home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar 2005 October
/
Gamestar_77_2005-10_dvd.iso
/
CD
/
DATABASE
/
CESTINY
/
NeighboursFromHell_cz.exe
/
gamedata.bnd
/
generic
/
anims.xml
next >
Wrap
Extensible Markup Language
|
2002-12-03
|
92KB
|
2,489 lines
<?xml version="1.0"?>
<all_objects>
<object name="cameraicon">
<animation name="ms" type="loop">
<frame gfx="camera.tga"/>
</animation>
</object>
<object name="chili">
<animation name="sleep" type="loop">
<frame gfx="chili_sleep_0038.tga"/>
<frame gfx="chili_sleep_0040.tga"/>
<frame gfx="chili_sleep_0042.tga"/>
<frame gfx="chili_sleep_0044.tga"/>
<frame gfx="chili_sleep_0046.tga"/>
<frame gfx="chili_sleep_0048.tga"/>
<frame gfx="chili_sleep_0050.tga"/>
</animation>
<animation name="fallasleep" type="oneshot">
<frame gfx="chili_fallasleep_0001.tga"/>
<frame gfx="chili_fallasleep_0003.tga"/>
<frame gfx="chili_fallasleep_0005.tga"/>
<frame gfx="chili_fallasleep_0007.tga"/>
<frame gfx="chili_fallasleep_0008.tga"/>
<frame gfx="chili_fallasleep_0010.tga"/>
<frame gfx="chili_fallasleep_0012.tga"/>
<frame gfx="chili_fallasleep_0014.tga"/>
<frame gfx="chili_fallasleep_0016.tga"/>
<frame gfx="chili_fallasleep_0018.tga"/>
<frame gfx="chili_fallasleep_0019.tga"/>
<frame gfx="chili_fallasleep_0020.tga"/>
<frame gfx="chili_fallasleep_0022.tga"/>
<frame gfx="chili_fallasleep_0024.tga"/>
<frame gfx="chili_fallasleep_0025.tga"/>
<frame gfx="chili_fallasleep_0026.tga"/>
<frame gfx="chili_fallasleep_0027.tga"/>
<frame gfx="chili_fallasleep_0028.tga"/>
<frame gfx="chili_fallasleep_0029.tga"/>
<frame gfx="chili_fallasleep_0035.tga"/>
<frame gfx="chili_fallasleep_0036.tga"/>
<frame gfx="chili_fallasleep_0038.tga"/>
</animation>
<animation name="wakeup" type="oneshot">
<frame gfx="chili_fallasleep_0038.tga"/>
<frame gfx="chili_fallasleep_0027.tga"/>
<frame gfx="chili_fallasleep_0024.tga"/>
<frame gfx="chili_fallasleep_0023.tga" sfx="sfx/ch_wakeup1.wav"/>
<frame gfx="chili_fallasleep_0020.tga"/>
<frame gfx="chili_fallasleep_0019.tga"/>
<frame gfx="chili_fallasleep_0018.tga"/>
<frame gfx="chili_fallasleep_0016.tga"/>
<frame gfx="chili_fallasleep_0012.tga"/>
<frame gfx="chili_fallasleep_0005.tga"/>
<frame gfx="chili_fallasleep_0001.tga"/>
</animation>
<animation name="bark1" type="loop">
<frame gfx="chili_scream_0001.tga" sfx="sfx/ch_bark1.wav"/>
<frame gfx="chili_scream_0003.tga"/>
<frame gfx="chili_scream_0005.tga"/>
<frame gfx="chili_scream_0007.tga" sfx="sfx/dog_scratch1.wav"/>
<frame gfx="chili_scream_0009.tga"/>
<frame gfx="chili_scream_0011.tga"/>
<frame gfx="chili_scream_0013.tga"/>
<frame gfx="chili_scream_0014.tga"/>
<frame gfx="chili_scream_0015.tga"/>
<frame gfx="chili_scream_0017.tga"/>
<frame gfx="chili_scream_0018.tga"/>
<frame gfx="chili_scream_0019.tga"/>
<frame gfx="chili_scream_0020.tga"/>
<frame gfx="chili_scream_0021.tga"/>
<frame gfx="chili_scream_0022.tga"/>
<frame gfx="chili_scream_0023.tga"/>
<frame gfx="chili_scream_0024.tga"/>
<frame gfx="chili_scream_0025.tga"/>
<frame gfx="chili_scream_0026.tga"/>
<frame gfx="chili_scream_0027.tga"/>
<frame gfx="chili_scream_0028.tga"/>
<frame gfx="chili_scream_0029.tga"/>
<frame gfx="chili_scream_0030.tga"/>
</animation>
<animation name="bark3" type="loop">
<frame gfx="chili_scream_0001.tga" sfx="sfx/ch_bark1.wav"/>
<frame gfx="chili_scream_0003.tga"/>
<frame gfx="chili_scream_0005.tga"/>
<frame gfx="chili_scream_0007.tga" sfx="sfx/dog_scratch1.wav"/>
<frame gfx="chili_scream_0009.tga"/>
<frame gfx="chili_scream_0011.tga"/>
<frame gfx="chili_scream_0013.tga"/>
<frame gfx="chili_scream_0014.tga"/>
<frame gfx="chili_scream_0015.tga"/>
<frame gfx="chili_scream_0017.tga"/>
<frame gfx="chili_scream_0018.tga"/>
<frame gfx="chili_scream_0019.tga"/>
<frame gfx="chili_scream_0020.tga"/>
<frame gfx="chili_scream_0021.tga"/>
<frame gfx="chili_scream_0022.tga"/>
<frame gfx="chili_scream_0023.tga"/>
<frame gfx="chili_scream_0024.tga"/>
<frame gfx="chili_scream_0025.tga"/>
<frame gfx="chili_scream_0026.tga"/>
<frame gfx="chili_scream_0027.tga"/>
<frame gfx="chili_scream_0028.tga"/>
<frame gfx="chili_scream_0029.tga"/>
<frame gfx="chili_scream_0030.tga"/>
</animation>
<animation name="ms1" type="loop">
<frame gfx="chili_idle1_0001.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0003.tga"/>
<frame gfx="chili_idle1_0004.tga"/>
<frame gfx="chili_idle1_0005.tga"/>
<frame gfx="chili_idle1_0006.tga"/>
<frame gfx="chili_idle1_0007.tga"/>
<frame gfx="chili_idle1_0008.tga"/>
<frame gfx="chili_idle1_0009.tga" sfx="sfx/dog_scratch1.wav"/>
<frame gfx="chili_idle1_0010.tga"/>
<frame gfx="chili_idle1_0011.tga"/>
<frame gfx="chili_idle1_0013.tga" sfx="sfx/dog_scratch2.wav"/>
<frame gfx="chili_idle1_0015.tga"/>
<frame gfx="chili_idle1_0017.tga"/>
<frame gfx="chili_idle1_0019.tga" sfx="sfx/dog_scratch3.wav"/>
<frame gfx="chili_idle1_0020.tga"/>
<frame gfx="chili_idle1_0022.tga"/>
<frame gfx="chili_idle1_0023.tga"/>
<frame gfx="chili_idle1_0024.tga"/>
<frame gfx="chili_idle1_0025.tga"/>
<frame gfx="chili_idle1_0027.tga"/>
<frame gfx="chili_idle1_0028.tga"/>
<frame gfx="chili_idle1_0029.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0003.tga" sfx="sfx/ch_wakeup1.wav"/>
<frame gfx="chili_idle1_0003.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
<frame gfx="chili_idle1_0002.tga"/>
</animation>
<animation name="ms3" type="loop">
<frame gfx="chili_idle2_0001.tga"/>
<frame gfx="chili_idle2_0002.tga"/>
<frame gfx="chili_idle2_0003.tga"/>
<frame gfx="chili_idle2_0004.tga"/>
<frame gfx="chili_idle2_0014.tga"/>
<frame gfx="chili_idle2_0015.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0017.tga"/>
<frame gfx="chili_idle2_0018.tga"/>
<frame gfx="chili_idle2_0019.tga"/>
<frame gfx="chili_idle2_0020.tga"/>
<frame gfx="chili_idle2_0021.tga" sfx="sfx/ch_idle1.wav"/>
<frame gfx="chili_idle2_0022.tga"/>
<frame gfx="chili_idle2_0023.tga"/>
<frame gfx="chili_idle2_0024.tga"/>
<frame gfx="chili_idle2_0025.tga"/>
<frame gfx="chili_idle2_0026.tga"/>
<frame gfx="chili_idle2_0028.tga"/>
<frame gfx="chili_idle2_0029.tga"/>
<frame gfx="chili_idle2_0030.tga"/>
<frame gfx="chili_idle2_0001.tga"/>
<frame gfx="chili_idle2_0001.tga"/>
<frame gfx="chili_idle2_0001.tga"/>
<frame gfx="chili_idle2_0001.tga"/>
<frame gfx="chili_idle2_0001.tga"/>
<frame gfx="chili_idle2_0001.tga"/>
<frame gfx="chili_idle1_0003.tga"/>
<frame gfx="chili_idle1_0003.tga"/>
<frame gfx="chili_idle1_0003.tga"/>
<frame gfx="chili_idle1_0003.tga"/>
<frame gfx="chili_idle2_0002.tga"/>
<frame gfx="chili_idle2_0003.tga"/>
<frame gfx="chili_idle2_0004.tga"/>
<frame gfx="chili_idle2_0014.tga"/>
<frame gfx="chili_idle2_0015.tga"/>
<frame gfx="chili_idle2_0016.tga"/>
<frame gfx="chili_idle2_0020.tga" sfx="sfx/ch_idle1.wav"/>
<frame gfx="chili_idle2_0021.tga"/>
<frame gfx="chili_idle2_0022.tga"/>
<frame gfx="chili_idle2_0023.tga"/>
<frame gfx="chili_idle2_0020.tga" sfx="sfx/ch_poor1.wav"/>
<frame gfx="chili_idle2_0021.tga"/>
<frame gfx="chili_idle2_0022.tga"/>
<frame gfx="chili_idle2_0023.tga"/>
<frame gfx="chili_idle2_0020.tga" sfx="sfx/ch_idle1.wav"/>
<frame gfx="chili_idle2_0021.tga"/>
<frame gfx="chili_idle2_0022.tga"/>
<frame gfx="chili_idle2_0023.tga"/>
<frame gfx="chili_idle2_0020.tga" sfx="sfx/ch_idle1.wav"/>
<frame gfx="chili_idle2_0021.tga"/>
<frame gfx="chili_idle2_0022.tga"/>
<frame gfx="chili_idle2_0023.tga"/>
<frame gfx="chili_idle2_0024.tga"/>
<frame gfx="chili_idle2_0025.tga"/>
<frame gfx="chili_idle2_0026.tga"/>
<frame gfx="chili_idle2_0028.tga"/>
<frame gfx="chili_idle2_0029.tga"/>
<frame gfx="chili_idle2_0030.tga"/>
</animation>
<animation name="poor3" type="loop">
<frame gfx="chili_idle3_0001.tga"/>
<frame gfx="chili_idle3_0002.tga" sfx="sfx/ch_poor1.wav"/>
<frame gfx="chili_idle3_0003.tga"/>
<frame gfx="chili_idle3_0004.tga"/>
<frame gfx="chili_idle3_0005.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0013.tga"/>
<frame gfx="chili_idle3_0014.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0025.tga"/>
<frame gfx="chili_idle3_0026.tga"/>
<frame gfx="chili_idle3_0027.tga"/>
<frame gfx="chili_idle3_0028.tga"/>
</animation>
<animation name="poor1" type="loop">
<frame gfx="chili_idle3_0001.tga"/>
<frame gfx="chili_idle3_0002.tga" sfx="sfx/ch_poor1.wav"/>
<frame gfx="chili_idle3_0003.tga"/>
<frame gfx="chili_idle3_0004.tga"/>
<frame gfx="chili_idle3_0005.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0006.tga"/>
<frame gfx="chili_idle3_0013.tga"/>
<frame gfx="chili_idle3_0014.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0015.tga"/>
<frame gfx="chili_idle3_0025.tga"/>
<frame gfx="chili_idle3_0026.tga"/>
<frame gfx="chili_idle3_0027.tga"/>
<frame gfx="chili_idle3_0028.tga"/>
</animation>
</object>
<object name="closeddoorback">
<region position="437/243" size="90/134"/>
<animation name="ms" type="loop">
<frame gfx="closeddoorback_ms.tga"/>
</animation>
</object>
<object name="closeddoorleft">
<region position="351/258" size="36/194"/>
<animation name="ms" type="loop">
<frame gfx="closeddoorleft_ms.tga"/>
</animation>
</object>
<object name="closeddoorright">
<region position="587/258" size="30/191"/>
<animation name="ms" type="loop">
<frame gfx="closeddoorright_ms.tga"/>
</animation>
</object>
<object name="dog">
<animation name="poor1" type="loop">
<frame gfx="t_poor1_0001.tga"/>
<frame gfx="t_poor1_0002.tga" sfx="sfx/dog_whine1.wav"/>
<frame gfx="t_poor1_0003.tga"/>
<frame gfx="t_poor1_0004.tga"/>
<frame gfx="t_poor1_0005.tga"/>
<frame gfx="t_poor1_0006.tga"/>
<frame gfx="t_poor1_0007.tga"/>
<frame gfx="t_poor1_0008.tga"/>
<frame gfx="t_poor1_0009.tga"/>
<frame gfx="t_poor1_0010.tga"/>
<frame gfx="t_poor1_0011.tga"/>
<frame gfx="t_poor1_0012.tga"/>
<frame gfx="t_poor1_0001.tga"/>
<frame gfx="t_poor1_0002.tga"/>
<frame gfx="t_poor1_0003.tga"/>
