home *** CD-ROM | disk | FTP | other *** search
/ GameStar 2005 January / Gamestar_69_2005-01_dvd.iso / DVDStar / Akce / americasarmy220_aafiles.exe / System.cab / Default.ini1 < prev    next >
Encoding:
INI File  |  2004-10-08  |  20.0 KB  |  767 lines

  1. [URL]
  2. Protocol=unreal
  3. ProtocolDescription=Unreal Protocol
  4. Name=Recruit
  5. Map=Entry.aao
  6. LocalMap=Entry.aao
  7. Host=
  8. Portal=
  9. MapExt=aao
  10. EXEName=uw.exe
  11. SaveExt=usa
  12. Port=1716
  13. Class=AGP_Characters.AGP_Character
  14.  
  15. [FirstRun]
  16. FirstRun=210000
  17.  
  18. [Engine.Engine]
  19. RenderDevice=D3DDrv.D3DRenderDevice
  20. ;RenderDevice=Engine.NullRenderDevice
  21. ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
  22. AudioDevice=ALAudio.ALAudioSubsystem
  23. ;AudioDevice=XboxAudio.XboxAudioSubsystem
  24. NetworkDevice=IpDrv.TcpNetDriver
  25. DemoRecordingDevice=Engine.DemoRecDriver
  26. Console=Engine.Console
  27. DefaultPlayerMenu=UDebugMenu.UDebugRootWindow
  28. Language=int
  29. GameEngine=Engine.GameEngine
  30. EditorEngine=Editor.EditorEngine
  31. ;GUIController=XInterface.GUIController
  32. GUIController=XInterface.AAGUIController
  33. DefaultGame=AGP_Gameplay.AGP_GameSinglePlayer
  34. DefaultServerGame=AGP_Gameplay.AGP_GameTeamObjective
  35. ViewportManager=WinDrv.WindowsClient
  36. ;ViewportManager=XboxDrv.XboxClient
  37. ;ViewportManager=SDLDrv.SDLClient
  38. Render=Render.Render
  39. Input=Engine.Input
  40. Canvas=Engine.Canvas
  41. CdPath=S:\AGP-Updates\Versions\America's Army\internal\2.2 Versions\2.2.0
  42. ContentOnCD=True
  43.  
  44. [Core.System]
  45. PurgeCacheDays=30
  46. SavePath=../Save
  47. CachePath=../Cache
  48. CacheExt=.uxx
  49. Paths=../System/*.u
  50. Paths=../Maps/*.aao
  51. Paths=../Textures/*.utx
  52. Paths=../Sounds/*.uax
  53. Paths=../Music/*.umx
  54. Paths=../StaticMeshes/*.usx
  55. Paths=../Animations/*.ukx
  56. Suppress=DevLoad
  57. Suppress=DevSave
  58. Suppress=DevNetTraffic
  59. Suppress=DevGarbage
  60. Suppress=DevKill
  61. Suppress=DevReplace
  62. Suppress=DevCompile
  63. Suppress=DevBind
  64. Suppress=DevBsp
  65.  
  66. [Engine.GameEngine]
  67. CacheSizeMegs=64
  68. UseSound=True
  69. ServerActors=IpDrv.GameSpyQR
  70. ServerActors=IpDrv.SimpleQR
  71. ServerActors=IpDrv.SCIQR
  72. ;ServerActors=UTelnet.TelnetServer
  73. ServerPackages=GamePlay
  74. ServerPackages=AGP_Effects
  75. ServerPackages=AGP_UI
  76. ServerPackages=AGP
  77. ServerPackages=AGP_Gameplay
  78. ServerPackages=AGP_Characters
  79. ServerPackages=AGP_AI
  80. ServerPackages=AGP_Inventory
  81. ServerPackages=AGP_Script
  82. ServerPackages=AGP_Objects
  83.  
  84. [WinDrv.WindowsClient]
  85. WindowedViewportX=800
  86. WindowedViewportY=600
  87. FullscreenViewportX=800
  88. FullscreenViewportY=600
  89. MenuViewportX=640
  90. MenuViewportY=480
  91. Brightness=0.800000
  92. Contrast=0.700000
  93. Gamma=1.000000
  94. UseJoystick=False
  95. CaptureMouse=True
  96. StartupFullscreen=True
  97. ScreenFlashes=True
  98. NoLighting=False
  99. MinDesiredFrameRate=35.000000
  100. Decals=True
  101. Coronas=True
  102. DecoLayers=True
  103. Projectors=True
  104. NoDynamicLights=False
  105. ReportDynamicUploads=False
  106. TextureDetailInterface=Normal
  107. TextureDetailTerrain=Normal
  108. TextureDetailWeaponSkin=Normal
  109. TextureDetailPlayerSkin=Normal
  110. TextureDetailWorld=Normal
  111. TextureDetailRenderMap=Normal
  112. TextureDetailLightmap=UltraHigh
  113. NoFractalAnim=False
  114. ScaleHUDX=0.0
  115.  
