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GameStar 2005 October
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NeighboursFromHell_cz.exe
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dialogs
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newgameleft.xml
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Extensible Markup Language
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2002-12-04
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20KB
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321 lines
<?xml version="1.0"?>
<dialog gfx="gui/main/newgameleft.tga" offset="0/0">
<text name="newgamecaption" offset="75/0" size="350/50" valign="center" halign="left" color="255/255/255">
<font name="menu_medium"/>
<caption text="newgamecaption"/>
</text>
<text name="tutseason" offset="46/61" size="342/23" valign="center" halign="left" color="0/0/0">
<font name="menu_normal"/>
<caption text="tutseason"/>
</text>
<text name="season1" offset="46/160" size="342/23" valign="center" halign="left" color="0/0/0">
<font name="menu_normal"/>
<caption text="season1"/>
</text>
<text name="season2" offset="46/323" size="342/23" valign="center" halign="left" color="0/0/0">
<font name="menu_normal"/>
<caption text="season2"/>
</text>
<text name="season3" offset="46/422" size="342/23" valign="center" halign="left" color="0/0/0">
<font name="menu_normal"/>
<caption text="season3"/>
</text>
<levelbutton name="tutorial_1" offset="25/86">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_tut1_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_tut1_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_tut1_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_tut1_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_tut1_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_tut1_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_tut1_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_tut1_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_tut1_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="tutorial_2" offset="112/86">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_tut2_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_tut2_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_tut2_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_tut2_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_tut2_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_tut2_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_tut2_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_tut2_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_tut2_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="tutorial_3" offset="199/86">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_tut3_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_tut3_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_tut3_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_tut3_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_tut3_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_tut3_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_tut3_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_tut3_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_tut3_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_1_1" offset="25/185">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_peep_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_peep_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_peep_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_peep_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_peep_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_peep_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_peep_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_peep_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_peep_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_1_2" offset="112/185">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_sofa_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_sofa_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_sofa_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_sofa_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_sofa_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_sofa_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_sofa_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_sofa_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_sofa_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_1_3" offset="199/185">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_mail_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_mail_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_mail_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_mail_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_mail_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_mail_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_mail_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_mail_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_mail_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_1_4" offset="286/185">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_pie_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_pie_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_pie_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_pie_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_pie_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_pie_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_pie_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_pie_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_pie_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_1_5" offset="25/249">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_piano_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_piano_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_piano_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_piano_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_piano_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_piano_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_piano_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_piano_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_piano_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_1_6" offset="112/249">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_bath_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_bath_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_bath_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_bath_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_bath_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_bath_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_bath_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_bath_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_bath_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_2_1" offset="25/348">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_art_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_art_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_art_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_art_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_art_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_art_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_art_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_art_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_art_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_2_2" offset="112/348">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_suntan_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_suntan_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_suntan_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_suntan_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_suntan_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_suntan_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_suntan_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_suntan_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_suntan_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_2_3" offset="199/348">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_pig_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_pig_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_pig_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_pig_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_pig_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_pig_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_pig_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_pig_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_pig_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_2_4" offset="286/348">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_barbecue_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_barbecue_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_barbecue_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_barbecue_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_barbecue_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_barbecue_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_barbecue_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_barbecue_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_barbecue_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_3_1" offset="25/447">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_laundry_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_laundry_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_laundry_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_laundry_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_laundry_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_laundry_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_laundry_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_laundry_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_laundry_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_3_2" offset="112/447">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_fitness_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_fitness_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_fitness_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_fitness_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_fitness_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_fitness_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_fitness_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_fitness_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_fitness_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_3_3" offset="199/447">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_diy_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_diy_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_diy_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_diy_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_diy_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_diy_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_diy_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_diy_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_diy_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<levelbutton name="level_3_4" offset="286/447">
<font name="menu_small"/>
<image name="disabled" gfx="gui/main/button_dis_normal.tga"/>
<image name="playable_std" gfx="gui/main/button_hunter_normal.tga" text="dummy"/>
<image name="playable_hover" gfx="gui/main/button_hunter_normal_hover.tga" text="dummy"/>
<image name="playable_pressed" gfx="gui/main/button_hunter_normal_pressed.tga" text="dummy"/>
<image name="finished_std" gfx="gui/main/button_hunter_passed.tga" text="dummy"/>
<image name="finished_hover" gfx="gui/main/button_hunter_passed_hover.tga" text="dummy"/>
<image name="finished_pressed" gfx="gui/main/button_hunter_passed_pressed.tga" text="dummy"/>
<image name="perfect_std" gfx="gui/main/button_hunter_perfect.tga" text="dummy"/>
<image name="perfect_hover" gfx="gui/main/button_hunter_perfect_hover.tga" text="dummy"/>
<image name="perfect_pressed" gfx="gui/main/button_hunter_perfect_pressed.tga" text="dummy"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</levelbutton>
<frame name="season1img" offset="2/150"/>
<frame name="season2img" offset="2/313"/>
<frame name="season3img" offset="2/412"/>
<text name="canceltext" offset="90/521" size="282/25" valign="center" halign="left" color="0/0/0">
<font name="menu_medium"/>
<caption text="canceltext"/>
</text>
<button name="cancel" offset="25/530">
<image name="std" gfx="gui/main/exit_std.tga"/>
<image name="hover" gfx="gui/main/exit_hover.tga"/>
<image name="down" gfx="gui/main/exit_pressed.tga"/>
<sfx name="hover" file="sfx/but_hover1.wav"/>
<sfx name="down" file="sfx/but1.wav"/>
</button>
</dialog>