<frame gfx="t_poor1_0004.tga"/>
<frame gfx="t_poor1_0005.tga"/>
<frame gfx="t_poor1_0006.tga"/>
<frame gfx="t_poor1_0007.tga"/>
<frame gfx="t_poor1_0008.tga"/>
<frame gfx="t_poor1_0009.tga"/>
<frame gfx="t_poor1_0010.tga"/>
<frame gfx="t_poor1_0011.tga"/>
<frame gfx="t_poor1_0012.tga"/>
</animation>
<animation name="poor3" type="loop">
<frame gfx="t_poor_0001.tga"/>
<frame gfx="t_poor_0002.tga" sfx="sfx/dog_whine1.wav"/>
<frame gfx="t_poor_0003.tga"/>
<frame gfx="t_poor_0004.tga"/>
<frame gfx="t_poor_0005.tga"/>
<frame gfx="t_poor_0006.tga"/>
<frame gfx="t_poor_0007.tga"/>
<frame gfx="t_poor_0008.tga"/>
<frame gfx="t_poor_0009.tga"/>
<frame gfx="t_poor_0010.tga"/>
<frame gfx="t_poor_0011.tga"/>
<frame gfx="t_poor_0012.tga"/>
<frame gfx="t_poor_0001.tga"/>
<frame gfx="t_poor_0002.tga"/>
<frame gfx="t_poor_0003.tga"/>
<frame gfx="t_poor_0004.tga"/>
<frame gfx="t_poor_0005.tga"/>
<frame gfx="t_poor_0006.tga"/>
<frame gfx="t_poor_0007.tga"/>
<frame gfx="t_poor_0008.tga"/>
<frame gfx="t_poor_0009.tga"/>
<frame gfx="t_poor_0010.tga"/>
<frame gfx="t_poor_0011.tga"/>
<frame gfx="t_poor_0012.tga"/>
</animation>
<animation name="mg1" type="loop">
<frame gfx="t_walk1_0000.tga"/>
<frame gfx="t_walk1_0001.tga" sfx="sfx/dog_step1.wav"/>
<frame gfx="t_walk1_0002.tga" sfx="sfx/dog_step2.wav"/>
<frame gfx="t_walk1_0003.tga"/>
<frame gfx="t_walk1_0004.tga"/>
<frame gfx="t_walk1_0005.tga"/>
<frame gfx="t_walk1_0006.tga"/>
<frame gfx="t_walk1_0007.tga" sfx="sfx/dog_step3.wav"/>
<frame gfx="t_walk1_0008.tga" sfx="sfx/dog_step4.wav"/>
<frame gfx="t_walk1_0009.tga"/>
<frame gfx="t_walk1_0010.tga"/>
<frame gfx="t_walk1_0011.tga"/>
</animation>
<animation name="mg3" type="loop">
<frame gfx="t_walk3_0000.tga"/>
<frame gfx="t_walk3_0001.tga" sfx="sfx/dog_step1.wav"/>
<frame gfx="t_walk3_0002.tga" sfx="sfx/dog_step2.wav"/>
<frame gfx="t_walk3_0003.tga"/>
<frame gfx="t_walk3_0004.tga"/>
<frame gfx="t_walk3_0005.tga"/>
<frame gfx="t_walk3_0006.tga"/>
<frame gfx="t_walk3_0007.tga" sfx="sfx/dog_step3.wav"/>
<frame gfx="t_walk3_0008.tga" sfx="sfx/dog_step4.wav"/>
<frame gfx="t_walk3_0009.tga"/>
<frame gfx="t_walk3_0010.tga"/>
<frame gfx="t_walk3_0011.tga"/>
</animation>
<animation name="bark1" type="loop">
<frame gfx="t_snarl1_0000.tga"/>
<frame gfx="t_snarl1_0001.tga" sfx="sfx/dog_snarl1.wav"/>
<frame gfx="t_snarl1_0002.tga" sfx="sfx/dog_step1.wav"/>
<frame gfx="t_snarl1_0003.tga"/>
<frame gfx="t_snarl1_0004.tga"/>
<frame gfx="t_snarl1_0005.tga"/>
<frame gfx="t_snarl1_0006.tga"/>
<frame gfx="t_snarl1_0005.tga"/>
<frame gfx="t_snarl1_0004.tga"/>
<frame gfx="t_snarl1_0003.tga"/>
<frame gfx="t_snarl1_0002.tga"/>
<frame gfx="t_snarl1_0001.tga"/>
<frame gfx="t_snarl1_0000.tga"/>
<frame gfx="t_snarl1_0001.tga"/>
<frame gfx="t_snarl1_0002.tga"/>
<frame gfx="t_snarl1_0003.tga"/>
<frame gfx="t_snarl1_0004.tga"/>
<frame gfx="t_snarl1_0005.tga"/>
<frame gfx="t_snarl1_0006.tga"/>
<frame gfx="t_snarl1_0005.tga"/>
<frame gfx="t_snarl1_0004.tga"/>
<frame gfx="t_snarl1_0003.tga"/>
<frame gfx="t_snarl1_0002.tga"/>
<frame gfx="t_snarl1_0001.tga"/>
<frame gfx="t_bark1_0000.tga"/>
<frame gfx="t_bark1_0001.tga" sfx="sfx/dog_bark1.wav"/>
<frame gfx="t_bark1_0002.tga"/>
<frame gfx="t_bark1_0003.tga"/>
<frame gfx="t_bark1_0004.tga"/>
<frame gfx="t_bark1_0005.tga"/>
<frame gfx="t_bark1_0006.tga"/>
<frame gfx="t_bark1_0007.tga"/>
<frame gfx="t_bark1_0008.tga"/>
<frame gfx="t_bark1_0009.tga"/>
<frame gfx="t_bark1_0010.tga"/>
<frame gfx="t_bark1_0011.tga"/>
</animation>
<animation name="bark3" type="loop">
<frame gfx="t_snarl3_0000.tga"/>
<frame gfx="t_snarl3_0001.tga" sfx="sfx/dog_snarl1.wav"/>
<frame gfx="t_snarl3_0002.tga" sfx="sfx/dog_step1.wav"/>
<frame gfx="t_snarl3_0003.tga"/>
<frame gfx="t_snarl3_0004.tga"/>
<frame gfx="t_snarl3_0005.tga"/>
<frame gfx="t_snarl3_0006.tga"/>
<frame gfx="t_snarl3_0005.tga"/>
<frame gfx="t_snarl3_0004.tga"/>
<frame gfx="t_snarl3_0003.tga"/>
<frame gfx="t_snarl3_0002.tga"/>
<frame gfx="t_snarl3_0001.tga"/>
<frame gfx="t_snarl3_0000.tga"/>
<frame gfx="t_snarl3_0001.tga"/>
<frame gfx="t_snarl3_0002.tga"/>
<frame gfx="t_snarl3_0003.tga"/>
<frame gfx="t_snarl3_0004.tga"/>
<frame gfx="t_snarl3_0005.tga"/>
<frame gfx="t_snarl3_0006.tga"/>
<frame gfx="t_snarl3_0005.tga"/>
<frame gfx="t_snarl3_0004.tga"/>
<frame gfx="t_snarl3_0003.tga"/>
<frame gfx="t_snarl3_0002.tga"/>
<frame gfx="t_snarl3_0001.tga"/>
<frame gfx="t_bark3_0000.tga"/>
<frame gfx="t_bark3_0001.tga" sfx="sfx/dog_bark1.wav"/>
<frame gfx="t_bark3_0002.tga"/>
<frame gfx="t_bark3_0003.tga"/>
<frame gfx="t_bark3_0004.tga"/>
<frame gfx="t_bark3_0005.tga"/>
<frame gfx="t_bark3_0006.tga"/>
<frame gfx="t_bark3_0007.tga"/>
<frame gfx="t_bark3_0008.tga"/>
<frame gfx="t_bark3_0009.tga"/>
<frame gfx="t_bark3_0010.tga"/>
<frame gfx="t_bark3_0011.tga"/>
</animation>
<animation name="wakeup" type="oneshot">
<frame gfx="t_wakeup_0000.tga"/>
<frame gfx="t_wakeup_0001.tga" sfx="sfx/dog_wakeup1.wav"/>
<frame gfx="t_wakeup_0002.tga"/>
<frame gfx="t_wakeup_0003.tga"/>
<frame gfx="t_wakeup_0004.tga"/>
<frame gfx="t_wakeup_0005.tga"/>
<frame gfx="t_wakeup_0006.tga"/>
<frame gfx="t_wakeup_0007.tga"/>
</animation>
<animation name="scratch" type="loop">
<frame gfx="t_scratch_0000.tga"/>
<frame gfx="t_scratch_0001.tga" sfx="sfx/dog_scratch1.wav"/>
<frame gfx="t_scratch_0002.tga"/>
<frame gfx="t_scratch_0003.tga"/>
<frame gfx="t_scratch_0004.tga" sfx="sfx/dog_scratch2.wav"/>
<frame gfx="t_scratch_0005.tga"/>
<frame gfx="t_scratch_0006.tga"/>
<frame gfx="t_scratch_0007.tga" sfx="sfx/dog_scratch3.wav"/>
<frame gfx="t_scratch_0008.tga"/>
</animation>
<animation name="ms1" type="loop">
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0001.tga"/>
<frame gfx="t_sit_1_0002.tga"/>
<frame gfx="t_sit_1_0003.tga"/>
<frame gfx="t_sit_1_0003.tga"/>
<frame gfx="t_sit_1_0002.tga"/>
<frame gfx="t_sit_1_0001.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
<frame gfx="t_sit_1_0000.tga"/>
</animation>
<animation name="ms3" type="loop">
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0001.tga"/>
<frame gfx="t_sit_4_0002.tga"/>
<frame gfx="t_sit_4_0003.tga"/>
<frame gfx="t_sit_4_0003.tga"/>
<frame gfx="t_sit_4_0002.tga"/>
<frame gfx="t_sit_4_0001.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
<frame gfx="t_sit_4_0000.tga"/>
</animation>
<animation name="sleep" type="loop">
<frame gfx="t_sleep_0000.tga"/>
<frame gfx="t_sleep_0001.tga"/>
<frame gfx="t_sleep_0002.tga"/>
<frame gfx="t_sleep_0003.tga"/>
<frame gfx="t_sleep_0004.tga"/>
<frame gfx="t_sleep_0005.tga"/>
<frame gfx="t_sleep_0006.tga"/>
<frame gfx="t_sleep_0007.tga"/>
</animation>
<animation name="fallasleep" type="oneshot">
<frame gfx="t_wakeup_0005.tga"/>
<frame gfx="t_wakeup_0006.tga"/>
<frame gfx="t_wakeup_0007.tga"/>
<frame gfx="t_wakeup_0007.tga"/>
<frame gfx="t_wakeup_0007.tga"/>
<frame gfx="t_wakeup_0007.tga"/>
<frame gfx="t_wakeup_0006.tga"/>
<frame gfx="t_wakeup_0005.tga"/>
<frame gfx="t_wakeup_0005.tga"/>
<frame gfx="t_wakeup_0005.tga"/>
<frame gfx="t_wakeup_0005.tga"/>
<frame gfx="t_wakeup_0004.tga"/>
<frame gfx="t_wakeup_0003.tga"/>
<frame gfx="t_wakeup_0002.tga"/>
<frame gfx="t_wakeup_0001.tga"/>
<frame gfx="t_wakeup_0000.tga"/>
</animation>
</object>
<object name="doorback">
<region position="437/243" size="90/134"/>
<animation name="ms" type="loop">
<frame gfx="w_enter_0015.tga"/>
</animation>
<animation name="woody_enter" type="oneshot">
<frame gfx="w_leave_0000.tga"/>
<frame gfx="w_leave_0001.tga" sfx="sfx/door_open1.wav"/>
<frame gfx="w_leave_0002.tga"/>
<frame gfx="w_leave_0003.tga"/>
<frame gfx="w_leave_0004.tga"/>
<frame gfx="w_leave_0005.tga"/>
<frame gfx="w_leave_0006.tga"/>
<frame gfx="w_leave_0007.tga"/>
<frame gfx="w_leave_0008.tga"/>
<frame gfx="w_leave_0009.tga"/>
</animation>
<animation name="woody_leave" type="oneshot">
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0014.tga"/>
<frame gfx="w_enter_0013.tga"/>
<frame gfx="w_enter_0012.tga"/>
<frame gfx="w_enter_0011.tga"/>
<frame gfx="w_enter_0010.tga"/>
<frame gfx="w_enter_0009.tga"/>
<frame gfx="w_enter_0008.tga" sfx="sfx/door_close1.wav"/>
<frame gfx="w_enter_0007.tga"/>
<frame gfx="w_enter_0006.tga"/>
<frame gfx="w_enter_0005.tga"/>
<frame gfx="w_enter_0004.tga"/>
<frame gfx="w_enter_0003.tga"/>
<frame gfx="w_enter_0002.tga"/>
<frame gfx="w_enter_0001.tga"/>
<frame gfx="w_enter_0000.tga"/>
</animation>
<animation name="neighbor_enter" type="oneshot">
<frame gfx="n_enter_0000.tga"/>
<frame gfx="n_enter_0001.tga" sfx="sfx/door_open1.wav"/>
<frame gfx="n_enter_0002.tga"/>
<frame gfx="n_enter_0003.tga"/>
<frame gfx="n_enter_0004.tga"/>
<frame gfx="n_enter_0005.tga"/>
<frame gfx="n_enter_0006.tga"/>
<frame gfx="n_enter_0007.tga"/>
<frame gfx="n_enter_0008.tga"/>
<frame gfx="n_enter_0009.tga"/>
<frame gfx="n_enter_0010.tga"/>
<frame gfx="n_enter_0011.tga"/>
</animation>
<animation name="neighbor_leave" type="oneshot">
<frame gfx="n_leave_0000.tga"/>
<frame gfx="n_leave_0000.tga"/>
<frame gfx="n_leave_0000.tga"/>
<frame gfx="n_leave_0000.tga"/>
<frame gfx="n_leave_0000.tga"/>
<frame gfx="n_leave_0000.tga"/>
<frame gfx="n_leave_0000.tga"/>
<frame gfx="n_leave_0000.tga"/>
<frame gfx="n_leave_0000.tga"/>
<frame gfx="n_leave_0000.tga"/>
<frame gfx="n_leave_0000.tga"/>
<frame gfx="n_leave_0001.tga"/>
<frame gfx="n_leave_0002.tga"/>
<frame gfx="n_leave_0003.tga"/>
<frame gfx="n_leave_0004.tga"/>
<frame gfx="n_leave_0005.tga"/>
<frame gfx="n_leave_0006.tga"/>
<frame gfx="n_leave_0007.tga"/>
<frame gfx="n_leave_0008.tga"/>
<frame gfx="n_leave_0009.tga"/>
<frame gfx="n_leave_0010.tga" sfx="sfx/door_close1.wav"/>
<frame gfx="n_leave_0011.tga"/>
<frame gfx="n_leave_0012.tga"/>
</animation>
</object>
<object name="doorleft">
<region position="351/258" size="36/194"/>
