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- <?xml version="1.0"?>
- <!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Michael Curran (Firaxis Games) -->
- <!-- Sid Meier's Civilization 4 -->
- <!-- Copyright Firaxis Games 2005 -->
- <!-- -->
- <!-- 3D Audio Scripts -->
- <Script3DSounds xmlns="x-schema:AudioScriptSchema.xml">
- <Script3DSound>
- <ScriptID>AS3D_ERROR</ScriptID>
- <SoundID>SND_ERROR</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>FRONT</StartPosition>
- <EndPosition>FRONT</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>100000</iMinCutoffDistance>
- <iMaxCutoffDistance>100000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_BIRD</ScriptID>
- <SoundID>SND_BIRD</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>75</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>3000</iMinTimeDelay>
- <iMaxTimeDelay>5000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_JUNGLE_BIRD</ScriptID>
- <SoundID>SND_JUNGLE_BIRD</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>75</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>3000</iMinTimeDelay>
- <iMaxTimeDelay>5000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_CRICKETS</ScriptID>
- <SoundID>SND_CRICKETS</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>75</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>3000</iMinTimeDelay>
- <iMaxTimeDelay>5000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_AUTO_PASSING</ScriptID>
- <SoundID>SND_AMB_AUTO_PASSING</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>5000</iMinTimeDelay>
- <iMaxTimeDelay>10000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_CHURCH_BELLS</ScriptID>
- <SoundID>SND_AMB_CHURCH_BELLS</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>5000</iMinTimeDelay>
- <iMaxTimeDelay>10000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_FOOTSTEPS</ScriptID>
- <SoundID>SND_AMB_FOOTSTEPS</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>5000</iMinTimeDelay>
- <iMaxTimeDelay>10000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_HORN</ScriptID>
- <SoundID>SND_AMB_HORN</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>8000</iMinTimeDelay>
- <iMaxTimeDelay>20000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_HORN_DOPPLER</ScriptID>
- <SoundID>SND_AMB_HORN_DOPPLER</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>5000</iMinTimeDelay>
- <iMaxTimeDelay>10000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_HORSE_COBBLESTONES</ScriptID>
- <SoundID>SND_AMB_HORSE_COBBLESTONES</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>5000</iMinTimeDelay>
- <iMaxTimeDelay>10000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_HORSE_VOX</ScriptID>
- <SoundID>SND_AMB_HORSE_VOX</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>5000</iMinTimeDelay>
- <iMaxTimeDelay>10000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_SIREN</ScriptID>
- <SoundID>SND_AMB_SIREN</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>5000</iMinTimeDelay>
- <iMaxTimeDelay>10000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_DOG</ScriptID>
- <SoundID>SND_AMB_DOG</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>5000</iMinTimeDelay>
- <iMaxTimeDelay>10000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_CHICKENS</ScriptID>
- <SoundID>SND_AMB_CHICKENS</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>5000</iMinTimeDelay>
- <iMaxTimeDelay>10000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_TALK</ScriptID>
- <SoundID>SND_AMB_TALK</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>5000</iMinTimeDelay>
- <iMaxTimeDelay>15000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_CART</ScriptID>
- <SoundID>SND_AMB_CART</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>10000</iMinTimeDelay>
- <iMaxTimeDelay>15000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_WIND_GUST</ScriptID>
- <SoundID>SND_AMB_WIND_GUST</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>3000</iMinTimeDelay>
- <iMaxTimeDelay>15000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_OCEAN-WAVES</ScriptID>
- <SoundID>SND_AMB_OCEAN_WAVES</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>3000</iMinTimeDelay>
- <iMaxTimeDelay>15000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_OASIS_WAVES</ScriptID>
- <SoundID>SND_AMB_OASIS_WAVES</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>3000</iMinTimeDelay>
- <iMaxTimeDelay>15000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_DESERT_SAND</ScriptID>
- <SoundID>SND_AMB_DESERT_SAND</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>3000</iMinTimeDelay>
- <iMaxTimeDelay>15000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SS_DESERT_HAWK</ScriptID>
- <SoundID>SND_AMB_DESERT_HAWK</SoundID>
- <SoundType>GAME_AMBIENCE</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>3000</iMinTimeDelay>
- <iMaxTimeDelay>15000</iMaxTimeDelay>
- <StartPosition>RANDOM</StartPosition>
- <EndPosition>RANDOM</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>500</iMinDistanceFromListener>
- <iMaxDistanceFromListener>1000</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>1000</iMinCutoffDistance>
- <iMaxCutoffDistance>1000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.0</fMinWetLevel>
- <fMaxWetLevel>0.0</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_DIRT</ScriptID>
- <SoundID>SND_FOOT_DIRT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_DIRT_LOW</ScriptID>
- <SoundID>SND_FOOT_DIRT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_DIRT_LOW2</ScriptID>
- <SoundID>SND_FOOT_DIRT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>20</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_UNIT</ScriptID>
- <SoundID>SND_FOOT_UNIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_UNIT_SNOW</ScriptID>
- <SoundID>SND_FOOT_UNIT_SNOW</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_UNIT_FOREST</ScriptID>
- <SoundID>SND_FOOT_UNIT_FOREST</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_UNIT_SAND</ScriptID>
- <SoundID>SND_FOOT_UNIT_SAND</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_UNIT_TUNDRA</ScriptID>
- <SoundID>SND_FOOT_UNIT_TUNDRA</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_UNIT_MUD</ScriptID>
- <SoundID>SND_FOOT_UNIT_MUD</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_UNIT_LOW</ScriptID>
- <SoundID>SND_FOOT_UNIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_UNIT_LOW_SNOW</ScriptID>
- <SoundID>SND_FOOT_UNIT_SNOW</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_UNIT_LOW_FOREST</ScriptID>
- <SoundID>SND_FOOT_UNIT_FOREST</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_UNIT_LOW_SAND</ScriptID>
- <SoundID>SND_FOOT_UNIT_SAND</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_UNIT_LOW_TUNDRA</ScriptID>
- <SoundID>SND_FOOT_UNIT_TUNDRA</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOOT_UNIT_LOW_MUD</ScriptID>
- <SoundID>SND_FOOT_UNIT_MUD</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANIMAL_FOOT_LARGE</ScriptID>
- <SoundID>SND_ANIMAL_FOOT_LARGE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANIMAL_FOOT_LARGE_FOREST</ScriptID>
- <SoundID>SND_ANIMAL_FOOT_LARGE_FOREST</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANIMAL_FOOT_LARGE_TUNDRA</ScriptID>
- <SoundID>SND_ANIMAL_FOOT_LARGE_TUNDRA</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANIMAL_FOOT_LARGE_SAND</ScriptID>
- <SoundID>SND_ANIMAL_FOOT_LARGE_SAND</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANIMAL_FOOT_LARGE_SNOW</ScriptID>
- <SoundID>SND_ANIMAL_FOOT_LARGE_SNOW</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANIMAL_FOOT_LARGE_MUD</ScriptID>
- <SoundID>SND_ANIMAL_FOOT_LARGE_MUD</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANIMAL_FOOT_LARGE_LOW</ScriptID>
- <SoundID>SND_ANIMAL_FOOT_LARGE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANIMAL_FOOT_LARGE_LOW_FOREST</ScriptID>
- <SoundID>SND_ANIMAL_FOOT_LARGE_FOREST</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANIMAL_FOOT_LARGE_LOW_TUNDRA</ScriptID>
- <SoundID>SND_ANIMAL_FOOT_LARGE_TUNDRA</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANIMAL_FOOT_LARGE_LOW_SAND</ScriptID>
- <SoundID>SND_ANIMAL_FOOT_LARGE_SAND</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANIMAL_FOOT_LARGE_LOW_SNOW</ScriptID>
- <SoundID>SND_ANIMAL_FOOT_LARGE_SNOW</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANIMAL_FOOT_LARGE_LOW_MUD</ScriptID>
- <SoundID>SND_ANIMAL_FOOT_LARGE_MUD</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HORSE_RUN</ScriptID>
- <SoundID>SND_HORSE_RUN</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HORSE_RUN_FOREST</ScriptID>
- <SoundID>SND_HORSE_RUN_FOREST</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HORSE_JUMP</ScriptID>
- <SoundID>SND_HORSE_JUMP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HORSE_JUMP_LOW</ScriptID>
- <SoundID>SND_HORSE_JUMP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HORSE_JUMP_LOW2</ScriptID>
- <SoundID>SND_HORSE_JUMP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARC_FORT_VOX</ScriptID>
- <SoundID>SND_ARC_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARC_ATTK_VOX</ScriptID>
- <SoundID>SND_ARC_ATTK_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DEATH_VOX</ScriptID>
- <SoundID>SND_DEATH_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HIT_VOX</ScriptID>
- <SoundID>SND_HIT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_AXMN_ATTK_VOX</ScriptID>
