="10" w="15" h="10" gammagroup="Metal"/>
  50.   
  51.   <bitmap id="player.shade" file="graphics/title.png" x="15" y="0" w="15" h="10" gammagroup="Metal"/>
  52.   <bitmap id="player.shade.down" file="graphics/title.png" x="15" y="10" w="15" h="10" gammagroup="Metal"/>
  53.  
  54.   <bitmap id="plist.mainswitch" file="graphics/title.png" x="45" y="0" w="15" h="10" gammagroup="Metal"/>
  55.   <bitmap id="plist.mainswitch.down" file="graphics/title.png" x="45" y="10" w="15" h="10" gammagroup="Metal"/>
  56.   
  57.   <bitmap id="thinger.scroll.left" file="graphics/thinger nav.png" x="0" y="0" w="15" h="10" gammagroup="LCD Buttons"/>
  58.   <bitmap id="thinger.scroll.left.pressed" file="graphics/thinger nav.png" x="0" y="10" w="15" h="10" gammagroup="LCD Buttons"/>
  59.   <bitmap id="thinger.scroll.right" file="graphics/thinger nav.png" x="18" y="0" w="15" h="10" gammagroup="LCD Buttons"/>
  60.   <bitmap id="thinger.scroll.right.pressed" file="graphics/thinger nav.png" x="18" y="10" w="15" h="10" gammagroup="LCD Buttons"/>
  61.   <bitmap id="thinger.thingercovers" file="graphics/thingercovers.png" gammagroup="LCD"/>
  62.  
  63.   <bitmap id="player.pl" file="graphics/plml.png" x="0" y="0" w="12" h="9" gammagroup="Text"/>
  64.   <bitmap id="player.pl.down" file="graphics/plml.png" x="0" y="9" w="12" h="9" gammagroup="Text"/>
  65.   <bitmap id="player.pl.active" file="graphics/plml.png" x="0" y="18" w="12" h="9" gammagroup="Text"/>
  66.  
  67.   <bitmap id="player.ml" file="graphics/plml.png" x="14" y="0" w="14" h="9" gammagroup="Text"/>
  68.   <bitmap id="player.ml.down" file="graphics/plml.png" x="14" y="9" w="14" h="9" gammagroup="Text"/>
  69.   <bitmap id="player.ml.active" file="graphics/plml.png" x="14" y="18" w="14" h="9" gammagroup="Text"/>
  70.  
  71.   <bitmap id="player.eq slider" file="graphics/eq slider.png" gammagroup="LCD Buttons"/>
  72.   <bitmap id="player.eq slider down" file="graphics/eq slider down.png" gammagroup="LCD Buttons"/>
  73.  
  74.   <bitmap id="player.repeat" file="graphics/eqtoggles.png" x="120" y="0" w="14" h="10" gammagroup="LCD Buttons"/>
  75.   <bitmap id="player.repeat.down" file="graphics/eqtoggles.png" x="120" y="10" w="14" h="10" gammagroup="LCD Buttons"/>
  76.   <bitmap id="player.repeat.active" file="graphics/eqtoggles.png" x="120" y="20" w="14" h="10" gammagroup="LCD Buttons"/>
  77.  
  78.   <bitmap id="player.shuffle" file="graphics/eqtoggles.png" x="86" y="0" w="13" h="10" gammagroup="LCD Buttons"/>
  79.   <bitmap id="player.shuffle.down" file="graphics/eqtoggles.png" x="86" y="10" w="13" h="10" gammagroup="LCD Buttons"/>
  80.   <bitmap id="player.shuffle.active" file="graphics/eqtoggles.png" x="86" y="20" w="13" h="10" gammagroup="LCD Buttons"/>
  81.  
  82.   <bitmap id="player.crossfade" file="graphics/eqtoggles.png" x="103" y="0" w="13" h="10" gammagroup="LCD Buttons"/>
  83.   <bitmap id="player.crossfade.down" file="graphics/eqtoggles.png" x="103" y="10" w="13" h="10" gammagroup="LCD Buttons"/>
  84.   <bitmap id="player.crossfade.active" file="graphics/eqtoggles.png" x="103" y="20" w="13" h="10" gammagroup="LCD Buttons"/>
  85.  
  86.   <bitmap id="player.eq.on.up" file="graphics/eqtoggles.png" x="0" y="0" w="15" h="10" gammagroup="LCD Buttons"/>
  87.   <bitmap id="player.eq.on.down" file="graphics/eqtoggles.png" x="0" y="10" w="15" h="10" gammagroup="LCD Buttons"/>
  88.   <bitmap id="player.eq.on.active" file="graphics/eqtoggles.png" x="0" y="20" w="15" h="10" gammagroup="LCD Buttons"/>
  89.  