<animation name="ms" type="loop">
<frame gfx="w_enter_0024.tga"/>
</animation>
<animation name="woody_enter" type="oneshot">
<frame gfx="w_enter_0006.tga"/>
<frame gfx="w_enter_0007.tga"/>
<frame gfx="w_enter_0008.tga"/>
<frame gfx="w_enter_0009.tga"/>
<frame gfx="w_enter_0010.tga" sfx="sfx/door_open1.wav"/>
<frame gfx="w_enter_0011.tga"/>
<frame gfx="w_enter_0012.tga"/>
<frame gfx="w_enter_0013.tga"/>
<frame gfx="w_enter_0014.tga"/>
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0016.tga"/>
<frame gfx="w_enter_0017.tga"/>
<frame gfx="w_enter_0018.tga"/>
<frame gfx="w_enter_0019.tga"/>
<frame gfx="w_enter_0020.tga"/>
<frame gfx="w_enter_0021.tga"/>
<frame gfx="w_enter_0022.tga"/>
<frame gfx="w_enter_0023.tga"/>
<frame gfx="w_enter_0024.tga"/>
</animation>
<animation name="woody_leave" type="oneshot">
<frame gfx="w_enter_0024.tga"/>
<frame gfx="w_enter_0023.tga"/>
<frame gfx="w_enter_0022.tga"/>
<frame gfx="w_enter_0021.tga"/>
<frame gfx="w_enter_0020.tga"/>
<frame gfx="w_enter_0019.tga"/>
<frame gfx="w_enter_0018.tga"/>
<frame gfx="w_enter_0017.tga"/>
<frame gfx="w_enter_0016.tga"/>
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0014.tga"/>
<frame gfx="w_enter_0013.tga"/>
<frame gfx="w_enter_0012.tga"/>
<frame gfx="w_enter_0011.tga"/>
<frame gfx="w_enter_0010.tga" sfx="sfx/door_close1.wav"/>
<frame gfx="w_enter_0009.tga"/>
<frame gfx="w_enter_0008.tga"/>
<frame gfx="w_enter_0007.tga"/>
<frame gfx="w_enter_0006.tga"/>
<frame gfx="w_enter_0005.tga"/>
<frame gfx="w_enter_0004.tga"/>
<frame gfx="w_enter_0003.tga"/>
<frame gfx="w_enter_0002.tga"/>
<frame gfx="w_enter_0001.tga"/>
<frame gfx="w_enter_0000.tga"/>
</animation>
<animation name="neighbor_enter" type="oneshot">
<frame gfx="n_enter_0000.tga"/>
<frame gfx="n_enter_0001.tga" sfx="sfx/door_open1.wav"/>
<frame gfx="n_enter_0002.tga"/>
<frame gfx="n_enter_0003.tga"/>
<frame gfx="n_enter_0004.tga"/>
<frame gfx="n_enter_0005.tga"/>
<frame gfx="n_enter_0006.tga"/>
<frame gfx="n_enter_0007.tga"/>
<frame gfx="n_enter_0008.tga"/>
<frame gfx="n_enter_0009.tga"/>
<frame gfx="n_enter_0010.tga"/>
<frame gfx="n_enter_0011.tga"/>
<frame gfx="n_enter_0012.tga"/>
<frame gfx="n_enter_0013.tga"/>
<frame gfx="n_enter_0014.tga"/>
<frame gfx="n_enter_0015.tga"/>
<frame gfx="n_enter_0016.tga"/>
<frame gfx="n_enter_0017.tga"/>
<frame gfx="n_enter_0018.tga"/>
<frame gfx="n_enter_0019.tga"/>
</animation>
<animation name="neighbor_leave" type="oneshot">
<frame gfx="n_enter_0019.tga"/>
<frame gfx="n_enter_0018.tga"/>
<frame gfx="n_enter_0017.tga"/>
<frame gfx="n_enter_0016.tga"/>
<frame gfx="n_enter_0015.tga"/>
<frame gfx="n_enter_0014.tga"/>
<frame gfx="n_enter_0013.tga"/>
<frame gfx="n_enter_0012.tga"/>
<frame gfx="n_enter_0011.tga"/>
<frame gfx="n_enter_0010.tga"/>
<frame gfx="n_enter_0009.tga"/>
<frame gfx="n_enter_0008.tga"/>
<frame gfx="n_enter_0007.tga"/>
<frame gfx="n_enter_0006.tga"/>
<frame gfx="n_enter_0005.tga"/>
<frame gfx="n_enter_0004.tga"/>
<frame gfx="n_enter_0003.tga"/>
<frame gfx="n_enter_0002.tga"/>
<frame gfx="n_enter_0001.tga" sfx="sfx/door_close1.wav"/>
<frame gfx="n_enter_0000.tga"/>
</animation>
</object>
<object name="doorright">
<region position="587/258" size="30/191"/>
<animation name="ms" type="loop">
<frame gfx="w_enter_0000.tga"/>
</animation>
<animation name="woody_enter" type="oneshot">
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0014.tga" sfx="sfx/door_open1.wav"/>
<frame gfx="w_enter_0013.tga"/>
<frame gfx="w_enter_0012.tga"/>
<frame gfx="w_enter_0011.tga"/>
<frame gfx="w_enter_0010.tga"/>
<frame gfx="w_enter_0009.tga"/>
<frame gfx="w_enter_0008.tga"/>
<frame gfx="w_enter_0007.tga"/>
<frame gfx="w_enter_0006.tga"/>
<frame gfx="w_enter_0005.tga"/>
<frame gfx="w_enter_0004.tga"/>
<frame gfx="w_enter_0003.tga"/>
<frame gfx="w_enter_0002.tga"/>
<frame gfx="w_enter_0001.tga"/>
<frame gfx="w_enter_0000.tga"/>
</animation>
<animation name="woody_leave" type="oneshot">
<frame gfx="w_enter_0000.tga"/>
<frame gfx="w_enter_0000.tga"/>
<frame gfx="w_enter_0000.tga"/>
<frame gfx="w_enter_0001.tga"/>
<frame gfx="w_enter_0002.tga"/>
<frame gfx="w_enter_0003.tga"/>
<frame gfx="w_enter_0004.tga"/>
<frame gfx="w_enter_0005.tga"/>
<frame gfx="w_enter_0006.tga"/>
<frame gfx="w_enter_0007.tga"/>
<frame gfx="w_enter_0008.tga"/>
<frame gfx="w_enter_0009.tga"/>
<frame gfx="w_enter_0010.tga"/>
<frame gfx="w_enter_0011.tga"/>
<frame gfx="w_enter_0012.tga"/>
<frame gfx="w_enter_0013.tga"/>
<frame gfx="w_enter_0014.tga" sfx="sfx/door_close1.wav"/>
<frame gfx="w_enter_0015.tga"/>
<frame gfx="w_enter_0016.tga"/>
<frame gfx="w_enter_0017.tga"/>
<frame gfx="w_enter_0018.tga"/>
<frame gfx="w_enter_0019.tga"/>
<frame gfx="w_enter_0020.tga"/>
<frame gfx="w_enter_0021.tga"/>
</animation>
<animation name="neighbor_leave" type="oneshot">
<frame gfx="n_enter_0000.tga"/>
<frame gfx="n_enter_0001.tga"/>
<frame gfx="n_enter_0002.tga"/>
<frame gfx="n_enter_0003.tga"/>
<frame gfx="n_enter_0004.tga"/>
<frame gfx="n_enter_0005.tga"/>
<frame gfx="n_enter_0006.tga"/>
<frame gfx="n_enter_0007.tga"/>
<frame gfx="n_enter_0008.tga"/>
<frame gfx="n_enter_0009.tga"/>
<frame gfx="n_enter_0010.tga"/>
<frame gfx="n_enter_0011.tga"/>
<frame gfx="n_enter_0012.tga"/>
<frame gfx="n_enter_0013.tga"/>
<frame gfx="n_enter_0014.tga"/>
<frame gfx="n_enter_0015.tga"/>
<frame gfx="n_enter_0016.tga"/>
<frame gfx="n_enter_0017.tga"/>
<frame gfx="n_enter_0018.tga" sfx="sfx/door_close1.wav"/>
<frame gfx="n_enter_0019.tga"/>
</animation>
<animation name="neighbor_enter" type="oneshot">
<frame gfx="n_enter_0019.tga"/>
<frame gfx="n_enter_0018.tga" sfx="sfx/door_open1.wav"/>
<frame gfx="n_enter_0017.tga"/>
<frame gfx="n_enter_0016.tga"/>
<frame gfx="n_enter_0015.tga"/>
<frame gfx="n_enter_0014.tga"/>
<frame gfx="n_enter_0013.tga"/>
<frame gfx="n_enter_0012.tga"/>
<frame gfx="n_enter_0011.tga"/>
<frame gfx="n_enter_0010.tga"/>
<frame gfx="n_enter_0009.tga"/>
<frame gfx="n_enter_0008.tga"/>
<frame gfx="n_enter_0007.tga"/>
<frame gfx="n_enter_0006.tga"/>
<frame gfx="n_enter_0005.tga"/>
<frame gfx="n_enter_0004.tga"/>
<frame gfx="n_enter_0003.tga"/>
<frame gfx="n_enter_0002.tga"/>
<frame gfx="n_enter_0001.tga"/>
<frame gfx="n_enter_0000.tga"/>
</animation>
</object>
<object name="neighbor">
<animation name="mg0" type="loop">
<frame gfx="n_mg0_0000.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_mg0_0001.tga"/>
<frame gfx="n_mg0_0002.tga"/>
<frame gfx="n_mg0_0003.tga"/>
<frame gfx="n_mg0_0004.tga" sfx="sfx/na_step2.wav"/>
<frame gfx="n_mg0_0005.tga"/>
<frame gfx="n_mg0_0006.tga"/>
<frame gfx="n_mg0_0007.tga"/>
</animation>
<animation name="mg1" type="loop">
<frame gfx="n_mg1_0000.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_mg1_0001.tga"/>
<frame gfx="n_mg1_0002.tga"/>
<frame gfx="n_mg1_0003.tga"/>
<frame gfx="n_mg1_0004.tga" sfx="sfx/na_step2.wav"/>
<frame gfx="n_mg1_0005.tga"/>
<frame gfx="n_mg1_0006.tga"/>
<frame gfx="n_mg1_0007.tga"/>
</animation>
<animation name="mg2" type="loop">
<frame gfx="n_mg2_0000.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_mg2_0001.tga"/>
<frame gfx="n_mg2_0002.tga"/>
<frame gfx="n_mg2_0003.tga"/>
<frame gfx="n_mg2_0004.tga" sfx="sfx/na_step2.wav"/>
<frame gfx="n_mg2_0005.tga"/>
<frame gfx="n_mg2_0006.tga"/>
<frame gfx="n_mg2_0007.tga"/>
</animation>
<animation name="mg3" type="loop">
<frame gfx="n_mg3_0000.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_mg3_0001.tga"/>
<frame gfx="n_mg3_0002.tga"/>
<frame gfx="n_mg3_0003.tga"/>
<frame gfx="n_mg3_0004.tga" sfx="sfx/na_step2.wav"/>
<frame gfx="n_mg3_0005.tga"/>
<frame gfx="n_mg3_0006.tga"/>
<frame gfx="n_mg3_0007.tga"/>
</animation>
<animation name="ms0" type="loop">
<frame gfx="n_ms0_0000.tga"/>
</animation>
<animation name="ms1" type="loop">
<frame gfx="n_ms1_0000.tga"/>
<frame gfx="n_ms1_0000.tga"/>
<frame gfx="n_ms1_0004.tga"/>
<frame gfx="n_ms1_0004.tga"/>
<frame gfx="n_ms1_0008.tga"/>
<frame gfx="n_ms1_0008.tga"/>
<frame gfx="n_ms1_0012.tga"/>
<frame gfx="n_ms1_0012.tga"/>
<frame gfx="n_ms1_0016.tga"/>
<frame gfx="n_ms1_0016.tga"/>
<frame gfx="n_ms1_0020.tga"/>
<frame gfx="n_ms1_0020.tga"/>
</animation>
<animation name="ms2" type="loop">
<frame gfx="n_ms2_0000.tga"/>
</animation>
<animation name="ms3" type="loop">
<frame gfx="n_ms3_0000.tga"/>
<frame gfx="n_ms3_0000.tga"/>
<frame gfx="n_ms3_0004.tga"/>
<frame gfx="n_ms3_0004.tga"/>
<frame gfx="n_ms3_0008.tga"/>
<frame gfx="n_ms3_0008.tga"/>
<frame gfx="n_ms3_0012.tga"/>
<frame gfx="n_ms3_0012.tga"/>
<frame gfx="n_ms3_0016.tga"/>
<frame gfx="n_ms3_0016.tga"/>
<frame gfx="n_ms3_0020.tga"/>
<frame gfx="n_ms3_0020.tga"/>
</animation>
<animation name="mr0" type="loop">
<frame gfx="n_mr0_0000.tga"/>
<frame gfx="n_mr0_0001.tga"/>
<frame gfx="n_mr0_0002.tga"/>
<frame gfx="n_mr0_0003.tga" sfx="sfx/na_run1.wav"/>
<frame gfx="n_mr0_0004.tga"/>
<frame gfx="n_mr0_0005.tga"/>
<frame gfx="n_mr0_0006.tga"/>
<frame gfx="n_mr0_0007.tga"/>
<frame gfx="n_mr0_0008.tga"/>
<frame gfx="n_mr0_0009.tga" sfx="sfx/na_run2.wav"/>
<frame gfx="n_mr0_0010.tga"/>
<frame gfx="n_mr0_0011.tga"/>
</animation>
<animation name="mr1" type="loop">
<frame gfx="n_mr1_0000.tga"/>
<frame gfx="n_mr1_0001.tga"/>
<frame gfx="n_mr1_0002.tga"/>
<frame gfx="n_mr1_0003.tga" sfx="sfx/na_run1.wav"/>
<frame gfx="n_mr1_0004.tga"/>
<frame gfx="n_mr1_0005.tga"/>
<frame gfx="n_mr1_0006.tga"/>
<frame gfx="n_mr1_0007.tga"/>
<frame gfx="n_mr1_0008.tga"/>
<frame gfx="n_mr1_0009.tga" sfx="sfx/na_run2.wav"/>
<frame gfx="n_mr1_0010.tga"/>
<frame gfx="n_mr1_0011.tga"/>
</animation>
<animation name="mr2" type="loop">
<frame gfx="n_mr2_0000.tga"/>
<frame gfx="n_mr2_0001.tga"/>
<frame gfx="n_mr2_0002.tga"/>
<frame gfx="n_mr2_0003.tga" sfx="sfx/na_run1.wav"/>
<frame gfx="n_mr2_0004.tga"/>
