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- <?xml version="1.0"?>
- <!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Jesse Smith (Firaxis Games) -->
- <!-- Sid Meier's Civilization 4 -->
- <!-- Copyright Firaxis Games 2005 -->
- <!-- -->
- <!-- Yield Infos -->
- <Civ4YieldInfos xmlns="x-schema:CIV4TerrainSchema.xml">
- <YieldInfos>
- <YieldInfo>
- <Type>YIELD_FOOD</Type>
- <Description>TXT_KEY_YIELD_FOOD</Description>
- <iHillsChange>-1</iHillsChange>
- <iPeakChange>0</iPeakChange>
- <iLakeChange>1</iLakeChange>
- <iCityChange>0</iCityChange>
- <iPopulationChangeOffset>0</iPopulationChangeOffset>
- <iPopulationChangeDivisor>0</iPopulationChangeDivisor>
- <iMinCity>2</iMinCity>
- <iTradeModifier>0</iTradeModifier>
- <iGoldenAgeYield>0</iGoldenAgeYield>
- <iGoldenAgeYieldThreshold>0</iGoldenAgeYieldThreshold>
- <iAIWeightPercent>100</iAIWeightPercent>
- <ColorType>COLOR_YIELD_FOOD</ColorType>
- <SymbolPaths>
- <SymbolPath>Art/Interface/Symbols/Food/Food01.nif</SymbolPath>
- <SymbolPath>Art/Interface/Symbols/Food/Food02.nif</SymbolPath>
- <SymbolPath>Art/Interface/Symbols/Food/Food03.nif</SymbolPath>
- <SymbolPath>Art/Interface/Symbols/Food/Food04.nif</SymbolPath>
- <SymbolPath>Art/Interface/Symbols/Food/Food05.nif</SymbolPath>
- </SymbolPaths>
- </YieldInfo>
- <YieldInfo>
- <Type>YIELD_PRODUCTION</Type>
- <Description>TXT_KEY_YIELD_PRODUCTION</Description>
- <iHillsChange>1</iHillsChange>
- <iPeakChange>0</iPeakChange>
- <iLakeChange>0</iLakeChange>
- <iCityChange>0</iCityChange>
- <iPopulationChangeOffset>0</iPopulationChangeOffset>
- <iPopulationChangeDivisor>0</iPopulationChangeDivisor>
- <iMinCity>1</iMinCity>
- <iTradeModifier>0</iTradeModifier>
- <iGoldenAgeYield>1</iGoldenAgeYield>
- <iGoldenAgeYieldThreshold>1</iGoldenAgeYieldThreshold>
- <iAIWeightPercent>110</iAIWeightPercent>
- <ColorType>COLOR_YIELD_PRODUCTION</ColorType>
- <SymbolPaths>
- <SymbolPath>Art/Interface/Symbols/Production/Production01.nif</SymbolPath>
- <SymbolPath>Art/Interface/Symbols/Production/Production02.nif</SymbolPath>
- <SymbolPath>Art/Interface/Symbols/Production/Production03.nif</SymbolPath>
- <SymbolPath>Art/Interface/Symbols/Production/Production04.nif</SymbolPath>
- <SymbolPath>Art/Interface/Symbols/Production/Production05.nif</SymbolPath>
- </SymbolPaths>
- </YieldInfo>
- <YieldInfo>
- <Type>YIELD_COMMERCE</Type>
- <Description>TXT_KEY_YIELD_COMMERCE</Description>
- <iHillsChange>0</iHillsChange>
- <iPeakChange>0</iPeakChange>
- <iLakeChange>0</iLakeChange>
- <iCityChange>0</iCityChange>
- <iPopulationChangeOffset>0</iPopulationChangeOffset>
- <iPopulationChangeDivisor>0</iPopulationChangeDivisor>
- <iMinCity>1</iMinCity>
- <iTradeModifier>100</iTradeModifier>
- <iGoldenAgeYield>1</iGoldenAgeYield>
- <iGoldenAgeYieldThreshold>1</iGoldenAgeYieldThreshold>
- <iAIWeightPercent>80</iAIWeightPercent>
- <ColorType>COLOR_YIELD_COMMERCE</ColorType>
- <SymbolPaths>
- <SymbolPath>Art/Interface/Symbols/Commerce/Commerce01.nif</SymbolPath>
- <SymbolPath>Art/Interface/Symbols/Commerce/Commerce02.nif</SymbolPath>
- <SymbolPath>Art/Interface/Symbols/Commerce/Commerce03.nif</SymbolPath>
- <SymbolPath>Art/Interface/Symbols/Commerce/Commerce04.nif</SymbolPath>
- <SymbolPath>Art/Interface/Symbols/Commerce/Commerce05.nif</SymbolPath>
- </SymbolPaths>
- </YieldInfo>
- </YieldInfos>
- </Civ4YieldInfos>
-