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- ;// Language.ini ///
- ;// This file contains all declarations that are specific to a language.
- ;// for example, this is where we set the unicode font for a language
-
- Language
- UnicodeFontName = "Arial Unicode MS"
- MilitaryCaptionSpeed = 1; ;// the caption speed for the mission location type
- ;LocalFontFile = PLCC____.TTF ;//When we add our game fonts... this is where we do it.
- CopyrightFont = Courier 12 Yes; //Used to display copyright at start of game
- MessageFont = Arial 10 Yes; //Used for messages at top of screen.
- MilitaryCaptionTitleFont = "Courier New" 12 Yes ;Mission briefing text in bottom left corner.
- MilitaryCaptionFont = "Courier New" 12 No ;Mission briefing text in bottom left corner.
- MilitaryCaptionDelayMS = 750
- SuperweaponCountdownNormalFont = Arial 10 No ;superweapon countdown in top right
- SuperweaponCountdownReadyFont = Arial 10 Yes ;superweapon countdown in top right
- NamedTimerCountdownNormalFont = Arial 10 No ;mission specific timer
- NamedTimerCountdownReadyFont = Arial 10 No ;mission specific timer
- DrawableCaptionFont = Arial 10 No ;captions over objects like construction percent.
- DefaultWindowFont = "Times New Roman" 14 No; default font used by windows that don't specify font.
- DefaultDisplayStringFont = "Times New Roman" 12 No; default font used for strings that don't specify font.
- TooltipFontName = Arial 8 No; mouse tooltips
- NativeDebugDisplay = FixedSys 8 No; used to display frame rate and other debug stats.
- DrawGroupInfoFont = Arial 10 No; used to diplay number of selection group to left of unit health bar.
- CreditsTitleFont = Arial 22 No; used to diplay number of selection group to left of unit health bar.
- CreditsMinorTitleFont = Arial 16 Yes; used to diplay number of selection group to left of unit health bar.
- CreditsNormalFont = Arial 14 No; used to diplay number of selection group to left of unit health bar.
- ResolutionFontAdjustment = 0.7 ; Fonts increase at 70% the rate the resolution increases.
- End