- <SoundID>SND_AXMN_ATTK_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_AXMN_HIT_VOX</ScriptID>
- <SoundID>SND_AXMN_HIT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_AXMN_HIT_VOX_LOW</ScriptID>
- <SoundID>SND_AXMN_HIT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_AXMN_FID_VOX</ScriptID>
- <SoundID>SND_AXMN_FID_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>60</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_AXMN_DIE_VOX</ScriptID>
- <SoundID>SND_AXMN_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_AXMN_FORT_VOX</ScriptID>
- <SoundID>SND_AXMN_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_AXMN_FORT_VOX_LOW</ScriptID>
- <SoundID>SND_AXMN_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CBMN_ATTK_VOX</ScriptID>
- <SoundID>SND_CBMN_ATTK_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CBMN_DIE_VOX</ScriptID>
- <SoundID>SND_CBMN_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CBMN_HIT_VOX</ScriptID>
- <SoundID>SND_CBMN_HIT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CBMN_FORT_VOX</ScriptID>
- <SoundID>SND_CBMN_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
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- <Script3DSound>
- <ScriptID>AS3D_UN_HARCHER_FORT_VOX</ScriptID>
- <SoundID>SND_HARCHER_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-2000</iPitchChangeDown>
- <iPitchChangeUp>2000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
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- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
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- <iMinDistanceFromListener>0</iMinDistanceFromListener>
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- <iMaxDistanceForMaxVolume>750</iMaxDistanceForMaxVolume>
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- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
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- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HARCHER_FIDGT_VOX</ScriptID>
- <SoundID>SND_HARCHER_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>60</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
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- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
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- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
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- <iLengthOfSound>0</iLengthOfSound>
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- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HARCHER_FIDGT_VOX_LOW</ScriptID>
- <SoundID>SND_HARCHER_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
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- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
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- <StartPosition>NONE</StartPosition>
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- <iLengthOfSound>0</iLengthOfSound>
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- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HARCHER_HIT_VOX</ScriptID>
- <SoundID>SND_HARCHER_HIT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
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- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
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- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
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- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HARCHER_ATTK_VOX</ScriptID>
- <SoundID>SND_HARCHER_ATTK_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
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- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
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- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
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- <iMinDistanceFromListener>0</iMinDistanceFromListener>
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- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HARCHER_DIE_VOX</ScriptID>
- <SoundID>SND_HARCHER_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
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- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
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- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
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- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
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- <iLengthOfSound>0</iLengthOfSound>
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- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HARCHER_FORT_VOX_LOW</ScriptID>
- <SoundID>SND_HARCHER_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
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- <StartPosition>NONE</StartPosition>
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- <iMinDistanceFromListener>0</iMinDistanceFromListener>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_KNIGHT_ATTK_VOX</ScriptID>
- <SoundID>SND_KNIGHT_ATTK_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_KNIGHT_DIE_VOX</ScriptID>
- <SoundID>SND_KNIGHT_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- <iPitchChangeDown>-3000</iPitchChangeDown>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_KNIGHT_FORT_VOX</ScriptID>
- <SoundID>SND_KNIGHT_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_KNIGHT_HIT_VOX</ScriptID>
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- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LBMN_ATTK_VOX</ScriptID>
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- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LBMN_DIE_VOX</ScriptID>
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- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- <Script3DSound>
- <ScriptID>AS3D_UN_LBMN_FIDGT_VOX</ScriptID>
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- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>60</iMinVolume>
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- <Script3DSound>
- <ScriptID>AS3D_UN_LBMN_FORT_VOX</ScriptID>
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- <Script3DSound>
- <ScriptID>AS3D_UN_LBMN_HEAL_VOX</ScriptID>
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- <iMinVolume>75</iMinVolume>
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- <Script3DSound>
- <ScriptID>AS3D_UN_LBMN_HIT_VOX</ScriptID>
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- <iMinVolume>75</iMinVolume>
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- <ScriptID>AS3D_UN_RFMN_HEAL_VOX</ScriptID>
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- <ScriptID>AS3D_UN_SETLR_CHILD_FORT_VOX</ScriptID>
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- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SPY_SURR_VOX</ScriptID>
- <SoundID>SND_SPY_SURR_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
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- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
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- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
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- <iLengthOfSound>0</iLengthOfSound>
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- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWDMN_ATTK_VOX</ScriptID>
- <SoundID>SND_SWDMN_ATTK_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
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- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
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- <iMinDistanceFromListener>0</iMinDistanceFromListener>
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- <iMinCutoffDistance>7000</iMinCutoffDistance>
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- <iLengthOfSound>0</iLengthOfSound>
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- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWDMN_FIDGT_VOX</ScriptID>
- <SoundID>SND_SWDMN_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
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- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
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- <iMinDistanceFromListener>0</iMinDistanceFromListener>
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- <iLengthOfSound>0</iLengthOfSound>
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- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWDMN_FIDGT_VOX_LOW</ScriptID>
- <SoundID>SND_SWDMN_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
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- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
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- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
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- <iMinDistanceFromListener>0</iMinDistanceFromListener>
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- <iMinCutoffDistance>7000</iMinCutoffDistance>
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- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWDMN_FORT_VOX</ScriptID>
- <SoundID>SND_SWDMN_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
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- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
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- <iMinDistanceFromListener>0</iMinDistanceFromListener>
