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Extensible Markup Language  |  2005-11-09  |  1.4 KB  |  38 lines

  1. <?xml version="1.0"?>
  2. <!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Jesse Smith (Firaxis Games) -->
  3. <!-- Sid Meier's Civilization 4 -->
  4. <!-- Copyright Firaxis Games 2005 -->
  5. <!-- -->
  6. <!-- Commerce Infos -->
  7. <Civ4CommerceInfo xmlns="x-schema:CIV4GameInfoSchema.xml">
  8.     <CommerceInfos>
  9.         <CommerceInfo>
  10.             <Type>COMMERCE_GOLD</Type>
  11.             <Description>TXT_KEY_COMMERCE_GOLD</Description>
  12.             <iInitialPercent>0</iInitialPercent>
  13.             <iInitialHappiness>0</iInitialHappiness>
  14.             <iAIWeightPercent>100</iAIWeightPercent>
  15.             <bFlexiblePercent>0</bFlexiblePercent>
  16.             <Button>Art/Interface/Buttons/Process/ProcessWealth.dds</Button>
  17.         </CommerceInfo>
  18.         <CommerceInfo>
  19.             <Type>COMMERCE_RESEARCH</Type>
  20.             <Description>TXT_KEY_COMMERCE_RESEARCH</Description>
  21.             <iInitialPercent>100</iInitialPercent>
  22.             <iInitialHappiness>0</iInitialHappiness>
  23.             <iAIWeightPercent>125</iAIWeightPercent>
  24.             <bFlexiblePercent>1</bFlexiblePercent>
  25.             <Button>Art/Interface/Buttons/Process/ProcessResearch.dds</Button>
  26.         </CommerceInfo>
  27.         <CommerceInfo>
  28.             <Type>COMMERCE_CULTURE</Type>
  29.             <Description>TXT_KEY_COMMERCE_CULTURE</Description>
  30.             <iInitialPercent>0</iInitialPercent>
  31.             <iInitialHappiness>10</iInitialHappiness>
  32.             <iAIWeightPercent>25</iAIWeightPercent>
  33.             <bFlexiblePercent>0</bFlexiblePercent>
  34.             <Button>Art/Interface/Buttons/Process/ProcessCulture.dds</Button>
  35.         </CommerceInfo>
  36.     </CommerceInfos>
  37. </Civ4CommerceInfo>
  38.