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Extensible Markup Language  |  2005-11-09  |  71.7 KB  |  1,554 lines

  1. <?xml version="1.0"?>
  2. <!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Soren Johnson (Firaxis Games) -->
  3. <Civ4CivicInfos xmlns="x-schema:CIV4GameInfoSchema.xml">
  4.     <!-- Sid Meier's Civilization 4 -->
  5.     <!-- Copyright Firaxis Games 2005 -->
  6.     <!-- -->
  7.     <!-- Civic Infos -->
  8.     <CivicInfos>
  9.         <CivicInfo>
  10.             <CivicOptionType>CIVICOPTION_GOVERNMENT</CivicOptionType>
  11.             <Type>CIVIC_DESPOTISM</Type>
  12.             <Description>TXT_KEY_CIVIC_DESPOTISM</Description>
  13.             <Civilopedia>TXT_KEY_CIVIC_DESPOTISM_PEDIA</Civilopedia>
  14.             <Strategy>TXT_KEY_CIVIC_DESPOTISM_STRATEGY</Strategy>
  15.             <Button>,Art/Interface/Buttons/Civics/Despotism.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,5,1</Button>
  16.             <TechPrereq>NONE</TechPrereq>
  17.             <iAnarchyLength>1</iAnarchyLength>
  18.             <Upkeep>UPKEEP_LOW</Upkeep>
  19.             <iAIWeight>0</iAIWeight>
  20.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  21.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  22.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  23.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  24.             <iExtraHealth>0</iExtraHealth>
  25.             <iFreeExperience>0</iFreeExperience>
  26.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  27.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  28.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  29.             <iBaseFreeUnits>0</iBaseFreeUnits>
  30.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  31.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  32.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  33.             <iGoldPerUnit>0</iGoldPerUnit>
  34.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  35.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  36.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  37.             <iMaxConscript>0</iMaxConscript>
  38.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  39.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  40.             <iLargestCityHappiness>0</iLargestCityHappiness>
  41.             <iWarWearinessModifier>0</iWarWearinessModifier>
  42.             <iFreeSpecialist>0</iFreeSpecialist>
  43.             <iTradeRoutes>0</iTradeRoutes>
  44.             <bNoForeignTrade>0</bNoForeignTrade>
  45.             <iCivicPercentAnger>0</iCivicPercentAnger>
  46.             <bStateReligion>0</bStateReligion>
  47.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  48.             <iStateReligionHappiness>0</iStateReligionHappiness>
  49.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  50.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  51.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  52.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  53.             <YieldModifiers/>
  54.             <CapitalYieldModifiers/>
  55.             <TradeYieldModifiers/>
  56.             <CommerceModifiers/>
  57.             <CapitalCommerceModifiers/>
  58.             <SpecialistExtraCommerces/>
  59.             <Hurrys/>
  60.             <SpecialBuildingNotRequireds/>
  61.             <SpecialistValids/>
  62.             <BuildingHappinessChanges/>
  63.             <FeatureHappinessChanges/>
  64.             <ImprovementYieldChanges/>
  65.             <WeLoveTheKing>TXT_KEY_CIVIC_WE_LOVE_DESPOT</WeLoveTheKing>
  66.         </CivicInfo>
  67.         <CivicInfo>
  68.             <CivicOptionType>CIVICOPTION_GOVERNMENT</CivicOptionType>
  69.             <Type>CIVIC_HEREDITARY_RULE</Type>
  70.             <Description>TXT_KEY_CIVIC_HEREDITARY_RULE</Description>
  71.             <Civilopedia>TXT_KEY_CIVIC_HEREDITARY_RULE_PEDIA</Civilopedia>
  72.             <Strategy>TXT_KEY_CIVIC_HEREDITARY_RULE_STRATEGY</Strategy>
  73.             <Button>,Art/Interface/Buttons/Civics/Hereditary_Rule.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,3,3</Button>
  74.             <TechPrereq>TECH_MONARCHY</TechPrereq>
  75.             <iAnarchyLength>1</iAnarchyLength>
  76.             <Upkeep>UPKEEP_MEDIUM</Upkeep>
  77.             <iAIWeight>0</iAIWeight>
  78.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  79.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  80.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  81.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  82.             <iExtraHealth>0</iExtraHealth>
  83.             <iFreeExperience>0</iFreeExperience>
  84.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  85.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  86.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  87.             <iBaseFreeUnits>0</iBaseFreeUnits>
  88.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  89.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  90.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  91.             <iGoldPerUnit>0</iGoldPerUnit>
  92.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  93.             <iHappyPerMilitaryUnit>1</iHappyPerMilitaryUnit>
  94.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  95.             <iMaxConscript>0</iMaxConscript>
  96.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  97.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  98.             <iLargestCityHappiness>0</iLargestCityHappiness>
  99.             <iWarWearinessModifier>0</iWarWearinessModifier>
  100.             <iFreeSpecialist>0</iFreeSpecialist>
  101.             <iTradeRoutes>0</iTradeRoutes>
  102.             <bNoForeignTrade>0</bNoForeignTrade>
  103.             <iCivicPercentAnger>0</iCivicPercentAnger>
  104.             <bStateReligion>0</bStateReligion>
  105.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  106.             <iStateReligionHappiness>0</iStateReligionHappiness>
  107.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  108.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  109.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  110.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  111.             <YieldModifiers/>
  112.             <CapitalYieldModifiers/>
  113.             <TradeYieldModifiers/>
  114.             <CommerceModifiers/>
  115.             <CapitalCommerceModifiers/>
  116.             <SpecialistExtraCommerces/>
  117.             <Hurrys/>
  118.             <SpecialBuildingNotRequireds/>
  119.             <SpecialistValids/>
  120.             <BuildingHappinessChanges/>
  121.             <FeatureHappinessChanges/>
  122.             <ImprovementYieldChanges/>
  123.             <WeLoveTheKing>TXT_KEY_CIVIC_WE_LOVE_MONARCH</WeLoveTheKing>
  124.         </CivicInfo>
  125.         <CivicInfo>
  126.             <CivicOptionType>CIVICOPTION_GOVERNMENT</CivicOptionType>
  127.             <Type>CIVIC_REPRESENTATION</Type>
  128.             <Description>TXT_KEY_CIVIC_REPRESENTATION</Description>
  129.             <Civilopedia>TXT_KEY_CIVIC_REPRESENTATION_PEDIA</Civilopedia>
  130.             <Strategy>TXT_KEY_CIVIC_REPRESENTATION_STRATEGY</Strategy>
  131.             <Button>,Art/Interface/Buttons/Civics/Representation.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,6,2</Button>
  132.             <TechPrereq>TECH_FUTURE_TECH</TechPrereq>
  133.             <iAnarchyLength>1</iAnarchyLength>
  134.             <Upkeep>UPKEEP_LOW</Upkeep>
  135.             <iAIWeight>0</iAIWeight>
  136.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  137.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  138.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  139.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  140.             <iExtraHealth>0</iExtraHealth>
  141.             <iFreeExperience>0</iFreeExperience>
  142.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  143.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  144.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  145.             <iBaseFreeUnits>0</iBaseFreeUnits>
  146.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  147.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  148.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  149.             <iGoldPerUnit>0</iGoldPerUnit>
  150.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  151.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  152.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  153.             <iMaxConscript>0</iMaxConscript>
  154.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  155.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  156.             <iLargestCityHappiness>3</iLargestCityHappiness>
  157.             <iWarWearinessModifier>0</iWarWearinessModifier>
  158.             <iFreeSpecialist>0</iFreeSpecialist>
  159.             <iTradeRoutes>0</iTradeRoutes>
  160.             <bNoForeignTrade>0</bNoForeignTrade>
  161.             <iCivicPercentAnger>0</iCivicPercentAnger>
  162.             <bStateReligion>0</bStateReligion>
  163.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  164.             <iStateReligionHappiness>0</iStateReligionHappiness>
  165.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  166.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  167.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  168.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  169.             <YieldModifiers/>
  170.             <CapitalYieldModifiers/>
  171.             <TradeYieldModifiers/>
  172.             <CommerceModifiers/>
  173.             <CapitalCommerceModifiers/>
  174.             <SpecialistExtraCommerces>
  175.                 <iCommerce>0</iCommerce>
  176.                 <iCommerce>3</iCommerce>
  177.                 <iCommerce>0</iCommerce>
  178.             </SpecialistExtraCommerces>
  179.             <Hurrys/>
  180.             <SpecialBuildingNotRequireds/>
  181.             <SpecialistValids/>
  182.             <BuildingHappinessChanges/>
  183.             <FeatureHappinessChanges/>
  184.             <ImprovementYieldChanges/>
  185.             <WeLoveTheKing>TXT_KEY_CIVIC_WE_LOVE_PRIME_MINISTER</WeLoveTheKing>
  186.         </CivicInfo>
  187.         <CivicInfo>
  188.             <CivicOptionType>CIVICOPTION_GOVERNMENT</CivicOptionType>
  189.             <Type>CIVIC_POLICE_STATE</Type>
  190.             <Description>TXT_KEY_CIVIC_POLICE_STATE</Description>
  191.             <Civilopedia>TXT_KEY_CIVIC_POLICE_STATE_PEDIA</Civilopedia>
  192.             <Strategy>TXT_KEY_CIVIC_POLICE_STATE_STRATEGY</Strategy>
  193.             <Button>,Art/Interface/Buttons/Civics/Police_State.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,5,2</Button>