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- <bTaperForSoundtracks>0</bTaperForSoundtracks>
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- <fMinDryLevel>1.0</fMinDryLevel>
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- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWDMN_HEAL_VOX</ScriptID>
- <SoundID>SND_SWDMN_HEAL_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
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- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
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- <iMinCutoffDistance>7000</iMinCutoffDistance>
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- <bTaperForSoundtracks>0</bTaperForSoundtracks>
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- <fMinDryLevel>1.0</fMinDryLevel>
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- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWDMN_HIT_VOX</ScriptID>
- <SoundID>SND_SWDMN_HIT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
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- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
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- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
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- <iMinDistanceFromListener>0</iMinDistanceFromListener>
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- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
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- <iMinCutoffDistance>7000</iMinCutoffDistance>
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- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWDMN_DIE_VOX</ScriptID>
- <SoundID>SND_SWDMN_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- <iPitchChangeDown>-3000</iPitchChangeDown>
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- <iMinTimeDelay>0</iMinTimeDelay>
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- <StartPosition>NONE</StartPosition>
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- <iMinDistanceFromListener>0</iMinDistanceFromListener>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WARR_ATTK_VOX</ScriptID>
- <SoundID>SND_WARR_ATTK_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- <iPitchChangeDown>-3000</iPitchChangeDown>
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- <StartPosition>NONE</StartPosition>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WARR_FORT_VOX</ScriptID>
- <SoundID>SND_WARR_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- <iPitchChangeDown>-3000</iPitchChangeDown>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WARR_FORT_VOX_LOW</ScriptID>
- <SoundID>SND_WARR_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WARR_HIT_VOX</ScriptID>
- <SoundID>SND_WARR_HIT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WARR_DEATH_VOX</ScriptID>
- <SoundID>SND_WARR_DEATH_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- <iPitchChangeDown>-3000</iPitchChangeDown>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WRK_DIE_VOX</ScriptID>
- <SoundID>SND_WRK_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WRK_FIDGT_VOX</ScriptID>
- <SoundID>SND_WRK_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- <Script3DSound>
- <ScriptID>AS3D_UN_WRK_FORT_VOX</ScriptID>
- <SoundID>SND_WRK_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WRK_SURR_VOX</ScriptID>
- <SoundID>SND_WRK_SURR_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
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- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FAST_WRK_SURR</ScriptID>
- <SoundID>SND_FAST_WRK_SURR</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANC_TYCOON_ACT_VOX</ScriptID>
- <SoundID>SND_ANC_TYCOON_ACT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BUDDIST_MISS_ACTIVATE</ScriptID>
- <SoundID>SND_BUDDIST_MISS_ACTIVATE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BUDDIST_AHH1</ScriptID>
- <SoundID>SND_BUDDIST_AHH1</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>350</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>750</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BUDDIST_AHH1_LOW</ScriptID>
- <SoundID>SND_BUDDIST_AHH1</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>50</iMinVolume>
- <iMaxVolume>75</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>350</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>750</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BUDDIST_AHH2</ScriptID>
- <SoundID>SND_BUDDIST_AHH2</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>350</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>750</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BUDDIST_AHH2_LOW</ScriptID>
- <SoundID>SND_BUDDIST_AHH2</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>50</iMinVolume>
- <iMaxVolume>75</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>350</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>750</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BUDDIST_MISS_FORT</ScriptID>
- <SoundID>SND_BUDDIST_MISS_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>350</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>750</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHRIST_MISSIONARY_ACTIVATE</ScriptID>
- <SoundID>SND_CHRIST_MISSIONARY_ACTIVATE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CONFUCIAN_MISS_ACTIVATE</ScriptID>
- <SoundID>SND_CONFUCIAN_MISS_ACTIVATE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_EAT_VOX</ScriptID>
- <SoundID>SND_EAT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MMM_VOX</ScriptID>
- <SoundID>SND_MMM_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GRPROPHET_ACTIVATE</ScriptID>
- <SoundID>SND_GRPROPHET_ACTIVATE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GRPROPHET_FIDGT_VOX</ScriptID>
- <SoundID>SND_GRPROPHET_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>300</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>500</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GRPROPHET_FORT_VOX</ScriptID>
- <SoundID>SND_GRPROPHET_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GRPROPHET_FORT_VOX_LOW</ScriptID>
- <SoundID>SND_GRPROPHET_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ISLAMIC_MISS_ACTIVATE</ScriptID>
- <SoundID>SND_ISLAMIC_MISS_ACTIVATE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_JEWISH_MISS_ACTIVATE</ScriptID>
- <SoundID>SND_JEWISH_MISS_ACTIVATE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_JEWISH_MISS_FORT</ScriptID>
- <SoundID>SND_JEWISH_MISS_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TAOIST_MISSIONARY_ACTIVATE</ScriptID>
- <SoundID>SND_TAOIST_MISSIONARY_ACTIVATE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TAOIST_MISS_DIE_VOX</ScriptID>
- <SoundID>SND_TAOIST_MISS_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TAOIST_MISS_FIDGT_VOX</ScriptID>
- <SoundID>SND_TAOIST_MISS_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TAOIST_MISS_FORT_VOX</ScriptID>
- <SoundID>SND_TAOIST_MISS_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_YAWN_VOX</ScriptID>
- <SoundID>SND_YAWN_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>250</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>500</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_YAWN_VOX_LOW</ScriptID>
- <SoundID>SND_YAWN_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>250</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>500</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANIMAL_BREATH_LARGE</ScriptID>
- <SoundID>SND_ANIMAL_BREATH_LARGE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BEAR_ATTK_VOX</ScriptID>
- <SoundID>SND_BEAR_ATTK_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BEAR_DIE_VOX</ScriptID>
- <SoundID>SND_BEAR_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BEAR_FIDGT_VOX</ScriptID>
- <SoundID>SND_BEAR_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BEAR_FORT_VOX</ScriptID>
- <SoundID>SND_BEAR_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BEAR_HEAL_VOX</ScriptID>
- <SoundID>SND_BEAR_HEAL_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BEAR_HURT_VOX</ScriptID>
- <SoundID>SND_BEAR_HURT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CAMEL_DIE_VOX</ScriptID>
- <SoundID>SND_CAMEL_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CAMEL_FIDGT_VOX</ScriptID>
- <SoundID>SND_CAMEL_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CAMEL_HIT_VOX</ScriptID>
- <SoundID>SND_CAMEL_HIT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CAMEL_FIDGT_VOX_LOW</ScriptID>
- <SoundID>SND_CAMEL_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ELEPHANT_DIE_VOX</ScriptID>
- <SoundID>SND_ELEPHANT_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ELEPHANT_FIDGT_VOX</ScriptID>
- <SoundID>SND_ELEPHANT_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ELEPHANT_FORT_VOX</ScriptID>
- <SoundID>SND_ELEPHANT_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ELEPHANT_ATTK_VOX</ScriptID>
- <SoundID>SND_ELEPHANT_ATTK_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ELEPHANT_FORT_VOX_LOW</ScriptID>
- <SoundID>SND_ELEPHANT_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HORSE_DIE_VOX</ScriptID>
- <SoundID>SND_HORSE_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HORSE_HIT_VOX</ScriptID>
- <SoundID>SND_HORSE_HIT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HORSE_FORT_VOX</ScriptID>
- <SoundID>SND_HORSE_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HORSE_FORT_VOX_LOW</ScriptID>