  116. [SDLDrv.SDLClient]
  117. WindowedViewportX=800
  118. WindowedViewportY=600
  119. FullscreenViewportX=800
  120. FullscreenViewportY=600
  121. TextureDetail=High
  122. SkinDetail=High
  123. LightmapDetail=High
  124. TextureMinLOD=0
  125. TextureMaxLOD=12
  126. MenuViewportX=800
  127. MenuViewportY=600
  128. Brightness=0.800000
  129. Contrast=0.700000
  130. Gamma=1.000000
  131. UseJoystick=False
  132. JoystickNumber=0
  133. IgnoreHat=False
  134. JoystickHatNumber=0
  135. CaptureMouse=True
  136. StartupFullscreen=True
  137. ScreenFlashes=True
  138. NoLighting=False
  139. DeadZoneXYZ=True
  140. DeadZoneRUV=False
  141. InvertVertical=False
  142. ScaleXYZ=1000.000000
  143. ScaleRUV=2000.000000
  144. MinDesiredFrameRate=35.000000
  145. Decals=True
  146. Coronas=True
  147. DecoLayers=True
  148. Projectors=True
  149. NoDynamicLights=False
  150. ReportDynamicUploads=False
  151. TextureDetailInterface=Normal
  152. TextureDetailTerrain=Normal
  153. TextureDetailWeaponSkin=Normal
  154. TextureDetailPlayerSkin=Normal
  155. TextureDetailWorld=Normal
  156. TextureDetailRenderMap=Normal
  157. TextureDetailLightmap=UltraHigh
  158. NoFractalAnim=False
  159. MacKeepAllScreensOn=False
  160. MacFakeMouseButtons=False
  161. AllowCommandQKeys=True
  162. AllowUnicodeKeys=False
  163. IgnoreUngrabbedMouse=False
  164.  
  165. [Engine.Player]
  166. ConfiguredInternetSpeed=10000
  167. ConfiguredLanSpeed=20000
  168.  
  169. [ALAudio.ALAudioSubsystem]
  170. UseEAX=False
  171. Use3DSound=False
  172. UseDefaultDriver=True
  173. CompatibilityMode=False
  174. UsePrecache=True
  175. ReverseStereo=false
  176. Channels=32
  177. MusicVolume=0.8
  178. AmbientVolume=1.0
  179. SoundVolume=1.0
  180. DopplerFactor=1.0
  181. Rolloff=1.0
  182. TimeBetweenHWUpdates=15
  183. DisablePitch=False
  184. LowQualitySound=False
  185. DisableVorbisExt=False
  186. DisableVectorUnitExt=False
  187. PreferredDevice=
  188.  
  189. [IpDrv.TcpNetDriver]
  190. AllowDownloads=False
  191. ConnectionTimeout=60.0
  192. InitialConnectTimeout=500.0
  193. AckTimeout=1.0
  194. KeepAliveTime=0.2
  195. MaxClientRate=20000
  196. SimLatency=0
  197. RelevantTimeout=5.0
  198. SpawnPrioritySeconds=1.0
  199. ServerTravelPause=4.0
  200. NetServerMaxTickRate=20
  201. LanServerMaxTickRate=35
  202. DownloadManagers=IpDrv.HTTPDownload
  203. DownloadManagers=Engine.ChannelDownload
  204. AllowPlayerPortUnreach=False
  205. LogPortUnreach=False
  206. MaxConnPerIPPerMinute=5
  207. LogMaxConnPerIPPerMin=False
  208.  
  209. [IpDrv.HTTPDownload]
  210. RedirectToURL=
  211. ProxyServerHost=
  212. ProxyServerPort=3128
  213. UseCompression=True
  214.  
  215. [Engine.DemoRecDriver]
  216. MaxClientRate=25000
  217. ConnectionTimeout=15.0
  218. InitialConnectTimeout=500.0
  219. AckTimeout=1.0
  220. KeepAliveTime=1.0
  221. SimLatency=0
  222. RelevantTimeout=5.0
  223. SpawnPrioritySeconds=1.0
  224. ServerTravelPause=4.0
  225. NetServerMaxTickRate=60
  226. LanServerMaxTickRate=60
  227.  
