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Wrap
INI File | 2005-07-13 | 6.8 KB | 42 lines
[Public] Map=(MapName="AS-RiverBed",LongName="RiverBed",Screenshot="PariahMapThumbNails.AS-RiverBed.RiverBed_ThumbNail",Vignette="LoadingScreens.Multiplayer.Riverbed",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="AS-Survivor",LongName="Survivor",Screenshot="PariahMapThumbNails.AS-Survivor.survior001",Vignette="LoadingScreens.Multiplayer.Survivor",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="AS-Wasteland",LongName="Wasteland",Screenshot="PariahMapThumbNails.Wasteland_Thumbnail",Vignette="LoadingScreens.Multiplayer.Wasteland",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="CTF-CanyonRaider",LongName="Canyon Raider",Screenshot="PariahMapThumbNails.CTF-CanyonRaider.CanyonRaider_ThumbNail",Vignette="LoadingScreens.Multiplayer.Canyonraider",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="CTF-Recoil",LongName="Recoil",Screenshot="PeterTextures.Screenshot.recoil01",Vignette="LoadingScreens.Multiplayer.Recoil",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="CTF-RiverBed",LongName="RiverBed",Screenshot="PariahMapThumbNails.AS-RiverBed.RiverBed_ThumbNail",Vignette="LoadingScreens.Multiplayer.Riverbed",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="CTF-Survivor",LongName="Survivor",Screenshot="PariahMapThumbNails.AS-Survivor.survior001",Vignette="LoadingScreens.Multiplayer.Survivor",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="CTF-Train",LongName="Train",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_09",Vignette="LoadingScreens.Multiplayer.Train",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="CTF-Wasteland",LongName="Wasteland",Screenshot="PariahMapThumbNails.Wasteland_Thumbnail",Vignette="LoadingScreens.Multiplayer.Wasteland",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="DM-BreakDown",LongName="BreakDown",Screenshot="PariahMapThumbNails.DM-BrakeDown.DM-BrakeDown_thumbnail",Vignette="LoadingScreens.Multiplayer.Breakdown",IdealPlayerCountMin=2,IdealPlayerCountMax=6) Map=(MapName="DM-MistGully",LongName="MistGully",Screenshot="PariahMapThumbNails.DM-MistGully.MistGully_ThumbNail",Vignette="LoadingScreens.Multiplayer.Mistgully",IdealPlayerCountMin=4,IdealPlayerCountMax=8) Map=(MapName="DM-Scavenger",LongName="Scavenger",Screenshot="PariahMapThumbNails.ShotSandstorm",Vignette="LoadingScreens.Multiplayer.Scavenger",IdealPlayerCountMin=2,IdealPlayerCountMax=16) Map=(MapName="DM-Twisted",LongName="Twisted",Screenshot="PariahMapThumbNails.DM-Twisted.DMT_01",Vignette="LoadingScreens.Multiplayer.Twisted",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="SP-Chapter_01",LongName="Crash Site",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_01",Vignette="LoadingScreens.Vignette_01",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="SP-Chapter_02",LongName="Forest",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_02",Vignette="LoadingScreens.Vignette_02",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="SP-Chapter_03",LongName="Reservoir",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_03",Vignette="LoadingScreens.Vignette_03",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="SP-Chapter_04",LongName="Escape From Reservoir",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_04",Vignette="LoadingScreens.Vignette_04",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="SP-Chapter_05",LongName="Hot Pursuit",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_05",Vignette="LoadingScreens.Vignette_05",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="SP-Chapter_06",LongName="Communication Tower",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_06",Vignette="LoadingScreens.Vignette_06",IdealPlayerCountMin=8,IdealPlayerCountMax=8) Map=(MapName="SP-Chapter_07",LongName="Generator Room",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_07",Vignette="LoadingScreens.Vignette_07",IdealPlayerCountMin=8,IdealPlayerCountMax=8) Map=(MapName="SP-Chapter_08",LongName="Cross Roads",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_08",Vignette="LoadingScreens.Vignette_08",IdealPlayerCountMin=2,IdealPlayerCountMax=2) Map=(MapName="SP-Chapter_09",LongName="Train",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_09",Vignette="LoadingScreens.Vignette_09",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="SP-Chapter_10",LongName="Path to Anvil",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_10",Vignette="LoadingScreens.Vignette_10",IdealPlayerCountMin=2,IdealPlayerCountMax=2) Map=(MapName="SP-Chapter_11",LongName="Anvil Courtyard",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_11",Vignette="LoadingScreens.Vignette_11",IdealPlayerCountMin=2,IdealPlayerCountMax=2) Map=(MapName="SP-Chapter_12",LongName="Inside The Anvil",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_12",Vignette="LoadingScreens.Vignette_12",IdealPlayerCountMin=2,IdealPlayerCountMax=2) Map=(MapName="SP-Chapter_13",LongName="Drop Ship",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_13",Vignette="LoadingScreens.Vignette_13",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="SP-Chapter_14",LongName="Desert Thunder",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_14",Vignette="LoadingScreens.Vignette_14",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="SP-Chapter_15",LongName="Rush to the Dam",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_15",Vignette="LoadingScreens.Vignette_15",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="SP-Chapter_16",LongName="Last Run",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_16",Vignette="LoadingScreens.Vignette_16",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="SP-Chapter_17",LongName="Stockton's Last Stand",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_17",Vignette="LoadingScreens.Vignette_17",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="SP-Chapter_18",LongName="Shroud Revealed",Screenshot="PariahMapThumbNails.SinglePlayer.Chapter_18",Vignette="LoadingScreens.Vignette_18",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="XDM-MiniEd_Abandon",LongName="Abandoned",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="XDM-MiniEd_Autumn",LongName="Autumn",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="XDM-MiniEd_Delta",LongName="Delta",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="XDM-MiniEd_Isle",LongName="Lonely Isle",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="XSG-MiniEd_Desolate",LongName="Desolate",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="XSG-MiniEd_Front",LongName="Front",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="XSG-MiniEd_RedLine",LongName="RedLine",IdealPlayerCountMin=6,IdealPlayerCountMax=10) Map=(MapName="XSG-MiniEd_Storm",LongName="Storm",IdealPlayerCountMin=6,IdealPlayerCountMax=10)