home *** CD-ROM | disk | FTP | other *** search
Wrap
<?xml version="1.0"?> <!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by XMLSPY 2004 Professional Ed. Release 2, Installed Multi + SMP for 3 users (Firaxis Games) --> <!-- Sid Meier's Civilization 4 --> <!-- Copyright Firaxis Games 2005 --> <!-- --> <!-- Tech Infos --> <Civ4TechInfos xmlns="x-schema:CIV4TechnologiesSchema.xml"> <TechInfos> <TechInfo> <Type>TECH_MYSTICISM</Type> <Description>TXT_KEY_TECH_MYSTICISM</Description> <Civilopedia>TXT_KEY_TECH_MYSTICISM_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_MYSTICISM_STRATEGY</Strategy> <Advisor>ADVISOR_RELIGION</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>50</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>1</iGridX> <iGridY>11</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>9</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>8</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>2</iFlavor> </Flavor> </Flavors> <OrPreReqs/> <AndPreReqs/> <Quote>TXT_KEY_TECH_MYSTICISM_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Mysticism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,11</Button> </TechInfo> <TechInfo> <Type>TECH_MEDITATION</Type> <Description>TXT_KEY_TECH_MEDITATION</Description> <Civilopedia>TXT_KEY_TECH_MEDITATION_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_MEDITATION_STRATEGY</Strategy> <Advisor>ADVISOR_RELIGION</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>80</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>2</iGridX> <iGridY>9</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>10</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>7</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_MYSTICISM</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_MEDITATION_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Meditation.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,5</Button> </TechInfo> <TechInfo> <Type>TECH_POLYTHEISM</Type> <Description>TXT_KEY_TECH_POLYTHEISM</Description> <Civilopedia>TXT_KEY_TECH_POLYTHEISM_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_POLYTHEISM_STRATEGY</Strategy> <Advisor>ADVISOR_RELIGION</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>100</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>2</iGridX> <iGridY>11</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>10</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>9</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_MYSTICISM</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_POLYTHEISM_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Polytheism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,7,6</Button> </TechInfo> <TechInfo> <Type>TECH_PRIESTHOOD</Type> <Description>TXT_KEY_TECH_PRIESTHOOD</Description> <Civilopedia>TXT_KEY_TECH_PRIESTHOOD_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_PRIESTHOOD_STRATEGY</Strategy> <Advisor>ADVISOR_RELIGION</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>60</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>3</iGridX> <iGridY>9</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>10</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>6</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_MEDITATION</PrereqTech> <PrereqTech>TECH_POLYTHEISM</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_PRIESTHOOD_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Priesthood.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,11</Button> </TechInfo> <TechInfo> <Type>TECH_MONOTHEISM</Type> <Description>TXT_KEY_TECH_MONOTHEISM</Description> <Civilopedia>TXT_KEY_TECH_MONOTHEISM_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_MONOTHEISM_STRATEGY</Strategy> <Advisor>ADVISOR_RELIGION</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>120</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>3</iGridX> <iGridY>11</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>10</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>8</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_POLYTHEISM</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_MASONRY</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_MONOTHEISM_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Monotheism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,11</Button> </TechInfo> <TechInfo> <Type>TECH_MONARCHY</Type> <Description>TXT_KEY_TECH_MONARCHY</Description> <Civilopedia>TXT_KEY_TECH_MONARCHY_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_MONARCHY_STRATEGY</Strategy> <Advisor>ADVISOR_ECONOMY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>300</iCost> <Era>ERA_CLASSICAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>16</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>5</iGridX> <iGridY>10</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>4</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>9</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_PRIESTHOOD</PrereqTech> <PrereqTech>TECH_MONOTHEISM</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_MONARCHY_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Monarchy.