  228. [Engine.GameReplicationInfo]
  229. ServerName=Another America's Army Server
  230. ShortName=Another America's Army Server
  231. AdminName=
  232. AdminEmail=
  233. Region=0
  234. MOTDLine1=
  235. MOTDLine2=
  236. MOTDLine3=
  237. MOTDLine4=
  238. MOTDDisplaySeconds=7
  239. ServerRegion=0
  240. bHUDHideAmmoCount=False
  241. bHUDHideWeaponStatus=False
  242. bHUDHideWeapon=False
  243. bHUDHideGrenades=False
  244. bHUDHideHealth=False
  245. bHUDHideCombatEffect=False
  246. bHUDHideOptics=False
  247. bHUDHideCompass=False
  248. bHUDHideTimer=False
  249. bHUDHideRadar=False
  250.  
  251. [Engine.AccessControl]
  252. AdminPassword=password
  253. GamePassword=
  254. PlayerAdmin=
  255. PlayerAdmin=
  256. PlayerAdmin=
  257.  
  258. [IpDrv.TcpipConnection]
  259. SimPacketLoss=0
  260. SimLatency=0
  261.  
  262. [XboxDrv.XboxClient]
  263. TextureDetail=Medium
  264. SkinDetail=Medium
  265. LightmapDetail=High
  266. TextureMinLOD=6
  267. TextureMaxLOD=9
  268. Brightness=0.8
  269. Contrast=0.7
  270. Gamma=1.0
  271. NoFractalAnim=True
  272.  
  273. [XBoxAudio.XBoxAudioSubsystem]
  274. ReverseStereo=False
  275. Channels=32
  276. MusicVolume=1.0
  277. SoundVolume=1.0
  278. AmbientFactor=1.0
  279. UsePrecache=True
  280.  
  281. [D3DDrv.D3DRenderDevice]
  282. DetailTextures=True
  283. HighDetailActors=True
  284. SuperHighDetailActors=True
  285. UsePrecaching=True
  286. UseTrilinear=True
  287. AdapterNumber=-1
  288. ReduceMouseLag=True
  289. UseTripleBuffering=False
  290. UseHardwareTL=True
  291. UseHardwareVS=True
  292. UseCubemaps=True
  293. DesiredRefreshRate=60
  294. UseCompressedLightmaps=False
  295. UseStencil=True
  296. Use16bit=False
  297. Use16bitTextures=False
  298. MaxPixelShaderVersion=255
  299. UseVSync=False
  300. LevelOfAnisotropy=1
  301. DetailTexMipBias=0.8
  302. DefaultTexMipBias=-0.5
  303. UseNPatches=False
  304. TesselationFactor=1.0
  305. CheckForOverflow=False
  306.  
  307. [OpenGLDrv.OpenGLRenderDevice]
  308. DetailTextures=True
  309. HighDetailActors=True
  310. SuperHighDetailActors=True
  311. UsePrecaching=True
  312. UseCompressedLightmaps=True
  313. UseTrilinear=True
  314. UseStencil=False
  315. MaxTextureUnits=8
  316. VARSize=32
  317. ReduceMouseLag=False
  318. AppleVA=1
  319. MultisampleBuffers=0
  320. MultisampleSamples=0
  321. MultisampleHint=0
  322. DesiredRefreshRate=0
  323. ForceCompression=False
  324. DetailTexMipBias=0.000000
  325. TerrainLOD=0
  326. SkyboxHack=False
  327. LowQualityTerrain=False
  328. Use16bitTextures=False
  329. Use16bit=False
  330. LevelOfAnisotropy=1.0
  331.  
  332. [Engine.NullRenderDevice]
  333. DetailTextures=True
  334. HighDetailActors=True
  335. SuperHighDetailActors=True
  336. UsePrecaching=True
  337. UseCompressedLightmaps=True
  338. UseStencil=False
  339.  