<frame gfx="n_mr2_0005.tga"/>
<frame gfx="n_mr2_0006.tga"/>
<frame gfx="n_mr2_0007.tga"/>
<frame gfx="n_mr2_0008.tga"/>
<frame gfx="n_mr2_0009.tga" sfx="sfx/na_run2.wav"/>
<frame gfx="n_mr2_0010.tga"/>
<frame gfx="n_mr2_0011.tga"/>
</animation>
<animation name="mr3" type="loop">
<frame gfx="n_mr3_0000.tga"/>
<frame gfx="n_mr3_0001.tga"/>
<frame gfx="n_mr3_0002.tga"/>
<frame gfx="n_mr3_0003.tga" sfx="sfx/na_run1.wav"/>
<frame gfx="n_mr3_0004.tga"/>
<frame gfx="n_mr3_0005.tga"/>
<frame gfx="n_mr3_0006.tga"/>
<frame gfx="n_mr3_0007.tga"/>
<frame gfx="n_mr3_0008.tga"/>
<frame gfx="n_mr3_0009.tga" sfx="sfx/na_run2.wav"/>
<frame gfx="n_mr3_0010.tga"/>
<frame gfx="n_mr3_0011.tga"/>
</animation>
<animation name="take" type="oneshot">
<frame gfx="n_take_0010.tga"/>
<frame gfx="n_take_0014.tga" sfx="sfx/give_take2.wav"/>
<frame gfx="n_take_0015.tga"/>
<frame gfx="n_take_0016.tga"/>
<frame gfx="n_take_0017.tga"/>
<frame gfx="n_take_0018.tga" sfx="sfx/give_take1.wav"/>
<frame gfx="n_take_0019.tga"/>
<frame gfx="n_take_0020.tga"/>
<frame gfx="n_take_0021.tga" sfx="sfx/give_take1.wav"/>
<frame gfx="n_take_0022.tga"/>
<frame gfx="n_take_0023.tga"/>
<frame gfx="n_take_0024.tga"/>
<frame gfx="n_take_0025.tga"/>
<frame gfx="n_take_0026.tga"/>
<frame gfx="n_take_0027.tga"/>
<frame gfx="n_take_0030.tga"/>
</animation>
<animation name="give" type="oneshot">
<frame gfx="n_take_0030.tga"/>
<frame gfx="n_take_0027.tga"/>
<frame gfx="n_take_0026.tga"/>
<frame gfx="n_take_0025.tga"/>
<frame gfx="n_take_0024.tga"/>
<frame gfx="n_take_0023.tga" sfx="sfx/give_take1.wav"/>
<frame gfx="n_take_0022.tga"/>
<frame gfx="n_take_0021.tga"/>
<frame gfx="n_take_0020.tga"/>
<frame gfx="n_take_0019.tga" sfx="sfx/give_take1.wav"/>
<frame gfx="n_take_0018.tga"/>
<frame gfx="n_take_0017.tga"/>
<frame gfx="n_take_0016.tga"/>
<frame gfx="n_take_0015.tga"/>
<frame gfx="n_take_0014.tga"/>
<frame gfx="n_take_0010.tga" sfx="sfx/give_take2.wav"/>
</animation>
<animation name="shout0" type="oneshot">
<frame gfx="n_shout0_0000.tga" sfx="sfx/na_shout1.wav"/>
<frame gfx="n_shout0_0001.tga"/>
<frame gfx="n_shout0_0002.tga"/>
<frame gfx="n_shout0_0003.tga"/>
<frame gfx="n_shout0_0004.tga"/>
<frame gfx="n_shout0_0005.tga"/>
<frame gfx="n_shout0_0006.tga"/>
<frame gfx="n_shout0_0007.tga"/>
<frame gfx="n_shout0_0008.tga"/>
<frame gfx="n_shout0_0009.tga"/>
<frame gfx="n_shout0_0010.tga"/>
<frame gfx="n_shout0_0011.tga"/>
<frame gfx="n_shout0_0012.tga"/>
<frame gfx="n_shout0_0013.tga"/>
<frame gfx="n_shout0_0014.tga"/>
<frame gfx="n_shout0_0015.tga"/>
<frame gfx="n_shout0_0016.tga"/>
<frame gfx="n_shout0_0017.tga"/>
<frame gfx="n_shout0_0018.tga"/>
<frame gfx="n_shout0_0019.tga"/>
<frame gfx="n_shout0_0020.tga"/>
<frame gfx="n_shout0_0021.tga"/>
<frame gfx="n_shout0_0022.tga"/>
<frame gfx="n_shout0_0023.tga"/>
<frame gfx="n_shout0_0000.tga"/>
<frame gfx="n_shout0_0001.tga"/>
</animation>
<animation name="shout2" type="oneshot">
<frame gfx="n_shout2_0000.tga" sfx="sfx/na_shout1.wav"/>
<frame gfx="n_shout2_0001.tga"/>
<frame gfx="n_shout2_0002.tga"/>
<frame gfx="n_shout2_0003.tga"/>
<frame gfx="n_shout2_0004.tga"/>
<frame gfx="n_shout2_0005.tga"/>
<frame gfx="n_shout2_0006.tga"/>
<frame gfx="n_shout2_0007.tga"/>
<frame gfx="n_shout2_0008.tga"/>
<frame gfx="n_shout2_0009.tga"/>
<frame gfx="n_shout2_0010.tga"/>
<frame gfx="n_shout2_0011.tga"/>
<frame gfx="n_shout2_0012.tga"/>
<frame gfx="n_shout2_0013.tga"/>
<frame gfx="n_shout2_0014.tga"/>
<frame gfx="n_shout2_0015.tga"/>
<frame gfx="n_shout2_0016.tga"/>
<frame gfx="n_shout2_0017.tga"/>
<frame gfx="n_shout2_0018.tga"/>
<frame gfx="n_shout2_0019.tga"/>
<frame gfx="n_shout2_0020.tga"/>
<frame gfx="n_shout2_0021.tga"/>
<frame gfx="n_shout2_0022.tga"/>
<frame gfx="n_shout2_0023.tga"/>
<frame gfx="n_shout2_0000.tga"/>
<frame gfx="n_shout2_0001.tga"/>
</animation>
<animation name="search" type="oneshot">
<frame gfx="n_search_0000.tga"/>
<frame gfx="n_search_0001.tga"/>
<frame gfx="n_search_0002.tga" sfx="sfx/na_huh1.wav"/>
<frame gfx="n_search_0003.tga"/>
<frame gfx="n_search_0004.tga"/>
<frame gfx="n_search_0005.tga"/>
<frame gfx="n_search_0006.tga"/>
<frame gfx="n_search_0007.tga"/>
<frame gfx="n_search_0008.tga" sfx="sfx/na_huh2.wav"/>
<frame gfx="n_search_0009.tga"/>
<frame gfx="n_search_0010.tga"/>
<frame gfx="n_search_0011.tga"/>
<frame gfx="n_search_0012.tga"/>
<frame gfx="n_search_0013.tga"/>
<frame gfx="n_search_0014.tga"/>
<frame gfx="n_search_0015.tga"/>
<frame gfx="n_search_0016.tga"/>
<frame gfx="n_search_0017.tga"/>
<frame gfx="n_search_0018.tga"/>
<frame gfx="n_search_0019.tga"/>
<frame gfx="n_search_0020.tga" sfx="sfx/na_huh3.wav"/>
<frame gfx="n_search_0021.tga"/>
<frame gfx="n_search_0022.tga"/>
<frame gfx="n_search_0023.tga"/>
<frame gfx="n_search_0024.tga"/>
</animation>
<animation name="open" type="oneshot">
<frame gfx="n_take_0003.tga"/>
<frame gfx="n_take_0002.tga" sfx="sfx/obj_open1.wav"/>
<frame gfx="n_take_0001.tga"/>
<frame gfx="n_take_0000.tga"/>
</animation>
<animation name="close" type="oneshot">
<frame gfx="n_take_0000.tga"/>
<frame gfx="n_take_0001.tga" sfx="sfx/obj_close1.wav"/>
<frame gfx="n_take_0002.tga"/>
<frame gfx="n_take_0003.tga"/>
</animation>
<animation name="take_low" type="oneshot">
<frame gfx="n_takelow0_0000.tga"/>
<frame gfx="n_takelow0_0001.tga"/>
<frame gfx="n_takelow0_0002.tga"/>
<frame gfx="n_takelow0_0002.tga"/>
<frame gfx="n_takelow0_0002.tga"/>
<frame gfx="n_takelow0_0001.tga"/>
<frame gfx="n_takelow0_0001.tga"/>
<frame gfx="n_takelow0_0000.tga"/>
</animation>
<animation name="use_mid" type="loop">
<frame gfx="n_use_mid_0000.tga"/>
<frame gfx="n_use_mid_0001.tga" sfx="sfx/na_use1a.wav"/>
<frame gfx="n_use_mid_0002.tga"/>
<frame gfx="n_use_mid_0003.tga"/>
<frame gfx="n_use_mid_0004.tga"/>
<frame gfx="n_use_mid_0005.tga"/>
<frame gfx="n_use_mid_0006.tga"/>
<frame gfx="n_use_mid_0007.tga"/>
<frame gfx="n_use_mid_0008.tga" sfx="sfx/na_use1.wav"/>
<frame gfx="n_use_mid_0009.tga"/>
<frame gfx="n_use_mid_0010.tga"/>
<frame gfx="n_use_mid_0011.tga"/>
<frame gfx="n_use_mid_0012.tga"/>
<frame gfx="n_use_mid_0013.tga"/>
<frame gfx="n_use_mid_0012.tga"/>
<frame gfx="n_use_mid_0011.tga"/>
<frame gfx="n_use_mid_0010.tga"/>
<frame gfx="n_use_mid_0009.tga"/>
<frame gfx="n_use_mid_0007.tga"/>
<frame gfx="n_use_mid_0006.tga"/>
<frame gfx="n_use_mid_0005.tga"/>
<frame gfx="n_use_mid_0004.tga"/>
<frame gfx="n_use_mid_0003.tga"/>
<frame gfx="n_use_mid_0002.tga"/>
</animation>
<animation name="use_low" type="loop">
<frame gfx="n_use_low_0000.tga"/>
<frame gfx="n_use_low_0001.tga" sfx="sfx/na_use1a.wav"/>
<frame gfx="n_use_low_0002.tga"/>
<frame gfx="n_use_low_0003.tga"/>
<frame gfx="n_use_low_0004.tga"/>
<frame gfx="n_use_low_0005.tga"/>
<frame gfx="n_use_low_0006.tga"/>
<frame gfx="n_use_low_0007.tga"/>
<frame gfx="n_use_low_0008.tga" sfx="sfx/na_use1.wav"/>
<frame gfx="n_use_low_0009.tga"/>
<frame gfx="n_use_low_0010.tga"/>
<frame gfx="n_use_low_0011.tga"/>
<frame gfx="n_use_low_0012.tga"/>
<frame gfx="n_use_low_0013.tga"/>
<frame gfx="n_use_low_0011.tga"/>
<frame gfx="n_use_low_0010.tga"/>
<frame gfx="n_use_low_0009.tga"/>
<frame gfx="n_use_low_0008.tga"/>
<frame gfx="n_use_low_0007.tga"/>
<frame gfx="n_use_low_0006.tga"/>
<frame gfx="n_use_low_0005.tga"/>
<frame gfx="n_use_low_0004.tga"/>
<frame gfx="n_use_low_0003.tga"/>
<frame gfx="n_use_low_0002.tga"/>
</animation>
<animation name="surprise" type="oneshot">
<frame gfx="n_surprise_0000.tga"/>
<frame gfx="n_surprise_0001.tga"/>
<frame gfx="n_surprise_0002.tga" sfx="sfx/na_huh3.wav"/>
<frame gfx="n_surprise_0003.tga"/>
<frame gfx="n_surprise_0004.tga"/>
<frame gfx="n_surprise_0005.tga"/>
<frame gfx="n_surprise_0006.tga"/>
<frame gfx="n_surprise_0007.tga"/>
<frame gfx="n_surprise_0008.tga"/>
<frame gfx="n_surprise_0009.tga"/>
<frame gfx="n_surprise_0010.tga"/>
<frame gfx="n_surprise_0011.tga"/>
<frame gfx="n_surprise_0012.tga"/>
<frame gfx="n_surprise_0013.tga"/>
<frame gfx="n_surprise_0014.tga"/>
<frame gfx="n_surprise_0015.tga"/>
<frame gfx="n_surprise_0016.tga"/>
<frame gfx="n_surprise_0017.tga"/>
<frame gfx="n_surprise_0018.tga"/>
<frame gfx="n_surprise_0019.tga" sfx="sfx/na_huh2.wav"/>
<frame gfx="n_surprise_0020.tga"/>
<frame gfx="n_surprise_0021.tga"/>
<frame gfx="n_surprise_0022.tga"/>
<frame gfx="n_surprise_0023.tga"/>
</animation>
<animation name="discover3" type="oneshot">
<frame gfx="n_find3_0000.tga"/>
<frame gfx="n_find3_0001.tga"/>
<frame gfx="n_find3_0002.tga"/>
<frame gfx="n_find3_0003.tga" sfx="sfx/na_sup_huh1.wav"/>
<frame gfx="n_find3_0004.tga"/>
<frame gfx="n_find3_0005.tga"/>
<frame gfx="n_find3_0006.tga"/>
</animation>
<animation name="discover1" type="oneshot">
<frame gfx="n_find1_0000.tga"/>
<frame gfx="n_find1_0001.tga"/>
<frame gfx="n_find1_0002.tga"/>
<frame gfx="n_find1_0003.tga" sfx="sfx/na_sup_huh1.wav"/>
<frame gfx="n_find1_0004.tga"/>
<frame gfx="n_find1_0005.tga"/>
<frame gfx="n_find1_0006.tga"/>
</animation>
<animation name="scared3" type="oneshot">
<frame gfx="n_find3_0007.tga"/>
<frame gfx="n_find3_0008.tga"/>
<frame gfx="n_find3_0009.tga" sfx="sfx/na_sup_huh2.wav"/>
<frame gfx="n_find3_0010.tga"/>
<frame gfx="n_find3_0011.tga"/>
<frame gfx="n_find3_0012.tga"/>
<frame gfx="n_find3_0013.tga"/>
<frame gfx="n_find3_0014.tga"/>
<frame gfx="n_find3_0015.tga"/>
<frame gfx="n_find3_0016.tga"/>
</animation>
<animation name="scared1" type="oneshot">
<frame gfx="n_find1_0007.tga"/>
<frame gfx="n_find1_0008.tga"/>
<frame gfx="n_find1_0009.tga" sfx="sfx/na_sup_huh2.wav"/>
<frame gfx="n_find1_0010.tga"/>
<frame gfx="n_find1_0011.tga"/>
<frame gfx="n_find1_0012.tga"/>
<frame gfx="n_find1_0013.tga"/>
<frame gfx="n_find1_0014.tga"/>
<frame gfx="n_find1_0015.tga"/>
<frame gfx="n_find1_0016.tga"/>