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,11</Button> </TechInfo> <TechInfo> <Type>TECH_LITERATURE</Type> <Description>TXT_KEY_TECH_LITERATURE</Description> <Civilopedia>TXT_KEY_TECH_LITERATURE_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_LITERATURE_STRATEGY</Strategy> <Advisor>ADVISOR_CULTURE</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>200</iCost> <Era>ERA_CLASSICAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>16</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>6</iGridX> <iGridY>1</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>4</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>10</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_ALPHABET</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_POLYTHEISM</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_LITERATURE_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Literature.dds,Art/Interface/Buttons/TechTree_Atlas.dds,7,10</Button> </TechInfo> <TechInfo> <Type>TECH_CODE_OF_LAWS</Type> <Description>TXT_KEY_TECH_CODE_OF_LAWS</Description> <Civilopedia>TXT_KEY_TECH_CODE_OF_LAWS_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_CODE_OF_LAWS_STRATEGY</Strategy> <Advisor>ADVISOR_RELIGION</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>350</iCost> <Era>ERA_CLASSICAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>16</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>7</iGridX> <iGridY>8</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>7</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>5</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>4</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_PRIESTHOOD</PrereqTech> <PrereqTech>TECH_CURRENCY</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_WRITING</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_CODE_OF_LAWS_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Code of Laws.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,2</Button> </TechInfo> <TechInfo> <Type>TECH_DRAMA</Type> <Description>TXT_KEY_TECH_DRAMA</Description> <Civilopedia>TXT_KEY_TECH_DRAMA_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_DRAMA_STRATEGY</Strategy> <Advisor>ADVISOR_CULTURE</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>300</iCost> <Era>ERA_CLASSICAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>16</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>7</iGridX> <iGridY>2</iGridY> <DomainExtraMoves/> <CommerceFlexible> <bFlexible>0</bFlexible> <bFlexible>0</bFlexible> <bFlexible>1</bFlexible> </CommerceFlexible> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>10</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>4</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_ALPHABET</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_DRAMA_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Drama.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,3</Button> </TechInfo> <TechInfo> <Type>TECH_FEUDALISM</Type> <Description>TXT_KEY_TECH_FEUDALISM</Description> <Civilopedia>TXT_KEY_TECH_FEUDALISM_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_FEUDALISM_STRATEGY</Strategy> <Advisor>ADVISOR_ECONOMY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>10</iAITradeModifier> <iCost>700</iCost> <Era>ERA_MEDIEVAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>24</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>7</iGridX> <iGridY>10</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>5</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>6</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>2</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_MONARCHY</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_WRITING</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_FEUDALISM_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Feudalism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,10</Button> </TechInfo> <TechInfo> <Type>TECH_THEOLOGY</Type> <Description>TXT_KEY_TECH_THEOLOGY</Description> <Civilopedia>TXT_KEY_TECH_THEOLOGY_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_THEOLOGY_STRATEGY</Strategy> <Advisor>ADVISOR_RELIGION</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>500</iCost> <Era>ERA_MEDIEVAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>24</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>8</iGridX> <iGridY>11</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>10</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>6</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_MONOTHEISM</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_WRITING</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_THEOLOGY_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Theology.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,12</Button> </TechInfo> <TechInfo> <Type>TECH_MUSIC</Type> <Description>TXT_KEY_TECH_MUSIC</Description> <Civilopedia>TXT_KEY_TECH_MUSIC_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_MUSIC_STRATEGY</Strategy> <Advisor>ADVISOR_CULTURE</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>600</iCost> <Era>ERA_MEDIEVAL</Era> <FirstFreeUnitClass>UNITCLASS_ARTIST</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>24</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>8</iGridX> <iGridY>1</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>10</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_LITERATURE</PrereqTech> <PrereqTech>TECH_DRAMA</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_MATHEMATICS</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