  194.             <TechPrereq>TECH_FUTURE_TECH</TechPrereq>
  195.             <iAnarchyLength>1</iAnarchyLength>
  196.             <Upkeep>UPKEEP_HIGH</Upkeep>
  197.             <iAIWeight>0</iAIWeight>
  198.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  199.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  200.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  201.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  202.             <iExtraHealth>0</iExtraHealth>
  203.             <iFreeExperience>0</iFreeExperience>
  204.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  205.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  206.             <iMilitaryProductionModifier>25</iMilitaryProductionModifier>
  207.             <iBaseFreeUnits>0</iBaseFreeUnits>
  208.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  209.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  210.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  211.             <iGoldPerUnit>0</iGoldPerUnit>
  212.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  213.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  214.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  215.             <iMaxConscript>0</iMaxConscript>
  216.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  217.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  218.             <iLargestCityHappiness>0</iLargestCityHappiness>
  219.             <iWarWearinessModifier>-50</iWarWearinessModifier>
  220.             <iFreeSpecialist>0</iFreeSpecialist>
  221.             <iTradeRoutes>0</iTradeRoutes>
  222.             <bNoForeignTrade>0</bNoForeignTrade>
  223.             <iCivicPercentAnger>0</iCivicPercentAnger>
  224.             <bStateReligion>0</bStateReligion>
  225.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  226.             <iStateReligionHappiness>0</iStateReligionHappiness>
  227.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  228.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  229.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  230.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  231.             <YieldModifiers/>
  232.             <CapitalYieldModifiers/>
  233.             <TradeYieldModifiers/>
  234.             <CommerceModifiers/>
  235.             <CapitalCommerceModifiers/>
  236.             <SpecialistExtraCommerces/>
  237.             <Hurrys/>
  238.             <SpecialBuildingNotRequireds/>
  239.             <SpecialistValids/>
  240.             <BuildingHappinessChanges/>
  241.             <FeatureHappinessChanges/>
  242.             <ImprovementYieldChanges/>
  243.             <WeLoveTheKing>TXT_KEY_CIVIC_WE_LOVE_DICTATOR</WeLoveTheKing>
  244.         </CivicInfo>
  245.         <CivicInfo>
  246.             <CivicOptionType>CIVICOPTION_GOVERNMENT</CivicOptionType>
  247.             <Type>CIVIC_UNIVERSAL_SUFFRAGE</Type>
  248.             <Description>TXT_KEY_CIVIC_UNIVERSAL_SUFFRAGE</Description>
  249.             <Civilopedia>TXT_KEY_CIVIC_UNIVERSAL_SUFFRAGE_PEDIA</Civilopedia>
  250.             <Strategy>TXT_KEY_CIVIC_UNIVERSAL_SUFFRAGE_STRATEGY</Strategy>
  251.             <Button>,Art/Interface/Buttons/Civics/Universal_Sufferage.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,8,3</Button>
  252.             <TechPrereq>TECH_FUTURE_TECH</TechPrereq>
  253.             <iAnarchyLength>1</iAnarchyLength>
  254.             <Upkeep>UPKEEP_MEDIUM</Upkeep>
  255.             <iAIWeight>0</iAIWeight>
  256.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  257.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  258.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  259.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  260.             <iExtraHealth>0</iExtraHealth>
  261.             <iFreeExperience>0</iFreeExperience>
  262.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  263.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  264.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  265.             <iBaseFreeUnits>0</iBaseFreeUnits>
  266.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  267.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  268.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  269.             <iGoldPerUnit>0</iGoldPerUnit>
  270.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  271.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  272.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  273.             <iMaxConscript>0</iMaxConscript>
  274.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  275.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  276.             <iLargestCityHappiness>0</iLargestCityHappiness>
  277.             <iWarWearinessModifier>0</iWarWearinessModifier>
  278.             <iFreeSpecialist>0</iFreeSpecialist>
  279.             <iTradeRoutes>0</iTradeRoutes>
  280.             <bNoForeignTrade>0</bNoForeignTrade>
  281.             <iCivicPercentAnger>0</iCivicPercentAnger>
  282.             <bStateReligion>0</bStateReligion>
  283.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  284.             <iStateReligionHappiness>0</iStateReligionHappiness>
  285.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  286.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  287.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  288.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  289.             <YieldModifiers/>
  290.             <CapitalYieldModifiers/>
  291.             <TradeYieldModifiers/>
  292.             <CommerceModifiers/>
  293.             <CapitalCommerceModifiers/>
  294.             <SpecialistExtraCommerces/>
  295.             <Hurrys>
  296.                 <Hurry>
  297.                     <HurryType>HURRY_GOLD</HurryType>
  298.                     <bHurry>1</bHurry>
  299.                 </Hurry>
  300.             </Hurrys>
  301.             <SpecialBuildingNotRequireds/>
  302.             <SpecialistValids/>
  303.             <BuildingHappinessChanges/>
  304.             <FeatureHappinessChanges/>
  305.             <ImprovementYieldChanges>
  306.                 <ImprovementYieldChange>
  307.                     <ImprovementType>IMPROVEMENT_TOWN</ImprovementType>
  308.                     <ImprovementYields>
  309.                         <iYield>0</iYield>
  310.                         <iYield>1</iYield>
  311.                         <iYield>0</iYield>
  312.                     </ImprovementYields>
  313.                 </ImprovementYieldChange>
  314.             </ImprovementYieldChanges>
  315.             <WeLoveTheKing>TXT_KEY_CIVIC_WE_LOVE_PRESIDENT</WeLoveTheKing>
  316.         </CivicInfo>
  317.         <CivicInfo>
  318.             <CivicOptionType>CIVICOPTION_LEGAL</CivicOptionType>
  319.             <Type>CIVIC_BARBARISM</Type>
  320.             <Description>TXT_KEY_CIVIC_BARBARISM</Description>
  321.             <Civilopedia>TXT_KEY_CIVIC_BARBARISM_PEDIA</Civilopedia>
  322.             <Strategy>TXT_KEY_CIVIC_BARBARISM_STRATEGY</Strategy>
  323.             <Button>,Art/Interface/Buttons/Civics/Barbarism.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,1,1</Button>
  324.             <TechPrereq>NONE</TechPrereq>
  325.             <iAnarchyLength>1</iAnarchyLength>
  326.             <Upkeep>UPKEEP_LOW</Upkeep>
  327.             <iAIWeight>0</iAIWeight>
  328.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  329.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  330.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  331.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  332.             <iExtraHealth>0</iExtraHealth>
  333.             <iFreeExperience>0</iFreeExperience>
  334.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  335.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  336.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  337.             <iBaseFreeUnits>0</iBaseFreeUnits>
  338.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  339.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  340.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  341.             <iGoldPerUnit>0</iGoldPerUnit>
  342.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  343.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  344.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  345.             <iMaxConscript>0</iMaxConscript>
  346.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  347.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  348.             <iLargestCityHappiness>0</iLargestCityHappiness>
  349.             <iWarWearinessModifier>0</iWarWearinessModifier>
  350.             <iFreeSpecialist>0</iFreeSpecialist>
  351.             <iTradeRoutes>0</iTradeRoutes>
  352.             <bNoForeignTrade>0</bNoForeignTrade>
  353.             <iCivicPercentAnger>0</iCivicPercentAnger>
  354.             <bStateReligion>0</bStateReligion>
  355.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  356.             <iStateReligionHappiness>0</iStateReligionHappiness>
  357.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  358.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  359.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  360.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  361.             <YieldModifiers/>
  362.             <CapitalYieldModifiers/>
  363.             <TradeYieldModifiers/>
  364.             <CommerceModifiers/>
  365.             <CapitalCommerceModifiers/>
  366.             <SpecialistExtraCommerces/>
  367.             <Hurrys/>
  368.             <SpecialBuildingNotRequireds/>
  369.             <SpecialistValids/>
  370.             <BuildingHappinessChanges/>
  371.             <FeatureHappinessChanges/>
  372.             <ImprovementYieldChanges/>
  373.             <WeLoveTheKing/>
  374.         </CivicInfo>
  375.         <CivicInfo>
  376.             <CivicOptionType>CIVICOPTION_LEGAL</CivicOptionType>
  377.             <Type>CIVIC_VASSALAGE</Type>
  378.             <Description>TXT_KEY_CIVIC_VASSALAGE</Description>
  379.             <Civilopedia>TXT_KEY_CIVIC_VASSALAGE_PEDIA</Civilopedia>
  380.             <Strategy>TXT_KEY_CIVIC_VASSALAGE_STRATEGY</Strategy>
  381.             <Button>,Art/Interface/Buttons/Civics/Vassalage.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,1,4</Button>
  382.             <TechPrereq>TECH_FEUDALISM</TechPrereq>
  383.             <iAnarchyLength>1</iAnarchyLength>
  384.             <Upkeep>UPKEEP_HIGH</Upkeep>
  385.             <iAIWeight>0</iAIWeight>
  386.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  387.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  388.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  389.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  390.             <iExtraHealth>0</iExtraHealth>