</animation>
<animation name="shocked" type="oneshot">
<frame gfx="n_search_0003.tga"/>
<frame gfx="n_search_0004.tga"/>
<frame gfx="n_search_0005.tga" sfx="sfx/na_sup_huh2.wav"/>
<frame gfx="n_search_0006.tga"/>
<frame gfx="n_search_0007.tga"/>
<frame gfx="n_search_0008.tga" sfx="sfx/na_huh2.wav"/>
<frame gfx="n_search_0009.tga"/>
<frame gfx="n_search_0010.tga"/>
<frame gfx="n_search_0011.tga"/>
<frame gfx="n_search_0012.tga"/>
<frame gfx="n_search_0013.tga"/>
<frame gfx="n_search_0014.tga" sfx="sfx/na_sup_huh1.wav"/>
<frame gfx="n_search_0015.tga"/>
<frame gfx="n_search_0016.tga"/>
<frame gfx="n_search_0017.tga"/>
<frame gfx="n_search_0018.tga"/>
<frame gfx="n_search_0019.tga"/>
<frame gfx="n_shout2_0000.tga" sfx="sfx/na_shout3.wav"/>
<frame gfx="n_shout2_0001.tga"/>
<frame gfx="n_shout2_0002.tga"/>
<frame gfx="n_shout2_0003.tga"/>
<frame gfx="n_shout2_0004.tga"/>
<frame gfx="n_shout2_0005.tga"/>
<frame gfx="n_shout2_0006.tga"/>
<frame gfx="n_shout2_0007.tga"/>
<frame gfx="n_shout2_0008.tga"/>
<frame gfx="n_shout2_0009.tga"/>
<frame gfx="n_shout2_0010.tga"/>
<frame gfx="n_shout2_0011.tga"/>
<frame gfx="n_shout2_0012.tga" sfx="sfx/na_shout2.wav"/>
<frame gfx="n_shout2_0013.tga"/>
<frame gfx="n_shout2_0014.tga"/>
<frame gfx="n_shout2_0015.tga"/>
<frame gfx="n_shout2_0016.tga"/>
<frame gfx="n_shout2_0017.tga"/>
<frame gfx="n_shout2_0018.tga"/>
<frame gfx="n_shout2_0019.tga"/>
<frame gfx="n_shout2_0020.tga"/>
<frame gfx="n_shout2_0021.tga"/>
<frame gfx="n_shout2_0022.tga"/>
<frame gfx="n_shout2_0023.tga"/>
<frame gfx="n_shout2_0022.tga"/>
<frame gfx="n_shout2_0021.tga"/>
<frame gfx="n_shout2_0020.tga"/>
<frame gfx="n_shout2_0019.tga"/>
<frame gfx="n_shout2_0018.tga"/>
<frame gfx="n_shout2_0017.tga"/>
<frame gfx="n_shout2_0016.tga"/>
<frame gfx="n_shout2_0015.tga"/>
<frame gfx="n_shout2_0014.tga"/>
<frame gfx="n_shout2_0013.tga"/>
<frame gfx="n_shout2_0012.tga"/>
<frame gfx="n_shout2_0011.tga"/>
<frame gfx="n_shout2_0010.tga"/>
<frame gfx="n_shout2_0009.tga"/>
<frame gfx="n_shout2_0008.tga"/>
</animation>
<animation name="doubletake1" type="oneshot">
<frame gfx="n_find1_0002.tga"/>
<frame gfx="n_find1_0003.tga" sfx="sfx/na_huh1.wav"/>
<frame gfx="n_find1_0004.tga"/>
<frame gfx="n_find1_0005.tga"/>
<frame gfx="n_find1_0006.tga"/>
<frame gfx="n_find1_0007.tga"/>
<frame gfx="n_find1_0008.tga"/>
<frame gfx="n_find1_0009.tga" sfx="sfx/na_sup_huh1.wav"/>
<frame gfx="n_find1_0010.tga"/>
<frame gfx="n_find1_0011.tga"/>
<frame gfx="n_find1_0012.tga"/>
<frame gfx="n_find1_0013.tga"/>
<frame gfx="n_find1_0014.tga"/>
<frame gfx="n_find1_0015.tga"/>
<frame gfx="n_find1_0016.tga"/>
</animation>
<animation name="doubletake3" type="oneshot">
<frame gfx="n_find3_0002.tga"/>
<frame gfx="n_find3_0003.tga" sfx="sfx/na_huh1.wav"/>
<frame gfx="n_find3_0004.tga"/>
<frame gfx="n_find3_0005.tga"/>
<frame gfx="n_find3_0006.tga"/>
<frame gfx="n_find3_0007.tga"/>
<frame gfx="n_find3_0008.tga"/>
<frame gfx="n_find3_0009.tga" sfx="sfx/na_sup_huh1.wav"/>
<frame gfx="n_find3_0010.tga"/>
<frame gfx="n_find3_0011.tga"/>
<frame gfx="n_find3_0012.tga"/>
<frame gfx="n_find3_0013.tga"/>
<frame gfx="n_find3_0014.tga"/>
<frame gfx="n_find3_0015.tga"/>
<frame gfx="n_find3_0016.tga"/>
</animation>
<animation name="slip1" type="oneshot">
<frame gfx="n_slipdance1_0000.tga" sfx="sfx/na_aaa_slip1.wav"/>
<frame gfx="n_slipdance1_0001.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_slipdance1_0002.tga" sfx="sfx/na_step2.wav"/>
<frame gfx="n_slipdance1_0003.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_slipdance1_0004.tga" sfx="sfx/na_slip_up1.wav"/>
<frame gfx="n_slip1_0000.tga"/>
<frame gfx="n_slip1_0001.tga"/>
<frame gfx="n_slip1_0002.tga"/>
<frame gfx="n_slip1_0003.tga"/>
<frame gfx="n_slip1_0004.tga"/>
<frame gfx="n_slip1_0005.tga" sfx="sfx/na_slip_fall1.wav"/>
<frame gfx="n_slip1_0006.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0006.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0006.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
<frame gfx="n_slip1_0007.tga"/>
</animation>
<animation name="slip3" type="oneshot">
<frame gfx="n_slipdance3_0000.tga" sfx="sfx/na_aaa_slip1.wav"/>
<frame gfx="n_slipdance3_0001.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_slipdance3_0002.tga" sfx="sfx/na_step2.wav"/>
<frame gfx="n_slipdance3_0003.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_slipdance3_0004.tga" sfx="sfx/na_slip_up1.wav"/>
<frame gfx="n_slip3_0000.tga"/>
<frame gfx="n_slip3_0001.tga"/>
<frame gfx="n_slip3_0002.tga"/>
<frame gfx="n_slip3_0003.tga"/>
<frame gfx="n_slip3_0004.tga"/>
<frame gfx="n_slip3_0005.tga" sfx="sfx/na_slip_fall1.wav"/>
<frame gfx="n_slip3_0006.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0006.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0006.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
<frame gfx="n_slip3_0007.tga"/>
</animation>
<animation name="hurt" type="oneshot">
<frame gfx="n_hurt_0003.tga"/>
<frame gfx="n_hurt_0004.tga" sfx="sfx/na_aaa_hurt1.wav"/>
<frame gfx="n_hurt_0005.tga"/>
<frame gfx="n_hurt_0006.tga"/>
<frame gfx="n_hurt_0007.tga"/>
<frame gfx="n_hurt_0008.tga"/>
<frame gfx="n_hurt_0009.tga" sfx="sfx/na_step2.wav"/>
<frame gfx="n_hurt_0010.tga"/>
<frame gfx="n_hurt_0011.tga"/>
<frame gfx="n_hurt_0012.tga"/>
<frame gfx="n_hurt_0013.tga"/>
<frame gfx="n_hurt_0014.tga"/>
</animation>
<animation name="kill1" type="oneshot">
<frame gfx="n_cloud_0000.tga" sfx="sfx/kill_woosh1.wav"/>
<frame gfx="n_cloud_0001.tga"/>
<frame gfx="n_cloud_0002.tga"/>
<frame gfx="n_cloud_0003.tga"/>
<frame gfx="n_cloud_0004.tga"/>
<frame gfx="n_killshake_0000.tga"/>
<frame gfx="n_killshake_0001.tga"/>
<frame gfx="n_killshake_0002.tga" sfx="sfx/na_kill_blah1.wav"/>
<frame gfx="n_killshake_0004.tga"/>
<frame gfx="n_killshake_0003.tga"/>
<frame gfx="n_killshake_0005.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_killshake_0000.tga"/>
<frame gfx="n_killshake_0001.tga"/>
<frame gfx="n_killshake_0002.tga"/>
<frame gfx="n_killshake_0003.tga" sfx="sfx/na_kill_blah2.wav"/>
<frame gfx="n_killshake_0004.tga"/>
<frame gfx="n_killshake_0005.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_killshake_0000.tga"/>
<frame gfx="n_killshake_0001.tga"/>
<frame gfx="n_killshake_0002.tga"/>
<frame gfx="n_killshake_0003.tga"/>
<frame gfx="n_killshake_0004.tga"/>
<frame gfx="n_killshake_0005.tga"/>
<frame gfx="n_cloud_0000.tga" sfx="sfx/kill_woosh1.wav"/>
<frame gfx="n_cloud_0001.tga"/>
<frame gfx="n_cloud_0002.tga"/>
<frame gfx="n_cloud_0003.tga"/>
<frame gfx="n_cloud_0004.tga"/>
<frame gfx="n_punch_0000.tga" sfx="sfx/na_killshout2.wav"/>
<frame gfx="n_punch_0001.tga"/>
<frame gfx="n_punch_0002.tga" sfx="sfx/obj_hit1.wav"/>
<frame gfx="n_punch_0003.tga" sfx="sfx/wod_au1.wav"/>
<frame gfx="n_punch_0004.tga"/>
<frame gfx="n_punch_0005.tga"/>
<frame gfx="n_punch_0006.tga"/>
<frame gfx="n_punch_0007.tga"/>
<frame gfx="n_punch_0008.tga"/>
<frame gfx="n_punch_0009.tga"/>
<frame gfx="n_punch_0010.tga"/>
<frame gfx="n_punch_0001.tga"/>
<frame gfx="n_punch_0002.tga" sfx="sfx/obj_hit2.wav"/>
<frame gfx="n_punch_0003.tga" sfx="sfx/wod_au2.wav"/>
<frame gfx="n_punch_0004.tga"/>
<frame gfx="n_punch_0005.tga"/>
<frame gfx="n_punch_0006.tga"/>
<frame gfx="n_punch_0007.tga"/>
<frame gfx="n_punch_0008.tga"/>
<frame gfx="n_punch_0009.tga"/>
<frame gfx="n_punch_0010.tga"/>
<frame gfx="n_punch_0000.tga" sfx="sfx/na_kill_hits1.wav"/>
<frame gfx="n_punch_0001.tga"/>
<frame gfx="n_punch_0002.tga" sfx="sfx/obj_hit1.wav"/>
<frame gfx="n_punch_0003.tga" sfx="sfx/wod_au1.wav"/>
<frame gfx="n_punch_0004.tga"/>
<frame gfx="n_punch_0005.tga"/>
<frame gfx="n_punch_0006.tga"/>
<frame gfx="n_punch_0007.tga"/>
<frame gfx="n_punch_0008.tga"/>
<frame gfx="n_punch_0009.tga"/>
<frame gfx="n_punch_0010.tga"/>
</animation>
<animation name="kill2" type="oneshot">
<frame gfx="n_cloud_0000.tga" sfx="sfx/kill_woosh1.wav"/>
<frame gfx="n_cloud_0001.tga"/>
<frame gfx="n_cloud_0002.tga"/>
<frame gfx="n_cloud_0003.tga"/>
<frame gfx="n_cloud_0004.tga"/>
<frame gfx="n_punch_0000.tga" sfx="sfx/na_kill_blah1.wav"/>
<frame gfx="n_punch_0001.tga"/>
<frame gfx="n_punch_0002.tga" sfx="sfx/obj_hit1.wav"/>
<frame gfx="n_punch_0003.tga" sfx="sfx/wod_au2.wav"/>
<frame gfx="n_punch_0004.tga"/>
<frame gfx="n_punch_0005.tga"/>
<frame gfx="n_punch_0006.tga" sfx="sfx/na_kill_blah2.wav"/>
<frame gfx="n_punch_0007.tga"/>
<frame gfx="n_punch_0008.tga"/>
<frame gfx="n_punch_0009.tga"/>
<frame gfx="n_punch_0010.tga"/>
<frame gfx="n_punch_0000.tga"/>
<frame gfx="n_punch_0001.tga"/>
<frame gfx="n_punch_0002.tga" sfx="sfx/obj_hit2.wav"/>
<frame gfx="n_punch_0003.tga" sfx="sfx/wod_au1.wav"/>
<frame gfx="n_punch_0004.tga"/>
<frame gfx="n_punch_0005.tga"/>
<frame gfx="n_punch_0006.tga"/>
<frame gfx="n_punch_0007.tga" sfx="sfx/na_kill_hits1.wav"/>
<frame gfx="n_punch_0008.tga"/>
<frame gfx="n_punch_0009.tga"/>
<frame gfx="n_punch_0010.tga"/>
<frame gfx="n_cloud_0000.tga" sfx="sfx/kill_woosh1.wav"/>
<frame gfx="n_cloud_0001.tga"/>
<frame gfx="n_cloud_0002.tga"/>
<frame gfx="n_cloud_0003.tga"/>
<frame gfx="n_cloud_0004.tga"/>
<frame gfx="n_stomp_0000.tga" sfx="sfx/na_kill_jumps1.wav"/>
<frame gfx="n_stomp_0001.tga"/>
<frame gfx="n_stomp_0002.tga"/>
<frame gfx="n_stomp_0003.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_stomp_0004.tga" sfx="sfx/wod_au2.wav"/>
<frame gfx="n_stomp_0005.tga"/>
<frame gfx="n_stomp_0006.tga"/>
<frame gfx="n_stomp_0007.tga"/>
<frame gfx="n_stomp_0008.tga" sfx="sfx/na_kill_blah1.wav"/>
<frame gfx="n_stomp_0009.tga"/>
<frame gfx="n_stomp_0010.tga"/>
<frame gfx="n_stomp_0000.tga"/>
<frame gfx="n_stomp_0001.tga"/>
<frame gfx="n_stomp_0002.tga"/>
<frame gfx="n_stomp_0003.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_stomp_0004.tga" sfx="sfx/wod_au1.wav"/>