_MUSIC_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Music.dds,Art/Interface/Buttons/TechTree_Atlas.dds,3,11</Button> </TechInfo> <TechInfo> <Type>TECH_CIVIL_SERVICE</Type> <Description>TXT_KEY_TECH_CIVIL_SERVICE</Description> <Civilopedia>TXT_KEY_TECH_CIVIL_SERVICE_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_CIVIL_SERVICE_STRATEGY</Strategy> <Advisor>ADVISOR_GROWTH</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>800</iCost> <Era>ERA_MEDIEVAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>24</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>1</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>8</iGridX> <iGridY>8</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>6</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>4</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_CODE_OF_LAWS</PrereqTech> <PrereqTech>TECH_FEUDALISM</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_CIVIL_SERVICE_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Civil Service.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,2</Button> </TechInfo> <TechInfo> <Type>TECH_DIVINE_RIGHT</Type> <Description>TXT_KEY_TECH_DIVINE_RIGHT</Description> <Civilopedia>TXT_KEY_TECH_DIVINE_RIGHT_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_DIVINE_RIGHT_STRATEGY</Strategy> <Advisor>ADVISOR_RELIGION</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>5000</iCost> <Era>ERA_MEDIEVAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>24</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>0</bTrade> <bDisable>0</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>9</iGridX> <iGridY>2</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>10</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>8</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_PHILOSOPHY</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_DIVINE_RIGHT_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Divine Right.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,3</Button> </TechInfo> <TechInfo> <Type>TECH_FISHING</Type> <Description>TXT_KEY_TECH_FISHING</Description> <Civilopedia>TXT_KEY_TECH_FISHING_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_FISHING_STRATEGY</Strategy> <Advisor>ADVISOR_GROWTH</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>40</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>1</bWaterWork> <iGridX>1</iGridX> <iGridY>1</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>8</iFlavor> </Flavor> </Flavors> <OrPreReqs/> <AndPreReqs/> <Quote>TXT_KEY_TECH_FISHING_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Fishing.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,10</Button> </TechInfo> <TechInfo> <Type>TECH_THE_WHEEL</Type> <Description>TXT_KEY_TECH_THE_WHEEL</Description> <Civilopedia>TXT_KEY_TECH_THE_WHEEL_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_THE_WHEEL_STRATEGY</Strategy> <Advisor>ADVISOR_ECONOMY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>60</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>4</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>1</iGridX> <iGridY>3</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>6</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>4</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>8</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>3</iFlavor> </Flavor> </Flavors> <OrPreReqs/> <AndPreReqs/> <Quote>TXT_KEY_TECH_THE_WHEEL_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/The Wheel.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,12</Button> </TechInfo> <TechInfo> <Type>TECH_AGRICULTURE</Type> <Description>TXT_KEY_TECH_AGRICULTURE</Description> <Civilopedia>TXT_KEY_TECH_AGRICULTURE_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_AGRICULTURE_STRATEGY</Strategy> <Advisor>ADVISOR_GROWTH</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>60</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>1</iGridX> <iGridY>5</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>4</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>10</iFlavor> </Flavor> </Flavors> <OrPreReqs/> <AndPreReqs/> <Quote>TXT_KEY_TECH_AGRICULTURE_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Agriculture.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,1</Button> </TechInfo> <TechInfo> <Type>TECH_POTTERY</Type> <Description>TXT_KEY_TECH_POTTERY</Description> <Civilopedia>TXT_KEY_TECH_POTTERY_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_POTTERY_STRATEGY</Strategy> <Advisor>ADVISOR_ECONOMY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>80</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>2</iGridX> <iGridY>3</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>5</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>9</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_AGRICULTURE</PrereqTech> <PrereqTech>TECH_FISHING</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_THE_WHEEL</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_POTTERY_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Pottery.dds,Art/Interface/Buttons/TechTree_Atlas.dds,8,6</Button> </TechInfo> <TechInfo> <Type>TECH_SAILING</Type> <Description>TXT_KEY_TECH_SAILING</Description> <Civilopedia>TXT_KEY_TECH_SAILING_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_SAILING_STRATEGY</Strategy> <Advisor>ADVISOR_GROWTH</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>100</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>2</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>2</iGridX> <iGridY>1</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades> <TerrainTrade> <TerrainType>TERRAIN_COAST</TerrainType> <bTerrainTrade>1</bTerrainTrade> </TerrainTrade> </TerrainTrades> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>6</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>4</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_FISHING</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_SAILING_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Sailing.