  391.             <iFreeExperience>2</iFreeExperience>
  392.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  393.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  394.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  395.             <iBaseFreeUnits>5</iBaseFreeUnits>
  396.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  397.             <iFreeUnitsPopulationPercent>10</iFreeUnitsPopulationPercent>
  398.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  399.             <iGoldPerUnit>0</iGoldPerUnit>
  400.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  401.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  402.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  403.             <iMaxConscript>0</iMaxConscript>
  404.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  405.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  406.             <iLargestCityHappiness>0</iLargestCityHappiness>
  407.             <iWarWearinessModifier>0</iWarWearinessModifier>
  408.             <iFreeSpecialist>0</iFreeSpecialist>
  409.             <iTradeRoutes>0</iTradeRoutes>
  410.             <bNoForeignTrade>0</bNoForeignTrade>
  411.             <iCivicPercentAnger>0</iCivicPercentAnger>
  412.             <bStateReligion>0</bStateReligion>
  413.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  414.             <iStateReligionHappiness>0</iStateReligionHappiness>
  415.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  416.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  417.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  418.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  419.             <YieldModifiers/>
  420.             <CapitalYieldModifiers/>
  421.             <TradeYieldModifiers/>
  422.             <CommerceModifiers/>
  423.             <CapitalCommerceModifiers/>
  424.             <SpecialistExtraCommerces/>
  425.             <Hurrys/>
  426.             <SpecialBuildingNotRequireds/>
  427.             <SpecialistValids/>
  428.             <BuildingHappinessChanges/>
  429.             <FeatureHappinessChanges/>
  430.             <ImprovementYieldChanges/>
  431.             <WeLoveTheKing/>
  432.         </CivicInfo>
  433.         <CivicInfo>
  434.             <CivicOptionType>CIVICOPTION_LEGAL</CivicOptionType>
  435.             <Type>CIVIC_BUREAUCRACY</Type>
  436.             <Description>TXT_KEY_CIVIC_BUREAUCRACY</Description>
  437.             <Civilopedia>TXT_KEY_CIVIC_BUREAUCRACY_PEDIA</Civilopedia>
  438.             <Strategy>TXT_KEY_CIVIC_BUREAUCRACY_STRATEGY</Strategy>
  439.             <Button>,Art/Interface/Buttons/Civics/Bureaucracy.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,2,1</Button>
  440.             <TechPrereq>TECH_CIVIL_SERVICE</TechPrereq>
  441.             <iAnarchyLength>1</iAnarchyLength>
  442.             <Upkeep>UPKEEP_MEDIUM</Upkeep>
  443.             <iAIWeight>0</iAIWeight>
  444.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  445.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  446.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  447.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  448.             <iExtraHealth>0</iExtraHealth>
  449.             <iFreeExperience>0</iFreeExperience>
  450.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  451.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  452.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  453.             <iBaseFreeUnits>0</iBaseFreeUnits>
  454.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  455.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  456.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  457.             <iGoldPerUnit>0</iGoldPerUnit>
  458.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  459.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  460.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  461.             <iMaxConscript>0</iMaxConscript>
  462.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  463.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  464.             <iLargestCityHappiness>0</iLargestCityHappiness>
  465.             <iWarWearinessModifier>0</iWarWearinessModifier>
  466.             <iFreeSpecialist>0</iFreeSpecialist>
  467.             <iTradeRoutes>0</iTradeRoutes>
  468.             <bNoForeignTrade>0</bNoForeignTrade>
  469.             <iCivicPercentAnger>0</iCivicPercentAnger>
  470.             <bStateReligion>0</bStateReligion>
  471.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  472.             <iStateReligionHappiness>0</iStateReligionHappiness>
  473.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  474.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  475.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  476.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  477.             <YieldModifiers/>
  478.             <CapitalYieldModifiers>
  479.                 <iYield>0</iYield>
  480.                 <iYield>50</iYield>
  481.                 <iYield>50</iYield>
  482.             </CapitalYieldModifiers>
  483.             <TradeYieldModifiers/>
  484.             <CommerceModifiers/>
  485.             <CapitalCommerceModifiers/>
  486.             <SpecialistExtraCommerces/>
  487.             <Hurrys/>
  488.             <SpecialBuildingNotRequireds/>
  489.             <SpecialistValids/>
  490.             <BuildingHappinessChanges/>
  491.             <FeatureHappinessChanges/>
  492.             <ImprovementYieldChanges/>
  493.             <WeLoveTheKing/>
  494.         </CivicInfo>
  495.         <CivicInfo>
  496.             <CivicOptionType>CIVICOPTION_LEGAL</CivicOptionType>
  497.             <Type>CIVIC_NATIONHOOD</Type>
  498.             <Description>TXT_KEY_CIVIC_NATIONHOOD</Description>
  499.             <Civilopedia>TXT_KEY_CIVIC_NATIONHOOD_PEDIA</Civilopedia>
  500.             <Strategy>TXT_KEY_CIVIC_NATIONHOOD_STRATEGY</Strategy>
  501.             <Button>,Art/Interface/Buttons/Civics/Nationhood.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,1,2</Button>
  502.             <TechPrereq>TECH_FUTURE_TECH</TechPrereq>
  503.             <iAnarchyLength>1</iAnarchyLength>
  504.             <Upkeep>UPKEEP_LOW</Upkeep>
  505.             <iAIWeight>0</iAIWeight>
  506.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  507.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  508.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  509.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  510.             <iExtraHealth>0</iExtraHealth>
  511.             <iFreeExperience>0</iFreeExperience>
  512.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  513.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  514.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  515.             <iBaseFreeUnits>0</iBaseFreeUnits>
  516.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  517.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  518.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  519.             <iGoldPerUnit>0</iGoldPerUnit>
  520.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  521.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  522.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  523.             <iMaxConscript>3</iMaxConscript>
  524.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  525.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  526.             <iLargestCityHappiness>0</iLargestCityHappiness>
  527.             <iWarWearinessModifier>0</iWarWearinessModifier>
  528.             <iFreeSpecialist>0</iFreeSpecialist>
  529.             <iTradeRoutes>0</iTradeRoutes>
  530.             <bNoForeignTrade>0</bNoForeignTrade>
  531.             <iCivicPercentAnger>0</iCivicPercentAnger>
  532.             <bStateReligion>0</bStateReligion>
  533.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  534.             <iStateReligionHappiness>0</iStateReligionHappiness>
  535.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  536.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  537.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  538.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  539.             <YieldModifiers/>
  540.             <CapitalYieldModifiers/>
  541.             <TradeYieldModifiers/>
  542.             <CommerceModifiers/>
  543.             <CapitalCommerceModifiers/>
  544.             <SpecialistExtraCommerces/>
  545.             <Hurrys/>
  546.             <SpecialBuildingNotRequireds/>
  547.             <SpecialistValids/>
  548.             <BuildingHappinessChanges>
  549.                 <BuildingHappinessChange>
  550.                     <BuildingType>BUILDING_BARRACKS</BuildingType>
  551.                     <iHappinessChange>2</iHappinessChange>
  552.                 </BuildingHappinessChange>
  553.             </BuildingHappinessChanges>
  554.             <FeatureHappinessChanges/>
  555.             <ImprovementYieldChanges/>
  556.             <WeLoveTheKing/>
  557.         </CivicInfo>
  558.         <CivicInfo>
  559.             <CivicOptionType>CIVICOPTION_LEGAL</CivicOptionType>
  560.             <Type>CIVIC_FREE_SPEECH</Type>
  561.             <Description>TXT_KEY_CIVIC_FREE_SPEECH</Description>
  562.             <Civilopedia>TXT_KEY_CIVIC_FREE_SPEECH_PEDIA</Civilopedia>
  563.             <Strategy>TXT_KEY_CIVIC_FREE_SPEECH_STRATEGY</Strategy>
  564.             <Button>,Art/Interface/Buttons/Civics/Free_Speech.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,2,3</Button>
  565.             <TechPrereq>TECH_FUTURE_TECH</TechPrereq>
  566.             <iAnarchyLength>1</iAnarchyLength>
  567.             <Upkeep>NONE</Upkeep>
  568.             <iAIWeight>0</iAIWeight>
  569.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  570.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  571.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  572.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  573.             <iExtraHealth>0</iExtraHealth>
  574.             <iFreeExperience>0</iFreeExperience>
  575.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  576.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  577.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  578.             <iBaseFreeUnits>0</iBaseFreeUnits>
  579.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  580.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  581.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  582.             <iGoldPerUnit>0</iGoldPerUnit>
  583.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  584.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  585.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  586.             <iMaxConscript>0</iMaxConscript>