- <SoundID>SND_HORSE_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LION_DIE_VOX</ScriptID>
- <SoundID>SND_LION_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LION_FIDGT_VOX</ScriptID>
- <SoundID>SND_LION_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LION_FORT_VOX</ScriptID>
- <SoundID>SND_LION_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
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- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LION_HURT_VOX</ScriptID>
- <SoundID>SND_LION_HURT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
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- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LION_ATTK_VOX</ScriptID>
- <SoundID>SND_LION_ATTK_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_PANTHER_DIE_VOX</ScriptID>
- <SoundID>SND_PANTHER_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_PANTHER_FIDGT_VOX</ScriptID>
- <SoundID>SND_PANTHER_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_PANTHER_FORT_VOX</ScriptID>
- <SoundID>SND_PANTHER_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_PANTHER_HURT_VOX</ScriptID>
- <SoundID>SND_PANTHER_HURT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_PANTHER_HEAL_VOX</ScriptID>
- <SoundID>SND_PANTHER_HEAL_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_PANTHER_ATTK_VOX</ScriptID>
- <SoundID>SND_PANTHER_ATTK_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WOLF_DIE_VOX</ScriptID>
- <SoundID>SND_WOLF_DIE_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WOLF_ATTK_VOX</ScriptID>
- <SoundID>SND_WOLF_ATTK_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WOLF_FORT_VOX</ScriptID>
- <SoundID>SND_WOLF_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WOLF_FIDGT_VOX</ScriptID>
- <SoundID>SND_WOLF_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WOLF_HEAL_VOX</ScriptID>
- <SoundID>SND_WOLF_HEAL_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WOLF_HIT_VOX</ScriptID>
- <SoundID>SND_WOLF_HIT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARTILLERY_FORT</ScriptID>
- <SoundID>SND_ARTILLERY_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARTILLERY_RUN_LOOP</ScriptID>
- <SoundID>SND_ARTILLERY_RUN_LOOP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARTILL_RUN_LOOP_FOREST</ScriptID>
- <SoundID>SND_ARTILL_RUN_LOOP_FOREST</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARTILLERY_RUN_END</ScriptID>
- <SoundID>SND_ARTILLERY_RUN_END</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARTILL_RUN_END_FOREST</ScriptID>
- <SoundID>SND_ARTILL_RUN_END_FOREST</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CANNON_HEAL</ScriptID>
- <SoundID>SND_CANNON_HEAL</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CANNON_DROP</ScriptID>
- <SoundID>SND_CANNON_DROP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CANNON_FIRE</ScriptID>
- <SoundID>SND_CANNON_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CATAPULT_HIT</ScriptID>
- <SoundID>SND_CATAPULT_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CATAPULT_STRIKE</ScriptID>
- <SoundID>SND_CATAPULT_STRIKE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CATAPULT_FORT</ScriptID>
- <SoundID>SND_CATAPULT_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CATAPULT_HEAL</ScriptID>
- <SoundID>SND_CATAPULT_HEAL</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHARIOT_LOOP</ScriptID>
- <SoundID>SND_CHARIOT_LOOP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHARIOT_END</ScriptID>
- <SoundID>SND_CHARIOT_END</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHARIOT_SQUEAK</ScriptID>
- <SoundID>SND_CHARIOT_SQUEAK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHARIOT_SQUEAK_LOW</ScriptID>
- <SoundID>SND_CHARIOT_SQUEAK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WAR_CHARIOT_LOOP</ScriptID>
- <SoundID>SND_WAR_CHARIOT_LOOP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WAR_CHARIOT_END</ScriptID>
- <SoundID>SND_WAR_CHARIOT_END</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_OCEAN_LOOP1</ScriptID>
- <SoundID>SND_OCEAN_LOOP1</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_OCEAN_END1</ScriptID>
- <SoundID>SND_OCEAN_END1</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_OCEAN_END2</ScriptID>
- <SoundID>SND_OCEAN_END2</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_OARS_WATER</ScriptID>
- <SoundID>SND_OARS_WATER</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>50</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BOAT_CREAK</ScriptID>
- <SoundID>SND_BOAT_CREAK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BOW_REL_MULT</ScriptID>
- <SoundID>SND_BOW_REL_MULT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_OARS_WOOD</ScriptID>
- <SoundID>SND_OARS_WOOD</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_OARS_WOOD_LOW</ScriptID>
- <SoundID>SND_OARS_WOOD</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_OCEAN_SPRAY</ScriptID>
- <SoundID>SND_OCEAN_SPRAY</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>60</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_OCEAN_SPRAY_LOW</ScriptID>
- <SoundID>SND_OCEAN_SPRAY</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>40</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SAIL_UP</ScriptID>
- <SoundID>SND_SAIL_UP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SAIL_WIND</ScriptID>
- <SoundID>SND_SAIL_WIND</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SAIL_WIND_LOW</ScriptID>
- <SoundID>SND_SAIL_WIND</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>10</iMinVolume>
- <iMaxVolume>20</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_UNDERWATER</ScriptID>
- <SoundID>SND_UNDERWATER</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_EXPLOSION</ScriptID>
- <SoundID>SND_EXPLOSION</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_EXPLOSION_LOW</ScriptID>
- <SoundID>SND_EXPLOSION</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARROW_FIRE</ScriptID>
- <SoundID>SND_ARROW_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARROW_FIRE_LOW</ScriptID>
- <SoundID>SND_ARROW_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>65</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DESTROYER_FIRE</ScriptID>
- <SoundID>SND_DESTROYER_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DESTROYER_FIRE_LOW</ScriptID>
- <SoundID>SND_DESTROYER_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GUNSHIP_FORT</ScriptID>
- <SoundID>SND_GUNSHIP_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GUNSHIP_FORT_LOW</ScriptID>
- <SoundID>SND_GUNSHIP_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GUNSHIP_HURT</ScriptID>
- <SoundID>SND_GUNSHIP_HURT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GUNSHIP_DIE</ScriptID>
- <SoundID>SND_GUNSHIP_DIE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GUNSHIP_RUN_LOOP</ScriptID>
- <SoundID>SND_GUNSHIP_RUN_LOOP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>700</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1200</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GUNSHIP_RUN_END</ScriptID>
- <SoundID>SND_GUNSHIP_RUN_END</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>700</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1200</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_METAL_SHIP_HIT</ScriptID>
- <SoundID>SND_METAL_SHIP_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_METAL_SHIP_HIT_LOW</ScriptID>
- <SoundID>SND_METAL_SHIP_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>65</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DESTROYER_FORT</ScriptID>
- <SoundID>SND_DESTROYER_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DESTROYER_RUN_LOOP</ScriptID>
- <SoundID>SND_DESTROYER_RUN_LOOP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DESTROYER_RUN_END</ScriptID>
- <SoundID>SND_DESTROYER_RUN_END</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SDI_LASER</ScriptID>
- <SoundID>SND_SDI_LASER</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ICBM_BOMB_EXPLODE</ScriptID>
- <SoundID>SND_ICBM_BOMB_EXPLODE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>1000</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>2500</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ICBM_DIE</ScriptID>
- <SoundID>SND_ICBM_DIE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ICBM_RUN</ScriptID>
- <SoundID>SND_ICBM_RUN</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ICBM_SELECT</ScriptID>
- <SoundID>SND_ICBM_SELECT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_IRONCLAD_RUN_LOOP</ScriptID>
- <SoundID>SND_IRONCLAD_RUN_LOOP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_IRONCLAD_RUN_END</ScriptID>
- <SoundID>SND_IRONCLAD_RUN_END</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_IRONCLAD_FORT</ScriptID>
- <SoundID>SND_IRONCLAD_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SHIP_CANNON_MOVE</ScriptID>
- <SoundID>SND_SHIP_CANNON_MOVE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SIX_SHOT_FIRE</ScriptID>
- <SoundID>SND_SIX_SHOT_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SIX_SHOT_FIRE_LOW</ScriptID>
- <SoundID>SND_SIX_SHOT_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SUBMARINE_DIE</ScriptID>
- <SoundID>SND_SUBMARINE_DIE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SUBMARINE_FORT</ScriptID>
- <SoundID>SND_SUBMARINE_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SUBMARINE_HIT</ScriptID>
