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/ GameStar 2006 March / Gamestar_82_2006-03_dvd.iso / Dema / thethreemusketeers_demo_updated.exe / level1.bin / level1
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Text File  |  2006-01-26  |  891 b   |  31 lines

  1. /* Game object configurations */
  2.  
  3. object_name   "E1 1.1 00"
  4. scene_file    "Objects/Levels/1.1/00ODintro.scene"
  5. hero_cfg      "Objects/Hero/Porthos/Porthos.cfg"
  6.  
  7. /* Lighting */
  8.  
  9. shadow_opacity 1.0
  10. ligthened_shadow_opacity 0.5
  11.  
  12.  
  13. //light_volume_color0     0.7 0.45 0.0 0.26
  14. //light_volume_color1    0.65 0.4 0.0 0.15
  15.  
  16. //light_volume_scale0 0.96
  17. //light_volume_scale1 1.0    
  18.  
  19. music_filename "Audio/Music/townSlow.ogg"
  20. ambient_filename "Audio/Ambient/ambient_town2.ogg"
  21.  
  22. // rotate around Z by  sin(t*p1)*p1+cos(t*p3)*p4
  23. // translate in X by sin(t*p5)*p6+cos(t*p7)*p8
  24. // translate in Y by sin(t*p9)*p10+cos(t*p11)*p12
  25. // translate in Z by sin(t*p13)*p14+cos(t*p15)*p16
  26. procedural_anim "animated_flowers"   0.5 0.5 0 0    0 0 0 0        1 -0.1 0 0      0 0 0 0
  27. procedural_anim "animated_clouds"    0 0 0 0        0.02 0.5 0 0   0 0 0.02 0.15   0 0 0 0
  28.  
  29. should_save_here true
  30.  
  31.