  340. [Editor.EditorEngine]
  341. UseSound=True
  342. CacheSizeMegs=64
  343. GridEnabled=True
  344. SnapVertices=False
  345. SnapDistance=10.000000
  346. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  347. RotGridEnabled=True
  348. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  349. GameCommandLine=-log
  350. FovAngleDegrees=90.000000
  351. GodMode=True
  352. AutoSave=True
  353. AutoSaveTimeMinutes=5
  354. AutoSaveIndex=6
  355. UseAxisIndicator=True
  356. MatineeCurveDetail=0.1
  357. LoadEntirePackageWhenSaving=0
  358. UseSizingBox=False
  359. AlwaysShowTerrain=False
  360. UseActorRotationGizmo=False
  361. AudioDevice=None
  362. Console=Class'Engine.Console'
  363. NetworkDevice=None
  364. Language=None
  365. C_WorldBox=(B=107,G=0,R=0,A=255)
  366. C_GroundPlane=(B=63,G=0,R=0,A=255)
  367. C_GroundHighlight=(B=127,G=0,R=0,A=255)
  368. C_BrushWire=(B=63,G=63,R=255,A=255)
  369. C_Pivot=(B=0,G=255,R=0,A=255)
  370. C_Select=(B=127,G=0,R=0,A=255)
  371. C_Current=(B=0,G=0,R=0,A=255)
  372. C_AddWire=(B=255,G=127,R=127,A=255)
  373. C_SubtractWire=(B=63,G=192,R=255,A=255)
  374. C_GreyWire=(B=163,G=163,R=163,A=255)
  375. C_BrushVertex=(B=0,G=0,R=0,A=255)
  376. C_BrushSnap=(B=0,G=0,R=0,A=255)
  377. C_Invalid=(B=163,G=163,R=163,A=255)
  378. C_ActorWire=(B=0,G=63,R=127,A=255)
  379. C_ActorHiWire=(B=0,G=127,R=255,A=255)
  380. C_Black=(B=0,G=0,R=0,A=255)
  381. C_White=(B=255,G=255,R=255,A=255)
  382. C_Mask=(B=0,G=0,R=0,A=255)
  383. C_SemiSolidWire=(B=0,G=255,R=127,A=255)
  384. C_NonSolidWire=(B=32,G=192,R=63,A=255)
  385. C_WireBackground=(B=0,G=0,R=0,A=255)
  386. C_WireGridAxis=(B=0,G=0,R=0,A=255)
  387. C_ActorArrow=(B=0,G=0,R=163,A=255)
  388. C_ScaleBox=(B=11,G=67,R=151,A=255)
  389. C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
  390. C_ZoneWire=(B=0,G=0,R=0,A=255)
  391. C_Mover=(B=255,G=0,R=255,A=255)
  392. C_OrthoBackground=(B=163,G=163,R=163,A=255)
  393. C_StaticMesh=(B=255,G=255,R=0,A=255)
  394. C_DecoMesh=(B=128,G=255,R=0,A=255)
  395. C_VolumeBrush=(B=225,G=196,R=255,A=255)
  396. C_ConstraintLine=(B=0,G=255,R=0,A=255)
  397. C_AnimMesh=(B=28,G=221,R=221,A=255)
  398. EditPackages=Core
  399. EditPackages=Engine
  400. EditPackages=Fire
  401. EditPackages=Editor
  402. EditPackages=UnrealEd
  403. EditPackages=IpDrv
  404. EditPackages=UTelnet
  405. EditPackages=GamePlay
  406. EditPackages=AGP_UI
  407. EditPackages=AGP_Effects
  408. EditPackages=AGP
  409. EditPackages=AGP_Characters
  410. EditPackages=AGP_Gameplay
  411. EditPackages=AGP_AI
  412. EditPackages=AGP_Inventory
  413. EditPackages=AGP_Script
  414. EditPackages=AGP_Objects
  415. EditPackages=AGP_Security
  416. ;EditPackages=AGP_Vehicles
  417. EditPackages=XInterface
  418. ;EditPackages=GUI
  419. ;EditPackages=AGP_GUI
  420.  
  421. [UMenu.UnrealConsole]
  422. RootWindow=UMenu.UMenuRootWindow
  423. UWindowKey=IK_Esc
  424. ShowDesktop=True
  425.  
  426. [UMenu.UMenuMenuBar]
  427. ShowHelp=True
  428. GameUMenuDefault=UTMenu.UTGameMenu
  429. MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
  430. OptionsUMenuDefault=UTMenu.UTOptionsMenu
  431.  