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,7</Button> </TechInfo> <TechInfo> <Type>TECH_WRITING</Type> <Description>TXT_KEY_TECH_WRITING</Description> <Civilopedia>TXT_KEY_TECH_WRITING_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_WRITING_STRATEGY</Strategy> <Advisor>ADVISOR_SCIENCE</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>120</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>1</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>4</iGridX> <iGridY>3</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>10</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>6</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_PRIESTHOOD</PrereqTech> <PrereqTech>TECH_ANIMAL_HUSBANDRY</PrereqTech> <PrereqTech>TECH_POTTERY</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_WRITING_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Writing.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,12</Button> </TechInfo> <TechInfo> <Type>TECH_MATHEMATICS</Type> <Description>TXT_KEY_TECH_MATHEMATICS</Description> <Civilopedia>TXT_KEY_TECH_MATHEMATICS_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_MATHEMATICS_STRATEGY</Strategy> <Advisor>ADVISOR_SCIENCE</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>250</iCost> <Era>ERA_CLASSICAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>16</iAsset> <iPower>6</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>5</iGridX> <iGridY>5</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>10</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_WRITING</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_MATHEMATICS_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Mathematics.dds,Art/Interface/Buttons/TechTree_Atlas.dds,3,5</Button> </TechInfo> <TechInfo> <Type>TECH_ALPHABET</Type> <Description>TXT_KEY_TECH_ALPHABET</Description> <Civilopedia>TXT_KEY_TECH_ALPHABET_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_ALPHABET_STRATEGY</Strategy> <Advisor>ADVISOR_SCIENCE</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>300</iCost> <Era>ERA_CLASSICAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>16</iAsset> <iPower>4</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>1</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>5</iGridX> <iGridY>2</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>6</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>8</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_WRITING</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_ALPHABET_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Alphabet.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,1</Button> </TechInfo> <TechInfo> <Type>TECH_CALENDAR</Type> <Description>TXT_KEY_TECH_CALENDAR</Description> <Civilopedia>TXT_KEY_TECH_CALENDAR_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_CALENDAR_STRATEGY</Strategy> <Advisor>ADVISOR_ECONOMY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>350</iCost> <Era>ERA_CLASSICAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>16</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>1</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>6</iGridX> <iGridY>3</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>6</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>1</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_MATHEMATICS</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_SAILING</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_CALENDAR_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Calendar.dds,Art/Interface/Buttons/TechTree_Atlas.dds,3,9</Button> </TechInfo> <TechInfo> <Type>TECH_CURRENCY</Type> <Description>TXT_KEY_TECH_CURRENCY</Description> <Civilopedia>TXT_KEY_TECH_CURRENCY_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_CURRENCY_STRATEGY</Strategy> <Advisor>ADVISOR_ECONOMY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>400</iCost> <Era>ERA_CLASSICAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>1</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>16</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>1</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>6</iGridX> <iGridY>7</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>10</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>3</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_MATHEMATICS</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_CURRENCY_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Currency.dds,Art/Interface/Buttons/TechTree_Atlas.dds,7,9</Button> </TechInfo> <TechInfo> <Type>TECH_PHILOSOPHY</Type> <Description>TXT_KEY_TECH_PHILOSOPHY</Description> <Civilopedia>TXT_KEY_TECH_PHILOSOPHY_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_PHILOSOPHY_STRATEGY</Strategy> <Advisor>ADVISOR_RELIGION</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>800</iCost> <Era>ERA_MEDIEVAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>24</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>8</iGridX> <iGridY>3</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>8</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>6</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_CODE_OF_LAWS</PrereqTech> <PrereqTech>TECH_DRAMA</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_MEDITATION</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_PHILOSOPHY_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Philosophy.