  587.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  588.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  589.             <iLargestCityHappiness>0</iLargestCityHappiness>
  590.             <iWarWearinessModifier>0</iWarWearinessModifier>
  591.             <iFreeSpecialist>0</iFreeSpecialist>
  592.             <iTradeRoutes>0</iTradeRoutes>
  593.             <bNoForeignTrade>0</bNoForeignTrade>
  594.             <iCivicPercentAnger>0</iCivicPercentAnger>
  595.             <bStateReligion>0</bStateReligion>
  596.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  597.             <iStateReligionHappiness>0</iStateReligionHappiness>
  598.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  599.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  600.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  601.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  602.             <YieldModifiers/>
  603.             <CapitalYieldModifiers/>
  604.             <TradeYieldModifiers/>
  605.             <CommerceModifiers>
  606.                 <iCommerce>0</iCommerce>
  607.                 <iCommerce>0</iCommerce>
  608.                 <iCommerce>100</iCommerce>
  609.             </CommerceModifiers>
  610.             <CapitalCommerceModifiers/>
  611.             <SpecialistExtraCommerces/>
  612.             <Hurrys/>
  613.             <SpecialBuildingNotRequireds/>
  614.             <SpecialistValids/>
  615.             <BuildingHappinessChanges/>
  616.             <FeatureHappinessChanges/>
  617.             <ImprovementYieldChanges>
  618.                 <ImprovementYieldChange>
  619.                     <ImprovementType>IMPROVEMENT_TOWN</ImprovementType>
  620.                     <ImprovementYields>
  621.                         <iYield>0</iYield>
  622.                         <iYield>0</iYield>
  623.                         <iYield>2</iYield>
  624.                     </ImprovementYields>
  625.                 </ImprovementYieldChange>
  626.             </ImprovementYieldChanges>
  627.             <WeLoveTheKing/>
  628.         </CivicInfo>
  629.         <CivicInfo>
  630.             <CivicOptionType>CIVICOPTION_LABOR</CivicOptionType>
  631.             <Type>CIVIC_TRIBALISM</Type>
  632.             <Description>TXT_KEY_CIVIC_TRIBALISM</Description>
  633.             <Civilopedia>TXT_KEY_CIVIC_TRIBALISM_PEDIA</Civilopedia>
  634.             <Strategy>TXT_KEY_CIVIC_TRIBALISM_STRATEGY</Strategy>
  635.             <Button>,Art/Interface/Buttons/Civics/Tribalism.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,7,3</Button>
  636.             <TechPrereq>NONE</TechPrereq>
  637.             <iAnarchyLength>1</iAnarchyLength>
  638.             <Upkeep>UPKEEP_LOW</Upkeep>
  639.             <iAIWeight>0</iAIWeight>
  640.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  641.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  642.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  643.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  644.             <iExtraHealth>0</iExtraHealth>
  645.             <iFreeExperience>0</iFreeExperience>
  646.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  647.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  648.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  649.             <iBaseFreeUnits>0</iBaseFreeUnits>
  650.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  651.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  652.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  653.             <iGoldPerUnit>0</iGoldPerUnit>
  654.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  655.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  656.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  657.             <iMaxConscript>0</iMaxConscript>
  658.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  659.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  660.             <iLargestCityHappiness>0</iLargestCityHappiness>
  661.             <iWarWearinessModifier>0</iWarWearinessModifier>
  662.             <iFreeSpecialist>0</iFreeSpecialist>
  663.             <iTradeRoutes>0</iTradeRoutes>
  664.             <bNoForeignTrade>0</bNoForeignTrade>
  665.             <iCivicPercentAnger>0</iCivicPercentAnger>
  666.             <bStateReligion>0</bStateReligion>
  667.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  668.             <iStateReligionHappiness>0</iStateReligionHappiness>
  669.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  670.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  671.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  672.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  673.             <YieldModifiers/>
  674.             <CapitalYieldModifiers/>
  675.             <TradeYieldModifiers/>
  676.             <CommerceModifiers/>
  677.             <CapitalCommerceModifiers/>
  678.             <SpecialistExtraCommerces/>
  679.             <Hurrys/>
  680.             <SpecialBuildingNotRequireds/>
  681.             <SpecialistValids/>
  682.             <BuildingHappinessChanges/>
  683.             <FeatureHappinessChanges/>
  684.             <ImprovementYieldChanges/>
  685.             <WeLoveTheKing/>
  686.         </CivicInfo>
  687.         <CivicInfo>
  688.             <CivicOptionType>CIVICOPTION_LABOR</CivicOptionType>
  689.             <Type>CIVIC_SLAVERY</Type>
  690.             <Description>TXT_KEY_CIVIC_SLAVERY</Description>
  691.             <Civilopedia>TXT_KEY_CIVIC_SLAVERY_PEDIA</Civilopedia>
  692.             <Strategy>TXT_KEY_CIVIC_SLAVERY_STRATEGY</Strategy>
  693.             <Button>,Art/Interface/Buttons/Civics/Slavery.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,8,2</Button>
  694.             <TechPrereq>TECH_BRONZE_WORKING</TechPrereq>
  695.             <iAnarchyLength>1</iAnarchyLength>
  696.             <Upkeep>UPKEEP_LOW</Upkeep>
  697.             <iAIWeight>0</iAIWeight>
  698.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  699.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  700.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  701.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  702.             <iExtraHealth>0</iExtraHealth>
  703.             <iFreeExperience>0</iFreeExperience>
  704.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  705.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  706.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  707.             <iBaseFreeUnits>0</iBaseFreeUnits>
  708.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  709.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  710.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  711.             <iGoldPerUnit>0</iGoldPerUnit>
  712.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  713.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  714.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  715.             <iMaxConscript>0</iMaxConscript>
  716.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  717.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  718.             <iLargestCityHappiness>0</iLargestCityHappiness>
  719.             <iWarWearinessModifier>0</iWarWearinessModifier>
  720.             <iFreeSpecialist>0</iFreeSpecialist>
  721.             <iTradeRoutes>0</iTradeRoutes>
  722.             <bNoForeignTrade>0</bNoForeignTrade>
  723.             <iCivicPercentAnger>0</iCivicPercentAnger>
  724.             <bStateReligion>0</bStateReligion>
  725.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  726.             <iStateReligionHappiness>0</iStateReligionHappiness>
  727.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  728.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  729.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  730.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  731.             <YieldModifiers/>
  732.             <CapitalYieldModifiers/>
  733.             <TradeYieldModifiers/>
  734.             <CommerceModifiers/>
  735.             <CapitalCommerceModifiers/>
  736.             <SpecialistExtraCommerces/>
  737.             <Hurrys>
  738.                 <Hurry>
  739.                     <HurryType>HURRY_POPULATION</HurryType>
  740.                     <bHurry>1</bHurry>
  741.                 </Hurry>
  742.             </Hurrys>
  743.             <SpecialBuildingNotRequireds/>
  744.             <SpecialistValids/>
  745.             <BuildingHappinessChanges/>
  746.             <FeatureHappinessChanges/>
  747.             <ImprovementYieldChanges/>
  748.             <WeLoveTheKing/>
  749.         </CivicInfo>
  750.         <CivicInfo>
  751.             <CivicOptionType>CIVICOPTION_LABOR</CivicOptionType>
  752.             <Type>CIVIC_SERFDOM</Type>
  753.             <Description>TXT_KEY_CIVIC_SERFDOM</Description>
  754.             <Civilopedia>TXT_KEY_CIVIC_SERFDOM_PEDIA</Civilopedia>
  755.             <Strategy>TXT_KEY_CIVIC_SERFDOM_STRATEGY</Strategy>
  756.             <Button>,Art/Interface/Buttons/Civics/Serfdom.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,7,2</Button>
  757.             <TechPrereq>TECH_FEUDALISM</TechPrereq>
  758.             <iAnarchyLength>1</iAnarchyLength>
  759.             <Upkeep>UPKEEP_LOW</Upkeep>
  760.             <iAIWeight>0</iAIWeight>
  761.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  762.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  763.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  764.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  765.             <iExtraHealth>0</iExtraHealth>
  766.             <iFreeExperience>0</iFreeExperience>
  767.             <iWorkerSpeedModifier>50</iWorkerSpeedModifier>
  768.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  769.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  770.             <iBaseFreeUnits>0</iBaseFreeUnits>
  771.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  772.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  773.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  774.             <iGoldPerUnit>0</iGoldPerUnit>
  775.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  776.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  777.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  778.             <iMaxConscript>0</iMaxConscript>
  779.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  780.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  781.             <iLargestCityHappiness>0</iLargestCityHappiness>
  782.             <iWarWearinessModifier>0</iWarWearinessModifier>
  783.             <iFreeSpecialist>0</iFreeSpecialist>
  784.             <iTradeRoutes>0</iTradeRoutes>
