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GameStar 2005 February
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VBOp_MultiTxt_MulAdd.fp
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Text File
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2004-12-21
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606b
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46 lines
!!ARBfp1.0
#ps.1.1
#
#tex t0
#tex t1
#
#mov r0.rgb, t0 +
#mov r0.a, t0
#
#mul r1.rgb, t1, v0 +
#mul r1.a, t1, v0
#
#mad r0.rgb, r1, r0, r1 +
#mov r0.a, r1
#-----------------------------------
OUTPUT oCol = result.color;
ATTRIB v0 = fragment.color;
ATTRIB tc0 = fragment.texcoord[0];
ATTRIB tc1 = fragment.texcoord[1];
TEMP t0;
TEMP t1;
TEMP r0;
TEMP r1;
#-----------------------------------
TEX t0, tc0, texture[0], 2D;
TEX t1, tc1, texture[1], 2D;
MOV r0.rgba, t0.rgba;
MUL r1.rgba, t1, v0;
MAD r0.rgb, r1, r0, r1;
MOV r0.a, r1;
MOV oCol, r0;
END