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,6</Button> </TechInfo> <TechInfo> <Type>TECH_HUNTING</Type> <Description>TXT_KEY_TECH_HUNTING</Description> <Civilopedia>TXT_KEY_TECH_HUNTING_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_HUNTING_STRATEGY</Strategy> <Advisor>ADVISOR_MILITARY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>40</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>2</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>1</iGridX> <iGridY>7</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>6</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>7</iFlavor> </Flavor> </Flavors> <OrPreReqs/> <AndPreReqs/> <Quote>TXT_KEY_TECH_HUNTING_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Hunting.dds,Art/Interface/Buttons/TechTree_Atlas.dds,7,4</Button> </TechInfo> <TechInfo> <Type>TECH_MINING</Type> <Description>TXT_KEY_TECH_MINING</Description> <Civilopedia>TXT_KEY_TECH_MINING_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_MINING_STRATEGY</Strategy> <Advisor>ADVISOR_ECONOMY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>50</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>2</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>1</iGridX> <iGridY>14</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>8</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>5</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>3</iFlavor> </Flavor> </Flavors> <OrPreReqs/> <AndPreReqs/> <Quote>TXT_KEY_TECH_MINING_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Mining.dds,Art/Interface/Buttons/TechTree_Atlas.dds,8,5</Button> </TechInfo> <TechInfo> <Type>TECH_ARCHERY</Type> <Description>TXT_KEY_TECH_ARCHERY</Description> <Civilopedia>TXT_KEY_TECH_ARCHERY_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_ARCHERY_STRATEGY</Strategy> <Advisor>ADVISOR_MILITARY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>10</iAITradeModifier> <iCost>60</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>6</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>2</iGridX> <iGridY>7</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>10</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>2</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_HUNTING</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_ARCHERY_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Archery.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,1</Button> </TechInfo> <TechInfo> <Type>TECH_MASONRY</Type> <Description>TXT_KEY_TECH_MASONRY</Description> <Civilopedia>TXT_KEY_TECH_MASONRY_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_MASONRY_STRATEGY</Strategy> <Advisor>ADVISOR_ECONOMY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>80</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>2</iGridX> <iGridY>13</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>6</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>4</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>2</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_MINING</PrereqTech> <PrereqTech>TECH_MYSTICISM</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_MASONRY_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Masonry.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,5</Button> </TechInfo> <TechInfo> <Type>TECH_ANIMAL_HUSBANDRY</Type> <Description>TXT_KEY_TECH_ANIMAL_HUSBANDRY</Description> <Civilopedia>TXT_KEY_TECH_ANIMAL_HUSBANDRY_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_ANIMAL_HUSBANDRY_STRATEGY</Strategy> <Advisor>ADVISOR_GROWTH</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>100</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>2</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>2</iGridX> <iGridY>5</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>4</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>9</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_HUNTING</PrereqTech> <PrereqTech>TECH_AGRICULTURE</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_ANIMAL_HUSBANDRY_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Animal Husbandry.dds,Art/Interface/Buttons/TechTree_Atlas.dds,3,1</Button> </TechInfo> <TechInfo> <Type>TECH_BRONZE_WORKING</Type> <Description>TXT_KEY_TECH_BRONZE_WORKING</Description> <Civilopedia>TXT_KEY_TECH_BRONZE_WORKING_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_BRONZE_WORKING_STRATEGY</Strategy> <Advisor>ADVISOR_MILITARY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>120</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>8</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>3</iGridX> <iGridY>14</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>6</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>5</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>4</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>1</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_MINING</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_BRONZE_WORKING_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Bronze Working.