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GameStar 2005 October
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PariahCZ.exe
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System
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GamePlay.cze
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INI File
|
2005-07-01
|
3KB
|
141 lines
[ACTION_ChangeLevel]
ActionString="Zmenit level"
[ACTION_ChangeScript]
ActionString="Zmenit script"
[ACTION_ConsoleCommand]
ActionString="prikazova konzola"
[ACTION_Crouch]
ActionString="skrcit"
[ACTION_DamageInstigator]
ActionString="Podnecovani poskozeni"
[ACTION_DestroyActor]
ActionString="Znicit ucastnika"
[ACTION_DestroyPawn]
ActionString="znicit pesaka"
[ACTION_DisplayMessage]
ActionString="zobrazit zpravu"
[ACTION_EndSection]
ActionString="konec useku"
[ACTION_FadeView]
ActionString="fade pohled"
[ACTION_FinishRotation]
ActionString="Rotace dokoncena"
[ACTION_Freeze]
ActionString="Zmrazit"
[ACTION_GotoAction]
ActionString="go to action"
[ACTION_IfCondition]
ActionString="If condition"
[ACTION_Killinstigator]
ActionString="Damage instigator"
[ACTION_LeaveSequence]
ActionString="opustit sekvence"
[ACTION_MoveToPlayer]
ActionString="Pohyb k hraci"
[ACTION_MoveToPoint]
ActionString="Pohyb k bodu"
[ACTION_PlayAmbientSound]
ActionString="play ambient sound"
[ACTION_PlayLocalSound]
ActionString="prehrat zvuk"
[ACTION_PlayMusic]
ActionString="prehrat hudbu"
[ACTION_PlaySound]
ActionString="prehrat zvuk"
[ACTION_Run]
ActionString="Beh"
[ACTION_SetAlertness]
ActionString="set alertness"
[ACTION_SetPhysics]
ActionString="zmena fyziky na "
[ACTION_SetViewTarget]
ActionString="set viewtarget"
[ACTION_ShootTarget]
ActionString="shoot target"
[ACTION_SpawnActor]
ActionString="Spawn actor"
[ACTION_StopAnimation]
ActionString="zastavit animaci"
[ACTION_ThrowWeapon]
ActionString="throw weapon"
[ACTION_TriggerEvent]
ActionString="trigger event"
[ACTION_TurnTowardPlayer]
ActionString="Turn toward player"
[ACTION_WaitForAnimEnd]
ActionString="Cekam na animend"
[ACTION_WaitForEvent]
ActionString="Cekat na externi udalosti"
[ACTION_WaitForLIPSincAnimEnd]
ActionString="Cekat na LIPSincAnimEnd"
[ACTION_WaitForPlayer]
ActionString="Cekat na hrace"
[ACTION_WaitForTimer]
ActionString="Cekat na casomeric"
[ACTION_Walk]
ActionString="chuze"
[Action_PLAYANIM]
ActionString="prehrat animace"
[Burned]
DeathString="%o uhorel."
[Counter]
CountMessage="Pouze %i muzou jit dal..."
CompleteMessage="Hotovo!"
[Depressurized]
DeathString="%k snizil tlak %o."
FemaleSuicide="%o mela snizeny tlak."
MaleSuicide="%o mel snizeny tlak."
[Drowned]
DeathString="%o zapomnel jak se plave."
FemaleSuicide="%o zapomnela jak se plave."
MaleSuicide="%o zapomnel jak se plave."
[ScriptedAction]
ActionString="nespecifikovana akce"
[WaterVolume]
LocationName="pod vodou"