  432. [Engine.GameInfo]
  433. bLowGore=False
  434. bVeryLowGore=False
  435. bChangeLevels=False
  436. GoreLevel=0
  437. AutoAim=0.930000
  438. MaxSpectators=2
  439. MaxPlayers=26
  440. MaxAdmins=1
  441. bLocalLog=True
  442. bWorldLog=True
  443. bEnableStatLogging=False
  444. GameDifficulty=1.000000
  445. AccessControlClass=Engine.AccessControl
  446. bTournamentSLCanAddToTeam=true
  447. bTournamentSLCanStartTournament=false
  448. bTournamentSLCanStartWarmUp=false
  449. bTournamentSLCanSetStartTime=false
  450. bTournamentSLCanStartCountDown=false
  451. bTournamentSLCanRestartTournament=false
  452. ServerSetting=AccessControl.AdminPassword
  453. ServerSetting=AccessControl.GamePassword
  454. ServerSetting=AGP_GameTeamObjective.MaxPlayers
  455. ServerSetting=AGP_GameTeamObjective.MaxAdmins
  456. ServerSetting=AGP_GameTeamObjective.bTournamentSLCanAddToTeam
  457. ServerSetting=AGP_GameTeamObjective.bTournamentSLCanStartTournament
  458. ServerSetting=AGP_GameTeamObjective.bTournamentSLCanStartWarmUp
  459. ServerSetting=AGP_GameTeamObjective.bTournamentSLCanSetStartTime
  460. ServerSetting=AGP_GameTeamObjective.bTournamentSLCanStartCountDown
  461. ServerSetting=AGP_GameTeamObjective.bTournamentSLCanRestartTournament
  462. ServerSetting=AGP_GameTeamObjective.ForceGameplay
  463. ServerSetting=AGP_GameTeamObjective.bRequireAuthorization
  464. ServerSetting=AGP_GameTeamObjective.bMPCheatsEnabled
  465. ServerSetting=AGP_GameTeamObjective.MinHonor
  466. ServerSetting=AGP_GameTeamObjective.MaxHonor
  467. ServerSetting=AGP_GameTeam.bSpectatePlayersOnly
  468. ServerSetting=AGP_GameTeam.bSpectateFriendsOnly
  469. ServerSetting=AGP_GameTeamObjective.FFScoreLimit
  470. ServerSetting=AGP_GameTeamObjective.MaxTeamSize
  471. ServerSetting=AGP_GameTeamObjective.bPlayersBalanceTeams
  472. ServerSetting=AGP_GameTeamObjective.bAutoBalanceBetweenRounds
  473. ServerSetting=AGP_GameTeamObjective.MinNetPlayers
  474. ServerSetting=AGP_GameTeamObjective.TimeLimit
  475. ServerSetting=AGP_GameTeamObjective.bMustJoinBeforeStart
  476. ServerSetting=AGP_GameTeamObjective.bSpectatePlayersOnly
  477. ServerSetting=AGP_GameTeamObjective.bSpectateFirstPersonOnly
  478. ServerSetting=AGP_GameTeamObjective.bSpectateFriendsOnly
  479. ServerSetting=AGP_GameTeamObjective.RoundsPerMatch
  480. ServerSetting=AGP_GameTeamObjective.MatchesBeforeCycle
  481. ServerSetting=AGP_GameTeamObjective.bCycleMaps
  482. ServerSetting=AGP_GameTeamObjective.bKickIdlePlayersTimed
  483. ServerSetting=AGP_GameTeamObjective.bKickIdleSpectators
  484. ServerSetting=AGP_GameTeamObjective.IdlePlayerKickTime
  485. ServerSetting=AGP_GameTeamObjective.bKickIdlePlayersRounds
  486. ServerSetting=AGP_GameTeamObjective.IdlePlayerKickRounds
  487. ServerSetting=AGP_GameTeamObjective.bTournamentMode
  488. ServerSetting=AGP_GameTeamObjective.TournamentWarmupTime
  489. ServerSetting=AGP_GameTeamObjective.TournamentStartTime
  490. ServerSetting=GameReplicationInfo.bHUDHideAmmoCount
  491. ServerSetting=GameReplicationInfo.bHUDHideWeaponStatus
  492. ServerSetting=GameReplicationInfo.bHUDHideWeapon
  493. ServerSetting=GameReplicationInfo.bHUDHideGrenades
  494. ServerSetting=GameReplicationInfo.bHUDHideHealth
  495. ServerSetting=GameReplicationInfo.bHUDHideCombatEffect
  496. ServerSetting=GameReplicationInfo.bHUDHideOptics
  497. ServerSetting=GameReplicationInfo.bHUDHideCompass
  498. ServerSetting=GameReplicationInfo.bHUDHideTimer
  499. ServerSetting=GameReplicationInfo.bHUDHideRadar
  500.  
