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debugoptions.txt
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2005-05-08
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DebugMenu
{
"width" "512"
"height" "300"
Performance
{
r_speeds
{
"incrementcvar" "r_speeds 0 10 1"
}
host_speeds
{
"togglecvar" "host_speeds"
}
"FPS"
{
"togglecvar" "cl_showfps"
}
"Position"
{
"togglecvar" "cl_showpos"
}
}
"MatSys"
{
Fullbright
{
"incrementcvar" "mat_fullbright 0 2 1"
}
"Buffer Primitives"
{
"togglecvar" "mat_bufferprimitives"
}
WireFrame
{
"togglecvar" "mat_wireframe"
}
Luxels
{
"togglecvar" "mat_luxels"
}
DrawFlat
{
"togglecvar" "mat_drawflat"
}
LightMapsOnly
{
"togglecvar" "mat_lightmapsonly"
}
Normals
{
"togglecvar" "mat_normals"
}
"Software Lighting"
{
"togglecvar" "mat_softwarelighting"
}
"Reverse Depth"
{
"togglecvar" "mat_reversedepth"
}
"Overbright"
{
"togglecvar" "mat_overbright"
}
}
Renderer
{
r_speeds
{
"incrementcvar" "r_speeds 0 10 1"
}
SkyBox
{
"togglecvar" "r_drawskybox"
}
VGUI
{
"togglecvar" "r_drawvgui"
}
World
{
"togglecvar" "r_drawworld"
}
Displacements
{
"togglecvar" "r_drawdisp"
}
Entities
{
"togglecvar" "r_drawentities"
}
"View Model"
{
"togglecvar" "r_drawviewmodel"
}
"Static Props"
{
"togglecvar" "r_drawstaticprops"
}
"Detail Props"
{
"togglecvar" "r_drawdetailprops"
}
Decals
{
"togglecvar" "r_drawdecals"
}
"Brush Models"
{
"togglecvar" "r_drawbrushmodels"
}
Lights
{
"togglecvar" "r_drawlights"
}
Portals
{
"togglecvar" "r_drawportals"
}
Beams
{
"togglecvar" "r_drawbeams"
}
Ropes
{
"togglecvar" "r_drawropes"
}
Sprites
{
"togglecvar" "r_drawsprites"
}
Particles
{
"togglecvar" "r_drawparticles"
}
"Water Surface"
{
"togglecvar" "r_drawwatersurface"
}
}
Physics
{
"VPhysics wireframe"
{
"togglecvar" "vcollide_wireframe"
}
"VPhysics axes"
{
"togglecvar" "vcollide_axes"
}
}
AI
{
Disable
{
"command" "ai_disable"
}
Resume
{
"command" "ai_resume"
}
Step
{
"command" "ai_step"
}
"Noclip"
{
"command" "noclip"
}
"God"
{
"command" "god"
}
"No Target"
{
"command" "notarget"
}
Enemies
{
"command" "npc_enemies"
}
Go
{
"command" "npc_go"
}
"Go Random"
{
"command" "npc_go_random"
}
Route
{
"command" "npc_route"
}
Select
{
"command" "npc_select"
}
Bipass
{
"command" "npc_destroy"
}
Destroy
{
"command" "npc_destroy"
}
Visibility
{
"command" "npc_visibility"
}
Tasks
{
"command" "npc_tasks"
}
Combat
{
"command" "npc_combat"
}
Focus
{
"command" "npc_focus"
}
Picker
{
"command" "ent_picker"
}
Text
{
"command" "ent_text"
}
"Name"
{
"command" "ent_name"
}
BBox
{
"command" "ent_bbox"
}
Messages
{
"command" "ent_messages"
}
Pause
{
"command" "ent_pause"
}
Pivot
{
"command" "ent_pivot"
}
}
"Node Graph"
{
Nodes
{
"command" "ai_nodes"
}
"Next Hull"
{
"command" "ai_next_hull"
}
"Show Hull"
{
"command" "ai_show_hull"
}
"Show Connect"
{
"command" "ai_show_connect"
}
"Show Visibility"
{
"command" "ai_show_visibility"
}
"Show Graph Connect"
{
"command" "ai_show_graph_connect"
}
}
}