<frame gfx="n_stomp_0005.tga"/>
<frame gfx="n_stomp_0006.tga"/>
<frame gfx="n_stomp_0007.tga"/>
<frame gfx="n_stomp_0008.tga" sfx="sfx/na_beats3.wav"/>
<frame gfx="n_stomp_0009.tga"/>
<frame gfx="n_stomp_0010.tga"/>
<frame gfx="n_stomp_0000.tga"/>
<frame gfx="n_stomp_0001.tga"/>
<frame gfx="n_stomp_0002.tga"/>
<frame gfx="n_stomp_0003.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_stomp_0004.tga" sfx="sfx/wod_au2.wav"/>
<frame gfx="n_stomp_0005.tga"/>
<frame gfx="n_stomp_0006.tga"/>
<frame gfx="n_stomp_0007.tga"/>
<frame gfx="n_stomp_0008.tga"/>
<frame gfx="n_stomp_0009.tga" sfx="sfx/na_kill_jumps1.wav"/>
<frame gfx="n_stomp_0010.tga"/>
<frame gfx="n_stomp_0000.tga"/>
<frame gfx="n_stomp_0001.tga"/>
<frame gfx="n_stomp_0002.tga"/>
<frame gfx="n_stomp_0003.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_stomp_0004.tga" sfx="sfx/wod_au1.wav"/>
<frame gfx="n_stomp_0005.tga"/>
<frame gfx="n_stomp_0006.tga"/>
<frame gfx="n_stomp_0007.tga"/>
<frame gfx="n_stomp_0008.tga"/>
<frame gfx="n_stomp_0009.tga"/>
<frame gfx="n_stomp_0010.tga"/>
</animation>
<animation name="kill3" type="oneshot">
<frame gfx="n_cloud_0000.tga" sfx="sfx/kill_woosh1.wav"/>
<frame gfx="n_cloud_0001.tga"/>
<frame gfx="n_cloud_0002.tga"/>
<frame gfx="n_cloud_0003.tga"/>
<frame gfx="n_cloud_0004.tga"/>
<frame gfx="n_stomp_0000.tga" sfx="sfx/na_kill_jumps1.wav"/>
<frame gfx="n_stomp_0001.tga"/>
<frame gfx="n_stomp_0002.tga"/>
<frame gfx="n_stomp_0003.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_stomp_0004.tga" sfx="sfx/wod_au1.wav"/>
<frame gfx="n_stomp_0005.tga"/>
<frame gfx="n_stomp_0006.tga"/>
<frame gfx="n_stomp_0007.tga"/>
<frame gfx="n_stomp_0008.tga"/>
<frame gfx="n_stomp_0009.tga" sfx="sfx/na_beats3.wav"/>
<frame gfx="n_stomp_0010.tga"/>
<frame gfx="n_stomp_0000.tga"/>
<frame gfx="n_stomp_0001.tga"/>
<frame gfx="n_stomp_0002.tga"/>
<frame gfx="n_stomp_0003.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_stomp_0004.tga" sfx="sfx/wod_au2.wav"/>
<frame gfx="n_stomp_0005.tga"/>
<frame gfx="n_stomp_0006.tga"/>
<frame gfx="n_stomp_0007.tga"/>
<frame gfx="n_cloud_0000.tga" sfx="sfx/kill_woosh1.wav"/>
<frame gfx="n_cloud_0001.tga"/>
<frame gfx="n_cloud_0002.tga"/>
<frame gfx="n_cloud_0003.tga"/>
<frame gfx="n_cloud_0004.tga"/>
<frame gfx="n_killshake_0000.tga"/>
<frame gfx="n_killshake_0001.tga"/>
<frame gfx="n_killshake_0002.tga"/>
<frame gfx="n_killshake_0003.tga" sfx="sfx/na_kill_blah1.wav"/>
<frame gfx="n_killshake_0004.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_killshake_0005.tga"/>
<frame gfx="n_killshake_0000.tga"/>
<frame gfx="n_killshake_0001.tga"/>
<frame gfx="n_killshake_0002.tga"/>
<frame gfx="n_killshake_0003.tga" sfx="sfx/na_kill_blah3.wav"/>
<frame gfx="n_killshake_0004.tga"/>
<frame gfx="n_killshake_0005.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_cloud_0000.tga" sfx="sfx/kill_woosh1.wav"/>
<frame gfx="n_cloud_0001.tga"/>
<frame gfx="n_cloud_0002.tga"/>
<frame gfx="n_cloud_0003.tga"/>
<frame gfx="n_cloud_0004.tga"/>
<frame gfx="n_punch_0000.tga" sfx="sfx/na_kill_hits1.wav"/>
<frame gfx="n_punch_0001.tga"/>
<frame gfx="n_punch_0002.tga" sfx="sfx/obj_hit1.wav"/>
<frame gfx="n_punch_0003.tga" sfx="sfx/wod_au1.wav"/>
<frame gfx="n_punch_0004.tga"/>
<frame gfx="n_punch_0005.tga" sfx="sfx/na_kill_blah2.wav"/>
<frame gfx="n_punch_0006.tga"/>
<frame gfx="n_punch_0007.tga"/>
<frame gfx="n_punch_0008.tga"/>
<frame gfx="n_punch_0009.tga"/>
<frame gfx="n_punch_0010.tga"/>
<frame gfx="n_punch_0000.tga"/>
<frame gfx="n_punch_0001.tga"/>
<frame gfx="n_punch_0002.tga" sfx="sfx/obj_hit2.wav"/>
<frame gfx="n_punch_0003.tga" sfx="sfx/wod_au2.wav"/>
<frame gfx="n_punch_0004.tga"/>
<frame gfx="n_punch_0005.tga" sfx="sfx/na_beats1.wav"/>
<frame gfx="n_punch_0006.tga"/>
<frame gfx="n_punch_0007.tga"/>
<frame gfx="n_punch_0008.tga"/>
<frame gfx="n_punch_0009.tga"/>
<frame gfx="n_punch_0010.tga"/>
</animation>
<animation name="shout0_light" type="oneshot">
<frame gfx="n_shout_easy1_0001.tga"/>
<frame gfx="n_shout_easy1_0002.tga"/>
<frame gfx="n_shout_easy1_0003.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="n_shout_easy1_0004.tga"/>
<frame gfx="n_shout_easy1_0005.tga"/>
<frame gfx="n_shout_easy2_0001.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="n_shout_easy2_0002.tga"/>
<frame gfx="n_shout_easy2_0003.tga"/>
<frame gfx="n_shout_easy2_0004.tga"/>
<frame gfx="n_shout_easy2_0005.tga"/>
<frame gfx="n_shout_easy3_0000.tga" sfx="sfx/na_killshout1.wav"/>
<frame gfx="n_shout_easy3_0001.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="n_shout_easy3_0002.tga"/>
<frame gfx="n_shout_easy3_0003.tga"/>
<frame gfx="n_shout_easy3_0004.tga"/>
<frame gfx="n_shout_easy3_0005.tga"/>
<frame gfx="n_shout_easy3_0006.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="n_shout_easy3_0007.tga"/>
<frame gfx="n_shout_easy3_0008.tga"/>
<frame gfx="n_shout_easy2_0001.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="n_shout_easy2_0002.tga"/>
<frame gfx="n_shout_easy2_0003.tga"/>
<frame gfx="n_shout_easy2_0004.tga"/>
<frame gfx="n_shout_easy2_0005.tga"/>
<frame gfx="n_shout_easy2_0001.tga" sfx="sfx/wod_step1a.wav"/>
</animation>
<animation name="shout0_medium" type="oneshot">
<frame gfx="n_shout_easy3_0000.tga"/>
<frame gfx="n_shout_easy3_0001.tga" sfx="sfx/na_shout3.wav"/>
<frame gfx="n_shout_easy3_0002.tga"/>
<frame gfx="n_shout_easy3_0003.tga"/>
<frame gfx="n_shout_easy3_0004.tga"/>
<frame gfx="n_shout_easy3_0005.tga"/>
<frame gfx="n_shout_easy3_0006.tga"/>
<frame gfx="n_shout_easy3_0007.tga"/>
<frame gfx="n_shout_easy3_0008.tga"/>
<frame gfx="n_shout_easy3_0000.tga"/>
<frame gfx="n_shout_easy3_0001.tga"/>
<frame gfx="n_shout_easy3_0000.tga"/>
<frame gfx="n_shout_easy3_0001.tga" sfx="sfx/na_shout2.wav"/>
<frame gfx="n_shout_easy3_0002.tga"/>
<frame gfx="n_shout_easy3_0003.tga"/>
<frame gfx="n_shout_easy3_0004.tga"/>
<frame gfx="n_shout_easy3_0005.tga"/>
<frame gfx="n_shout_easy3_0006.tga"/>
<frame gfx="n_shout_easy3_0007.tga"/>
<frame gfx="n_shout_easy3_0008.tga"/>
<frame gfx="n_shout_easy3_0002.tga"/>
<frame gfx="n_shout_easy3_0003.tga"/>
<frame gfx="n_shout_easy3_0004.tga"/>
<frame gfx="n_shout_easy3_0005.tga"/>
<frame gfx="n_shout_easy3_0006.tga"/>
<frame gfx="n_shout_easy3_0007.tga"/>
<frame gfx="n_shout_easy3_0008.tga"/>
<frame gfx="n_shout_easy3_0000.tga"/>
<frame gfx="n_shout_easy3_0001.tga"/>
<frame gfx="n_shout_easy3_0002.tga"/>
<frame gfx="n_shout_easy3_0003.tga"/>
<frame gfx="n_shout_easy3_0004.tga"/>
<frame gfx="n_shout_easy3_0005.tga"/>
<frame gfx="n_shout_easy3_0006.tga"/>
<frame gfx="n_shout_easy3_0007.tga"/>
<frame gfx="n_shout_easy3_0008.tga"/>
<frame gfx="n_shout_easy3_0000.tga"/>
<frame gfx="n_shout_easy3_0001.tga"/>
<frame gfx="n_shout_easy3_0002.tga"/>
<frame gfx="n_shout_easy3_0003.tga"/>
<frame gfx="n_shout_easy3_0004.tga"/>
<frame gfx="n_shout_easy3_0005.tga"/>
<frame gfx="n_shout_easy3_0006.tga"/>
<frame gfx="n_shout_easy3_0007.tga"/>
<frame gfx="n_shout_easy3_0008.tga"/>
</animation>
<animation name="shout2_extra" type="oneshot">
<frame gfx="n_shout2_0000.tga" sfx="sfx/na_shout1.wav"/>
<frame gfx="n_shout2_0001.tga"/>
<frame gfx="n_shout2_0002.tga"/>
<frame gfx="n_shout2_0003.tga"/>
<frame gfx="n_shout2_0004.tga"/>
<frame gfx="n_shout2_0005.tga" sfx="sfx/na_run1.wav"/>
<frame gfx="n_shout2_0006.tga"/>
<frame gfx="n_shout2_0007.tga"/>
<frame gfx="n_shout2_0008.tga"/>
<frame gfx="n_shout2_0009.tga"/>
<frame gfx="n_shout2_0010.tga"/>
<frame gfx="n_shout2_0011.tga" sfx="sfx/na_run2.wav"/>
<frame gfx="n_shout2_0012.tga"/>
<frame gfx="n_shout2_0013.tga"/>
<frame gfx="n_shout2_0014.tga"/>
<frame gfx="n_shout2_0015.tga"/>
<frame gfx="n_shout2_0016.tga"/>
<frame gfx="n_shout2_0017.tga" sfx="sfx/na_run1.wav"/>
<frame gfx="n_shout2_0018.tga"/>
<frame gfx="n_shout2_0019.tga"/>
<frame gfx="n_shout2_0020.tga"/>
<frame gfx="n_shout2_0021.tga"/>
<frame gfx="n_shout2_0022.tga"/>
<frame gfx="n_shout2_0023.tga" sfx="sfx/na_run1.wav"/>
<frame gfx="n_shout2_0000.tga"/>
<frame gfx="n_shout2_0001.tga"/>
<frame gfx="n_shout_hard1_0000.tga"/>
<frame gfx="n_shout_hard1_0001.tga"/>
<frame gfx="n_shout_hard1_0002.tga"/>
<frame gfx="n_shout_hard1_0003.tga"/>
<frame gfx="n_shout_hard1_0004.tga" sfx="sfx/na_step1.wav"/>
<frame gfx="n_shout_hard1_0005.tga"/>
<frame gfx="n_shout_hard1_0006.tga" sfx="sfx/na_aaa_long4.wav"/>
<frame gfx="n_shout_hard1_0007.tga"/>
<frame gfx="n_shout_hard1_0008.tga" sfx="sfx/na_step2.wav"/>
<frame gfx="n_shout_hard1_0009.tga"/>
<frame gfx="n_shout_hard1_0008.tga"/>
<frame gfx="n_shout_hard1_0009.tga"/>
<frame gfx="n_shout_hard1_0008.tga"/>
<frame gfx="n_shout_hard1_0009.tga"/>
<frame gfx="n_shout_hard1_0008.tga"/>
<frame gfx="n_shout_hard1_0009.tga"/>
<frame gfx="n_shout_hard1_0008.tga"/>
<frame gfx="n_shout_hard1_0009.tga"/>
<frame gfx="n_shout_hard1_0008.tga"/>
<frame gfx="n_shout_hard1_0009.tga"/>
<frame gfx="n_shout_hard1_0008.tga"/>
<frame gfx="n_shout_hard1_0009.tga"/>
<frame gfx="n_shout_hard1_0008.tga"/>
<frame gfx="n_shout_hard1_0009.tga"/>
<frame gfx="n_shout_hard1_0010.tga" sfx="sfx/na_backbreak1.wav"/>
<frame gfx="n_shout_hard1_0011.tga" sfx="sfx/na_aaa_whine1.wav"/>
<frame gfx="n_shout_hard1_0011.tga"/>
<frame gfx="n_shout_hard1_0011.tga"/>
<frame gfx="n_shout_hard1_0011.tga"/>
<frame gfx="n_shout_hard1_0011.tga"/>
<frame gfx="n_shout_hard1_0011.tga"/>
<frame gfx="n_shout_hard1_0011.tga"/>
<frame gfx="n_shout_hard1_0011.tga"/>
<frame gfx="n_shout_hard1_0011.tga"/>
<frame gfx="n_shout_hard1_0012.tga"/>
<frame gfx="n_shout_hard1_0013.tga"/>
<frame gfx="n_shout_hard1_0014.tga"/>
<frame gfx="n_shout_hard1_0015.tga"/>
<frame gfx="n_shout_hard2_0000.tga" sfx="sfx/na_wheeze4.wav"/>
<frame gfx="n_shout_hard2_0001.tga"/>