  501. [Engine.LevelInfo]
  502. PhysicsDetailLevel=PDL_Medium
  503.  
  504. [Engine.Console]
  505. ConsoleKey=9
  506.  
  507. [UTelnet.TelnetServer]
  508. Application=UTelnet.HelloTelnet
  509. Password=password
  510. bEnabled=True
  511.  
  512. [WindowPositions]
  513. GameLog=(X=30,Y=393,XL=768,YL=597)
  514. CrashBox=(X=391,Y=743,XL=542,YL=274)
  515. VFToolbar=(X=3,Y=3,XL=418,YL=24)
  516. PictureButton=(X=730,Y=8,XL=22,YL=20)
  517. Surface Properties=(X=0,Y=-38,XL=437,YL=267)
  518. WPropertyPage=(X=2258,Y=1096,XL=0,YL=0)
  519. Terrain Editing=(X=0,Y=-38,XL=577,YL=426)
  520. SubTools=(X=18,Y=205,XL=542,YL=211)
  521. Matinee=(X=0,Y=-38,XL=394,YL=426)
  522. Build Options=(X=0,Y=-38,XL=368,YL=430)
  523. BottomBar=(X=0,Y=0,XL=1212,YL=36)
  524. BottomBarStandard=(X=69,Y=960,XL=884,YL=35)
  525. TopBar=(X=0,Y=0,XL=1280,YL=32)
  526. ThinScrollBar=(X=64,Y=0,XL=4,YL=926)
  527. EditorToolbar=(X=0,Y=0,XL=68,YL=926)
  528. Sound Browser=(X=4,Y=32,XL=840,YL=705)
  529. Music Browser=(X=4,Y=32,XL=840,YL=705)
  530. Group Browser=(X=4,Y=32,XL=840,YL=705)
  531. Master Browser=(X=167,Y=40,XL=856,YL=787)
  532. Texture Browser=(X=175,Y=152,XL=840,YL=705)
  533. Static Mesh Browser=(X=175,Y=152,XL=840,YL=705)
  534. Actor Browser=(X=175,Y=152,XL=840,YL=705)
  535. Prefab Browser=(X=175,Y=152,XL=840,YL=705)
  536. Mesh Browser=(X=175,Y=152,XL=840,YL=705)
  537. Load Errors=(X=394,Y=281,XL=491,YL=358)
  538. Check Map=(X=400,Y=328,XL=479,YL=263)
  539. Scale Lights=(X=494,Y=409,XL=291,YL=102)
  540. Progress=(X=459,Y=417,XL=362,YL=85)
  541. Search for Actors=(X=387,Y=320,XL=506,YL=280)
  542. Replace Textures=(X=378,Y=299,XL=524,YL=322)
  543. Rotate Brush=(X=193,Y=174,XL=285,YL=179)
  544. Find/Replace=(X=254,Y=239,XL=458,YL=193)
  545. CodeFrame=(X=153,Y=82,XL=811,YL=738)
  546. InAnimWindowProperties=(X=378,Y=100,XL=120,YL=250)
  547. Animation Browser=(X=175,Y=152,XL=840,YL=705)
  548. EditorLog=(X=100,Y=62,XL=450,YL=450)
  549. MdiFrameBottom=(X=68,Y=960,XL=1212,YL=36)
  550. MdiFrameLeft=(X=0,Y=70,XL=68,YL=926)
  551. MdiFrameTop=(X=0,Y=38,XL=1280,YL=32)
  552. Import Texture=(X=-14,Y=200,XL=366,YL=249)
  553. WSplitterContainer=(X=310,Y=224,XL=705,YL=633)
  554. WSplitter=(X=799,Y=224,XL=6,YL=633)
  555. WSplitterPane=(X=805,Y=224,XL=209,YL=633)
  556. StaticMeshProperties=(X=0,Y=445,XL=840,YL=260)
  557. Tip of the Day=(X=435,Y=325,XL=410,YL=269)
  558. UDN=(X=0,Y=0,XL=1,YL=1)
  559. ActorProperties=(X=604,Y=278,XL=660,YL=711)
  560. EditorFrame=(X=189,Y=189,XL=640,YL=480)
  561. Material Properties=(X=-14,Y=80,XL=692,YL=629)
  562. Rename=(X=174,Y=309,XL=308,YL=107)
  563. ActorProperties.Split=240
  564.  
  565. [Engine.StatLog]
  566. LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
  567. LocalBatcherParams=
  568. LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
  569. WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
  570. WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
  571. WorldStatsURL=http://www.netgamesusa.com
  572. LocalLogDir=../Logs
  573. bWorldLog=True
  574. WorldLogDir=../Logs
  575. bWorldBatcherError=False
  576. bBatchLocal=False
  577.  