- <SoundID>SND_SUBMARINE_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SUBMARINE_RUN_LOOP</ScriptID>
- <SoundID>SND_SUBMARINE_RUN_LOOP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SUBMARINE_RUN_END</ScriptID>
- <SoundID>SND_SUBMARINE_RUN_END</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TORPEDO_FIRE</ScriptID>
- <SoundID>SND_TORPEDO_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WTR_OARS_UP</ScriptID>
- <SoundID>SND_WTR_OARS_UP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WD_SHIP_DIE</ScriptID>
- <SoundID>SND_WD_SHIP_DIE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WD_SHIP_DIE_LOW</ScriptID>
- <SoundID>SND_WD_SHIP_DIE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>65</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WD_SHIP_HIT</ScriptID>
- <SoundID>SND_WD_SHIP_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WD_SHIP_HIT_LOW</ScriptID>
- <SoundID>SND_WD_SHIP_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WD_SHIP_HIT_LOW2</ScriptID>
- <SoundID>SND_WD_SHIP_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>65</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WRK_BOAT_ANC_FORT</ScriptID>
- <SoundID>SND_WRK_BOAT_ANC_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WRK_BOAT_ANC_WORK</ScriptID>
- <SoundID>SND_WRK_BOAT_ANC_WORK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WRK_BOAT_ANC_WORK_BEGIN</ScriptID>
- <SoundID>SND_WRK_BOAT_ANC_WORK_BEGIN</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WRK_BOAT_ANC_WORK_REST</ScriptID>
- <SoundID>SND_WRK_BOAT_ANC_WORK_REST</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>75</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WRK_BOAT_MOD_FORT</ScriptID>
- <SoundID>SND_WRK_BOAT_MOD_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_WRK_BOAT_MOD_WORK</ScriptID>
- <SoundID>SND_WRK_BOAT_MOD_WORK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>75</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_WRK_BOAT_MOD_WORK_BEGIN</ScriptID>
- <SoundID>SND_WRK_BOAT_MOD_WORK_BEGIN</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_WRK_BOAT_MOD_WORK_REST</ScriptID>
- <SoundID>SND_WRK_BOAT_MOD_WORK_REST</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>75</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MECH_INFANTRY_FIRE</ScriptID>
- <SoundID>SND_MECH_INFANTRY_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_ARMOUR_LOOP</ScriptID>
- <SoundID>SND_MOD_ARMOUR_LOOP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_ARMOUR_END</ScriptID>
- <SoundID>SND_MOD_ARMOUR_END</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_ARMOUR_LOOP_FOREST</ScriptID>
- <SoundID>SND_MOD_ARMOUR_LOOP_FOREST</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_ARMOUR_END_FOREST</ScriptID>
- <SoundID>SND_MOD_ARMOUR_END_FOREST</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_ARMOUR_HEAL</ScriptID>
- <SoundID>SND_MOD_ARMOUR_HEAL</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_ARMOUR_HEAL_LOW</ScriptID>
- <SoundID>SND_MOD_ARMOUR_HEAL</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TANK_LOOP</ScriptID>
- <SoundID>SND_TANK_LOOP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TANK_LOOP_FOREST</ScriptID>
- <SoundID>SND_TANK_LOOP_FOREST</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TANK_END</ScriptID>
- <SoundID>SND_TANK_END</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TANK_END_FOREST</ScriptID>
- <SoundID>SND_TANK_END_FOREST</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TANK_DROP</ScriptID>
- <SoundID>SND_TANK_DROP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TANK_DROP_LOW</ScriptID>
- <SoundID>SND_TANK_DROP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TANK_FORT</ScriptID>
- <SoundID>SND_TANK_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TANK_HEAL</ScriptID>
- <SoundID>SND_TANK_HEAL</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TANK_HEAL_LOW</ScriptID>
- <SoundID>SND_TANK_HEAL</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TANK_HIT</ScriptID>
- <SoundID>SND_TANK_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TANK_HIT_SHORT</ScriptID>
- <SoundID>SND_TANK_HIT_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TANK_HIT_SHORT_LOW</ScriptID>
- <SoundID>SND_TANK_HIT_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TRANSPORT_RUN_LOOP</ScriptID>
- <SoundID>SND_TRANSPORT_RUN_LOOP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TRANSPORT_RUN_END</ScriptID>
- <SoundID>SND_TRANSPORT_RUN_END</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TRANSPORT_FORT</ScriptID>
- <SoundID>SND_TRANSPORT_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BOMBS_DESCEND</ScriptID>
- <SoundID>SND_BOMBS_DESCEND</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARTILLERY_FIRE</ScriptID>
- <SoundID>SND_ARTILLERY_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BOMB_TWO_EXPLOSION</ScriptID>
- <SoundID>SND_BOMB_TWO_EXPLOSION</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BOMB_FOUR_EXPLOSION</ScriptID>
- <SoundID>SND_BOMB_FOUR_EXPLOSION</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FIGHTER_COMMAND_PATROL</ScriptID>
- <SoundID>SND_FIGHTER_COMMAND_PATROL</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FIGHTER_PATROL</ScriptID>
- <SoundID>SND_FIGHTER_PATROL</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>45</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FIGHTER_RUN</ScriptID>
- <SoundID>SND_FIGHTER_RUN</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FIGHTER_HURT</ScriptID>
- <SoundID>SND_FIGHTER_HURT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_JET_COMMAND_PATROL</ScriptID>
- <SoundID>SND_JET_COMMAND_PATROL</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_JET_PATROL</ScriptID>
- <SoundID>SND_JET_PATROL</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>45</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>1</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_JET_RUN</ScriptID>
- <SoundID>SND_JET_RUN</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_JET_HURT</ScriptID>
- <SoundID>SND_JET_HURT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_JET_BOMB_FIRE</ScriptID>
- <SoundID>SND_JET_BOMB_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GUNNER_FIRE</ScriptID>
- <SoundID>SND_GUNNER_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MACHINE_GATLIN_FIRE</ScriptID>
- <SoundID>SND_MACHINE_GATLIN_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MACHINE_GUN_DIRT</ScriptID>
- <SoundID>SND_MACHINE_GUN_DIRT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MACHINE_GUN_FIRE</ScriptID>
- <SoundID>SND_MACHINE_GUN_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MACHINE_GUN_HELICOP</ScriptID>
- <SoundID>SND_MACHINE_GUN_HELICOP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_PLANE_DIE</ScriptID>
- <SoundID>SND_PLANE_DIE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_PLANE_DIVE</ScriptID>
- <SoundID>SND_PLANE_DIVE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DEATH_HIT</ScriptID>
- <SoundID>SND_DEATH_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DEATH_HIT_LOW</ScriptID>
- <SoundID>SND_DEATH_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HIT_UNIT</ScriptID>
- <SoundID>SND_HIT_UNIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HIT_UNIT_LOW</ScriptID>
- <SoundID>SND_HIT_UNIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HIT_UNIT_LOW2</ScriptID>
- <SoundID>SND_HIT_UNIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>65</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HIT_KNIGHT</ScriptID>
- <SoundID>SND_HIT_KNIGHT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HIT_KNIGHT_LOW</ScriptID>
- <SoundID>SND_HIT_KNIGHT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>65</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HIT_KNIGHT_LOW2</ScriptID>
- <SoundID>SND_HIT_KNIGHT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>7000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BODY_FALL</ScriptID>
- <SoundID>SND_BODY_FALL</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BODY_FALL_LOW</ScriptID>
- <SoundID>SND_BODY_FALL</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-7000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARMOUR_HIT</ScriptID>
- <SoundID>SND_ARMOUR_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARMOUR_HIT_LOW</ScriptID>
- <SoundID>SND_ARMOUR_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DROP_AXE</ScriptID>
- <SoundID>SND_DROP_AXE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DROP_AXE_LOW</ScriptID>
- <SoundID>SND_DROP_AXE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DROP_AXE_LOW2</ScriptID>
- <SoundID>SND_DROP_AXE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>20</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DROP_STAFF</ScriptID>
- <SoundID>SND_DROP_STAFF</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DROP_STAFF_LOW</ScriptID>
- <SoundID>SND_DROP_STAFF</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DROP_SACK</ScriptID>
- <SoundID>SND_DROP_SACK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DROP_SACK_LOW</ScriptID>
- <SoundID>SND_DROP_SACK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WOOD_SHIELD_DROP</ScriptID>
- <SoundID>SND_WOOD_SHIELD_DROP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WOOD_SHIELD_HIT</ScriptID>
- <SoundID>SND_WOOD_SHIELD_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WOOD_SHIELD_HIT_LOW</ScriptID>
