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- ; Shaders Script file
- ; Copyright (c) 2001-2003 Crytek Studios. All Rights Reserved.
- ; Author: Honich Andrey
-
-
- Shader 'NightSky'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/NightSky/Box
- SkyTessPoint (3500 2000 0)
- SkySmoothZone0 = 2000
- SkySmoothZone1 = 6000
- SkySmoothLayersMask = 3
- )
- Layer '0'
- (
- DepthMask = False
- Map = T99/CLOUD_UP
- CloudsDepth = 2048
- CloudsSpeed = 0.25
- CloudsSize = 4
- SkyPointColor (0.98 0.10 0.10)
- SkySmoothCornerColor0 (0.55 0.10 0.10)
- SkySmoothCornerColor1 (0.35 0.12 0.08)
- SkyCornerColor (0 0 0)
- )
- )
-
-
- Shader 'Nightsky2'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Nightsky2/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
- Shader 'Nightsky3'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Nightsky3/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
- Shader 'Nightsky4'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Nightsky4/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
-
-
-
-
- Shader 'CloudsSky1'
- (
- Params
- (
- //Nomipmaps
- SkyBox = Skys/Pier/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
- Layer '1'
- (
- DepthMask = False
- Map = Textures\SKYS\CloudLayers\clouds_RGBA.tga
- TexColorOp = Modulate
-
- Blend 'SRC_ALPHA ONE_MINUS_SRC_ALPHA'
-
- TexGen 'HW_ObjectLinear'
- {
- Mask = 3
- PlaneS (Comp = 0.25 Comp = 0 Comp = 0 Comp 'time 0.02')
- PlaneT (Comp = 0 Comp = 0.25 Comp = 0 Comp 'time 0.00')
- }
- )
-
- Layer '2'
- (
- DepthMask = False
- Map = Textures\SKYS\CloudLayers\clouds_RGBA.tga
- TexColorOp = Modulate
-
- Blend 'SRC_ALPHA ONE_MINUS_SRC_ALPHA'
-
- TexGen 'HW_ObjectLinear'
- {
- Mask = 3
- PlaneS (Comp = 0.125 Comp = 0 Comp = 0 Comp 'time 0.02')
- PlaneT (Comp = 0 Comp = 0.125 Comp = 0 Comp 'time 0.00')
- }
- )
- Layer '3'
- (
- DepthMask = False
- Map = Textures\SKYS\CloudLayers\clouds_RGBA.tga
- TexColorOp = Modulate
-
- Blend 'SRC_ALPHA ONE_MINUS_SRC_ALPHA'
-
- TexGen 'HW_ObjectLinear'
- {
- Mask = 3
- PlaneS (Comp = 0.065 Comp = 0 Comp = 0 Comp 'time 0.02')
- PlaneT (Comp = 0 Comp = 0.065 Comp = 0 Comp 'time 0.00')
- }
- )
- )
-
-
-
- Shader 'Skybox_midday'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/midday/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
- Shader 'Skybox_midday_clouded'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/midday_clouded/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
- Shader 'Skybox_sunset'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/sunset/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
-
- Shader 'Skybox_sunrise'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/sunrise/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
- Shader '01_Training'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Training/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
- Shader '02_Carrier'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Carrier/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
- Shader '03_Fort'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Fort/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
- Shader '04_Research'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Research/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
- Shader '05_Bunker'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Bunker/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
- Shader '06_Steam'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Steam/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
- Shader '07_Regulator'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Regulator/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
- Shader '08_Control'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Control/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
-
- Shader '09_Archive'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Archive/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
-
- Shader '10_Boat'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Boat/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
- )
-
-
- Shader '11_Temple'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Temple/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
- )
-
-
-
- Shader '12_Mutant'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Mutant/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
- Shader '13_Dam'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Dam/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
-
- Shader '14_Lab'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Lab/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
- Shader '15_Swamp'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Swamp/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
- )
-
- Shader '16_Treehouse'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Treehouse/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
- Shader '17_MP_Dune'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/MP_DUNE/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
-
-
- )
-
-
-
- Shader '18_Pier'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Pier/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
- )
-
- Shader '18_Pier_HDR'
- (
- Params
- (
- SkyHDR
- Nomipmaps
- SkyBox = Skys/Hdr/Pier/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
- )
-
- Shader 'Test_HDR'
- (
- Params
- (
- SkyHDR
- Nomipmaps
- SkyBox = Skys/SkyHdr/Box
- )
-
- Layer '0'
- (
- Map = $None
- )
- )
-
- Shader 'SkyExample_MovingCloudLayers'
- (
-
- Params
- (
- //Nomipmaps
-
- SkyBox = Skys/Pier/Box
- SkyLayerHeight = 20
- )
-
- Layer '0'
- (
- Map = $None
- )
-
- Layer '1'
- (
- DepthMask = False
-
- Map = Textures\SKYS\CloudLayers\clouds_RGBA.tga
-
- TexColorOp = Modulate
- Blend 'SRC_ALPHA ONE_MINUS_SRC_ALPHA'
- TexGen 'HW_ObjectLinear'
- {
- Mask = 3
- PlaneS (Comp = 0.025 Comp = 0 Comp = 0 Comp 'time 0.02')
- PlaneT (Comp = 0 Comp = 0.025 Comp = 0 Comp 'time 0.00')
- }
- )
-
- Layer '2'
- (
- DepthMask = False
- Map = Textures\SKYS\CloudLayers\clouds_RGBA.tga
- TexColorOp = Modulate
- Blend 'SRC_ALPHA ONE_MINUS_SRC_ALPHA'
-
- TexGen 'HW_ObjectLinear'
- {
- Mask = 3
- PlaneS (Comp = 0.05 Comp = 0 Comp = 0 Comp 'time 0.02')
- PlaneT (Comp = 0 Comp = 0.05 Comp = 0 Comp 'time 0.00')
- }
- )
- )
-
- Shader 'SkyExample_BlinkingStars'
- (
- Params
- (
- Nomipmaps
- SkyBox = Skys/Stars/Box
- SkyLayerHeight = 0
- )
-
- Layer '0'
- (
- Map = $None
- )
-
- Layer '1'
- (
- DepthMask = False
-
- Map = Textures\SKYS\Stars\CloudLayer.tga
- TexColorOp = Modulate
- Blend 'SRC_ALPHA ONE_MINUS_SRC_ALPHA'
-
- TexGen 'HW_ObjectLinear'
- {
-
- Mask = 3
-
- // 0.125 is texture scale, 'time 0.02' is speed
- PlaneS (Comp = 0.125 Comp = 0 Comp = 0 Comp 'time 0.015')
- PlaneT (Comp = 0 Comp = 0.125 Comp = 0 Comp 'time 0.00')
- }
- )
- )
-
-