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Text File  |  2005-11-16  |  1KB  |  39 lines

  1. /* Barrel.cfg - default */
  2.  
  3. /* Barrel tags
  4.  
  5.     max_velocity                    [float]                      Maximum horizontal velocity
  6.     rolling_anim                    [string]                  Animation used for rolling
  7.     shattering_anim                    [string]                  Animation used for shattering barrels
  8.     rolling_anim_velocity                [float]                      Velocity the barrel is moving with in the animation.
  9.     clear_collision_spheres                [none]              Clears the list of spheres used for collision.
  10.     collision_sphere                        [float x, y, z, r]  Adds a sphere to the list used for collision.
  11.     start_velocity                    [float]             Initial horizontal velocity
  12.     acceleration                    [float]             A measure for how fast the barrels should accelerate / decelerate
  13. */
  14.  
  15. // GameObject configurations
  16. object_name       "Barrel"
  17. scene_file        "Objects/Barrel/Barrel.scene"
  18. load_root         "barrel_root"
  19. move_root         "barrel_root"
  20. anim_root         "anim_root"
  21. clear_hide_nodes
  22. hide_node         "barrel_root"
  23. lighten_shadows true
  24.  
  25. // Barrel configurations
  26. max_velocity              3.0
  27. rolling_anim              "barrel_roll"
  28. shattering_anim           "barrel_shatter"
  29. rolling_anim_velocity     3.0
  30. clear_collision_spheres   
  31. collision_sphere          0.0 0.0 0.0  0.3
  32. start_velocity            0.0
  33. acceleration              100.0
  34.  
  35. sound_rolling     "barrel_rolling.wav"
  36. sound_shattering  "barrel_shattering.wav"
  37.  
  38. hit_effect        "generic2"
  39.