  785.             <bNoForeignTrade>0</bNoForeignTrade>
  786.             <iCivicPercentAnger>0</iCivicPercentAnger>
  787.             <bStateReligion>0</bStateReligion>
  788.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  789.             <iStateReligionHappiness>0</iStateReligionHappiness>
  790.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  791.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  792.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  793.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  794.             <YieldModifiers/>
  795.             <CapitalYieldModifiers/>
  796.             <TradeYieldModifiers/>
  797.             <CommerceModifiers/>
  798.             <CapitalCommerceModifiers/>
  799.             <SpecialistExtraCommerces/>
  800.             <Hurrys/>
  801.             <SpecialBuildingNotRequireds/>
  802.             <SpecialistValids/>
  803.             <BuildingHappinessChanges/>
  804.             <FeatureHappinessChanges/>
  805.             <ImprovementYieldChanges/>
  806.             <WeLoveTheKing/>
  807.         </CivicInfo>
  808.         <CivicInfo>
  809.             <CivicOptionType>CIVICOPTION_LABOR</CivicOptionType>
  810.             <Type>CIVIC_CASTE_SYSTEM</Type>
  811.             <Description>TXT_KEY_CIVIC_CASTE_SYSTEM</Description>
  812.             <Civilopedia>TXT_KEY_CIVIC_CASTE_SYSTEM_PEDIA</Civilopedia>
  813.             <Strategy>TXT_KEY_CIVIC_CASTE_SYSTEM_STRATEGY</Strategy>
  814.             <Button>,Art/Interface/Buttons/Civics/Caste_System.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,3,1</Button>
  815.             <TechPrereq>TECH_CODE_OF_LAWS</TechPrereq>
  816.             <iAnarchyLength>1</iAnarchyLength>
  817.             <Upkeep>UPKEEP_MEDIUM</Upkeep>
  818.             <iAIWeight>0</iAIWeight>
  819.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  820.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  821.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  822.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  823.             <iExtraHealth>0</iExtraHealth>
  824.             <iFreeExperience>0</iFreeExperience>
  825.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  826.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  827.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  828.             <iBaseFreeUnits>0</iBaseFreeUnits>
  829.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  830.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  831.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  832.             <iGoldPerUnit>0</iGoldPerUnit>
  833.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  834.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  835.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  836.             <iMaxConscript>0</iMaxConscript>
  837.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  838.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  839.             <iLargestCityHappiness>0</iLargestCityHappiness>
  840.             <iWarWearinessModifier>0</iWarWearinessModifier>
  841.             <iFreeSpecialist>0</iFreeSpecialist>
  842.             <iTradeRoutes>0</iTradeRoutes>
  843.             <bNoForeignTrade>0</bNoForeignTrade>
  844.             <iCivicPercentAnger>0</iCivicPercentAnger>
  845.             <bStateReligion>0</bStateReligion>
  846.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  847.             <iStateReligionHappiness>0</iStateReligionHappiness>
  848.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  849.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  850.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  851.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  852.             <YieldModifiers/>
  853.             <CapitalYieldModifiers/>
  854.             <TradeYieldModifiers/>
  855.             <CommerceModifiers/>
  856.             <CapitalCommerceModifiers/>
  857.             <SpecialistExtraCommerces/>
  858.             <Hurrys/>
  859.             <SpecialBuildingNotRequireds/>
  860.             <SpecialistValids>
  861.                 <SpecialistValid>
  862.                     <SpecialistType>SPECIALIST_ARTIST</SpecialistType>
  863.                     <bValid>1</bValid>
  864.                 </SpecialistValid>
  865.                 <SpecialistValid>
  866.                     <SpecialistType>SPECIALIST_SCIENTIST</SpecialistType>
  867.                     <bValid>1</bValid>
  868.                 </SpecialistValid>
  869.                 <SpecialistValid>
  870.                     <SpecialistType>SPECIALIST_MERCHANT</SpecialistType>
  871.                     <bValid>1</bValid>
  872.                 </SpecialistValid>
  873.             </SpecialistValids>
  874.             <BuildingHappinessChanges/>
  875.             <FeatureHappinessChanges/>
  876.             <ImprovementYieldChanges/>
  877.             <WeLoveTheKing/>
  878.         </CivicInfo>
  879.         <CivicInfo>
  880.             <CivicOptionType>CIVICOPTION_LABOR</CivicOptionType>
  881.             <Type>CIVIC_EMANCIPATION</Type>
  882.             <Description>TXT_KEY_CIVIC_EMANCIPATION</Description>
  883.             <Civilopedia>TXT_KEY_CIVIC_EMANCIPATION_PEDIA</Civilopedia>
  884.             <Strategy>TXT_KEY_CIVIC_EMANCIPATION_STRATEGY</Strategy>
  885.             <Button>,Art/Interface/Buttons/Civics/Emancipation.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,6,1</Button>
  886.             <TechPrereq>TECH_FUTURE_TECH</TechPrereq>
  887.             <iAnarchyLength>1</iAnarchyLength>
  888.             <Upkeep>NONE</Upkeep>
  889.             <iAIWeight>0</iAIWeight>
  890.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  891.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  892.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  893.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  894.             <iExtraHealth>0</iExtraHealth>
  895.             <iFreeExperience>0</iFreeExperience>
  896.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  897.             <iImprovementUpgradeRateModifier>100</iImprovementUpgradeRateModifier>
  898.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  899.             <iBaseFreeUnits>0</iBaseFreeUnits>
  900.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  901.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  902.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  903.             <iGoldPerUnit>0</iGoldPerUnit>
  904.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  905.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  906.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  907.             <iMaxConscript>0</iMaxConscript>
  908.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  909.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  910.             <iLargestCityHappiness>0</iLargestCityHappiness>
  911.             <iWarWearinessModifier>0</iWarWearinessModifier>
  912.             <iFreeSpecialist>0</iFreeSpecialist>
  913.             <iTradeRoutes>0</iTradeRoutes>
  914.             <bNoForeignTrade>0</bNoForeignTrade>
  915.             <iCivicPercentAnger>400</iCivicPercentAnger>
  916.             <bStateReligion>0</bStateReligion>
  917.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  918.             <iStateReligionHappiness>0</iStateReligionHappiness>
  919.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  920.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  921.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  922.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  923.             <YieldModifiers/>
  924.             <CapitalYieldModifiers/>
  925.             <TradeYieldModifiers/>
  926.             <CommerceModifiers/>
  927.             <CapitalCommerceModifiers/>
  928.             <SpecialistExtraCommerces/>
  929.             <Hurrys/>
  930.             <SpecialBuildingNotRequireds/>
  931.             <SpecialistValids/>
  932.             <BuildingHappinessChanges/>
  933.             <FeatureHappinessChanges/>
  934.             <ImprovementYieldChanges/>
  935.             <WeLoveTheKing/>
  936.         </CivicInfo>
  937.         <CivicInfo>
  938.             <CivicOptionType>CIVICOPTION_ECONOMY</CivicOptionType>
  939.             <Type>CIVIC_DECENTRALIZATION</Type>
  940.             <Description>TXT_KEY_CIVIC_DECENTRALIZATION</Description>
  941.             <Civilopedia>TXT_KEY_CIVIC_DECENTRALIZATION_PEDIA</Civilopedia>
  942.             <Strategy>TXT_KEY_CIVIC_DECENTRALIZATION_STRATEGY</Strategy>
  943.             <Button>,Art/Interface/Buttons/Civics/Decentralization.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,4,1</Button>
  944.             <TechPrereq>NONE</TechPrereq>
  945.             <iAnarchyLength>1</iAnarchyLength>
  946.             <Upkeep>UPKEEP_LOW</Upkeep>
  947.             <iAIWeight>0</iAIWeight>
  948.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  949.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  950.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  951.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  952.             <iExtraHealth>0</iExtraHealth>
  953.             <iFreeExperience>0</iFreeExperience>
  954.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  955.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  956.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  957.             <iBaseFreeUnits>0</iBaseFreeUnits>
  958.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  959.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  960.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  961.             <iGoldPerUnit>0</iGoldPerUnit>
  962.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  963.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  964.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  965.             <iMaxConscript>0</iMaxConscript>
  966.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  967.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  968.             <iLargestCityHappiness>0</iLargestCityHappiness>
  969.             <iWarWearinessModifier>0</iWarWearinessModifier>
  970.             <iFreeSpecialist>0</iFreeSpecialist>
  971.             <iTradeRoutes>0</iTradeRoutes>
  972.             <bNoForeignTrade>0</bNoForeignTrade>
  973.             <iCivicPercentAnger>0</iCivicPercentAnger>
  974.             <bStateReligion>0</bStateReligion>
  975.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  976.             <iStateReligionHappiness>0</iStateReligionHappiness>
  977.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  978.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  979.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  980.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  981.             <YieldModifiers/>
