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- //CGVER3.4
- //
- // Generated by Microsoft (R) D3DX9 Shader Compiler 5.04.00.2904
- //
- // fxc /T ps_2_0 /DCGC=0 /Fc $$out.cg $$in.cg
- //
- //
- // Parameters:
- //
- // sampler2D $baseMap;
- // float4 $vConstants[7];
- //
- //
- // Registers:
- //
- // Name Reg Size
- // ------------ ----- ----
- // $vConstants c0 7
- // $baseMap s0 1
- //
-
- ps_2_0
- dcl t0.xy
- dcl t1.xy
- dcl t2.xy
- dcl t3.xy
- dcl t4.xy
- dcl t5.xy
- dcl t6.xy
- dcl_2d s0
- texld r6, t1, s0
- texld r5, t0, s0
- texld r4, t2, s0
- texld r3, t3, s0
- texld r2, t4, s0
- texld r1, t5, s0
- texld r0, t6, s0
- mul r6, r6, c1.w
- mad r5, r5, c0.w, r6
- mad r4, r4, c2.w, r5
- mad r3, r3, c3.w, r4
- mad r2, r2, c4.w, r3
- mad r1, r1, c5.w, r2
- mad r0, r0, c6.w, r1
- mov oC0, r0
-
- // approximately 15 instruction slots used (7 texture, 8 arithmetic)
-