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,9</Button> </TechInfo> <TechInfo> <Type>TECH_HORSEBACK_RIDING</Type> <Description>TXT_KEY_TECH_HORSEBACK_RIDING</Description> <Civilopedia>TXT_KEY_TECH_HORSEBACK_RIDING_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_HORSEBACK_RIDING_STRATEGY</Strategy> <Advisor>ADVISOR_MILITARY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>10</iAITradeModifier> <iCost>250</iCost> <Era>ERA_ANCIENT</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>8</iAsset> <iPower>10</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>3</iGridX> <iGridY>6</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>8</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>5</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_ANIMAL_HUSBANDRY</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_HORSEBACK_RIDING_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Horseback Riding.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,4</Button> </TechInfo> <TechInfo> <Type>TECH_IRON_WORKING</Type> <Description>TXT_KEY_TECH_IRON_WORKING</Description> <Civilopedia>TXT_KEY_TECH_IRON_WORKING_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_IRON_WORKING_STRATEGY</Strategy> <Advisor>ADVISOR_MILITARY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>200</iCost> <Era>ERA_CLASSICAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>16</iAsset> <iPower>10</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>4</iGridX> <iGridY>14</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>7</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>8</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>5</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>6</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_BRONZE_WORKING</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_IRON_WORKING_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Iron Working.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,10</Button> </TechInfo> <TechInfo> <Type>TECH_METAL_CASTING</Type> <Description>TXT_KEY_TECH_METAL_CASTING</Description> <Civilopedia>TXT_KEY_TECH_METAL_CASTING_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_METAL_CASTING_STRATEGY</Strategy> <Advisor>ADVISOR_MILITARY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>450</iCost> <Era>ERA_CLASSICAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>16</iAsset> <iPower>4</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>4</iGridX> <iGridY>12</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>7</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>9</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>6</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>5</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>2</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_BRONZE_WORKING</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_POTTERY</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_METAL_CASTING_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Metal Casting.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,5</Button> </TechInfo> <TechInfo> <Type>TECH_COMPASS</Type> <Description>TXT_KEY_TECH_COMPASS</Description> <Civilopedia>TXT_KEY_TECH_COMPASS_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_COMPASS_STRATEGY</Strategy> <Advisor>ADVISOR_GROWTH</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>400</iCost> <Era>ERA_CLASSICAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>16</iAsset> <iPower>4</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>5</iGridX> <iGridY>14</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>7</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>4</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_IRON_WORKING</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_SAILING</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_COMPASS_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button> </TechInfo> <TechInfo> <Type>TECH_CONSTRUCTION</Type> <Description>TXT_KEY_TECH_CONSTRUCTION</Description> <Civilopedia>TXT_KEY_TECH_CONSTRUCTION_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_CONSTRUCTION_STRATEGY</Strategy> <Advisor>ADVISOR_GROWTH</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>350</iCost> <Era>ERA_CLASSICAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>16</iAsset> <iPower>4</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>1</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>1</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>6</iGridX> <iGridY>5</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>6</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>2</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_MATHEMATICS</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_MASONRY</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_CONSTRUCTION_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Construction.