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GameStar 2005 April
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Gamestar_72_2005-04_dvd.iso
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Dema
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Liquidator
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Liquidator.tma
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data
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Weapons
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shell.sss
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Text File
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2004-08-17
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986b
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44 lines
version 1.2
begin_material
surface_type(nodlight);
surface_type(nolightmaps);
surface_type(alpha);
surface_type(noshadows);
surface_type(vertexcolor);
drawing_order(9);
end_material
begin_tech(high)
// 1-st lod --------------------------------------------------------------
begin_lod
begin_textures
texture(0, weapons\shell.bmp,0);
end_textures
begin_pass
render_state(alpha,enable);
render_state(source_blend, source_alpha);
render_state(destination_blend, inverse_source_alpha);
render_state(zbuffer_write, disable);
// render_state(zbuffer, disable);
begin_state
// texgen_copy(1);
texture_state(color_operation, modulate);
texture_state(color_arg1, texture);
texture_state(color_arg2, diffuse);
texture_state(alpha_operation, select_arg1);
texture_state(alpha_arg1, diffuse);
end_state
end_pass
end_lod
end_tech