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- <?xml version="1.0"?>
- <!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Bart Muzzin (Firaxis Games) -->
- <!-- Sid Meier's Civilization 4 -->
- <!-- Copyright Firaxis Games 2005 -->
- <!-- -->
- <!-- Animation Infos -->
- <Civ4AnimationInfos xmlns="x-schema:CIV4UnitSchema.xml">
- <EntityEventInfos>
- <EntityEventInfo>
- <Type>ENTEVENT_IDLE</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_IDLE</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_DIE</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_DIE</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_DAMAGE</Type>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_BEGIN_COMBAT</Type>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_END_COMBAT</Type>
- <bUpdateFormation>0</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_SURRENDER</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_SURRENDER</AnimationPathType>
- <AnimationPathType>ANIMATIONPATH_MELEE_FORTIFIED</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>0</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_CAPTURED</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_HEAL</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>0</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_AIRPATROL</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_AIRPATROL</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_AIRINTERCEPTION</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_IDLE</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_AIRBOMB</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_AIRBOMB</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_AIRSTRIKE</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_AIRSTRIKE</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_AIRRECON</Type>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_NUKE</Type>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_MULTI_SELECT</Type>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_MULTI_DESELECT</Type>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_GREAT_EVENT</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_GREAT_EVENT</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>0</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_PILLAGE</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_PILLAGE</AnimationPathType>
- </AnimationPathTypes>
- <EffectTypes>
- <EffectType>EFFECT_EXPLOSION_DIRT</EffectType>
- </EffectTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_SABOTAGE</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_SABOTAGE</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_DESTROY</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_DESTROY</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_STEAL_PLANS</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_STEAL_PLANS</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_BOMBARD</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_BOMBARD</AnimationPathType>
- </AnimationPathTypes>
- <EffectTypes>
- <EffectType>EFFECT_EXPLOSION_DIRT</EffectType>
- </EffectTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_FOUND</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_FOUND</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_FORTIFY</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_FORTIFY</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_SENTRY</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_SENTRY</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_HEAL</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_HEAL</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_SLEEP</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_SLEEP</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_SHOVEL</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_SHOVEL</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_BUILD</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_BUILD</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_IRRIGATE</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_IRRIGATE</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_MINE</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_MINE</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_CHOP</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_CHOP</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- <EntityEventInfo>
- <Type>ENTEVENT_RAILROAD</Type>
- <AnimationPathTypes>
- <AnimationPathType>ANIMATIONPATH_RAILROAD</AnimationPathType>
- </AnimationPathTypes>
- <bUpdateFormation>1</bUpdateFormation>
- </EntityEventInfo>
- </EntityEventInfos>
- <AnimationCategories>
- <AnimationCategory>
- <Type>ANIMCAT_NONE</Type>
- <DefaultTo>ANIMCAT_NONE</DefaultTo>
- <BaseID>-1</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_IDLE</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>0</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_MOVE</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>10</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_FIDGET</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>1</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_MELEE_FORTIFY</Type>
- <DefaultTo>ANIMCAT_RANGED_FORTIFY</DefaultTo>
- <BaseID>20</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_MELEE_FORTIFIED</Type>
- <DefaultTo>ANIMCAT_RANGED_FORTIFIED</DefaultTo>
- <BaseID>21</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_MELEE_STRIKE</Type>
- <DefaultTo>ANIMCAT_RANGED_STRIKE</DefaultTo>
- <BaseID>22</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_MELEE_HURT</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>23</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_MELEE_DIE</Type>
- <DefaultTo>ANIMCAT_RANGED_DIE</DefaultTo>
- <BaseID>24</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_MELEE_DIE_FADE</Type>
- <DefaultTo>ANIMCAT_RANGED_DIE_FADE</DefaultTo>
- <BaseID>25</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_MELEE_FLEE</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>11</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_RUNDIE</Type>
- <DefaultTo>ANIMCAT_MELEE_DIE</DefaultTo>
- <BaseID>12</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_RANGED_FORTIFY</Type>
- <DefaultTo>ANIMCAT_MELEE_FORTIFY</DefaultTo>
- <BaseID>30</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_RANGED_FORTIFIED</Type>
- <DefaultTo>ANIMCAT_MELEE_FORTIFIED</DefaultTo>
- <BaseID>31</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_RANGED_STRIKE</Type>
- <DefaultTo>ANIMCAT_MELEE_STRIKE</DefaultTo>
- <BaseID>32</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_RANGED_DIE</Type>
- <DefaultTo>ANIMCAT_MELEE_DIE</DefaultTo>
- <BaseID>33</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_RANGED_DIE_FADE</Type>
- <DefaultTo>ANIMCAT_MELEE_DIE_FADE</DefaultTo>
- <BaseID>34</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_FOUND</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>40</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_IRRIGATE_BEGIN</Type>