  982.             <CapitalYieldModifiers/>
  983.             <TradeYieldModifiers/>
  984.             <CommerceModifiers/>
  985.             <CapitalCommerceModifiers/>
  986.             <SpecialistExtraCommerces/>
  987.             <Hurrys/>
  988.             <SpecialBuildingNotRequireds/>
  989.             <SpecialistValids/>
  990.             <BuildingHappinessChanges/>
  991.             <FeatureHappinessChanges/>
  992.             <ImprovementYieldChanges/>
  993.             <WeLoveTheKing/>
  994.         </CivicInfo>
  995.         <CivicInfo>
  996.             <CivicOptionType>CIVICOPTION_ECONOMY</CivicOptionType>
  997.             <Type>CIVIC_MERCANTILISM</Type>
  998.             <Description>TXT_KEY_CIVIC_MERCANTILISM</Description>
  999.             <Civilopedia>TXT_KEY_CIVIC_MERCANTILISM_PEDIA</Civilopedia>
  1000.             <Strategy>TXT_KEY_CIVIC_MERCANTILISM_STRATEGY</Strategy>
  1001.             <Button>,Art/Interface/Buttons/Civics/Mercantilism.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,4,3</Button>
  1002.             <TechPrereq>TECH_FUTURE_TECH</TechPrereq>
  1003.             <iAnarchyLength>1</iAnarchyLength>
  1004.             <Upkeep>UPKEEP_MEDIUM</Upkeep>
  1005.             <iAIWeight>0</iAIWeight>
  1006.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  1007.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  1008.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  1009.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  1010.             <iExtraHealth>0</iExtraHealth>
  1011.             <iFreeExperience>0</iFreeExperience>
  1012.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  1013.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  1014.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  1015.             <iBaseFreeUnits>0</iBaseFreeUnits>
  1016.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  1017.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  1018.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  1019.             <iGoldPerUnit>0</iGoldPerUnit>
  1020.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  1021.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  1022.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  1023.             <iMaxConscript>0</iMaxConscript>
  1024.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  1025.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  1026.             <iLargestCityHappiness>0</iLargestCityHappiness>
  1027.             <iWarWearinessModifier>0</iWarWearinessModifier>
  1028.             <iFreeSpecialist>1</iFreeSpecialist>
  1029.             <iTradeRoutes>0</iTradeRoutes>
  1030.             <bNoForeignTrade>1</bNoForeignTrade>
  1031.             <iCivicPercentAnger>0</iCivicPercentAnger>
  1032.             <bStateReligion>0</bStateReligion>
  1033.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  1034.             <iStateReligionHappiness>0</iStateReligionHappiness>
  1035.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  1036.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  1037.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  1038.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  1039.             <YieldModifiers/>
  1040.             <CapitalYieldModifiers/>
  1041.             <TradeYieldModifiers/>
  1042.             <CommerceModifiers/>
  1043.             <CapitalCommerceModifiers/>
  1044.             <SpecialistExtraCommerces/>
  1045.             <Hurrys/>
  1046.             <SpecialBuildingNotRequireds/>
  1047.             <SpecialistValids/>
  1048.             <BuildingHappinessChanges/>
  1049.             <FeatureHappinessChanges/>
  1050.             <ImprovementYieldChanges/>
  1051.             <WeLoveTheKing/>
  1052.         </CivicInfo>
  1053.         <CivicInfo>
  1054.             <CivicOptionType>CIVICOPTION_ECONOMY</CivicOptionType>
  1055.             <Type>CIVIC_FREE_MARKET</Type>
  1056.             <Description>TXT_KEY_CIVIC_FREE_MARKET</Description>
  1057.             <Civilopedia>TXT_KEY_CIVIC_FREE_MARKET_PEDIA</Civilopedia>
  1058.             <Strategy>TXT_KEY_CIVIC_FREE_MARKET_STRATEGY</Strategy>
  1059.             <Button>,Art/Interface/Buttons/Civics/Free_Market.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,8,1</Button>
  1060.             <TechPrereq>TECH_FUTURE_TECH</TechPrereq>
  1061.             <iAnarchyLength>1</iAnarchyLength>
  1062.             <Upkeep>UPKEEP_LOW</Upkeep>
  1063.             <iAIWeight>0</iAIWeight>
  1064.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  1065.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  1066.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  1067.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  1068.             <iExtraHealth>0</iExtraHealth>
  1069.             <iFreeExperience>0</iFreeExperience>
  1070.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  1071.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  1072.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  1073.             <iBaseFreeUnits>0</iBaseFreeUnits>
  1074.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  1075.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  1076.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  1077.             <iGoldPerUnit>0</iGoldPerUnit>
  1078.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  1079.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  1080.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  1081.             <iMaxConscript>0</iMaxConscript>
  1082.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  1083.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  1084.             <iLargestCityHappiness>0</iLargestCityHappiness>
  1085.             <iWarWearinessModifier>0</iWarWearinessModifier>
  1086.             <iFreeSpecialist>0</iFreeSpecialist>
  1087.             <iTradeRoutes>1</iTradeRoutes>
  1088.             <bNoForeignTrade>0</bNoForeignTrade>
  1089.             <iCivicPercentAnger>0</iCivicPercentAnger>
  1090.             <bStateReligion>0</bStateReligion>
  1091.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  1092.             <iStateReligionHappiness>0</iStateReligionHappiness>
  1093.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  1094.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  1095.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  1096.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  1097.             <YieldModifiers/>
  1098.             <CapitalYieldModifiers/>
  1099.             <TradeYieldModifiers/>
  1100.             <CommerceModifiers/>
  1101.             <CapitalCommerceModifiers/>
  1102.             <SpecialistExtraCommerces/>
  1103.             <Hurrys/>
  1104.             <SpecialBuildingNotRequireds/>
  1105.             <SpecialistValids/>
  1106.             <BuildingHappinessChanges/>
  1107.             <FeatureHappinessChanges/>
  1108.             <ImprovementYieldChanges/>
  1109.             <WeLoveTheKing/>
  1110.         </CivicInfo>
  1111.         <CivicInfo>
  1112.             <CivicOptionType>CIVICOPTION_ECONOMY</CivicOptionType>
  1113.             <Type>CIVIC_STATE_PROPERTY</Type>
  1114.             <Description>TXT_KEY_CIVIC_STATE_PROPERTY</Description>
  1115.             <Civilopedia>TXT_KEY_CIVIC_STATE_PROPERTY_PEDIA</Civilopedia>
  1116.             <Strategy>TXT_KEY_CIVIC_STATE_PROPERTY_STRATEGY</Strategy>
  1117.             <Button>,Art/Interface/Buttons/Civics/State_Property.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,5,3</Button>
  1118.             <TechPrereq>TECH_FUTURE_TECH</TechPrereq>
  1119.             <iAnarchyLength>1</iAnarchyLength>
  1120.             <Upkeep>NONE</Upkeep>
  1121.             <iAIWeight>0</iAIWeight>
  1122.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  1123.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  1124.             <iDistanceMaintenanceModifier>-100</iDistanceMaintenanceModifier>
  1125.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  1126.             <iExtraHealth>0</iExtraHealth>
  1127.             <iFreeExperience>0</iFreeExperience>
  1128.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  1129.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  1130.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  1131.             <iBaseFreeUnits>0</iBaseFreeUnits>
  1132.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  1133.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  1134.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  1135.             <iGoldPerUnit>0</iGoldPerUnit>
  1136.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  1137.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  1138.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  1139.             <iMaxConscript>0</iMaxConscript>
  1140.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  1141.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  1142.             <iLargestCityHappiness>0</iLargestCityHappiness>
  1143.             <iWarWearinessModifier>0</iWarWearinessModifier>
  1144.             <iFreeSpecialist>0</iFreeSpecialist>
  1145.             <iTradeRoutes>0</iTradeRoutes>
  1146.             <bNoForeignTrade>0</bNoForeignTrade>
  1147.             <iCivicPercentAnger>0</iCivicPercentAnger>
  1148.             <bStateReligion>0</bStateReligion>
  1149.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  1150.             <iStateReligionHappiness>0</iStateReligionHappiness>
  1151.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  1152.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  1153.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  1154.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  1155.             <YieldModifiers/>
  1156.             <CapitalYieldModifiers/>
  1157.             <TradeYieldModifiers/>
  1158.             <CommerceModifiers/>
  1159.             <CapitalCommerceModifiers/>
  1160.             <SpecialistExtraCommerces/>
  1161.             <Hurrys/>
  1162.             <SpecialBuildingNotRequireds/>
  1163.             <SpecialistValids/>
  1164.             <BuildingHappinessChanges/>
  1165.             <FeatureHappinessChanges/>
  1166.             <ImprovementYieldChanges>
  1167.                 <ImprovementYieldChange>
  1168.                     <ImprovementType>IMPROVEMENT_WORKSHOP</ImprovementType>
  1169.                     <ImprovementYields>
  1170.                         <iYield>1</iYield>
  1171.                         <iYield>0</iYield>
  1172.                         <iYield>0</iYield>
  1173.                     </ImprovementYields>
  1174.                 </ImprovementYieldChange>
  1175.                 <ImprovementYieldChange>