- <SoundID>SND_WOOD_SHIELD_HIT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>40</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>200</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WOOD_SHIELD_RATTLE</ScriptID>
- <SoundID>SND_WOOD_SHIELD_RATTLE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WOOD_SHIELD_RATTLE_LOW</ScriptID>
- <SoundID>SND_WOOD_SHIELD_RATTLE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WOOD_SHIELD_RATTLE_LOW2</ScriptID>
- <SoundID>SND_WOOD_SHIELD_RATTLE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARROW_QUIVER</ScriptID>
- <SoundID>SND_ARROW_QUIVER</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARROW_QUIVER_RUN</ScriptID>
- <SoundID>SND_ARROW_QUIVER</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARROW_QUIVER_RUN2</ScriptID>
- <SoundID>SND_ARROW_QUIVER</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_PULL_BOW</ScriptID>
- <SoundID>SND_PULL_BOW</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>65</iMinVolume>
- <iMaxVolume>85</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>150</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BOW_RELEASE</ScriptID>
- <SoundID>SND_BOW_RELEASE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARROW_FLY</ScriptID>
- <SoundID>SND_ARROW_FLY</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWING_CABLE</ScriptID>
- <SoundID>SND_SWING_CABLE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWING_CABLE_LOW</ScriptID>
- <SoundID>SND_SWING_CABLE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWING_CABLE_LOW2</ScriptID>
- <SoundID>SND_SWING_CABLE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>150</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_KNIVES_OUT</ScriptID>
- <SoundID>SND_KNIVES_OUT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWORD_IN</ScriptID>
- <SoundID>SND_SWORD_IN</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWORD_OUT</ScriptID>
- <SoundID>SND_SWORD_OUT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWOOSH_WEAPON</ScriptID>
- <SoundID>SND_SWOOSH_WEAPON</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SWING_CABLE_FORT</ScriptID>
- <SoundID>SND_SWING_CABLE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>60</iMinVolume>
- <iMaxVolume>85</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_AXE_SWOOSH</ScriptID>
- <SoundID>SND_AXE_SWOOSH</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_AXE_SWOOSH_FORT</ScriptID>
- <SoundID>SND_AXE_SWOOSH</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARMOUR_MOVMNT</ScriptID>
- <SoundID>SND_ARMOUR_MOVMNT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARMOUR_MOVMNT_RUN</ScriptID>
- <SoundID>SND_ARMOUR_MOVMNT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ARMOUR_MOVMNT_LOW</ScriptID>
- <SoundID>SND_ARMOUR_MOVMNT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HORSE_JUMP_HIT</ScriptID>
- <SoundID>SND_HORSE_JUMP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CRACK_NECK</ScriptID>
- <SoundID>SND_CRACK_NECK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CRACK_NECK_LOW</ScriptID>
- <SoundID>SND_CRACK_NECK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HIT_SPIKE</ScriptID>
- <SoundID>SND_HIT_SPIKE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>50</iMinVolume>
- <iMaxVolume>75</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHOP_WOOD</ScriptID>
- <SoundID>SND_CHOP_WOOD</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HIT_ROCK</ScriptID>
- <SoundID>SND_HIT_ROCK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HIT_ROCK_CATAPULT</ScriptID>
- <SoundID>SND_HIT_ROCK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HIT_METAL_SPIKE</ScriptID>
- <SoundID>SND_HIT_METAL_SPIKE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>50</iMinVolume>
- <iMaxVolume>75</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>150</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HIT_METAL_SPIKE_LOW</ScriptID>
- <SoundID>SND_HIT_METAL_SPIKE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>25</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>150</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_DIG_DIRT</ScriptID>
- <SoundID>SND_DIG_DIRT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GRENADE_EXPLODE</ScriptID>
- <SoundID>SND_GRENADE_EXPLODE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>150</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HOE_DIRT</ScriptID>
- <SoundID>SND_HOE_DIRT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HOE_DIRT_LOW</ScriptID>
- <SoundID>SND_HOE_DIRT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HOE_DIRT_LOW2</ScriptID>
- <SoundID>SND_HOE_DIRT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HOE_DIRT_LOW3</ScriptID>
- <SoundID>SND_HOE_DIRT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HOE_DIRT_LOW4</ScriptID>
- <SoundID>SND_HOE_DIRT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>10</iMinVolume>
- <iMaxVolume>30</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MALI_BEADS</ScriptID>
- <SoundID>SND_MALI_BEADS</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MALI_BEADS_LOW</ScriptID>
- <SoundID>SND_MALI_BEADS</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MALI_BEADS_LOW2</ScriptID>
- <SoundID>SND_MALI_BEADS</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MALI_HORN</ScriptID>
- <SoundID>SND_MALI_HORN</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOVE_SACK</ScriptID>
- <SoundID>SND_MOVE_SACK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MATCH_STRIKE</ScriptID>
- <SoundID>SND_MATCH_STRIKE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SAM_MISSLE</ScriptID>
- <SoundID>SND_SAM_MISSLE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SCRATCH</ScriptID>
- <SoundID>SND_SCRATCH</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>20</iMinVolume>
- <iMaxVolume>45</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>300</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>600</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SCRATCH_LOW</ScriptID>
- <SoundID>SND_SCRATCH</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>10</iMinVolume>
- <iMaxVolume>30</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>300</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>600</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SIP_TEA</ScriptID>
- <SoundID>SND_SIP_TEA</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SIP_TEA_SWALLOW</ScriptID>
- <SoundID>SND_SIP_TEA_SWALLOW</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SNIFF_LONG</ScriptID>
- <SoundID>SND_SNIFF_LONG</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SNIFFS_SHORT</ScriptID>
- <SoundID>SND_SNIFFS_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_STAFF_TAP</ScriptID>
- <SoundID>SND_STAFF_TAP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_STAFF_TAP_LOW2</ScriptID>
- <SoundID>SND_STAFF_TAP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_STAFF_TAP_LOW3</ScriptID>
- <SoundID>SND_STAFF_TAP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_STAFF_TAP_LOW4</ScriptID>
- <SoundID>SND_STAFF_TAP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>10</iMinVolume>
- <iMaxVolume>30</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_STAFF_DIRT</ScriptID>
- <SoundID>SND_STAFF_DIRT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_STAFF_DIRT_LOW</ScriptID>
- <SoundID>SND_STAFF_DIRT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_STAFF_DIRT_LOW2</ScriptID>
- <SoundID>SND_STAFF_DIRT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_STAFF_TAP_LOW</ScriptID>
- <SoundID>SND_STAFF_TAP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TUBE_THUNK</ScriptID>
- <SoundID>SND_TUBE_THUNK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_AXMN_CRACK_NECK</ScriptID>
- <SoundID>SND_CRACK_NECK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>50</iMinVolume>
- <iMaxVolume>75</iMaxVolume>
- <iPitchChangeDown>-4000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>150</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BOOK_OPEN</ScriptID>
- <SoundID>SND_BOOK_OPEN</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BOOK_CLOSE</ScriptID>
- <SoundID>SND_BOOK_CLOSE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BOOK_CLOSE_LOW</ScriptID>
- <SoundID>SND_BOOK_CLOSE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CANTEEN_DRINK</ScriptID>
- <SoundID>SND_CANTEEN_DRINK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CANTEEN_DRINK_LOW</ScriptID>
- <SoundID>SND_CANTEEN_DRINK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHAIN_MOVMNT</ScriptID>
- <SoundID>SND_CHAIN_MOVMNT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>200</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHAIN_CATCH</ScriptID>
- <SoundID>SND_CHAIN_CATCH</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHAIN_MOVMNT_SHORT</ScriptID>
- <SoundID>SND_CHAIN_MOVMNT_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHAIN_CATCH_LOW</ScriptID>
- <SoundID>SND_CHAIN_CATCH</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>200</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHAIN_MOVMNT_SHORT_LOW</ScriptID>
- <SoundID>SND_CHAIN_MOVMNT_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHAIN_MOVMNT_SHORT_LOW2</ScriptID>
- <SoundID>SND_CHAIN_MOVMNT_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHAIN_MOVMNT_SHORT_LOW3</ScriptID>
- <SoundID>SND_CHAIN_MOVMNT_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>30</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CLOTH_MOVE</ScriptID>
