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- name Player
- set input LeftMouse Fire
- set input RightMouse AltFire
- set input MiddleMouse MoveForward
- set input Tab Type
- set input Enter InventoryActivate
- set input Shift FastMove
- set input Ctrl Jump
- set input Alt
- set input Pause Pause
- set input CapsLock LookToggle
- set input Escape Pause
- set input Space Jump
- set input PageDown LookDown
- set input End CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=1
- set input Left StrafeLeft
- set input Up MoveForward
- set input Right StrafeRight
- set input Down MoveBackward
- set input Insert FastMove
- set input Delete LookUp
- set input 0 SwitchWeapon 10
- set input 1 QuickRack 1
- set input 2 QuickRack 2
- set input 3 QuickRack 3
- set input 4 QuickRack 4
- set input 5 SwapHands
- set input 6 SwitchWeapon 6
- set input 7 SwitchWeapon 7
- set input 8 SwitchWeapon 8
- set input 9 SwitchWeapon 9
- set input F1 ShowScores
- set input F2 ShowServerInfo
- set input F3 ShowObjectives
- set input F4 SwitchTeam
- set input F5 ViewTeam
- set input F6 Stat Net
- set input F7 CycleLoadout
- set input F8
- set input F9 shot
- set input F10 Gamma +
- set input F11 Brightness +
- set input F12 Contrast +
- set input Equals GrowHUD
- set input Comma StrafeLeft
- set input Minus ShrinkHUD
- set input Period StrafeRight
- set input Slash NextWeapon
- set input LeftBracket InventoryPrevious
- set input Backslash ChangeHud
- set input RightBracket InventoryNext
- set input MouseW
- set input Cancel
- set input Backspace EmptyHands
- set input PageUp PostureUp
- set input home PostureDown
- set input Select
- set input Print
- set input Execute
- set input PrintScrn
- set input Help
- set input A StrafeLeft
- set input B Search
- set input C Crouching
- set input D StrafeRight
- set input E Action
- set input F Search
- set input G CommoCycle
- set input H Supported
- set input i changewpnfov 55
- set input J Fixjam
- set input K Judas
- set input L Type
- set input M AGPInGameMenu
- set input N NV
- set input O AGPMainMenu
- set input P Crawling
- set input Q Search
- set input R Reload
- set input S MoveBackward
- set input T Talk
- set input U changewpnfov 1
- set input V AGPMissionResults
- set input W MoveForward
- set input X SwapHands
- set input Y DropBackPack
- set input Z Zoom
- set input NumPad0
- set input NumPad1
- set input NumPad2 ScopeAdjustVertical 0
- set input NumPad3
- set input NumPad4 ScopeAdjustLateral 0
- set input NumPad5 ZeroScope
- set input NumPad6 ScopeAdjustLateral 1
- set input NumPad7
- set input NumPad8 ScopeAdjustVertical 1
- set input NumPad9
- set input GreyStar
- set input Separator
- set input NumPadPeriod Duck
- set input GreySlash
- set input F13
- set input F14
- set input F15
- set input F16
- set input F17
- set input F18
- set input F19
- set input F20
- set input F21
- set input F22
- set input F23
- set input F24
- set input NumLock
- set input ScrollLock
- set input LShift
- set input RShift
- set input LControl
- set input RControl
- set input Semicolon ThrowWeapon
- set input Tilde
- set input SingleQuote Strafe
- set input Attn
- set input CrSel
- set input ExSel
- set input ErEof
- set input Play
- set input Zoom
- set input NoName
- set input PA1
- set input OemClear
- set input MouseZ
- set input MouseWheelDown NextWeapon
- set input MouseWheelUp PrevWeapon
- set input Joy1 Fire
- set input Joy2 Jump
- set input Joy3 AltFire
- set input Joy4 Duck
- set input Joy5 NextWeapon
- set input Joy6 SwitchWeapon 2
- set input Joy7 SwitchWeapon 3
- set input Joy8 SwitchWeapon 4
- set input Joy9 SwitchWeapon 9
- set input Joy10 SwitchWeapon 0
- set input Joy11 InventoryPrevious
- set input Joy12 InventoryActivate
- set input Joy13 InventoryNext
- set input Joy14
- set input Joy15
- set input Joy16
- set input JoyX Axis aStrafe SpeedBase=300.0 DeadZone=0.4
- set input JoyY Axis aBaseY SpeedBase=300.0 DeadZone=0.4
- set input JoyZ
- set input JoyR
- set input JoyU Axis aBaseX SpeedBase=300.0 DeadZone=0.4
- set input JoyV Axis aLookup SpeedBase=300.0 DeadZone=0.4
- set input JoyPovRight SwitchWeapon 6
- set input JoyPovLeft SwitchWeapon 7
- set input JoyPovUp SwitchWeapon 8
- set input JoyPovDown SwitchWeapon 5
- say Clean config loaded