<frame gfx="n_shout_hard2_0003.tga"/>
<frame gfx="n_shout_hard2_0004.tga"/>
<frame gfx="n_shout_hard2_0003.tga"/>
<frame gfx="n_shout_hard2_0002.tga"/>
<frame gfx="n_shout_hard2_0001.tga"/>
<frame gfx="n_shout_hard2_0000.tga" sfx="sfx/na_wheeze3.wav"/>
<frame gfx="n_shout_hard2_0001.tga"/>
<frame gfx="n_shout_hard2_0002.tga"/>
<frame gfx="n_shout_hard2_0003.tga"/>
<frame gfx="n_shout_hard2_0004.tga"/>
<frame gfx="n_shout_hard2_0003.tga"/>
<frame gfx="n_shout_hard2_0002.tga"/>
<frame gfx="n_shout_hard2_0001.tga"/>
<frame gfx="n_shout_hard2_0000.tga" sfx="sfx/na_wheeze4.wav"/>
<frame gfx="n_shout_hard2_0001.tga"/>
<frame gfx="n_shout_hard2_0002.tga"/>
<frame gfx="n_shout_hard2_0003.tga"/>
<frame gfx="n_shout_hard2_0004.tga"/>
<frame gfx="n_shout_hard2_0003.tga"/>
<frame gfx="n_shout_hard2_0002.tga"/>
<frame gfx="n_shout_hard2_0001.tga"/>
<frame gfx="n_shout_hard2_0000.tga" sfx="sfx/na_wheeze3.wav"/>
<frame gfx="n_shout_hard2_0001.tga"/>
<frame gfx="n_shout_hard2_0002.tga"/>
<frame gfx="n_shout_hard2_0003.tga"/>
<frame gfx="n_shout_hard2_0004.tga"/>
</animation>
<animation name="take_short" type="oneshot">
<frame gfx="n_take_0008.tga"/>
<frame gfx="n_take_0009.tga"/>
<frame gfx="n_take_0010.tga" sfx="sfx/give_take2.wav"/>
<frame gfx="n_take_0011.tga"/>
</animation>
<animation name="give_short" type="oneshot">
<frame gfx="n_take_0011.tga"/>
<frame gfx="n_take_0010.tga"/>
<frame gfx="n_take_0009.tga"/>
<frame gfx="n_take_0008.tga" sfx="sfx/give_take2.wav"/>
</animation>
</object>
<object name="woody">
<region position="358/330" size="0/0" type="text"/>
<animation name="mg0" type="loop">
<frame gfx="w_mg0_0000.tga"/>
<frame gfx="w_mg0_0001.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="w_mg0_0002.tga"/>
<frame gfx="w_mg0_0003.tga"/>
<frame gfx="w_mg0_0004.tga"/>
<frame gfx="w_mg0_0005.tga" sfx="sfx/wod_step2a.wav"/>
<frame gfx="w_mg0_0006.tga"/>
<frame gfx="w_mg0_0007.tga"/>
</animation>
<animation name="mg1" type="loop">
<frame gfx="w_mg1_0000.tga"/>
<frame gfx="w_mg1_0001.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="w_mg1_0002.tga"/>
<frame gfx="w_mg1_0003.tga"/>
<frame gfx="w_mg1_0004.tga"/>
<frame gfx="w_mg1_0005.tga" sfx="sfx/wod_step2a.wav"/>
<frame gfx="w_mg1_0006.tga"/>
<frame gfx="w_mg1_0007.tga"/>
</animation>
<animation name="mg2" type="loop">
<frame gfx="w_mg2_0000.tga"/>
<frame gfx="w_mg2_0001.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="w_mg2_0002.tga"/>
<frame gfx="w_mg2_0003.tga"/>
<frame gfx="w_mg2_0004.tga"/>
<frame gfx="w_mg2_0005.tga" sfx="sfx/wod_step2a.wav"/>
<frame gfx="w_mg2_0006.tga"/>
<frame gfx="w_mg2_0007.tga"/>
</animation>
<animation name="mg3" type="loop">
<frame gfx="w_mg3_0000.tga"/>
<frame gfx="w_mg3_0001.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="w_mg3_0002.tga"/>
<frame gfx="w_mg3_0003.tga"/>
<frame gfx="w_mg3_0004.tga"/>
<frame gfx="w_mg3_0005.tga" sfx="sfx/wod_step2a.wav"/>
<frame gfx="w_mg3_0006.tga"/>
<frame gfx="w_mg3_0007.tga"/>
</animation>
<animation name="ms1" type="loop">
<frame gfx="w_ms1_0004.tga"/>
<frame gfx="w_ms1_0006.tga"/>
<frame gfx="w_ms1_0006.tga"/>
<frame gfx="w_ms1_0008.tga"/>
<frame gfx="w_ms1_0008.tga"/>
<frame gfx="w_ms1_0006.tga"/>
<frame gfx="w_ms1_0006.tga"/>
<frame gfx="w_ms1_0004.tga"/>
</animation>
<animation name="ms3" type="loop">
<frame gfx="w_ms3_0004.tga"/>
<frame gfx="w_ms3_0004.tga"/>
<frame gfx="w_ms3_0006.tga"/>
<frame gfx="w_ms3_0006.tga"/>
<frame gfx="w_ms3_0008.tga"/>
<frame gfx="w_ms3_0008.tga"/>
<frame gfx="w_ms3_0006.tga"/>
<frame gfx="w_ms3_0006.tga"/>
</animation>
<animation name="sn0" type="loop">
<frame gfx="w_sn0_0000.tga"/>
<frame gfx="w_sn0_0001.tga"/>
<frame gfx="w_sn0_0002.tga"/>
<frame gfx="w_sn0_0003.tga"/>
<frame gfx="w_sn0_0004.tga"/>
<frame gfx="w_sn0_0005.tga" sfx="sfx/wod_sn_step2a.wav"/>
<frame gfx="w_sn0_0006.tga"/>
<frame gfx="w_sn0_0007.tga"/>
<frame gfx="w_sn0_0008.tga"/>
<frame gfx="w_sn0_0009.tga"/>
<frame gfx="w_sn0_0010.tga" sfx="sfx/wod_sn_step1a.wav"/>
</animation>
<animation name="sn1" type="loop">
<frame gfx="w_sn1_0000.tga"/>
<frame gfx="w_sn1_0001.tga"/>
<frame gfx="w_sn1_0002.tga"/>
<frame gfx="w_sn1_0003.tga"/>
<frame gfx="w_sn1_0004.tga"/>
<frame gfx="w_sn1_0005.tga" sfx="sfx/wod_sn_step1a.wav"/>
<frame gfx="w_sn1_0006.tga"/>
<frame gfx="w_sn1_0007.tga"/>
<frame gfx="w_sn1_0008.tga"/>
<frame gfx="w_sn1_0009.tga"/>
<frame gfx="w_sn1_0010.tga" sfx="sfx/wod_sn_step2a.wav"/>
</animation>
<animation name="sn2" type="loop">
<frame gfx="w_sn2_0000.tga"/>
<frame gfx="w_sn2_0001.tga"/>
<frame gfx="w_sn2_0002.tga"/>
<frame gfx="w_sn2_0003.tga"/>
<frame gfx="w_sn2_0004.tga"/>
<frame gfx="w_sn2_0005.tga" sfx="sfx/wod_sn_step1a.wav"/>
<frame gfx="w_sn2_0006.tga"/>
<frame gfx="w_sn2_0007.tga"/>
<frame gfx="w_sn2_0008.tga"/>
<frame gfx="w_sn2_0009.tga"/>
<frame gfx="w_sn2_0010.tga" sfx="sfx/wod_sn_step2a.wav"/>
</animation>
<animation name="sn3" type="loop">
<frame gfx="w_sn3_0000.tga"/>
<frame gfx="w_sn3_0001.tga"/>
<frame gfx="w_sn3_0002.tga"/>
<frame gfx="w_sn3_0003.tga"/>
<frame gfx="w_sn3_0004.tga"/>
<frame gfx="w_sn3_0005.tga" sfx="sfx/wod_sn_step1a.wav"/>
<frame gfx="w_sn3_0006.tga"/>
<frame gfx="w_sn3_0007.tga"/>
<frame gfx="w_sn3_0008.tga"/>
<frame gfx="w_sn3_0009.tga"/>
<frame gfx="w_sn3_0010.tga" sfx="sfx/wod_sn_step2a.wav"/>
</animation>
<animation name="use_mid" type="loop">
<frame gfx="w_use_mid_0000.tga"/>
<frame gfx="w_use_mid_0002.tga" sfx="sfx/use1.wav"/>
<frame gfx="w_use_mid_0004.tga"/>
<frame gfx="w_use_mid_0006.tga"/>
<frame gfx="w_use_mid_0008.tga"/>
<frame gfx="w_use_mid_0010.tga"/>
<frame gfx="w_use_mid_0012.tga"/>
<frame gfx="w_use_mid_0014.tga"/>
<frame gfx="w_use_mid_0016.tga"/>
<frame gfx="w_use_mid_0018.tga"/>
<frame gfx="w_use_mid_0020.tga"/>
<frame gfx="w_use_mid_0022.tga"/>
</animation>
<animation name="use_low" type="loop">
<frame gfx="w_use_low_0000.tga"/>
<frame gfx="w_use_low_0002.tga" sfx="sfx/use1.wav"/>
<frame gfx="w_use_low_0004.tga"/>
<frame gfx="w_use_low_0006.tga"/>
<frame gfx="w_use_low_0008.tga"/>
<frame gfx="w_use_low_0010.tga"/>
<frame gfx="w_use_low_0012.tga"/>
<frame gfx="w_use_low_0014.tga"/>
<frame gfx="w_use_low_0016.tga"/>
<frame gfx="w_use_low_0018.tga"/>
<frame gfx="w_use_low_0020.tga"/>
<frame gfx="w_use_low_0022.tga"/>
</animation>
<animation name="lose" type="oneshot">
<frame gfx="w_whatsup_0000.tga"/>
<frame gfx="w_whatsup_0001.tga" sfx="sfx/wod_eh1.wav"/>
<frame gfx="w_whatsup_0002.tga"/>
<frame gfx="w_whatsup_0003.tga"/>
<frame gfx="w_whatsup_0004.tga"/>
<frame gfx="w_whatsup_0005.tga"/>
<frame gfx="w_whatsup_0006.tga"/>
<frame gfx="w_whatsup_0007.tga"/>
<frame gfx="w_whatsup_0008.tga"/>
<frame gfx="w_whatsup_0009.tga"/>
<frame gfx="w_whatsup_0010.tga"/>
<frame gfx="w_whatsup_0011.tga"/>
<frame gfx="w_whatsup_0012.tga"/>
<frame gfx="w_whatsup_0013.tga"/>
</animation>
<animation name="smile" type="oneshot">
<frame gfx="w_smile_0000.tga"/>
<frame gfx="w_smile_0001.tga" sfx="sfx/wod_laugh2.wav"/>
<frame gfx="w_smile_0002.tga"/>
<frame gfx="w_smile_0003.tga"/>
<frame gfx="w_smile_0004.tga"/>
<frame gfx="w_smile_0005.tga"/>
<frame gfx="w_smile_0006.tga"/>
<frame gfx="w_smile_0007.tga"/>
<frame gfx="w_smile_0008.tga"/>
<frame gfx="w_smile_0009.tga"/>
<frame gfx="w_smile_0010.tga"/>
<frame gfx="w_smile_0011.tga"/>
<frame gfx="w_smile_0012.tga"/>
</animation>
<animation name="decline" type="oneshot">
<frame gfx="w_nono_0000.tga" sfx="sfx/wod_nono.wav"/>
<frame gfx="w_nono_0001.tga"/>
<frame gfx="w_nono_0002.tga"/>
<frame gfx="w_nono_0003.tga"/>
<frame gfx="w_nono_0004.tga"/>
<frame gfx="w_nono_0005.tga"/>
<frame gfx="w_nono_0006.tga"/>
<frame gfx="w_nono_0007.tga"/>
<frame gfx="w_nono_0008.tga"/>
<frame gfx="w_nono_0009.tga"/>
<frame gfx="w_nono_0010.tga"/>
<frame gfx="w_nono_0011.tga"/>
<frame gfx="w_nono_0012.tga" sfx="sfx/wod_nono.wav"/>
<frame gfx="w_nono_0013.tga"/>
<frame gfx="w_nono_0014.tga"/>
<frame gfx="w_nono_0015.tga"/>
<frame gfx="w_nono_0016.tga"/>
<frame gfx="w_nono_0017.tga"/>
<frame gfx="w_nono_0018.tga"/>
</animation>
<animation name="triumph" type="oneshot">
<frame gfx="w_triumph_0000.tga"/>
<frame gfx="w_triumph_0001.tga"/>
<frame gfx="w_triumph_0002.tga" sfx="sfx/wod_juhu1.wav"/>
<frame gfx="w_triumph_0003.tga"/>
<frame gfx="w_triumph_0004.tga"/>
<frame gfx="w_triumph_0005.tga"/>
<frame gfx="w_triumph_0006.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="w_triumph_0015.tga"/>
<frame gfx="w_triumph_0016.tga"/>
<frame gfx="w_triumph_0017.tga"/>
<frame gfx="w_triumph_0018.tga"/>
<frame gfx="w_triumph_0019.tga"/>
<frame gfx="w_triumph_0020.tga"/>
<frame gfx="w_triumph_0021.tga"/>
<frame gfx="w_triumph_0022.tga" sfx="sfx/wod_laugh1.wav"/>
<frame gfx="w_triumph_0023.tga"/>
<frame gfx="w_triumph_0024.tga" sfx="sfx/wod_step2a.wav"/>
<frame gfx="w_triumph_0025.tga"/>
<frame gfx="w_triumph_0026.tga"/>
<frame gfx="w_triumph_0027.tga"/>
<frame gfx="w_triumph_0028.tga"/>
<frame gfx="w_triumph_0029.tga"/>
<frame gfx="w_triumph_0030.tga"/>
</animation>
<animation name="open" type="oneshot">
<frame gfx="w_use_mid_0000.tga"/>
</animation>
<animation name="close" type="oneshot">
<frame gfx="w_use_mid_0000.tga"/>
</animation>
<animation name="take0" type="oneshot">
<frame gfx="w_itemfound0_0000.tga"/>
<frame gfx="w_itemfound0_0001.tga"/>
<frame gfx="w_itemfound0_0002.tga"/>
<frame gfx="w_itemfound0_0003.tga" sfx="sfx/wod_ha1.wav"/>
<frame gfx="w_itemfound0_0004.tga"/>
<frame gfx="w_itemfound0_0004.tga"/>
<frame gfx="w_itemfound0_0004.tga"/>
<frame gfx="w_itemfound0_0005.tga"/>
<frame gfx="w_gt0_0000.tga"/>
<frame gfx="w_gt0_0001.tga"/>
<frame gfx="w_gt0_0002.tga"/>
<frame gfx="w_gt0_0003.tga"/>
<frame gfx="w_gt0_0004.tga" sfx="sfx/give_take2.wav"/>
<frame gfx="w_gt0_0005.tga"/>