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,9</Button> </TechInfo> <TechInfo> <Type>TECH_MACHINERY</Type> <Description>TXT_KEY_TECH_MACHINERY</Description> <Civilopedia>TXT_KEY_TECH_MACHINERY_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_MACHINERY_STRATEGY</Strategy> <Advisor>ADVISOR_MILITARY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>10</iAITradeModifier> <iCost>700</iCost> <Era>ERA_MEDIEVAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>24</iAsset> <iPower>8</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>6</iGridX> <iGridY>12</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>6</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>10</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>4</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_METAL_CASTING</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_MACHINERY_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Machinery.dds,Art/Interface/Buttons/TechTree_Atlas.dds,8,10</Button> </TechInfo> <TechInfo> <Type>TECH_ENGINEERING</Type> <Description>TXT_KEY_TECH_ENGINEERING</Description> <Civilopedia>TXT_KEY_TECH_ENGINEERING_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_ENGINEERING_STRATEGY</Strategy> <Advisor>ADVISOR_MILITARY</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>900</iCost> <Era>ERA_MEDIEVAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>24</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>7</iGridX> <iGridY>5</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>2</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>8</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>5</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>7</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_CONSTRUCTION</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_MACHINERY</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_ENGINEERING_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Engineering.dds,Art/Interface/Buttons/TechTree_Atlas.dds,7,3</Button> </TechInfo> <TechInfo> <Type>TECH_OPTICS</Type> <Description>TXT_KEY_TECH_OPTICS</Description> <Civilopedia>TXT_KEY_TECH_OPTICS_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_OPTICS_STRATEGY</Strategy> <Advisor>ADVISOR_GROWTH</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>600</iCost> <Era>ERA_MEDIEVAL</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>0</iHealth> <iHappiness>0</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>24</iAsset> <iPower>0</iPower> <bRepeat>0</bRepeat> <bTrade>1</bTrade> <bDisable>0</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>1</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>7</iGridX> <iGridY>12</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>3</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>8</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GROWTH</FlavorType> <iFlavor>2</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_MACHINERY</PrereqTech> </OrPreReqs> <AndPreReqs> <PrereqTech>TECH_COMPASS</PrereqTech> </AndPreReqs> <Quote>TXT_KEY_TECH_OPTICS_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Optics.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,6</Button> </TechInfo> <TechInfo> <Type>TECH_FUTURE_TECH</Type> <Description>TXT_KEY_TECH_FUTURE_TECH</Description> <Civilopedia>TXT_KEY_TECH_FUTURE_TECH_PEDIA</Civilopedia> <Help/> <Strategy>TXT_KEY_TECH_FUTURE_TECH_STRATEGY</Strategy> <Advisor>ADVISOR_SCIENCE</Advisor> <iAIWeight>0</iAIWeight> <iAITradeModifier>0</iAITradeModifier> <iCost>6000</iCost> <Era>ERA_FUTURE</Era> <FirstFreeUnitClass>NONE</FirstFreeUnitClass> <iWorkerSpeedModifier>0</iWorkerSpeedModifier> <iTradeRoutes>0</iTradeRoutes> <iHealth>1</iHealth> <iHappiness>1</iHappiness> <iFirstFreeTechs>0</iFirstFreeTechs> <iAsset>64</iAsset> <iPower>0</iPower> <bRepeat>1</bRepeat> <bTrade>0</bTrade> <bDisable>1</bDisable> <bGoodyTech>0</bGoodyTech> <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom> <bMapCentering>0</bMapCentering> <bMapVisible>0</bMapVisible> <bMapTrading>0</bMapTrading> <bTechTrading>0</bTechTrading> <bGoldTrading>0</bGoldTrading> <bOpenBordersTrading>0</bOpenBordersTrading> <bDefensivePactTrading>0</bDefensivePactTrading> <bPermanentAllianceTrading>0</bPermanentAllianceTrading> <bBridgeBuilding>0</bBridgeBuilding> <bIrrigation>0</bIrrigation> <bIgnoreIrrigation>0</bIgnoreIrrigation> <bWaterWork>0</bWaterWork> <iGridX>-1</iGridX> <iGridY>-1</iGridY> <DomainExtraMoves/> <CommerceFlexible/> <TerrainTrades/> <Flavors> <Flavor> <FlavorType>FLAVOR_MILITARY</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_RELIGION</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_PRODUCTION</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_GOLD</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_SCIENCE</FlavorType> <iFlavor>1</iFlavor> </Flavor> <Flavor> <FlavorType>FLAVOR_CULTURE</FlavorType> <iFlavor>1</iFlavor> </Flavor> </Flavors> <OrPreReqs> <PrereqTech>TECH_FUTURE_TECH</PrereqTech> </OrPreReqs> <AndPreReqs/> <Quote>TXT_KEY_TECH_FUTURE_TECH_QUOTE</Quote> <Sound/> <SoundMP/> <Button>,Art/Interface/Buttons/TechTree/Future Tech.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,4</Button> </TechInfo> </TechInfos> </Civ4TechInfos>