- <DefaultTo>ANIMCAT_IRRIGATE</DefaultTo>
- <BaseID>50</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_IRRIGATE</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>51</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_IRRIGATE_PAUSE</Type>
- <DefaultTo>ANIMCAT_IRRIGATE</DefaultTo>
- <BaseID>52</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_BUILD_BEGIN</Type>
- <DefaultTo>ANIMCAT_BUILD</DefaultTo>
- <BaseID>53</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_BUILD</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>54</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_BUILD_PAUSE</Type>
- <DefaultTo>ANIMCAT_BUILD</DefaultTo>
- <BaseID>55</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_MINE_BEGIN</Type>
- <DefaultTo>ANIMCAT_MINE</DefaultTo>
- <BaseID>56</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_MINE</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>57</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_MINE_PAUSE</Type>
- <DefaultTo>ANIMCAT_MINE</DefaultTo>
- <BaseID>58</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_CHOP_BEGIN</Type>
- <DefaultTo>ANIMCAT_CHOP</DefaultTo>
- <BaseID>59</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_CHOP</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>60</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_CHOP_PAUSE</Type>
- <DefaultTo>ANIMCAT_CHOP</DefaultTo>
- <BaseID>61</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_SHOVEL_BEGIN</Type>
- <DefaultTo>ANIMCAT_SHOVEL</DefaultTo>
- <BaseID>62</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_SHOVEL</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
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- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_SHOVEL_PAUSE</Type>
- <DefaultTo>ANIMCAT_SHOVEL</DefaultTo>
- <BaseID>64</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_RAILROAD_BEGIN</Type>
- <DefaultTo>ANIMCAT_SHOVEL_BEGIN</DefaultTo>
- <BaseID>65</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_RAILROAD</Type>
- <DefaultTo>ANIMCAT_SHOVEL</DefaultTo>
- <BaseID>66</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_RAILROAD_PAUSE</Type>
- <DefaultTo>ANIMCAT_SHOVEL_PAUSE</DefaultTo>
- <BaseID>67</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_GREAT_EVENT</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>15</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_STEAL_PLANS</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>16</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_SABOTAGE</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>17</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_SURRENDER</Type>
- <DefaultTo>ANIMCAT_IDLE</DefaultTo>
- <BaseID>2</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_AIRPATROL</Type>
- <DefaultTo>ANIMCAT_MOVE</DefaultTo>
- <BaseID>70</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_AIRFADEIN</Type>
- <DefaultTo>ANIMCAT_MOVE</DefaultTo>
- <BaseID>71</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_AIRFADEOUT</Type>
- <DefaultTo>ANIMCAT_MOVE</DefaultTo>
- <BaseID>72</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_AIRSTRIKE</Type>
- <DefaultTo>ANIMCAT_RANGED_STRIKE</DefaultTo>
- <BaseID>42</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_AIRBOMB</Type>
- <DefaultTo>ANIMCAT_RANGED_STRIKE</DefaultTo>
- <BaseID>40</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_DAMAGE_0</Type>
- <DefaultTo>ANIMCAT_NONE</DefaultTo>
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- </AnimationCategory>
- <AnimationCategory>
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- <DefaultTo>ANIMCAT_NONE</DefaultTo>
- <BaseID>510</BaseID>
- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_DAMAGE_2</Type>
- <DefaultTo>ANIMCAT_NONE</DefaultTo>
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- </AnimationCategory>
- <AnimationCategory>
- <Type>ANIMCAT_DAMAGE_3</Type>
- <DefaultTo>ANIMCAT_NONE</DefaultTo>
- <BaseID>530</BaseID>
- </AnimationCategory>
- </AnimationCategories>
- <AnimationPaths>
- <AnimationPath>
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- <PathEntry>
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- </PathEntry>
- <PathEntry>
- <Operator>RAND_FPR</Operator>
- <Parameter>0.0</Parameter>
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- <PathEntry>
- <Operator>TEST_LT</Operator>
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- <PathEntry>
- <Operator>SKIP_IF</Operator>
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- <PathEntry>
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- <PathEntry>
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- <PathEntry>
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- <PathEntry>
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- <PathEntry>
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- </PathEntry>
- </AnimationPath>
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- <PathEntry>
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- <AnimationPath>
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- <PathEntry>
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- </AnimationPath>
- <AnimationPath>
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- <PathEntry>
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- <PathEntry>
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- <PathEntry>
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- <PathEntry>
- <Category>ANIMCAT_DAMAGE_1</Category>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_DAMAGE_2</Category>
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- <PathEntry>
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- </AnimationPath>
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- </AnimationPath>
- <AnimationPath>
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- <PathEntry>
- <Category>ANIMCAT_RANGED_DIE_FADE</Category>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_RANGED_END</Type>
- <bMissionPath>1</bMissionPath>
- <PathEntry>
- <Operator>RAND_FPR</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_AIRFADEIN</Type>
- <bMissionPath>1</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_AIRFADEIN</Category>
- <Operator/>
- <Parameter/>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_AIRFADEOUT</Type>
- <bMissionPath>1</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_AIRFADEOUT</Category>
- <Operator/>
- <Parameter/>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_AIRSTRIKE</Type>
- <bMissionPath>1</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_AIRSTRIKE</Category>
- <Operator/>
- <Parameter/>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_AIRBOMB</Type>
- <bMissionPath>1</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_AIRBOMB</Category>
- <Operator/>
- <Parameter/>
- </PathEntry>
- </AnimationPath>
- <!-- Extra animation paths, not directly referenced in code-->
- <AnimationPath>