  578. [AGP.LogFileStatsInterface]
  579.     ;To suppress specific Events, use "SuppressStat=EVENT_KEY"
  580.     ;101 = Fire a Trace Weapon (M4, AK47, etc...)
  581.     ;102 = Fire a Projectile (M203, RPG, etc...)
  582.     ;103 = Fire a "throw" weapon (Grenade, Smoke, etc...)
  583. ;SuppressStat=101
  584. ;SuppressStat=102
  585. ;SuppressStat=103
  586. LogFileLifespanMinutes=60
  587.  
  588. [AGP_Gameplay.AGP_GameSinglePlayer]
  589. ForceGameplay=FORCE_None
  590.  
  591. [AGP_Gameplay.AGP_GameTeamObjective]
  592. MinHonor=1
  593. MaxHonor=100
  594. bRequireAuthorization=false
  595. bMPCheatsEnabled=false
  596. bPlayersBalanceTeams=true
  597. bAutoBalanceBetweenRounds=true
  598. bNeverAutoBalance=false
  599. VoteKick_Cooldown=3
  600. MaxTeamSize=13
  601. MinNetPlayers=0
  602. FFScoreLimit=400
  603. TimeLimit=10
  604. bKickIdleSpectators=false
  605. bKickIdlePlayersTimed=false    
  606. IdlePlayerKickTime=2
  607. bKickIdlePlayersRounds=true
  608. IdlePlayerKickRounds=2
  609. bSpectatePlayersOnly=true
  610. bSpectateFirstPersonOnly=False
  611. bSpectateFriendsOnly=True
  612. ForceGameplay=FORCE_None
  613. RoundsPerMatch=7
  614. MatchesBeforeCycle=1
  615. bCycleMaps=false
  616. InitialWarmupTime=0
  617. bTournamentMode=false
  618. TournamentWarmupTime=1
  619. TournamentStartTime=2
  620.  
  621. [AGP_Gameplay.AGP_MapList]
  622. Maps=Pipeline.aao
  623. Maps=MOUT_McKenna.aao
  624. Maps=Tunnel.aao
  625. Maps=Bridge.aao
  626. Maps=Insurgent_Camp.aao
  627. Maps=HQ_Raid.aao
  628. MapNum=6
  629.  
  630. [IpDrv.GameSpyQR]
  631. ;(delete the ';' in front of 'IP=1.2.3.4' when setting your IP)
  632. ;IP=1.2.3.4
  633. bNAT=True
  634.  
  635. [IpDrv.SCIQR]
  636. ;(delete the ';' in front of 'IP=1.2.3.4' when setting your IP)
  637. ;IP=1.2.3.4
  638.  
  639. [UnrealEd.UnrealEdEngine]
  640. AutoSaveIndex=7
  641. GridEnabled=True
  642. SnapVertices=False
  643. SnapDistance=10.000000
  644. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  645. RotGridEnabled=True
  646. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  647. UseSizingBox=False
  648. UseAxisIndicator=True
  649. FovAngleDegrees=90.000000
  650. GodMode=True
  651. AutoSave=True
  652. AutosaveTimeMinutes=5
  653. GameCommandLine=-log
  654. EditPackages=Core
  655. EditPackages=Engine
  656. EditPackages=Fire
  657. EditPackages=Editor
  658. EditPackages=UnrealEd
  659. EditPackages=IpDrv
  660. EditPackages=UTelnet
  661. EditPackages=GamePlay
  662. EditPackages=AGP_Effects
  663. EditPackages=AGP_UI
  664. EditPackages=AGP
  665. EditPackages=AGP_Characters
  666. EditPackages=AGP_Gameplay
  667. EditPackages=AGP_AI
  668. EditPackages=AGP_Inventory
  669. EditPackages=AGP_Script
  670. EditPackages=AGP_Objects
  671. AlwaysShowTerrain=False
  672. UseActorRotationGizmo=False
  673. LoadEntirePackageWhenSaving=False
  674. ViewCorrected3DDrag=False
  675. AudioDevice=None
  676. Console=Class'Engine.Console'
