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- //TITLES FOR HALF-LIFE 2
- // Position command $position x y
- // x & y are from 0 to 1 to be screen resolution independent
- // -1 means center in each dimension
- // Effect command $effect <effect number>
- // effect 0 is fade in/fade out
- // effect 1 is flickery credits
- // effect 2 is write out (training room)
- // Text color r g b command $color
- // fadein time fadeout time / hold time
- // $fadein (message fade in time - per character in effect 2)
- // $fadeout (message fade out time)
- // $holdtime (stay on the screen for this long)
-
- //INTRO TITLES
- // All centered for now
- $position -1 -1
- $effect 2
- // This is the final color
- $color 100 100 100
- // This is the highlight color
- $color2 240 110 0
- // This is the time it takes to fade each character
- $fadein 0.01
- // This is the amount of time the highlight lags behind the leading edge of the text
- $fxtime 0.25
- // How long to hold the message on the screen (after it scans out)
- $holdtime 3.5
- // How long it takes to fade out the message after holding
- $fadeout 1.5
-
-
- //INTRO CREDITS
- // Test values -- JAY
- // Lower left
- $position 0.1 0.8
- $effect 1
- // Final fade-in color
- $color 128 128 128
- // This is the highlight/flash color
- $color2 0 0 0
- $fadein 1.5
- $fadeout 0.5
- $holdtime 1.2
-
- CR1
- {
- Testing 1
- }
-
- CR2
- {
- Testing 2
- }
-
- CR3
- {
- Testing 3
- }
-
-
- //INTRO TITLES
- // All centered for now
- $position -1 -1
- $effect 2
- // This is the final color
- $color 100 100 100
- // This is the highlight color
- $color2 240 110 0
- // This is the time it takes to fade each character
- $fadein 0.01
- // This is the amount of time the highlight lags behind the leading edge of the text
- $fxtime 0.25
- // How long to hold the message on the screen (after it scans out)
- $holdtime 3.5
- // How long it takes to fade out the message after holding
- $fadeout 1.5
-
-
- GAMEOVER_ALLY
- {
- #HL2_GameOver_Ally
- }
-
- GAMEOVER_OBJECT
- {
- #HL2_GameOver_Object
- }
-
- GAMEOVER_TIMER
- {
- #HL2_GameOver_Timer
- }
-
- GAMEOVER_STUCK
- {
- #HL2_GameOver_Stuck
- }
-
-
- $fadein 0.03
- $holdtime 9
-
-
- //CHAPTER TITLES
-
- $fadein 0.01
- $holdtime 3.5
- $position -1 0.58
-
- CHAPTER1_TITLE
- {
- #HL2_Chapter1_Title
- }
-
- CHAPTER2_TITLE
- {
- #HL2_Chapter2_Title
- }
-
- CHAPTER3_TITLE
- {
- #HL2_Chapter3_Title
- }
-
- CHAPTER4_TITLE
- {
- #HL2_Chapter4_Title
- }
-
- CHAPTER5_TITLE
- {
- #HL2_Chapter5_Title
- }
-
- CHAPTER6_TITLE
- {
- #HL2_Chapter6_Title
- }
-
- CHAPTER7_TITLE
- {
- #HL2_Chapter7_Title
- }
-
- CHAPTER8_TITLE
- {
- #HL2_Chapter8_Title
- }
-
- CHAPTER9_TITLE
- {
- #HL2_Chapter9_Title
- }
-
- CHAPTER9A_TITLE
- {
- #HL2_Chapter9a_Title
- }
-
-
- CHAPTER10_TITLE
- {
- #HL2_Chapter10_Title
- }
-
- CHAPTER11_TITLE
- {
- #HL2_Chapter11_Title
- }
-
- CHAPTER12_TITLE
- {
- #HL2_Chapter12_Title
- }
-
- CHAPTER13_TITLE
- {
- #HL2_Chapter13_Title
- }
-
-
- // In-Game messages
- $position -1 0.65
- $effect 2
- // This is the final color
- $color 100 100 100
- // This is the highlight color
- $color2 240 110 0
- // This is the time it takes to fade each character
- $fadein 0.01
- // This is the amount of time the highlight lags behind the leading edge of the text
- $fxtime 0.25
- // How long to hold the message on the screen (after it scans out)
- $holdtime 2.0
- // How long it takes to fade out the message after holding
- $fadeout 0.5
-
- GAMESAVED
- {
- #HL2_Saved
- }
-
- // Game title
- // This is a placeholder to hold the effects controls for the "Half-Life" title
- $position -1 -1
- // Only effect 0 is supported for game title
- $effect 0
- // This is the final color
- $color 180 180 180
- // Not used color2
- $color2 0 0 0
- // This is the time it takes to fade in the title
- $fadein 1.0
- // How long to hold the message on the screen (after it scans out)
- $holdtime 3.0
- // How long it takes to fade out the message after holding
- $fadeout 1.5
-
- GAMETITLE
- {
- Half-Life
- }
-
- //HAZARD COURSE TEXT
-
- // Test values -- JAY
- $position -1 0.65
- // Scan-out text effect
- $effect 2
- // This is the final color
- $color 100 100 100
- // This is the highlight color
- $color2 0 200 50
- // This is the time it takes to fade each character
- $fadein 0.005
- // This is the amount of time the highlight lags behind the leading edge of the text
- $fxtime 0.5
- // How long to hold the message on the screen (after it scans out)
- $holdtime 3.5
- // How long it takes to fade out the message after holding
-
- $fadeout 1.5
- $position -1 0.65
- $position -1 0.3
-
-