- <SoundID>SND_CLOTH_MOVE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CLOTH_MOVE_LOW</ScriptID>
- <SoundID>SND_CLOTH_MOVE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CLOTH_MOVE_LOW2</ScriptID>
- <SoundID>SND_CLOTH_MOVE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>10</iMinVolume>
- <iMaxVolume>30</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LEATHER_CREAK_LONG</ScriptID>
- <SoundID>SND_LEATHER_CREAK_LONG</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LEATHER_CREAK_LONG_LOW</ScriptID>
- <SoundID>SND_LEATHER_CREAK_LONG</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LEATHER_CREAK_LONG_LOW2</ScriptID>
- <SoundID>SND_LEATHER_CREAK_LONG</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LEATHER_CREAK_LONG_LOW3</ScriptID>
- <SoundID>SND_LEATHER_CREAK_LONG</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LEATHER_CREAK_LONG_LOW4</ScriptID>
- <SoundID>SND_LEATHER_CREAK_LONG</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>10</iMinVolume>
- <iMaxVolume>30</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LEATHER_CREAK_SHORT</ScriptID>
- <SoundID>SND_LEATHER_CREAK_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LEATHER_CREAK_SHORT_LOW</ScriptID>
- <SoundID>SND_LEATHER_CREAK_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LEATHER_CREAK_SHORT_LOW2</ScriptID>
- <SoundID>SND_LEATHER_CREAK_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LEATHER_CREAK_SHORT_LOW3</ScriptID>
- <SoundID>SND_LEATHER_CREAK_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>20</iMinVolume>
- <iMaxVolume>45</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_LEATHER_CREAK_SHORT_LOW4</ScriptID>
- <SoundID>SND_LEATHER_CREAK_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>30</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_PAPER</ScriptID>
- <SoundID>SND_PAPER</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>50</iMinVolume>
- <iMaxVolume>75</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_PAPER_LOW</ScriptID>
- <SoundID>SND_PAPER</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_PAPER_LOW2</ScriptID>
- <SoundID>SND_PAPER</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BLOW_MUSKET</ScriptID>
- <SoundID>SND_BLOW_MUSKET</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>100</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FLASH_POT</ScriptID>
- <SoundID>SND_FLASH_POT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FLASH_POT_LOW</ScriptID>
- <SoundID>SND_FLASH_POT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>65</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FLASH_POT_LOW2</ScriptID>
- <SoundID>SND_FLASH_POT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GUN_FOLEY</ScriptID>
- <SoundID>SND_GUN_FOLEY</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GUN_FOLEY_LOW</ScriptID>
- <SoundID>SND_GUN_FOLEY</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GUN_FOLEY_LOW2</ScriptID>
- <SoundID>SND_GUN_FOLEY</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>15</iMinVolume>
- <iMaxVolume>30</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GUN_FOLEY_LOW3</ScriptID>
- <SoundID>SND_GUN_FOLEY</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GUN_FOLEY_LOW4</ScriptID>
- <SoundID>SND_GUN_FOLEY</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>10</iMinVolume>
- <iMaxVolume>20</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_GUN_FOLEY_LOW5</ScriptID>
- <SoundID>SND_GUN_FOLEY</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>25</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_RIFLE_FIRE</ScriptID>
- <SoundID>SND_RIFLE_FIRE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_RIFLE_COCK</ScriptID>
- <SoundID>SND_RIFLE_COCK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_RIFLE_COCK_LOW</ScriptID>
- <SoundID>SND_RIFLE_COCK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_RIFLE_COCK_LOW2</ScriptID>
- <SoundID>SND_RIFLE_COCK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>55</iMinVolume>
- <iMaxVolume>80</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_RIFLE_COCK_LOW3</ScriptID>
- <SoundID>SND_RIFLE_COCK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>20</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_RIFLE_CLEAN_LONG</ScriptID>
- <SoundID>SND_RIFLE_CLEAN_LONG</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_RIFLE_CLEAN_SHORT</ScriptID>
- <SoundID>SND_RIFLE_CLEAN_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_RIFLE_CLEAN_SHORT_LOW</ScriptID>
- <SoundID>SND_RIFLE_CLEAN_SHORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BOMB_CATCH</ScriptID>
- <SoundID>SND_BOMB_CATCH</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BOMB_FUSE</ScriptID>
- <SoundID>SND_BOMB_FUSE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_COUGH</ScriptID>
- <SoundID>SND_COUGH</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_EXHALE</ScriptID>
- <SoundID>SND_EXHALE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_INHALE</ScriptID>
- <SoundID>SND_INHALE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SMOKE_PUFF</ScriptID>
- <SoundID>SND_SMOKE_PUFF</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>25</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SNEEZE</ScriptID>
- <SoundID>SND_SNEEZE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-2000</iPitchChangeDown>
- <iPitchChangeUp>2000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TWO_WAY</ScriptID>
- <SoundID>SND_TWO_WAY</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SPY_THEME_A</ScriptID>
- <SoundID>SND_SPY_THEME_A</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_SPY_THEME_B</ScriptID>
- <SoundID>SND_SPY_THEME_B</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CAMERA_CLICK</ScriptID>
- <SoundID>SND_CAMERA_CLICK</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BOMB_BEEP</ScriptID>
- <SoundID>SND_BOMB_BEEP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>25</iMinVolume>
- <iMaxVolume>25</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_TWO_WAY_SPY</ScriptID>
- <SoundID>SND_TWO_WAY_SPY</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_OPEN_LUNCH</ScriptID>
- <SoundID>SND_OPEN_LUNCH</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WATER_SHAKE</ScriptID>
- <SoundID>SND_WATER_SHAKE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_WATER_POUR</ScriptID>
- <SoundID>SND_WATER_POUR</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BEAKER_CATCH</ScriptID>
- <SoundID>SND_BEAKER_CATCH</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_BEAKER_CATCH_LOW</ScriptID>
- <SoundID>SND_BEAKER_CATCH</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>35</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHEMICAL_POOF</ScriptID>
- <SoundID>SND_CHEMICAL_POOF</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_CHEMICAL_FORT</ScriptID>
- <SoundID>SND_CHEMICAL_FORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_ART_FORT_VOX</ScriptID>
- <SoundID>SND_MOD_ART_FORT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>80</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_ART_ACTIVATE</ScriptID>
- <SoundID>SND_MOD_ART_ACTIVATE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_ART_FIDGT</ScriptID>
- <SoundID>SND_MOD_ART_FIDGT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>150</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_ENG_FIDGT_VOX</ScriptID>
- <SoundID>SND_MOD_ENG_FIDGT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>85</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>4000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>150</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>300</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANC_SCIENTIST_ACT_VOX</ScriptID>
- <SoundID>SND_ANC_SCIENTIST_ACT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_SCIENCE_HMM_VOX</ScriptID>
- <SoundID>SND_MOD_SCIENCE_HMM_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>65</iMinVolume>
- <iMaxVolume>90</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>300</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>700</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_SCIENCE_AHH_VOX</ScriptID>
- <SoundID>SND_MOD_SCIENCE_AHH_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_SCIENCE_ACT_VOX</ScriptID>
- <SoundID>SND_MOD_SCIENCE_ACT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANC_ENG_ACT_VOX</ScriptID>
- <SoundID>SND_ANC_ENG_ACT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_ENG_ACTIVATE</ScriptID>
- <SoundID>SND_MOD_ENG_ACTIVATE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANC_ART_ACTIVATE</ScriptID>
- <SoundID>SND_ANC_ART_ACTIVATE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_ANC_ENG_ACTIVATE</ScriptID>
- <SoundID>SND_ANC_ENG_ACTIVATE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HINDU_MISS_ACTIVATE</ScriptID>
- <SoundID>SND_HINDU_MISS_ACTIVATE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_HINDU_MISS_FID_LEV</ScriptID>
- <SoundID>SND_HINDU_MISS_FID_LEV</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_TYCOON_ACT_VOX</ScriptID>
- <SoundID>SND_MOD_TYCOON_ACT_VOX</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_TYCOON_COINS</ScriptID>
- <SoundID>SND_MOD_TYCOON_COINS</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-5000</iPitchChangeDown>
- <iPitchChangeUp>5000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_TYCOON_GRUNT</ScriptID>