<frame gfx="w_gt0_0006.tga" sfx="sfx/give_take1.wav"/>
<frame gfx="w_gt0_0011.tga"/>
<frame gfx="w_gt0_0013.tga"/>
<frame gfx="w_gt0_0014.tga"/>
<frame gfx="w_gt0_0015.tga"/>
</animation>
<animation name="give0" type="oneshot">
<frame gfx="w_gt0_0015.tga"/>
<frame gfx="w_gt0_0014.tga" sfx="sfx/give_take1.wav"/>
<frame gfx="w_gt0_0013.tga"/>
<frame gfx="w_gt0_0011.tga"/>
<frame gfx="w_gt0_0006.tga"/>
<frame gfx="w_gt0_0005.tga" sfx="sfx/give_take2.wav"/>
<frame gfx="w_gt0_0004.tga"/>
<frame gfx="w_gt0_0003.tga"/>
<frame gfx="w_gt0_0002.tga"/>
<frame gfx="w_gt0_0001.tga"/>
<frame gfx="w_gt0_0000.tga"/>
</animation>
<animation name="give1" type="oneshot">
<frame gfx="w_gt1_0015.tga"/>
<frame gfx="w_gt1_0014.tga" sfx="sfx/give_take1.wav"/>
<frame gfx="w_gt1_0013.tga"/>
<frame gfx="w_gt1_0011.tga"/>
<frame gfx="w_gt1_0006.tga"/>
<frame gfx="w_gt1_0005.tga" sfx="sfx/give_take2.wav"/>
<frame gfx="w_gt1_0004.tga"/>
<frame gfx="w_gt1_0003.tga"/>
<frame gfx="w_gt1_0002.tga"/>
<frame gfx="w_gt1_0001.tga"/>
<frame gfx="w_gt1_0000.tga"/>
</animation>
<animation name="take1" type="oneshot">
<frame gfx="w_itemfound1_0000.tga"/>
<frame gfx="w_itemfound1_0001.tga"/>
<frame gfx="w_itemfound1_0002.tga"/>
<frame gfx="w_itemfound1_0003.tga" sfx="sfx/wod_ha1.wav"/>
<frame gfx="w_itemfound1_0004.tga"/>
<frame gfx="w_itemfound1_0004.tga"/>
<frame gfx="w_itemfound1_0004.tga"/>
<frame gfx="w_itemfound1_0005.tga"/>
<frame gfx="w_gt1_0000.tga"/>
<frame gfx="w_gt1_0001.tga"/>
<frame gfx="w_gt1_0002.tga"/>
<frame gfx="w_gt1_0003.tga"/>
<frame gfx="w_gt1_0004.tga"/>
<frame gfx="w_gt1_0005.tga" sfx="sfx/give_take2.wav"/>
<frame gfx="w_gt1_0006.tga"/>
<frame gfx="w_gt1_0011.tga"/>
<frame gfx="w_gt1_0013.tga"/>
<frame gfx="w_gt1_0014.tga" sfx="sfx/give_take1.wav"/>
<frame gfx="w_gt1_0015.tga"/>
</animation>
<animation name="take3" type="oneshot">
<frame gfx="w_itemfound3_0000.tga"/>
<frame gfx="w_itemfound3_0001.tga"/>
<frame gfx="w_itemfound3_0002.tga"/>
<frame gfx="w_itemfound3_0003.tga" sfx="sfx/wod_ha1.wav"/>
<frame gfx="w_itemfound3_0004.tga"/>
<frame gfx="w_itemfound3_0004.tga"/>
<frame gfx="w_itemfound3_0004.tga"/>
<frame gfx="w_itemfound3_0005.tga"/>
<frame gfx="w_gt3_0000.tga"/>
<frame gfx="w_gt3_0001.tga"/>
<frame gfx="w_gt3_0002.tga"/>
<frame gfx="w_gt3_0003.tga"/>
<frame gfx="w_gt3_0004.tga"/>
<frame gfx="w_gt3_0005.tga" sfx="sfx/give_take2.wav"/>
<frame gfx="w_gt3_0006.tga"/>
<frame gfx="w_gt3_0011.tga"/>
<frame gfx="w_gt3_0013.tga"/>
<frame gfx="w_gt3_0014.tga" sfx="sfx/give_take1.wav"/>
<frame gfx="w_gt3_0015.tga"/>
</animation>
<animation name="give3" type="oneshot">
<frame gfx="w_gt3_0015.tga"/>
<frame gfx="w_gt3_0014.tga"/>
<frame gfx="w_gt3_0013.tga" sfx="sfx/give_take1.wav"/>
<frame gfx="w_gt3_0011.tga"/>
<frame gfx="w_gt3_0006.tga"/>
<frame gfx="w_gt3_0005.tga" sfx="sfx/give_take2.wav"/>
<frame gfx="w_gt3_0004.tga"/>
<frame gfx="w_gt3_0003.tga"/>
<frame gfx="w_gt3_0002.tga"/>
<frame gfx="w_gt3_0001.tga"/>
<frame gfx="w_gt3_0000.tga"/>
</animation>
<animation name="ms0" type="loop">
<frame gfx="w_ms0_0000.tga"/>
<frame gfx="w_ms0_0001.tga"/>
<frame gfx="w_ms0_0001.tga"/>
<frame gfx="w_ms0_0002.tga"/>
<frame gfx="w_ms0_0002.tga"/>
<frame gfx="w_ms0_0001.tga"/>
<frame gfx="w_ms0_0001.tga"/>
<frame gfx="w_ms0_0000.tga"/>
</animation>
<animation name="ms2" type="loop">
<frame gfx="w_ms2_0004.tga"/>
<frame gfx="w_ms2_0005.tga"/>
<frame gfx="w_ms2_0005.tga"/>
<frame gfx="w_ms2_0006.tga"/>
<frame gfx="w_ms2_0006.tga"/>
<frame gfx="w_ms2_0005.tga"/>
<frame gfx="w_ms2_0005.tga"/>
<frame gfx="w_ms2_0004.tga"/>
</animation>
<animation name="fear1" type="oneshot">
<frame gfx="w_fear1_0001.tga" sfx="sfx/wod_fear1.wav"/>
<frame gfx="w_fear1_0002.tga"/>
<frame gfx="w_fear1_0003.tga"/>
<frame gfx="w_fear1_0004.tga"/>
<frame gfx="w_fear1_0005.tga"/>
<frame gfx="w_fear1_0006.tga"/>
<frame gfx="w_fear1_0007.tga" sfx="sfx/wod_step2a.wav"/>
<frame gfx="w_fear1_0008.tga"/>
<frame gfx="w_fear1_0009.tga"/>
</animation>
<animation name="fear3" type="oneshot">
<frame gfx="w_fear3_0001.tga" sfx="sfx/wod_fear1.wav"/>
<frame gfx="w_fear3_0002.tga"/>
<frame gfx="w_fear3_0003.tga"/>
<frame gfx="w_fear3_0004.tga"/>
<frame gfx="w_fear3_0005.tga"/>
<frame gfx="w_fear3_0006.tga"/>
<frame gfx="w_fear3_0007.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="w_fear3_0008.tga"/>
<frame gfx="w_fear3_0009.tga"/>
</animation>
<animation name="take_low0" type="oneshot">
<frame gfx="w_itemfound3_0000.tga"/>
<frame gfx="w_itemfound3_0001.tga"/>
<frame gfx="w_itemfound3_0002.tga"/>
<frame gfx="w_itemfound3_0003.tga" sfx="sfx/wod_ha1.wav"/>
<frame gfx="w_itemfound3_0004.tga"/>
<frame gfx="w_itemfound3_0004.tga"/>
<frame gfx="w_itemfound3_0004.tga"/>
<frame gfx="w_itemfound3_0005.tga"/>
<frame gfx="w_takelow0_0000.tga"/>
<frame gfx="w_takelow0_0001.tga"/>
<frame gfx="w_takelow0_0002.tga" sfx="sfx/give_take1.wav"/>
<frame gfx="w_takelow0_0001.tga"/>
</animation>
<animation name="laydown" type="oneshot">
<frame gfx="w_takelow0_0000.tga"/>
<frame gfx="w_takelow0_0001.tga"/>
<frame gfx="w_takelow0_0002.tga" sfx="sfx/give_take1.wav"/>
<frame gfx="w_takelow0_0001.tga"/>
</animation>
<animation name="fear1_loop" type="loop">
<frame gfx="w_fear1_0010.tga"/>
<frame gfx="w_fear1_0011.tga"/>
</animation>
<animation name="fear3_loop" type="loop">
<frame gfx="w_fear3_0010.tga"/>
<frame gfx="w_fear3_0011.tga"/>
</animation>
<animation name="start" type="oneshot">
<frame gfx="w_triumph_0022.tga"/>
<frame gfx="w_triumph_0023.tga"/>
<frame gfx="w_triumph_0024.tga" sfx="sfx/wod_step2a.wav"/>
<frame gfx="w_triumph_0025.tga"/>
<frame gfx="w_triumph_0026.tga"/>
<frame gfx="w_triumph_0027.tga"/>
<frame gfx="w_triumph_0028.tga"/>
<frame gfx="w_triumph_0029.tga"/>
<frame gfx="w_triumph_0030.tga"/>
</animation>
<animation name="take_high0" type="oneshot">
<frame gfx="w_itemfound0_0000.tga"/>
<frame gfx="w_itemfound0_0001.tga"/>
<frame gfx="w_itemfound0_0002.tga"/>
<frame gfx="w_itemfound0_0003.tga" sfx="sfx/wod_ha1.wav"/>
<frame gfx="w_itemfound0_0004.tga"/>
<frame gfx="w_itemfound0_0004.tga"/>
<frame gfx="w_itemfound0_0004.tga"/>
<frame gfx="w_itemfound0_0005.tga"/>
<frame gfx="w_takehigh0_0000.tga"/>
<frame gfx="w_takehigh0_0001.tga" sfx="sfx/na_use1a.wav"/>
<frame gfx="w_takehigh0_0001.tga"/>
<frame gfx="w_takehigh0_0002.tga"/>
<frame gfx="w_takehigh0_0003.tga"/>
<frame gfx="w_takehigh0_0004.tga"/>
<frame gfx="w_takehigh0_0005.tga"/>
</animation>
<animation name="take_high1" type="oneshot">
<frame gfx="w_itemfound1_0000.tga"/>
<frame gfx="w_itemfound1_0001.tga"/>
<frame gfx="w_itemfound1_0002.tga"/>
<frame gfx="w_itemfound1_0003.tga" sfx="sfx/wod_ha1.wav"/>
<frame gfx="w_itemfound1_0004.tga"/>
<frame gfx="w_itemfound1_0004.tga"/>
<frame gfx="w_itemfound1_0004.tga"/>
<frame gfx="w_itemfound1_0005.tga"/>
<frame gfx="w_takehigh1_0000.tga"/>
<frame gfx="w_takehigh1_0001.tga" sfx="sfx/na_use1a.wav"/>
<frame gfx="w_takehigh1_0001.tga"/>
<frame gfx="w_takehigh1_0002.tga"/>
<frame gfx="w_takehigh1_0003.tga"/>
<frame gfx="w_takehigh1_0004.tga"/>
<frame gfx="w_takehigh1_0005.tga"/>
</animation>
<animation name="take_high3" type="oneshot">
<frame gfx="w_itemfound3_0000.tga"/>
<frame gfx="w_itemfound3_0001.tga"/>
<frame gfx="w_itemfound3_0002.tga"/>
<frame gfx="w_itemfound3_0003.tga" sfx="sfx/wod_ha1.wav"/>
<frame gfx="w_itemfound3_0004.tga"/>
<frame gfx="w_itemfound3_0004.tga"/>
<frame gfx="w_itemfound3_0004.tga"/>
<frame gfx="w_itemfound3_0005.tga"/>
<frame gfx="w_takehigh3_0000.tga"/>
<frame gfx="w_takehigh3_0001.tga" sfx="sfx/na_use1a.wav"/>
<frame gfx="w_takehigh3_0001.tga"/>
<frame gfx="w_takehigh3_0002.tga"/>
<frame gfx="w_takehigh3_0003.tga"/>
<frame gfx="w_takehigh3_0004.tga"/>
<frame gfx="w_takehigh3_0005.tga"/>
</animation>
<animation name="idle1" type="oneshot">
<frame gfx="w_clock_0000.tga"/>
<frame gfx="w_clock_0002.tga"/>
<frame gfx="w_clock_0004.tga"/>
<frame gfx="w_clock_0006.tga"/>
<frame gfx="w_clock_0006.tga"/>
<frame gfx="w_clock_0006.tga"/>
<frame gfx="w_clock_0010.tga"/>
<frame gfx="w_clock_0011.tga"/>
<frame gfx="w_clock_0013.tga"/>
<frame gfx="w_clock_0013.tga"/>
<frame gfx="w_clock_0013.tga"/>
<frame gfx="w_clock_0013.tga"/>
<frame gfx="w_clock_0013.tga"/>
<frame gfx="w_clock_0018.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="w_clock_0019.tga"/>
<frame gfx="w_clock_0020.tga"/>
<frame gfx="w_clock_0021.tga"/>
<frame gfx="w_clock_0022.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="w_clock_0023.tga"/>
<frame gfx="w_clock_0024.tga"/>
<frame gfx="w_clock_0025.tga"/>
<frame gfx="w_clock_0026.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="w_clock_0027.tga"/>
<frame gfx="w_clock_0028.tga"/>
<frame gfx="w_clock_0029.tga"/>
<frame gfx="w_clock_0030.tga" sfx="sfx/wod_step1a.wav"/>
<frame gfx="w_clock_0031.tga"/>
<frame gfx="w_clock_0034.tga"/>
<frame gfx="w_clock_0035.tga"/>
<frame gfx="w_clock_0035.tga"/>
<frame gfx="w_clock_0035.tga"/>
</animation>
<animation name="idle2" type="oneshot">
<frame gfx="w_toc_0000.tga"/>
<frame gfx="w_toc_0001.tga"/>
<frame gfx="w_toc_0002.tga"/>
<frame gfx="w_toc_0003.tga"/>
<frame gfx="w_toc_0004.tga"/>
<frame gfx="w_toc_0005.tga"/>
<frame gfx="w_toc_0006.tga"/>
<frame gfx="w_toc_0007.tga"/>
<frame gfx="w_toc_0008.tga" sfx="sfx/wod_knock_glass.wav"/>
<frame gfx="w_toc_0009.tga"/>
<frame gfx="w_toc_0010.tga"/>
<frame gfx="w_toc_0011.tga"/>
<frame gfx="w_toc_0012.tga"/>
<frame gfx="w_toc_0013.tga"/>
<frame gfx="w_toc_0014.tga" sfx="sfx/wod_knock_glass.wav"/>
<frame gfx="w_toc_0015.tga"/>
<frame gfx="w_toc_0016.tga"/>
<frame gfx="w_toc_0017.tga"/>
<frame gfx="w_toc_0018.tga"/>
<frame gfx="w_toc_0019.tga" sfx="sfx/wod_knock_glass.wav"/>
<frame gfx="w_toc_0020.tga"/>
<frame gfx="w_toc_0021.tga"/>
</animation>
</object>
</all_objects>