  90.   <bitmap id="player.eq.auto.up" file="graphics/eqtoggles.png" x="19" y="0" w="26" h="10" gammagroup="LCD Buttons"/>
  91.   <bitmap id="player.eq.auto.down" file="graphics/eqtoggles.png" x="19" y="10" w="26" h="10" gammagroup="LCD Buttons"/>
  92.   <bitmap id="player.eq.auto.active" file="graphics/eqtoggles.png" x="19" y="20" w="26" h="10" gammagroup="LCD Buttons"/>
  93.  
  94.   <bitmap id="player.eq.presets" file="graphics/eqtoggles.png" x="49" y="0" w="20" h="10" gammagroup="LCD Buttons"/>
  95.   <bitmap id="player.eq.presets.down" file="graphics/eqtoggles.png" x="49" y="10" w="20" h="10" gammagroup="LCD Buttons"/>
  96.   
  97.   <bitmap id="player.c-button-icons" file="graphics/c-button-icons.png"/>
  98.   <bitmap id="player.pill-glow" file="graphics/pill-glow.png" gammagroup="Pills"/>
  99.   
  100. <!-- Shade mode elements -->
  101.   <bitmap id="player.shade-base-alpha" file="shade/shade-base-alpha.png" />
  102.   <bitmap id="player.shade-base" file="shade/shade-base.png" />
  103.   <bitmap id="player.shade-LCD" file="shade/shade-LCD.png" gammagroup="LCD"/>
  104.   <bitmap id="player.shade-backgrounddots" file="shade/shade-backgrounddots.png" gammagroup="LCD"/>
  105.   <bitmap id="player.base-shade" file="shade/base-shade.png" gammagroup="Metal"/>
  106.   <bitmap id="player.shade-timer-glass" file="shade/shade-timer-glass.png" />
  107.   <bitmap id="player.shade-ticker-glass" file="shade/shade-ticker-glass.png" />
  108.   <bitmap id="player.shade-volume-nob" file="shade/shade-volume-nob.png" gammagroup="LCD Buttons"/>
  109.   <bitmap id="player.shade-bulletholes" file="shade/shade-bulletholes.png" gammagroup="Backgrounds"/>
  110.   <bitmap id="player.shade-pause" file="shade/shade-pause.png" gammagroup="LCD"/>
  111.   <bitmap id="player.shade-pause-press" file="shade/shade-pause-press.png" gammagroup="LCD"/>
  112.  
  113.   <bitmap id="player.shade-play" file="shade/shade-play.png" gammagroup="LCD"/>
  114.   <bitmap id="player.shade-play-press" file="shade/shade-play-press.png" gammagroup="LCD"/>
  115.  
  116.   <bitmap id="player.shade-open" file="shade/shade-open.png" gammagroup="LCD"/>
  117.   <bitmap id="player.shade-open-press" file="shade/shade-open-press.png" gammagroup="LCD"/>
  118.  
  119.   <bitmap id="player.shade-next" file="shade/shade-next.png" gammagroup="LCD"/>
  120.   <bitmap id="player.shade-next-press" file="shade/shade-next-press.png" gammagroup="LCD"/>
  121.  
  122.   <bitmap id="player.shade-stop" file="shade/shade-stop.png" gammagroup="LCD"/>
  123.   <bitmap id="player.shade-stop-press" file="shade/shade-stop-press.png" gammagroup="LCD"/>
  124.  
  125.   <bitmap id="player.shade-previous" file="shade/shade-previous.png" gammagroup="LCD"/>
  126.   <bitmap id="player.shade-previous-press" file="shade/shade-previous-press.png" gammagroup="LCD"/>
  127.  
  128.   <bitmap id="player.shade-switch" file="shade/shade-switch.png" gammagroup="Metal"/>
  129.   <bitmap id="player.shade-switch-press" file="shade/shade-switch-press.png" gammagroup="Metal"/>
  130.   <bitmap id="player.shade-min" file="shade/shade-min.png" gammagroup="Metal"/>
  131.   <bitmap id="player.shade-min-press" file="shade/shade-min-press.png" gammagroup="Metal"/>
  132.   <bitmap id="player.shade-close" file="shade/shade-close.png" gammagroup="Metal"/>
  133.   <bitmap id="player.shade-close-press" file="shade/shade-close-press.png" gammagroup="Metal"/>
  134.  
  135.   <bitmap id="player.shade-pill-glow" file="shade/shade-pill-glow.png" gammagroup="Pills" />
  136.   <bitmap id="player.shade-c-button-icons" file="shade/shade-c-button-icons.png"/>
  137.  
  138.   <bitmap id="shadeseekmap" file="shade/shade-seek-map.png"/>
  139.   <bitmap id="player.shade-seek" file="shade/shade-seek.png" gammagroup="LCD"/>
  140.   <bitmap id="player.shade-seek-full" file="shade/shade-seek-full.png" gammagroup="LCD"/>
  141.   <bitmap id="shadeseekregion" file="shade/shade-seek-region.png"/>
  142.  
  143. </elements>
  144.