  677. NetworkDevice=None
  678. Language=None
  679. CacheSizeMegs=64
  680. UseSound=True
  681. C_WorldBox=(B=107,G=0,R=0,A=255)
  682. C_GroundPlane=(B=63,G=0,R=0,A=255)
  683. C_GroundHighlight=(B=127,G=0,R=0,A=255)
  684. C_BrushWire=(B=63,G=63,R=255,A=255)
  685. C_Pivot=(B=0,G=255,R=0,A=255)
  686. C_Select=(B=127,G=0,R=0,A=255)
  687. C_Current=(B=0,G=0,R=0,A=255)
  688. C_AddWire=(B=255,G=127,R=127,A=255)
  689. C_SubtractWire=(B=63,G=192,R=255,A=255)
  690. C_GreyWire=(B=163,G=163,R=163,A=255)
  691. C_BrushVertex=(B=0,G=0,R=0,A=255)
  692. C_BrushSnap=(B=0,G=0,R=0,A=255)
  693. C_Invalid=(B=163,G=163,R=163,A=255)
  694. C_ActorWire=(B=0,G=63,R=127,A=255)
  695. C_ActorHiWire=(B=0,G=127,R=255,A=255)
  696. C_Black=(B=0,G=0,R=0,A=255)
  697. C_White=(B=255,G=255,R=255,A=255)
  698. C_Mask=(B=0,G=0,R=0,A=255)
  699. C_SemiSolidWire=(B=0,G=255,R=127,A=255)
  700. C_NonSolidWire=(B=32,G=192,R=63,A=255)
  701. C_WireBackground=(B=0,G=0,R=0,A=255)
  702. C_WireGridAxis=(B=0,G=0,R=0,A=255)
  703. C_ActorArrow=(B=0,G=0,R=163,A=255)
  704. C_ScaleBox=(B=11,G=67,R=151,A=255)
  705. C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
  706. C_ZoneWire=(B=0,G=0,R=0,A=255)
  707. C_Mover=(B=255,G=0,R=255,A=255)
  708. C_OrthoBackground=(B=163,G=163,R=163,A=255)
  709. C_StaticMesh=(B=255,G=255,R=0,A=255)
  710. C_DecoMesh=(B=128,G=255,R=0,A=255)
  711. C_VolumeBrush=(B=225,G=196,R=255,A=255)
  712. C_ConstraintLine=(B=0,G=255,R=0,A=255)
  713. C_AnimMesh=(B=28,G=221,R=221,A=255)
  714. C_TerrainWire=(B=255,G=255,R=255,A=255)
  715.  
  716. [XInterface.IRC_System]
  717. ServerHistory=irc.americasarmy.com
  718. ChannelHistory=#aa-newplayers
  719. ChannelHistory=#americasarmy
  720. ChannelHistory=#aa-support
  721. ChannelHistory=#irc-ops
  722. ChannelHistory=#usarmy
  723.  
  724. [XInterface.IRC_Page]
  725. MaxChatScrollback=250
  726. IRCTextColor=(R=251,G=248,B=229,A=0)
  727. IRCNickColor=(R=168,G=201,B=156,A=0)
  728. IRCActionColor=(R=150,G=30,B=50,A=0)
  729. IRCInfoColor=(R=217,G=180,B=52,A=0)
  730. IRCLinkColor=(R=82,G=82,B=159,A=0)
  731.  
  732. [Engine.DemoController]
  733. DemoPlayTriggerTime=300
  734. SavedDemos[0]=AA_Demo_01
  735. SavedDemos[1]=AA_Demo_02
  736. SavedDemos[2]=AA_Demo_03
  737. SavedDemos[3]=AA_Demo_04
  738. SavedDemos[4]=AA_Demo_05
  739. SavedDemos[5]=AA_Demo_06
  740. SavedDemos[6]=AA_Demo_07
  741. SavedDemos[7]=
  742. SavedDemos[8]=
  743. SavedDemos[9]=
  744. SavedDemos[10]=
  745. SavedDemos[11]=
  746. SavedDemos[12]=
  747. SavedDemos[13]=
  748. SavedDemos[14]=
  749. SavedDemos[15]=
  750. SavedDemos[16]=
  751. SavedDemos[17]=
  752. SavedDemos[18]=
  753. SavedDemos[19]=
  754. SavedDemos[20]=
  755. SavedDemos[21]=
  756. SavedDemos[22]=
  757. SavedDemos[23]=
  758. SavedDemos[24]=
  759. SavedDemos[25]=
  760. SavedDemos[26]=
  761. SavedDemos[27]=
  762. SavedDemos[28]=
  763. SavedDemos[29]=
  764. SavedDemos[30]=
  765. SavedDemos[31]=
  766.  
  767.