  1176.                     <ImprovementType>IMPROVEMENT_WATERMILL</ImprovementType>
  1177.                     <ImprovementYields>
  1178.                         <iYield>1</iYield>
  1179.                         <iYield>0</iYield>
  1180.                         <iYield>0</iYield>
  1181.                     </ImprovementYields>
  1182.                 </ImprovementYieldChange>
  1183.             </ImprovementYieldChanges>
  1184.             <WeLoveTheKing/>
  1185.         </CivicInfo>
  1186.         <CivicInfo>
  1187.             <CivicOptionType>CIVICOPTION_ECONOMY</CivicOptionType>
  1188.             <Type>CIVIC_ENVIRONMENTALISM</Type>
  1189.             <Description>TXT_KEY_CIVIC_ENVIRONMENTALISM</Description>
  1190.             <Civilopedia>TXT_KEY_CIVIC_ENVIRONMENTALISM_PEDIA</Civilopedia>
  1191.             <Strategy>TXT_KEY_CIVIC_ENVIRONMENTALISM_STRATEGY</Strategy>
  1192.             <Button>,Art/Interface/Buttons/Civics/Environmentalism.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,7,1</Button>
  1193.             <TechPrereq>TECH_FUTURE_TECH</TechPrereq>
  1194.             <iAnarchyLength>1</iAnarchyLength>
  1195.             <Upkeep>UPKEEP_HIGH</Upkeep>
  1196.             <iAIWeight>0</iAIWeight>
  1197.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  1198.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  1199.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  1200.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  1201.             <iExtraHealth>6</iExtraHealth>
  1202.             <iFreeExperience>0</iFreeExperience>
  1203.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  1204.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  1205.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  1206.             <iBaseFreeUnits>0</iBaseFreeUnits>
  1207.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  1208.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  1209.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  1210.             <iGoldPerUnit>0</iGoldPerUnit>
  1211.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  1212.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  1213.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  1214.             <iMaxConscript>0</iMaxConscript>
  1215.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  1216.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  1217.             <iLargestCityHappiness>0</iLargestCityHappiness>
  1218.             <iWarWearinessModifier>0</iWarWearinessModifier>
  1219.             <iFreeSpecialist>0</iFreeSpecialist>
  1220.             <iTradeRoutes>0</iTradeRoutes>
  1221.             <bNoForeignTrade>0</bNoForeignTrade>
  1222.             <iCivicPercentAnger>0</iCivicPercentAnger>
  1223.             <bStateReligion>0</bStateReligion>
  1224.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  1225.             <iStateReligionHappiness>0</iStateReligionHappiness>
  1226.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  1227.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  1228.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  1229.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  1230.             <YieldModifiers/>
  1231.             <CapitalYieldModifiers/>
  1232.             <TradeYieldModifiers/>
  1233.             <CommerceModifiers/>
  1234.             <CapitalCommerceModifiers/>
  1235.             <SpecialistExtraCommerces/>
  1236.             <Hurrys/>
  1237.             <SpecialBuildingNotRequireds/>
  1238.             <SpecialistValids/>
  1239.             <BuildingHappinessChanges/>
  1240.             <FeatureHappinessChanges>
  1241.                 <FeatureHappinessChange>
  1242.                     <FeatureType>FEATURE_JUNGLE</FeatureType>
  1243.                     <iHappinessChange>1</iHappinessChange>
  1244.                 </FeatureHappinessChange>
  1245.                 <FeatureHappinessChange>
  1246.                     <FeatureType>FEATURE_FOREST</FeatureType>
  1247.                     <iHappinessChange>1</iHappinessChange>
  1248.                 </FeatureHappinessChange>
  1249.             </FeatureHappinessChanges>
  1250.             <ImprovementYieldChanges/>
  1251.             <WeLoveTheKing/>
  1252.         </CivicInfo>
  1253.         <CivicInfo>
  1254.             <CivicOptionType>CIVICOPTION_RELIGION</CivicOptionType>
  1255.             <Type>CIVIC_PAGANISM</Type>
  1256.             <Description>TXT_KEY_CIVIC_PAGANISM</Description>
  1257.             <Civilopedia>TXT_KEY_CIVIC_PAGANISM_PEDIA</Civilopedia>
  1258.             <Strategy>TXT_KEY_CIVIC_PAGANISM_STRATEGY</Strategy>
  1259.             <Button>,Art/Interface/Buttons/Civics/Paganism.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,4,2</Button>
  1260.             <TechPrereq>NONE</TechPrereq>
  1261.             <iAnarchyLength>1</iAnarchyLength>
  1262.             <Upkeep>UPKEEP_LOW</Upkeep>
  1263.             <iAIWeight>0</iAIWeight>
  1264.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  1265.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  1266.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  1267.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  1268.             <iExtraHealth>0</iExtraHealth>
  1269.             <iFreeExperience>0</iFreeExperience>
  1270.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  1271.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  1272.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  1273.             <iBaseFreeUnits>0</iBaseFreeUnits>
  1274.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  1275.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  1276.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  1277.             <iGoldPerUnit>0</iGoldPerUnit>
  1278.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  1279.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  1280.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  1281.             <iMaxConscript>0</iMaxConscript>
  1282.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  1283.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  1284.             <iLargestCityHappiness>0</iLargestCityHappiness>
  1285.             <iWarWearinessModifier>0</iWarWearinessModifier>
  1286.             <iFreeSpecialist>0</iFreeSpecialist>
  1287.             <iTradeRoutes>0</iTradeRoutes>
  1288.             <bNoForeignTrade>0</bNoForeignTrade>
  1289.             <iCivicPercentAnger>0</iCivicPercentAnger>
  1290.             <bStateReligion>1</bStateReligion>
  1291.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  1292.             <iStateReligionHappiness>0</iStateReligionHappiness>
  1293.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  1294.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  1295.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  1296.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  1297.             <YieldModifiers/>
  1298.             <CapitalYieldModifiers/>
  1299.             <TradeYieldModifiers/>
  1300.             <CommerceModifiers/>
  1301.             <CapitalCommerceModifiers/>
  1302.             <SpecialistExtraCommerces/>
  1303.             <Hurrys/>
  1304.             <SpecialBuildingNotRequireds/>
  1305.             <SpecialistValids/>
  1306.             <BuildingHappinessChanges/>
  1307.             <FeatureHappinessChanges/>
  1308.             <ImprovementYieldChanges/>
  1309.             <WeLoveTheKing/>
  1310.         </CivicInfo>
  1311.         <CivicInfo>
  1312.             <CivicOptionType>CIVICOPTION_RELIGION</CivicOptionType>
  1313.             <Type>CIVIC_ORGANIZED_RELIGION</Type>
  1314.             <Description>TXT_KEY_CIVIC_ORGANIZED_RELIGION</Description>
  1315.             <Civilopedia>TXT_KEY_CIVIC_ORGANIZED_RELIGION_PEDIA</Civilopedia>
  1316.             <Strategy>TXT_KEY_CIVIC_ORGANIZED_RELIGION_STRATEGY</Strategy>
  1317.             <Button>,Art/Interface/Buttons/Civics/Organized_Religion.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,2,2</Button>
  1318.             <TechPrereq>TECH_MONOTHEISM</TechPrereq>
  1319.             <iAnarchyLength>1</iAnarchyLength>
  1320.             <Upkeep>UPKEEP_HIGH</Upkeep>
  1321.             <iAIWeight>0</iAIWeight>
  1322.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  1323.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  1324.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  1325.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  1326.             <iExtraHealth>0</iExtraHealth>
  1327.             <iFreeExperience>0</iFreeExperience>
  1328.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  1329.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  1330.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  1331.             <iBaseFreeUnits>0</iBaseFreeUnits>
  1332.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  1333.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  1334.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  1335.             <iGoldPerUnit>0</iGoldPerUnit>
  1336.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  1337.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  1338.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  1339.             <iMaxConscript>0</iMaxConscript>
  1340.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  1341.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  1342.             <iLargestCityHappiness>0</iLargestCityHappiness>
  1343.             <iWarWearinessModifier>0</iWarWearinessModifier>
  1344.             <iFreeSpecialist>0</iFreeSpecialist>
  1345.             <iTradeRoutes>0</iTradeRoutes>
  1346.             <bNoForeignTrade>0</bNoForeignTrade>
  1347.             <iCivicPercentAnger>0</iCivicPercentAnger>
  1348.             <bStateReligion>1</bStateReligion>
  1349.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  1350.             <iStateReligionHappiness>0</iStateReligionHappiness>
  1351.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  1352.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  1353.             <iStateReligionBuildingProductionModifier>25</iStateReligionBuildingProductionModifier>
  1354.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  1355.             <YieldModifiers/>
  1356.             <CapitalYieldModifiers/>
  1357.             <TradeYieldModifiers/>
  1358.             <CommerceModifiers/>
  1359.             <CapitalCommerceModifiers/>
  1360.             <SpecialistExtraCommerces/>
  1361.             <Hurrys/>
  1362.             <SpecialBuildingNotRequireds>
  1363.                 <SpecialBuildingNotRequired>
  1364.                     <SpecialBuildingType>SPECIALBUILDING_MONASTERY</SpecialBuildingType>
  1365.                     <bNotRequired>1</bNotRequired>