- <Type>ANIMATIONPATH_HEAL</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_MELEE_FORTIFIED</Category>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_SLEEP</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_MELEE_FORTIFIED</Category>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_FORTIFY</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Operator>RAND_FPR</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>IS_RANGED</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>6.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SET_BR</Operator>
- <Parameter>1.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SETCAS_IF</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_MELEE_FORTIFY</Category>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_MELEE_FORTIFIED</Category>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-1.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SETCAS_IF</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_RANGED_FORTIFY</Category>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_RANGED_FORTIFIED</Category>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-1.0</Parameter>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_PILLAGE</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Operator>RAND_FPR</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SET_BR</Operator>
- <Parameter>1.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SETCAS_IF</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_MELEE_FORTIFY</Category>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_MELEE_STRIKE</Category>
- </PathEntry>
- <PathEntry>
- <Operator>CAS_INCR</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_MELEE_FORTIFIED</Category>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-1.0</Parameter>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_BOMBARD</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_MELEE_STRIKE</Category>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_SENTRY</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_MELEE_FORTIFIED</Category>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_FOUND</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_FOUND</Category>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_IRRIGATE</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_IRRIGATE_BEGIN</Category>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_IRRIGATE</Category>
- </PathEntry>
- <PathEntry>
- <Operator>RAND_FPR</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>TEST_LT</Operator>
- <Parameter>0.8</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-3.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_IRRIGATE_PAUSE</Category>
- </PathEntry>
- <PathEntry>
- <Operator>SET_BR</Operator>
- <Parameter>1.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-6.0</Parameter>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_BUILD</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_BUILD_BEGIN</Category>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_BUILD</Category>
- </PathEntry>
- <PathEntry>
- <Operator>RAND_FPR</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>TEST_LT</Operator>
- <Parameter>0.8</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-3.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_BUILD_PAUSE</Category>
- </PathEntry>
- <PathEntry>
- <Operator>SET_BR</Operator>
- <Parameter>1.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-6.0</Parameter>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_MINE</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_MINE_BEGIN</Category>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_MINE</Category>
- </PathEntry>
- <PathEntry>
- <Operator>RAND_FPR</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>TEST_LT</Operator>
- <Parameter>0.8</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-3.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_MINE_PAUSE</Category>
- </PathEntry>
- <PathEntry>
- <Operator>SET_BR</Operator>
- <Parameter>1.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-6.0</Parameter>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_CHOP</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_CHOP_BEGIN</Category>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_CHOP</Category>
- </PathEntry>
- <PathEntry>
- <Operator>RAND_FPR</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>TEST_LT</Operator>
- <Parameter>0.8</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-3.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_CHOP_PAUSE</Category>
- </PathEntry>
- <PathEntry>
- <Operator>SET_BR</Operator>
- <Parameter>1.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-6.0</Parameter>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_SHOVEL</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_SHOVEL_BEGIN</Category>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_SHOVEL</Category>
- </PathEntry>
- <PathEntry>
- <Operator>RAND_FPR</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>TEST_LT</Operator>
- <Parameter>0.8</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-3.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_SHOVEL_PAUSE</Category>
- </PathEntry>
- <PathEntry>
- <Operator>SET_BR</Operator>
- <Parameter>1.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-6.0</Parameter>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_RAILROAD</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_RAILROAD_BEGIN</Category>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_RAILROAD</Category>
- </PathEntry>
- <PathEntry>
- <Operator>RAND_FPR</Operator>
- <Parameter>0.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>TEST_LT</Operator>
- <Parameter>0.8</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-3.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Category>ANIMCAT_RAILROAD_PAUSE</Category>
- </PathEntry>
- <PathEntry>
- <Operator>SET_BR</Operator>
- <Parameter>1.0</Parameter>
- </PathEntry>
- <PathEntry>
- <Operator>SKIP_IF</Operator>
- <Parameter>-6.0</Parameter>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_SABOTAGE</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_SABOTAGE</Category>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_DESTROY</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_SABOTAGE</Category>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_STEAL_PLANS</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_STEAL_PLANS</Category>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_GREAT_EVENT</Type>
- <bMissionPath>1</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_GREAT_EVENT</Category>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_SURRENDER</Type>
- <bMissionPath>1</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_SURRENDER</Category>
- </PathEntry>
- </AnimationPath>
- <AnimationPath>
- <Type>ANIMATIONPATH_AIRPATROL</Type>
- <bMissionPath>0</bMissionPath>
- <PathEntry>
- <Category>ANIMCAT_AIRPATROL</Category>
- <Operator/>
- <Parameter/>
- </PathEntry>
- </AnimationPath>
- </AnimationPaths>
- </Civ4AnimationInfos>
-