- <SoundID>SND_MOD_TYCOON_GRUNT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>90</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_MOD_TYCOON_GRUNT_LOW</ScriptID>
- <SoundID>SND_MOD_TYCOON_GRUNT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>-3000</iPitchChangeDown>
- <iPitchChangeUp>3000</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_UN_FOUND_CITY</ScriptID>
- <SoundID>SND_FOUND_CITY</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_CRAB_MOVE</ScriptID>
- <SoundID>SND_IMPROV_CRAB_MOVE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>40</iMinVolume>
- <iMaxVolume>65</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_CRAB_MOVE_LOW</ScriptID>
- <SoundID>SND_IMPROV_CRAB_MOVE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>20</iMinVolume>
- <iMaxVolume>40</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_COWS_RES_GRUNT</ScriptID>
- <SoundID>SND_IMPROV_COWS_RES_GRUNT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_COWS_RES_MOOING</ScriptID>
- <SoundID>SND_IMPROV_COWS_RES_MOOING</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>40</iMinVolume>
- <iMaxVolume>60</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>30</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>75</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_HORSE_RES_SNORT</ScriptID>
- <SoundID>SND_IMPROV_HORSE_RES_SNORT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_HORSE_RES_WHINNY</ScriptID>
- <SoundID>SND_IMPROV_HORSE_RES_WHINNY</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_HORSE_RES_HOOF</ScriptID>
- <SoundID>SND_IMPROV_HORSE_RES_HOOF</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_PIG_RES_GRUNT</ScriptID>
- <SoundID>SND_IMPROV_PIG_RES_GRUNT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_PIG_RES_SQUEAL</ScriptID>
- <SoundID>SND_IMPROV_PIG_RES_SQUEAL</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_SHEEP_RES_BLEAT</ScriptID>
- <SoundID>SND_IMPROV_SHEEP_RES_BLEAT</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>30</iMinVolume>
- <iMaxVolume>50</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>30</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>75</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_ELEPHANT_RES_BLOW</ScriptID>
- <SoundID>SND_IMPROV_ELEPHANT_RES_BLOW</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_ELEPHANT_RES_TRUMPET</ScriptID>
- <SoundID>SND_IMPROV_ELEPHANT_RES_TRUMPET</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_WHALE_RES_BLOW</ScriptID>
- <SoundID>SND_IMPROV_WHALE_RES_BLOW</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_HANGING_GARDENS</ScriptID>
- <SoundID>SND_IMPROV_HANGING_GARDENS</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_HOOVER_DAM</ScriptID>
- <SoundID>SND_IMPROV_HOOVER_DAM</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_OIL_UNWORKED</ScriptID>
- <SoundID>SND_IMPROV_OIL_UNWORKED</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_SPACE_ELEVATOR_DOWN</ScriptID>
- <SoundID>SND_IMPROV_SPACE_ELEVATOR_DOWN</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_SPACE_ELEVATOR_UP</ScriptID>
- <SoundID>SND_IMPROV_SPACE_ELEVATOR_UP</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_LUMBERMILL_WORKED</ScriptID>
- <SoundID>SND_IMPROV_LUMBERMILL_WORKED</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>50</iMinVolume>
- <iMaxVolume>50</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_MINE_WORKED</ScriptID>
- <SoundID>SND_IMPROV_MINE_WORKED</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_OILWELL_WORKED</ScriptID>
- <SoundID>SND_IMPROV_OILWELL_WORKED</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_QUARRY_WORKED</ScriptID>
- <SoundID>SND_IMPROV_QUARRY_WORKED</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_SILK_WORKED</ScriptID>
- <SoundID>SND_IMPROV_SILK_WORKED</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_SPICE_WORKED</ScriptID>
- <SoundID>SND_IMPROV_SPICE_WORKED</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_SUGAR_WORKED</ScriptID>
- <SoundID>SND_IMPROV_SUGAR_WORKED</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_WATERMILL_WORKED</ScriptID>
- <SoundID>SND_IMPROV_WATERMILL_WORKED</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_WATER_MOVE</ScriptID>
- <SoundID>SND_IMPROV_WATER_MOVE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>75</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_WATER_MOVE_LOW</ScriptID>
- <SoundID>SND_IMPROV_WATER_MOVE</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>45</iMinVolume>
- <iMaxVolume>70</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_IMPROV_WINDMILL_WORKED</ScriptID>
- <SoundID>SND_IMPROV_WINDMILL_WORKED</SoundID>
- <SoundType>GAME_SFX</SoundType>
- <iMinVolume>68</iMinVolume>
- <iMaxVolume>68</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>50</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>100</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_AMERICA_SELECT</ScriptID>
- <SoundID>SND_AMERICA_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_AMERICA_ORDER</ScriptID>
- <SoundID>SND_AMERICA_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_ARABIA_SELECT</ScriptID>
- <SoundID>SND_ARABIA_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_ARABIA_ORDER</ScriptID>
- <SoundID>SND_ARABIA_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_AZTEC_SELECT</ScriptID>
- <SoundID>SND_AZTEC_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_AZTEC_ORDER</ScriptID>
- <SoundID>SND_AZTEC_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_CHINA_SELECT</ScriptID>
- <SoundID>SND_CHINA_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_CHINA_ORDER</ScriptID>
- <SoundID>SND_CHINA_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_EGYPT_SELECT</ScriptID>
- <SoundID>SND_EGYPT_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_EGYPT_ORDER</ScriptID>
- <SoundID>SND_EGYPT_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_ENGLAND_SELECT</ScriptID>
- <SoundID>SND_ENGLAND_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_ENGLAND_ORDER</ScriptID>
- <SoundID>SND_ENGLAND_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_FRANCE_SELECT</ScriptID>
- <SoundID>SND_FRANCE_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_FRANCE_ORDER</ScriptID>
- <SoundID>SND_FRANCE_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_GERMANY_SELECT</ScriptID>
- <SoundID>SND_GERMANY_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_GERMANY_ORDER</ScriptID>
- <SoundID>SND_GERMANY_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_GREECE_SELECT</ScriptID>
- <SoundID>SND_GREECE_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_GREECE_ORDER</ScriptID>
- <SoundID>SND_GREECE_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_INCA_SELECT</ScriptID>
- <SoundID>SND_INCA_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_INCA_ORDER</ScriptID>
- <SoundID>SND_INCA_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_INDIA_SELECT</ScriptID>
- <SoundID>SND_INDIA_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_INDIA_ORDER</ScriptID>
- <SoundID>SND_INDIA_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_JAPAN_SELECT</ScriptID>
- <SoundID>SND_JAPAN_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_JAPAN_ORDER</ScriptID>
- <SoundID>SND_JAPAN_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_MALI_SELECT</ScriptID>
- <SoundID>SND_MALI_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_MALI_ORDER</ScriptID>
- <SoundID>SND_MALI_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_MONGOL_SELECT</ScriptID>
- <SoundID>SND_MONGOL_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_MONGOL_ORDER</ScriptID>
- <SoundID>SND_MONGOL_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_PERSIA_SELECT</ScriptID>
- <SoundID>SND_PERSIA_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_PERSIA_ORDER</ScriptID>
- <SoundID>SND_PERSIA_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_ROME_SELECT</ScriptID>
- <SoundID>SND_ROME_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_ROME_ORDER</ScriptID>
- <SoundID>SND_ROME_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_RUSSIA_SELECT</ScriptID>
- <SoundID>SND_RUSSIA_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_RUSSIA_ORDER</ScriptID>
- <SoundID>SND_RUSSIA_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SPAIN_SELECT</ScriptID>
- <SoundID>SND_SPAIN_SELECT</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- <Script3DSound>
- <ScriptID>AS3D_SPAIN_ORDER</ScriptID>
- <SoundID>SND_SPAIN_ORDER</SoundID>
- <SoundType>GAME_SPEECH</SoundType>
- <iMinVolume>100</iMinVolume>
- <iMaxVolume>100</iMaxVolume>
- <iPitchChangeDown>0</iPitchChangeDown>
- <iPitchChangeUp>0</iPitchChangeUp>
- <bLooping>0</bLooping>
- <iMinTimeDelay>0</iMinTimeDelay>
- <iMaxTimeDelay>0</iMaxTimeDelay>
- <StartPosition>NONE</StartPosition>
- <EndPosition>NONE</EndPosition>
- <iMinVelocity>0</iMinVelocity>
- <iMaxVelocity>0</iMaxVelocity>
- <iMinDistanceFromListener>0</iMinDistanceFromListener>
- <iMaxDistanceFromListener>0</iMaxDistanceFromListener>
- <iMinDistanceForMaxVolume>500</iMinDistanceForMaxVolume>
- <iMaxDistanceForMaxVolume>1000</iMaxDistanceForMaxVolume>
- <iMinCutoffDistance>7000</iMinCutoffDistance>
- <iMaxCutoffDistance>7000</iMaxCutoffDistance>
- <bTaperForSoundtracks>0</bTaperForSoundtracks>
- <iLengthOfSound>0</iLengthOfSound>
- <fMinDryLevel>1.0</fMinDryLevel>
- <fMaxDryLevel>1.0</fMaxDryLevel>
- <fMinWetLevel>0.5</fMinWetLevel>
- <fMaxWetLevel>0.5</fMaxWetLevel>
- </Script3DSound>
- </Script3DSounds>
-