  1366.                 </SpecialBuildingNotRequired>
  1367.             </SpecialBuildingNotRequireds>
  1368.             <SpecialistValids/>
  1369.             <BuildingHappinessChanges/>
  1370.             <FeatureHappinessChanges/>
  1371.             <ImprovementYieldChanges/>
  1372.             <WeLoveTheKing/>
  1373.         </CivicInfo>
  1374.         <CivicInfo>
  1375.             <CivicOptionType>CIVICOPTION_RELIGION</CivicOptionType>
  1376.             <Type>CIVIC_THEOCRACY</Type>
  1377.             <Description>TXT_KEY_CIVIC_THEOCRACY</Description>
  1378.             <Civilopedia>TXT_KEY_CIVIC_THEOCRACY_PEDIA</Civilopedia>
  1379.             <Strategy>TXT_KEY_CIVIC_THEOCRACY_STRATEGY</Strategy>
  1380.             <Button>,Art/Interface/Buttons/Civics/Theocracy.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,6,3</Button>
  1381.             <TechPrereq>TECH_THEOLOGY</TechPrereq>
  1382.             <iAnarchyLength>1</iAnarchyLength>
  1383.             <Upkeep>UPKEEP_MEDIUM</Upkeep>
  1384.             <iAIWeight>0</iAIWeight>
  1385.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  1386.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  1387.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  1388.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  1389.             <iExtraHealth>0</iExtraHealth>
  1390.             <iFreeExperience>0</iFreeExperience>
  1391.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  1392.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  1393.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  1394.             <iBaseFreeUnits>0</iBaseFreeUnits>
  1395.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  1396.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  1397.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  1398.             <iGoldPerUnit>0</iGoldPerUnit>
  1399.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  1400.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  1401.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  1402.             <iMaxConscript>0</iMaxConscript>
  1403.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  1404.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  1405.             <iLargestCityHappiness>0</iLargestCityHappiness>
  1406.             <iWarWearinessModifier>0</iWarWearinessModifier>
  1407.             <iFreeSpecialist>0</iFreeSpecialist>
  1408.             <iTradeRoutes>0</iTradeRoutes>
  1409.             <bNoForeignTrade>0</bNoForeignTrade>
  1410.             <iCivicPercentAnger>0</iCivicPercentAnger>
  1411.             <bStateReligion>1</bStateReligion>
  1412.             <bNoNonStateReligionSpread>1</bNoNonStateReligionSpread>
  1413.             <iStateReligionHappiness>0</iStateReligionHappiness>
  1414.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  1415.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  1416.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  1417.             <iStateReligionFreeExperience>2</iStateReligionFreeExperience>
  1418.             <YieldModifiers/>
  1419.             <CapitalYieldModifiers/>
  1420.             <TradeYieldModifiers/>
  1421.             <CommerceModifiers/>
  1422.             <CapitalCommerceModifiers/>
  1423.             <SpecialistExtraCommerces/>
  1424.             <Hurrys/>
  1425.             <SpecialBuildingNotRequireds/>
  1426.             <SpecialistValids/>
  1427.             <BuildingHappinessChanges/>
  1428.             <FeatureHappinessChanges/>
  1429.             <ImprovementYieldChanges/>
  1430.             <WeLoveTheKing/>
  1431.         </CivicInfo>
  1432.         <CivicInfo>
  1433.             <CivicOptionType>CIVICOPTION_RELIGION</CivicOptionType>
  1434.             <Type>CIVIC_PACIFISM</Type>
  1435.             <Description>TXT_KEY_CIVIC_PACIFISM</Description>
  1436.             <Civilopedia>TXT_KEY_CIVIC_PACIFISM_PEDIA</Civilopedia>
  1437.             <Strategy>TXT_KEY_CIVIC_PACIFISM_STRATEGY</Strategy>
  1438.             <Button>,Art/Interface/Buttons/Civics/Pacifism.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,3,2</Button>
  1439.             <TechPrereq>TECH_PHILOSOPHY</TechPrereq>
  1440.             <iAnarchyLength>1</iAnarchyLength>
  1441.             <Upkeep>NONE</Upkeep>
  1442.             <iAIWeight>0</iAIWeight>
  1443.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  1444.             <iStateReligionGreatPeopleRateModifier>100</iStateReligionGreatPeopleRateModifier>
  1445.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  1446.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  1447.             <iExtraHealth>0</iExtraHealth>
  1448.             <iFreeExperience>0</iFreeExperience>
  1449.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  1450.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  1451.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  1452.             <iBaseFreeUnits>0</iBaseFreeUnits>
  1453.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  1454.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  1455.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  1456.             <iGoldPerUnit>0</iGoldPerUnit>
  1457.             <iGoldPerMilitaryUnit>1</iGoldPerMilitaryUnit>
  1458.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  1459.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  1460.             <iMaxConscript>0</iMaxConscript>
  1461.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  1462.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  1463.             <iLargestCityHappiness>0</iLargestCityHappiness>
  1464.             <iWarWearinessModifier>0</iWarWearinessModifier>
  1465.             <iFreeSpecialist>0</iFreeSpecialist>
  1466.             <iTradeRoutes>0</iTradeRoutes>
  1467.             <bNoForeignTrade>0</bNoForeignTrade>
  1468.             <iCivicPercentAnger>0</iCivicPercentAnger>
  1469.             <bStateReligion>1</bStateReligion>
  1470.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  1471.             <iStateReligionHappiness>0</iStateReligionHappiness>
  1472.             <iNonStateReligionHappiness>0</iNonStateReligionHappiness>
  1473.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  1474.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  1475.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  1476.             <YieldModifiers/>
  1477.             <CapitalYieldModifiers/>
  1478.             <TradeYieldModifiers/>
  1479.             <CommerceModifiers/>
  1480.             <CapitalCommerceModifiers/>
  1481.             <SpecialistExtraCommerces/>
  1482.             <Hurrys/>
  1483.             <SpecialBuildingNotRequireds/>
  1484.             <SpecialistValids/>
  1485.             <BuildingHappinessChanges/>
  1486.             <FeatureHappinessChanges/>
  1487.             <ImprovementYieldChanges/>
  1488.             <WeLoveTheKing/>
  1489.         </CivicInfo>
  1490.         <CivicInfo>
  1491.             <CivicOptionType>CIVICOPTION_RELIGION</CivicOptionType>
  1492.             <Type>CIVIC_FREE_RELIGION</Type>
  1493.             <Description>TXT_KEY_CIVIC_FREE_RELIGION</Description>
  1494.             <Civilopedia>TXT_KEY_CIVIC_FREE_RELIGION_PEDIA</Civilopedia>
  1495.             <Strategy>TXT_KEY_CIVIC_FREE_RELIGION_STRATEGY</Strategy>
  1496.             <Button>,Art/Interface/Buttons/Civics/Free_Religion.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,1,3</Button>
  1497.             <TechPrereq>TECH_FUTURE_TECH</TechPrereq>
  1498.             <iAnarchyLength>1</iAnarchyLength>
  1499.             <Upkeep>UPKEEP_LOW</Upkeep>
  1500.             <iAIWeight>0</iAIWeight>
  1501.             <iGreatPeopleRateModifier>0</iGreatPeopleRateModifier>
  1502.             <iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier>
  1503.             <iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier>
  1504.             <iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier>
  1505.             <iExtraHealth>0</iExtraHealth>
  1506.             <iFreeExperience>0</iFreeExperience>
  1507.             <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  1508.             <iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier>
  1509.             <iMilitaryProductionModifier>0</iMilitaryProductionModifier>
  1510.             <iBaseFreeUnits>0</iBaseFreeUnits>
  1511.             <iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits>
  1512.             <iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent>
  1513.             <iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent>
  1514.             <iGoldPerUnit>0</iGoldPerUnit>
  1515.             <iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit>
  1516.             <iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit>
  1517.             <bMilitaryFoodProduction>0</bMilitaryFoodProduction>
  1518.             <iMaxConscript>0</iMaxConscript>
  1519.             <bNoUnhealthyPopulation>0</bNoUnhealthyPopulation>
  1520.             <bBuildingOnlyHealthy>0</bBuildingOnlyHealthy>
  1521.             <iLargestCityHappiness>0</iLargestCityHappiness>
  1522.             <iWarWearinessModifier>0</iWarWearinessModifier>
  1523.             <iFreeSpecialist>0</iFreeSpecialist>
  1524.             <iTradeRoutes>0</iTradeRoutes>
  1525.             <bNoForeignTrade>0</bNoForeignTrade>
  1526.             <iCivicPercentAnger>0</iCivicPercentAnger>
  1527.             <bStateReligion>0</bStateReligion>
  1528.             <bNoNonStateReligionSpread>0</bNoNonStateReligionSpread>
  1529.             <iStateReligionHappiness>0</iStateReligionHappiness>
  1530.             <iNonStateReligionHappiness>1</iNonStateReligionHappiness>
  1531.             <iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier>
  1532.             <iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier>
  1533.             <iStateReligionFreeExperience>0</iStateReligionFreeExperience>
  1534.             <YieldModifiers/>
  1535.             <CapitalYieldModifiers/>
  1536.             <TradeYieldModifiers/>
  1537.             <CommerceModifiers>
  1538.                 <iCommerce>0</iCommerce>
  1539.                 <iCommerce>10</iCommerce>
  1540.                 <iCommerce>0</iCommerce>
  1541.             </CommerceModifiers>
  1542.             <CapitalCommerceModifiers/>
  1543.             <SpecialistExtraCommerces/>
  1544.             <Hurrys/>
  1545.             <SpecialBuildingNotRequireds/>
  1546.             <SpecialistValids/>
  1547.             <BuildingHappinessChanges/>
  1548.             <FeatureHappinessChanges/>
  1549.             <ImprovementYieldChanges/>
  1550.             <WeLoveTheKing/>
  1551.         </CivicInfo>
  1552.     </CivicInfos>
  1553. </Civ4CivicInfos>
  1554.